From 00b7058e000d7871df2ae40075ead1042e8e81ac Mon Sep 17 00:00:00 2001 From: MW Date: Wed, 11 Apr 2007 13:32:50 +0000 Subject: Attempt to rearrange some of the directories --- OpenSim.Scripting.EmbeddedJVM/ClassInstance.cs | 18 - OpenSim.Scripting.EmbeddedJVM/ClassRecord.cs | 476 --------------------- OpenSim.Scripting.EmbeddedJVM/Heap.cs | 16 - OpenSim.Scripting.EmbeddedJVM/Interpreter.cs | 108 ----- OpenSim.Scripting.EmbeddedJVM/InterpreterLogic.cs | 400 ----------------- .../InterpreterMethods.cs | 140 ------ OpenSim.Scripting.EmbeddedJVM/InterpreterReturn.cs | 13 - OpenSim.Scripting.EmbeddedJVM/MainMemory.cs | 18 - OpenSim.Scripting.EmbeddedJVM/MethodMemory.cs | 19 - OpenSim.Scripting.EmbeddedJVM/Object.cs | 10 - .../OpenSim.Scripting.EmbeddedJVM.csproj | 153 ------- .../OpenSim.Scripting.EmbeddedJVM.csproj.user | 12 - .../OpenSim.Scripting.EmbeddedJVM.dll.build | 62 --- OpenSim.Scripting.EmbeddedJVM/OpenSimJVM.cs | 134 ------ .../Properties/AssemblyInfo.cs | 33 -- OpenSim.Scripting.EmbeddedJVM/Stack.cs | 15 - OpenSim.Scripting.EmbeddedJVM/StackFrame.cs | 22 - OpenSim.Scripting.EmbeddedJVM/Thread.cs | 88 ---- .../Types/ArrayReference.cs | 10 - OpenSim.Scripting.EmbeddedJVM/Types/BaseType.cs | 10 - .../Types/ObjectReference.cs | 16 - .../Types/PrimitiveTypes/Byte.cs | 10 - .../Types/PrimitiveTypes/Char.cs | 10 - .../Types/PrimitiveTypes/Float.cs | 16 - .../Types/PrimitiveTypes/Int.cs | 16 - 25 files changed, 1825 deletions(-) delete mode 100644 OpenSim.Scripting.EmbeddedJVM/ClassInstance.cs delete mode 100644 OpenSim.Scripting.EmbeddedJVM/ClassRecord.cs delete mode 100644 OpenSim.Scripting.EmbeddedJVM/Heap.cs delete mode 100644 OpenSim.Scripting.EmbeddedJVM/Interpreter.cs delete mode 100644 OpenSim.Scripting.EmbeddedJVM/InterpreterLogic.cs delete mode 100644 OpenSim.Scripting.EmbeddedJVM/InterpreterMethods.cs delete mode 100644 OpenSim.Scripting.EmbeddedJVM/InterpreterReturn.cs delete mode 100644 OpenSim.Scripting.EmbeddedJVM/MainMemory.cs delete mode 100644 OpenSim.Scripting.EmbeddedJVM/MethodMemory.cs delete mode 100644 OpenSim.Scripting.EmbeddedJVM/Object.cs delete mode 100644 OpenSim.Scripting.EmbeddedJVM/OpenSim.Scripting.EmbeddedJVM.csproj delete mode 100644 OpenSim.Scripting.EmbeddedJVM/OpenSim.Scripting.EmbeddedJVM.csproj.user delete mode 100644 OpenSim.Scripting.EmbeddedJVM/OpenSim.Scripting.EmbeddedJVM.dll.build delete mode 100644 OpenSim.Scripting.EmbeddedJVM/OpenSimJVM.cs delete mode 100644 OpenSim.Scripting.EmbeddedJVM/Properties/AssemblyInfo.cs delete mode 100644 OpenSim.Scripting.EmbeddedJVM/Stack.cs delete mode 100644 OpenSim.Scripting.EmbeddedJVM/StackFrame.cs delete mode 100644 OpenSim.Scripting.EmbeddedJVM/Thread.cs delete mode 100644 OpenSim.Scripting.EmbeddedJVM/Types/ArrayReference.cs delete mode 100644 OpenSim.Scripting.EmbeddedJVM/Types/BaseType.cs delete mode 100644 OpenSim.Scripting.EmbeddedJVM/Types/ObjectReference.cs delete mode 100644 OpenSim.Scripting.EmbeddedJVM/Types/PrimitiveTypes/Byte.cs delete mode 100644 OpenSim.Scripting.EmbeddedJVM/Types/PrimitiveTypes/Char.cs delete mode 100644 OpenSim.Scripting.EmbeddedJVM/Types/PrimitiveTypes/Float.cs delete mode 100644 OpenSim.Scripting.EmbeddedJVM/Types/PrimitiveTypes/Int.cs (limited to 'OpenSim.Scripting.EmbeddedJVM') diff --git a/OpenSim.Scripting.EmbeddedJVM/ClassInstance.cs b/OpenSim.Scripting.EmbeddedJVM/ClassInstance.cs deleted file mode 100644 index 15ef814..0000000 --- a/OpenSim.Scripting.EmbeddedJVM/ClassInstance.cs +++ /dev/null @@ -1,18 +0,0 @@ -using System; -using System.Collections.Generic; -using System.Text; -using OpenSim.Scripting.EmbeddedJVM.Types; - -namespace OpenSim.Scripting.EmbeddedJVM -{ - public class ClassInstance : Object - { - public int size; - public Dictionary Fields = new Dictionary(); - - public ClassInstance() - { - - } - } -} diff --git a/OpenSim.Scripting.EmbeddedJVM/ClassRecord.cs b/OpenSim.Scripting.EmbeddedJVM/ClassRecord.cs deleted file mode 100644 index 15d8a4b..0000000 --- a/OpenSim.Scripting.EmbeddedJVM/ClassRecord.cs +++ /dev/null @@ -1,476 +0,0 @@ -using System; -using System.IO; -using System.Collections.Generic; -using System.Text; -using OpenSim.Scripting.EmbeddedJVM.Types; - -namespace