From 3376b82501000692d6dac24b051af738cdaf2737 Mon Sep 17 00:00:00 2001 From: MW Date: Thu, 24 May 2007 12:16:50 +0000 Subject: Some more code refactoring, plus a restructuring of the directories so that the Grid servers can be a separate solution to the region server. --- OpenSim.Servers/UDPServerBase.cs | 68 ---------------------------------------- 1 file changed, 68 deletions(-) delete mode 100644 OpenSim.Servers/UDPServerBase.cs (limited to 'OpenSim.Servers/UDPServerBase.cs') diff --git a/OpenSim.Servers/UDPServerBase.cs b/OpenSim.Servers/UDPServerBase.cs deleted file mode 100644 index a308052..0000000 --- a/OpenSim.Servers/UDPServerBase.cs +++ /dev/null @@ -1,68 +0,0 @@ -using System; -using System.Text; -using System.IO; -using System.Threading; -using System.Net; -using System.Net.Sockets; -using System.Timers; -using System.Reflection; -using System.Collections; -using System.Collections.Generic; -using libsecondlife; -using libsecondlife.Packets; - -namespace OpenSim.Servers -{ - public class UDPServerBase - { - public Socket Server; - protected IPEndPoint ServerIncoming; - protected byte[] RecvBuffer = new byte[4096]; - protected byte[] ZeroBuffer = new byte[8192]; - protected IPEndPoint ipeSender; - protected EndPoint epSender; - protected AsyncCallback ReceivedData; - protected int listenPort; - - public UDPServerBase(int port) - { - listenPort = port; - } - - protected virtual void OnReceivedData(IAsyncResult result) - { - ipeSender = new IPEndPoint(IPAddress.Any, 0); - epSender = (EndPoint)ipeSender; - Packet packet = null; - int numBytes = Server.EndReceiveFrom(result, ref epSender); - int packetEnd = numBytes - 1; - - packet = Packet.BuildPacket(RecvBuffer, ref packetEnd, ZeroBuffer); - - Server.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender, ReceivedData, null); - } - - protected virtual void AddNewClient(Packet packet) - { - } - - public virtual void ServerListener() - { - - ServerIncoming = new IPEndPoint(IPAddress.Any, listenPort); - Server = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp); - Server.Bind(ServerIncoming); - - ipeSender = new IPEndPoint(IPAddress.Any, 0); - epSender = (EndPoint)ipeSender; - ReceivedData = new AsyncCallback(this.OnReceivedData); - Server.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender, ReceivedData, null); - } - - public virtual void SendPacketTo(byte[] buffer, int size, SocketFlags flags, uint circuitcode) - { - - } - } -} - -- cgit v1.1