OpenSim.Scripting.EmbeddedJVM -{ - public class ClassRecord - { - private ushort _majorVersion; - private ushort _minorVersion; - private ushort _constantPoolCount; - private ushort _accessFlags; - private ushort _thisClass; - private ushort _supperClass; - private ushort _interfaceCount; - private ushort _fieldCount; - private ushort _methodCount; - private ushort _attributeCount; - private string _name; - public Dictionary StaticFields = new Dictionary(); - public PoolClass mClass; - - public List _constantsPool = new List(); - private List _methodsList = new List(); - private List _fieldList = new List(); - - public ClassRecord() - { - - } - - public ClassInstance CreateNewInstance() - { - return new ClassInstance(); - } - - public void LoadClassFromFile(string fileName) - { - Console.WriteLine("loading script " + fileName); - FileStream fs = File.OpenRead(fileName); - this.LoadClassFromBytes(ReadFully(fs)); - fs.Close(); - } - - public void LoadClassFromBytes(byte[] data) - { - int i = 0; - i += 4; - _minorVersion = (ushort)((data[i++] << 8) + data[i++] ); - _majorVersion = (ushort)((data[i++] << 8) + data[i++] ); - _constantPoolCount = (ushort)((data[i++] << 8) + data[i++] ); - // Console.WriteLine("there should be " + _constantPoolCount + " items in the pool"); - for (int count = 0; count < _constantPoolCount -1 ; count++) - { - //read in the constant pool - byte pooltype = data[i++]; - //Console.WriteLine("#" +count +": new constant type = " +pooltype); - //Console.WriteLine("start position is: " + i); - switch (pooltype) - { - case 1: //Utf8 - ushort uLength = (ushort)((data[i++] << 8) + data[i++] ); - - // Console.WriteLine("new utf8 type, length is " + uLength); - PoolUtf8 utf8 = new PoolUtf8(); - utf8.readValue(data, ref i, uLength); - this._constantsPool.Add(utf8); - break; - case 3: //Int - break; - case 7: //Class - PoolClass pClass = new PoolClass(this); - pClass.readValue(data, ref i); - this._constantsPool.Add(pClass); - break; - case 10: //Method - PoolMethodRef pMeth = new PoolMethodRef(this); - pMeth.readValue(data, ref i); - this._constantsPool.Add(pMeth); - break; - case 12: //NamedType - PoolNamedType pNamed = new PoolNamedType(this); - pNamed.readValue(data, ref i); - this._constantsPool.Add(pNamed); - break; - } - } - - _accessFlags = (ushort)((data[i++] << 8) + data[i++] ); - _thisClass = (ushort)((data[i++] << 8) + data[i++] ); - _supperClass = (ushort)((data[i++] << 8) + data[i++] ); - - if (this._constantsPool[this._thisClass - 1] is PoolClass) - { - this.mClass = ((PoolClass)this._constantsPool[this._thisClass - 1]); - } - - _interfaceCount = (ushort)((data[i++] << 8) + data[i++]); - //should now read in the info for each interface - _fieldCount = (ushort)((data[i++] << 8) + data[i++]); - //should now read in the info for each field - _methodCount = (ushort)((data[i++] << 8) + data[i++]); - for (int count = 0; count < _methodCount; count++) - { - MethodInfo methInf = new MethodInfo(this); - methInf.ReadData(data, ref i); - this._methodsList.Add(methInf); - } - } - - public void AddMethodsToMemory(MethodMemory memory) - { - for (int count = 0; count < _methodCount; count++) - { - this._methodsList[count].AddMethodCode(memory); - } - } - - public bool StartMethod(Thread thread, string methodName) - { - for (int count = 0; count < _methodCount; count++) - { - if (this._constantsPool[this._methodsList[count].NameIndex-1] is PoolUtf8) - { - if (((PoolUtf8)this._constantsPool[this._methodsList[count].NameIndex-1]).Value == methodName) - { - //Console.WriteLine("found method: " + ((PoolUtf8)this._constantsPool[this._methodsList[count].NameIndex - 1]).Value); - thread.SetPC(this._methodsList[count].CodePointer); - return true; - } - } - } - return false; - } - - public void PrintToConsole() - { - Console.WriteLine("Class File:"); - Console.WriteLine("Major version: " + _majorVersion); - Console.WriteLine("Minor version: " + _minorVersion); - Console.WriteLine("Pool size: " + _constantPoolCount); - - for (int i = 0; i < _constantsPool.Count; i++) - { - this._constantsPool[i].Print(); - } - - Console.WriteLine("Access flags: " + _accessFlags); - Console.WriteLine("This class: " + _thisClass ); - Console.WriteLine("Super class: " + _supperClass); - - for (int count = 0; count < _methodCount; count++) - { - Console.WriteLine(); - this._methodsList[count].Print(); - } - - Console.WriteLine("class name is " + this.mClass.Name.Value); - } - - public static byte[] ReadFully(Stream stream) - { - byte[] buffer = new byte[1024]; - using (MemoryStream ms = new MemoryStream()) - { - while (true) - { - int read = stream.Read(buffer, 0, buffer.Length); - if (read <= 0) - return ms.ToArray(); - ms.Write(buffer, 0, read); - } - } - } - - #region nested classes - public class PoolItem - { - public virtual void Print() - { - - } - } - - public class PoolUtf8 : PoolItem - { - public string Value = ""; - - public void readValue(byte[] data,ref int pointer , int length) - { - for (int i = 0; i < length; i++) - { - int a =(int) data[pointer++]; - if ((a & 0x80) == 0) - { - Value = Value + (char)a; - } - else if ((a & 0x20) == 0) - { - int b = (int) data[pointer++]; - Value = Value + (char)(((a & 0x1f) << 6) + (b & 0x3f)); - } - else - { - int b = (int)data[pointer++]; - int c = (int)data[pointer++]; - Value = Value + (char)(((a & 0xf) << 12) + ((b & 0x3f) << 6) + (c & 0x3f)); - } - } - } - - public override void Print() - { - Console.WriteLine("Utf8 type: " + Value); - } - } - - private class PoolInt : PoolItem - { - - } - - public class PoolClass : PoolItem - { - //public string name = ""; - public ushort namePointer = 0; - private ClassRecord parent; - public PoolUtf8 Name; - - public PoolClass(ClassRecord paren) - { - parent = paren; - } - - public void readValue(byte[] data, ref int pointer) - { - namePointer = (ushort)((data[pointer++] << 8) + data[pointer++] ); - } - - public override void Print() - { - this.Name = ((PoolUtf8)this.parent._constantsPool[namePointer - 1]); - Console.Write("Class type: " + namePointer); - Console.WriteLine(" // " + ((PoolUtf8)this.parent._constantsPool[namePointer - 1]).Value); - - } - } - - public class PoolMethodRef : PoolItem - { - public ushort classPointer = 0; - public ushort nameTypePointer = 0; - public PoolNamedType mNameType; - public PoolClass mClass; - private ClassRecord parent; - - public PoolMethodRef(ClassRecord paren) - { - parent = paren; - } - - public void readValue(byte[] data, ref int pointer) - { - classPointer = (ushort)((data[pointer++] << 8) + data[pointer++]); - nameTypePointer = (ushort)((data[pointer++] << 8) + data[pointer++]); - } - - public override void Print() - { - this.mNameType = ((PoolNamedType)this.parent._constantsPool[nameTypePointer - 1]); - this.mClass = ((PoolClass)this.parent._constantsPool[classPointer - 1]); - Console.WriteLine("MethodRef type: " + classPointer + " , " + nameTypePointer); - } - } - - public class PoolNamedType : PoolItem - { - public ushort namePointer = 0; - public ushort typePointer = 0; - private ClassRecord parent; - public PoolUtf8 Name; - public PoolUtf8 Type; - - public PoolNamedType(ClassRecord paren) - { - parent = paren; - } - - public void readValue(byte[] data, ref int pointer) - { - namePointer = (ushort)((data[pointer++] << 8) + data[pointer++] ); - typePointer = (ushort)((data[pointer++] << 8) + data[pointer++] ); - } - - public override void Print() - { - Name = ((PoolUtf8)this.parent._constantsPool[namePointer-1]); - Type = ((PoolUtf8)this.parent._constantsPool[typePointer-1]); - Console.Write("Named type: " + namePointer + " , " + typePointer ); - Console.WriteLine(" // "+ ((PoolUtf8)this.parent._constantsPool[namePointer-1]).Value); - } - } - - //*********************** - public class MethodInfo - { - public ushort AccessFlags = 0; - public ushort NameIndex = 0; - public string Name = ""; - public ushort DescriptorIndex = 0; - public ushort AttributeCount = 0; - public List Attributes = new List(); - private ClassRecord parent; - public int CodePointer = 0; - - public MethodInfo(ClassRecord paren) - { - parent = paren; - } - - public void AddMethodCode(MethodMemory memory) - { - Array.Copy(this.Attributes[0].Code, 0, memory.MethodBuffer, memory.NextMethodPC, this.Attributes[0].Code.Length); - memory.Methodcount++; - this.CodePointer = memory.NextMethodPC; - memory.NextMethodPC += this.Attributes[0].Code.Length; - } - - public void ReadData(byte[] data, ref int pointer) - { - AccessFlags = (ushort)((data[pointer++] << 8) + data[pointer++]); - NameIndex = (ushort)((data[pointer++] << 8) + data[pointer++]); - DescriptorIndex = (ushort)((data[pointer++] << 8) + data[pointer++]); - AttributeCount = (ushort)((data[pointer++] << 8) + data[pointer++]); - for(int i =0; i< AttributeCount; i++) - { - MethodAttribute attri = new MethodAttribute(this.parent); - attri.ReadData(data, ref pointer); - this.Attributes.Add(attri); - } - } - - public void Print() - { - Console.WriteLine("Method Info Struct: "); - Console.WriteLine("AccessFlags: " + AccessFlags); - Console.WriteLine("NameIndex: " + NameIndex +" // "+ ((PoolUtf8)this.parent._constantsPool[NameIndex-1]).Value); - Console.WriteLine("DescriptorIndex: " + DescriptorIndex + " // "+ ((PoolUtf8)this.parent._constantsPool[DescriptorIndex-1]).Value); - Console.WriteLine("Attribute Count:" + AttributeCount); - for (int i = 0; i < AttributeCount; i++) - { - this.Attributes[i].Print(); - } - } - - public class MethodAttribute - { - public ushort NameIndex = 0; - public string Name = ""; - public Int32 Length = 0; - //for now only support code attribute - public ushort MaxStack = 0; - public ushort MaxLocals = 0; - public Int32 CodeLength = 0; - public byte[] Code; - public ushort ExceptionTableLength = 0; - public ushort SubAttributeCount = 0; - public List SubAttributes = new List(); - private ClassRecord parent; - - public MethodAttribute(ClassRecord paren) - { - parent = paren; - } - - public void ReadData(byte[] data, ref int pointer) - { - NameIndex = (ushort)((data[pointer++] << 8) + data[pointer++]); - Length = (Int32)((data[pointer++] << 24) + (data[pointer++] << 16) + (data[pointer++] << 8) + data[pointer++]); - MaxStack = (ushort)((data[pointer++] << 8) + data[pointer++]); - MaxLocals = (ushort)((data[pointer++] << 8) + data[pointer++]); - CodeLength = (Int32)((data[pointer++] << 24) + (data[pointer++] << 16) + (data[pointer++] << 8) + data[pointer++]); - Code = new byte[CodeLength]; - for (int i = 0; i < CodeLength; i++) - { - Code[i] = data[pointer++]; - } - ExceptionTableLength = (ushort)((data[pointer++] << 8) + data[pointer++]); - SubAttributeCount = (ushort)((data[pointer++] << 8) + data[pointer++]); - for (int i = 0; i < SubAttributeCount; i++) - { - SubAttribute subAttri = new SubAttribute(this.parent); - subAttri.ReadData(data, ref pointer); - this.SubAttributes.Add(subAttri); - } - } - - public void Print() - { - Console.WriteLine("Method Attribute: "); - Console.WriteLine("Name Index: " + NameIndex + " // "+ ((PoolUtf8)this.parent._constantsPool[NameIndex-1]).Value); - Console.WriteLine("Length: " + Length); - Console.WriteLine("MaxStack: " + MaxStack); - Console.WriteLine("MaxLocals: " + MaxLocals); - Console.WriteLine("CodeLength: " + CodeLength); - for (int i = 0; i < Code.Length; i++) - { - Console.WriteLine("OpCode #" + i + " is: " + Code[i]); - } - Console.WriteLine("SubAttributes: " + SubAttributeCount); - for (int i = 0; i < SubAttributeCount; i++) - { - this.SubAttributes[i].Print(); - } - } - - public class SubAttribute - { - public ushort NameIndex = 0; - public string Name = ""; - public Int32 Length = 0; - public byte[] Data; - private ClassRecord parent; - - public SubAttribute(ClassRecord paren) - { - parent = paren; - } - - public void ReadData(byte[] data, ref int pointer) - { - NameIndex = (ushort)((data[pointer++] << 8) + data[pointer++]); - Length = (Int32)((data[pointer++] << 24) + (data[pointer++] << 16) + (data[pointer++] << 8) + data[pointer++]); - Data = new byte[Length]; - for (int i = 0; i < Length; i++) - { - Data[i] = data[pointer++]; - } - } - - public void Print() - { - Console.WriteLine("SubAttribute: NameIndex: " + NameIndex + " // " + ((PoolUtf8)this.parent._constantsPool[NameIndex - 1]).Value); - } - - } - } - - } - private class InterfaceInfo - { - public void ReadData(byte[] data, ref int i) - { - - } - } - private class FieldInfo - { - public void ReadData(byte[] data, ref int i) - { - - } - } - private class AttributeInfo - { - public void ReadData(byte[] data, ref int i) - { - - } - } - #endregion - - } -} diff --git a/OpenSim.Scripting.EmbeddedJVM/Heap.cs b/OpenSim.Scripting.EmbeddedJVM/Heap.cs deleted file mode 100644 index 138e85e..0000000 --- a/OpenSim.Scripting.EmbeddedJVM/Heap.cs +++ /dev/null @@ -1,16 +0,0 @@ -using System; -using System.Collections.Generic; -using System.Text; - -namespace OpenSim.Scripting.EmbeddedJVM -{ - public class Heap - { - public List ClassObjects = new List(); - - public Heap() - { - - } - } -} diff --git a/OpenSim.Scripting.EmbeddedJVM/Interpreter.cs b/OpenSim.Scripting.EmbeddedJVM/Interpreter.cs deleted file mode 100644 index b94248c..0000000 --- a/OpenSim.Scripting.EmbeddedJVM/Interpreter.cs +++ /dev/null @@ -1,108 +0,0 @@ -using System; -using System.Collections.Generic; -using System.Text; -using OpenSim.Scripting.EmbeddedJVM.Types; -using OpenSim.Scripting.EmbeddedJVM.Types.PrimitiveTypes; - -namespace OpenSim.Scripting.EmbeddedJVM -{ - partial class Thread - { - private partial class Interpreter - { - private Thread _mThread; - - public Interpreter(Thread parentThread) - { - _mThread = parentThread; - } - - public bool Excute() - { - bool run = true; - byte currentOpCode = GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC++]; - // Console.WriteLine("opCode is: " + currentOpCode); - bool handled = false; - - handled = this.IsLogicOpCode(currentOpCode); - if (!handled) - { - handled = this.IsMethodOpCode(currentOpCode); - } - if (!handled) - { - if (currentOpCode == 172) - { - if (this._mThread.stack.StackFrames.Count > 1) - { - Console.WriteLine("returning int from function"); - int retPC1 = this._mThread.currentFrame.ReturnPC; - BaseType bas1 = this._mThread.currentFrame.OpStack.Pop(); - this._mThread.stack.StackFrames.Pop(); - this._mThread.currentFrame = this._mThread.stack.StackFrames.Peek(); - this._mThread.PC = retPC1; - if (bas1 is Int) - { - this._mThread.currentFrame.OpStack.Push((Int)bas1); - } - } - else - { - // Console.WriteLine("No parent function so ending program"); - this._mThread.stack.StackFrames.Pop(); - run = false; - } - handled = true; - } - if (currentOpCode == 174) - { - if (this._mThread.stack.StackFrames.Count > 1) - { - Console.WriteLine("returning float from function"); - int retPC1 = this._mThread.currentFrame.ReturnPC; - BaseType bas1 = this._mThread.currentFrame.OpStack.Pop(); - this._mThread.stack.StackFrames.Pop(); - this._mThread.currentFrame = this._mThread.stack.StackFrames.Peek(); - this._mThread.PC = retPC1; - if (bas1 is Float) - { - this._mThread.currentFrame.OpStack.Push((Float)bas1); - } - } - else - { - // Console.WriteLine("No parent function so ending program"); - this._mThread.stack.StackFrames.Pop(); - run = false; - } - handled = true; - } - if (currentOpCode == 177) - { - if (this._mThread.stack.StackFrames.Count > 1) - { - Console.WriteLine("returning from function"); - int retPC = this._mThread.currentFrame.ReturnPC; - this._mThread.stack.StackFrames.Pop(); - this._mThread.currentFrame = this._mThread.stack.StackFrames.Peek(); - this._mThread.PC = retPC; - } - else - { - // Console.WriteLine("No parent function so ending program"); - this._mThread.stack.StackFrames.Pop(); - run = false; - } - handled = true; - } - } - if (!handled) - { - Console.WriteLine("opcode " + currentOpCode + " not been handled "); - } - return run; - - } - } - } -} diff --git a/OpenSim.Scripting.EmbeddedJVM/InterpreterLogic.cs b/OpenSim.Scripting.EmbeddedJVM/InterpreterLogic.cs deleted file mode 100644 index 3b7da35..0000000 --- a/OpenSim.Scripting.EmbeddedJVM/InterpreterLogic.cs +++ /dev/null @@ -1,400 +0,0 @@ -using System; -using System.Collections.Generic; -using System.Text; -using OpenSim.Scripting.EmbeddedJVM.Types; -using OpenSim.Scripting.EmbeddedJVM.Types.PrimitiveTypes; - -namespace OpenSim.Scripting.EmbeddedJVM -{ - partial class Thread - { - private partial class Interpreter - { - private bool IsLogicOpCode(byte opcode) - { - bool result = false; - switch (opcode) - { - case 2: - Int m_int= new Int(); - m_int.mValue = -1; - this._mThread.currentFrame.OpStack.Push(m_int); - result = true; - break; - case 3: - m_int= new Int(); - m_int.mValue = 0; - this._mThread.currentFrame.OpStack.Push(m_int); - result = true; - break; - case 4: - m_int = new Int(); - m_int.mValue = 1; - this._mThread.currentFrame.OpStack.Push(m_int); - result = true; - break; - case 5: - m_int = new Int(); - m_int.mValue = 2; - this._mThread.currentFrame.OpStack.Push(m_int); - result = true; - break; - case 6: - m_int = new Int(); - m_int.mValue = 3; - this._mThread.currentFrame.OpStack.Push(m_int); - break; - case 7: - m_int = new Int(); - m_int.mValue = 4; - this._mThread.currentFrame.OpStack.Push(m_int); - result = true; - break; - case 8: - m_int = new Int(); - m_int.mValue = 5; - this._mThread.currentFrame.OpStack.Push(m_int); - result = true; - break; - case 11: - Float m_float = new Float(); - m_float.mValue = 0.0f; - this._mThread.currentFrame.OpStack.Push(m_float); - result = true; - break; - case 12: - m_float = new Float(); - m_float.mValue = 1.0f; - this._mThread.currentFrame.OpStack.Push(m_float); - result = true; - break; - case 13: - m_float = new Float(); - m_float.mValue = 2.0f; - this._mThread.currentFrame.OpStack.Push(m_float); - result = true; - break; - case 16: - int pushvalue = (int)GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC]; - Int pushInt = new Int(); - pushInt.mValue = pushvalue; - this._mThread.currentFrame.OpStack.Push(pushInt); - this._mThread.PC++; - result = true; - break; - case 17: - short pushvalue2 = (short)((GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC] << 8) + GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC + 1]); - Int pushInt2 = new Int(); - pushInt2.mValue = pushvalue2; - this._mThread.currentFrame.OpStack.Push(pushInt2); - this._mThread.PC += 2; - result = true; - break; - case 23: - short findex1 = (short)((GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC])); - Float fload = new Float(); - if (this._mThread.currentFrame.LocalVariables[findex1] != null) - { - if (this._mThread.currentFrame.LocalVariables[findex1] is Float) - { - fload.mValue = ((Float)this._mThread.currentFrame.LocalVariables[findex1]).mValue; - this._mThread.currentFrame.OpStack.Push(fload); - } - } - this._mThread.PC++; - result = true; - break; - case 26: - if (this._mThread.currentFrame.LocalVariables[0] != null) - { - if (this._mThread.currentFrame.LocalVariables[0] is Int) - { - Int newInt = new Int(); - newInt.mValue = ((Int)this._mThread.currentFrame.LocalVariables[0]).mValue; - this._mThread.currentFrame.OpStack.Push(newInt); - } - } - result = true; - break; - case 27: - if (this._mThread.currentFrame.LocalVariables[1] != null) - { - if (this._mThread.currentFrame.LocalVariables[1] is Int) - { - Int newInt = new Int(); - newInt.mValue = ((Int)this._mThread.currentFrame.LocalVariables[1]).mValue; - this._mThread.currentFrame.OpStack.Push(newInt); - } - } - result = true; - break; - case 34: - if (this._mThread.currentFrame.LocalVariables[0] != null) - { - if (this._mThread.currentFrame.LocalVariables[0] is Float) - { - Float newfloat = new Float(); - newfloat.mValue = ((Float)this._mThread.currentFrame.LocalVariables[0]).mValue; - this._mThread.currentFrame.OpStack.Push(newfloat); - } - } - result = true; - break; - case 35: - if (this._mThread.currentFrame.LocalVariables[1] != null) - { - if (this._mThread.currentFrame.LocalVariables[1] is Float) - { - Float newfloat = new Float(); - newfloat.mValue = ((Float)this._mThread.currentFrame.LocalVariables[1]).mValue; - this._mThread.currentFrame.OpStack.Push(newfloat); - } - } - result = true; - break; - case 36: - if (this._mThread.currentFrame.LocalVariables[2] != null) - { - if (this._mThread.currentFrame.LocalVariables[2] is Float) - { - Float newfloat = new Float(); - newfloat.mValue = ((Float)this._mThread.currentFrame.LocalVariables[2]).mValue; - this._mThread.currentFrame.OpStack.Push(newfloat); - } - } - result = true; - break; - case 37: - if (this._mThread.currentFrame.LocalVariables[3] != null) - { - if (this._mThread.currentFrame.LocalVariables[3] is Float) - { - Float newfloat = new Float(); - newfloat.mValue = ((Float)this._mThread.currentFrame.LocalVariables[3]).mValue; - this._mThread.currentFrame.OpStack.Push(newfloat); - } - } - result = true; - break; - case 56: - short findex = (short)((GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC] )); - BaseType fstor = this._mThread.currentFrame.OpStack.Pop(); - if (fstor is Float) - { - this._mThread.currentFrame.LocalVariables[findex] = (Float)fstor; - } - this._mThread.PC++; - result = true; - break; - case 59: - BaseType baset = this._mThread.currentFrame.OpStack.Pop(); - if (baset is Int) - { - this._mThread.currentFrame.LocalVariables[0] = (Int)baset; - } - result = true; - break; - case 60: - baset = this._mThread.currentFrame.OpStack.Pop(); - if (baset is Int) - { - this._mThread.currentFrame.LocalVariables[1] = (Int)baset; - } - result = true; - break; - case 67: - baset = this._mThread.currentFrame.OpStack.Pop(); - if (baset is Float) - { - this._mThread.currentFrame.LocalVariables[0] = (Float)baset; - } - result = true; - break; - case 68: - baset = this._mThread.currentFrame.OpStack.Pop(); - if (baset is Float) - { - this._mThread.currentFrame.LocalVariables[1] = (Float)baset; - } - result = true; - break; - case 69: - baset = this._mThread.currentFrame.OpStack.Pop(); - if (baset is Float) - { - this._mThread.currentFrame.LocalVariables[2] = (Float)baset; - } - result = true; - break; - case 70: - baset = this._mThread.currentFrame.OpStack.Pop(); - if (baset is Float) - { - this._mThread.currentFrame.LocalVariables[3] = (Float)baset; - } - result = true; - break; - case 87: - this._mThread.currentFrame.OpStack.Pop(); - result = true; - break; - case 98: - BaseType bf2 = this._mThread.currentFrame.OpStack.Pop(); - BaseType bf1 = this._mThread.currentFrame.OpStack.Pop(); - if (bf1 is Float && bf2 is Float) - { - Float nflt = new Float(); - nflt.mValue = ((Float)bf1).mValue + ((Float)bf2).mValue; - this._mThread.currentFrame.OpStack.Push(nflt); - } - result = true; - break; - case 102: - BaseType bsf2 = this._mThread.currentFrame.OpStack.Pop(); - BaseType bsf1 = this._mThread.currentFrame.OpStack.Pop(); - if (bsf1 is Float && bsf2 is Float) - { - Float resf = new Float(); - resf.mValue = ((Float)bsf1).mValue - ((Float)bsf2).mValue; - this._mThread.currentFrame.OpStack.Push(resf); - } - result = true; - break; - case 104: //check the order of the two values off the stack is correct - BaseType bs2 = this._mThread.currentFrame.OpStack.Pop(); - BaseType bs1 = this._mThread.currentFrame.OpStack.Pop(); - if (bs1 is Int && bs2 is Int) - { - Int nInt = new Int(); - nInt.mValue = ((Int)bs1).mValue * ((Int)bs2).mValue; - this._mThread.currentFrame.OpStack.Push(nInt); - } - result = true; - break; - case 132: - if (this._mThread.currentFrame.LocalVariables[GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC]] != null) - { - if (this._mThread.currentFrame.LocalVariables[GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC]] is Int) - { - ((Int)this._mThread.currentFrame.LocalVariables[GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC]]).mValue += (sbyte) GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC + 1]; - } - } - this._mThread.PC += 2; - result = true; - break; - case 139: - BaseType conv1 = this._mThread.currentFrame.OpStack.Pop(); - if (conv1 is Float) - { - Int newconv = new Int(); - newconv.mValue = (int)((Float)conv1).mValue; - this._mThread.currentFrame.OpStack.Push(newconv); - } - result = true; - break; - case 149: - BaseType flcom2 = this._mThread.currentFrame.OpStack.Pop(); - BaseType flcom1 = this._mThread.currentFrame.OpStack.Pop(); - if (flcom1 is Float && flcom2 is Float) - { - Int compres = new Int(); - if (((Float)flcom1).mValue < ((Float)flcom2).mValue) - { - compres.mValue = -1; - } - else if (((Float)flcom1).mValue > ((Float)flcom2).mValue) - { - compres.mValue = 1; - } - else - { - compres.mValue = 0; - } - this._mThread.currentFrame.OpStack.Push(compres); - } - result = true; - break; - case 158: - short compareoffset1 = (short)((GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC] << 8) + GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC + 1]); - BaseType comp1 = this._mThread.currentFrame.OpStack.Pop(); - if (comp1 is Int) - { - if (((Int)comp1).mValue <= 0) - { - this._mThread.PC += -1 + compareoffset1; - } - else - { - this._mThread.PC += 2; - } - } - else - { - this._mThread.PC += 2; - } - result = true; - break; - case 162: - short compareoffset = (short)((GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC] << 8) + GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC + 1]); - BaseType bc2 = this._mThread.currentFrame.OpStack.Pop(); - BaseType bc1 = this._mThread.currentFrame.OpStack.Pop(); - if (bc1 is Int && bc2 is Int) - { - //Console.WriteLine("comparing " + ((Int)bc1).mValue + " and " + ((Int)bc2).mValue); - if (((Int)bc1).mValue >= ((Int)bc2).mValue) - { - // Console.WriteLine("branch compare true , offset is " +compareoffset); - // Console.WriteLine("current PC is " + this._mThread.PC); - this._mThread.PC += -1 + compareoffset; - //Console.WriteLine("new PC is " + this._mThread.PC); - } - else - { - //Console.WriteLine("branch compare false"); - this._mThread.PC += 2; - } - } - else - { - this._mThread.PC += 2; - } - result = true; - break; - case 164: - short compareloffset = (short)((GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC] << 8) + GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC + 1]); - BaseType bcl2 = this._mThread.currentFrame.OpStack.Pop(); - BaseType bcl1 = this._mThread.currentFrame.OpStack.Pop(); - if (bcl1 is Int && bcl2 is Int) - { - //Console.WriteLine("comparing " + ((Int)bcl1).mValue + " and " + ((Int)bcl2).mValue); - if (((Int)bcl1).mValue <= ((Int)bcl2).mValue) - { - // Console.WriteLine("branch compare true , offset is " + compareloffset); - // Console.WriteLine("current PC is " + this._mThread.PC); - this._mThread.PC += -1 + compareloffset; - // Console.WriteLine("new PC is " + this._mThread.PC); - } - else - { - //Console.WriteLine("branch compare false"); - this._mThread.PC += 2; - } - } - else - { - this._mThread.PC += 2; - } - result = true; - break; - case 167: - short offset = (short)((GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC] << 8) + GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC+1]); - this._mThread.PC += -1 + offset; - result = true; - break; - } - - return result; - } - } - } -} diff --git a/OpenSim.Scripting.EmbeddedJVM/InterpreterMethods.cs b/OpenSim.Scripting.EmbeddedJVM/InterpreterMethods.cs deleted file mode 100644 index dc3402e..0000000 --- a/OpenSim.Scripting.EmbeddedJVM/InterpreterMethods.cs +++ /dev/null @@ -1,140 +0,0 @@ -using System; -using System.Collections.Generic; -using System.Text; -using OpenSim.Scripting.EmbeddedJVM.Types; -using OpenSim.Scripting.EmbeddedJVM.Types.PrimitiveTypes; -using OpenSim.Framework.Interfaces; -using OpenSim.Framework; - -namespace OpenSim.Scripting.EmbeddedJVM -{ - partial class Thread - { - private partial class Interpreter - { - private bool IsMethodOpCode(byte opcode) - { - bool result = false; - switch (opcode) - { - case 184: - short refIndex = (short) ((GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC] << 8) + GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC+1]); - //Console.WriteLine("call to method : "+refIndex); - if (this._mThread.currentClass._constantsPool[refIndex - 1] is ClassRecord.PoolMethodRef) - { - // Console.WriteLine("which is " + ((ClassRecord.PoolMethodRef)this._mThread.currentClass._constantsPool[refIndex - 1]).mClass.Name.Value + "." + ((ClassRecord.PoolMethodRef)this._mThread.currentClass._constantsPool[refIndex - 1]).mNameType.Name.Value); - // Console.WriteLine("of type " + ((ClassRecord.PoolMethodRef)this._mThread.currentClass._constantsPool[refIndex - 1]).mNameType.Type.Value); - string typ = ((ClassRecord.PoolMethodRef)this._mThread.currentClass._constantsPool[refIndex - 1]).mNameType.Type.Value; - string typeparam = ""; - string typereturn = ""; - int firstbrak = 0; - int secondbrak = 0; - firstbrak = typ.LastIndexOf('('); - secondbrak = typ.LastIndexOf(')'); - typeparam = typ.Substring(firstbrak + 1, secondbrak - firstbrak - 1); - typereturn = typ.Substring(secondbrak + 1, typ.Length - secondbrak - 1); - //Console.WriteLine("split is " + typeparam + " which is length " + typeparam.Length + " , " + typereturn); - if (((ClassRecord.PoolMethodRef)this._mThread.currentClass._constantsPool[refIndex - 1]).mClass.Name.Value == this._mThread.currentClass.mClass.Name.Value) - { - //calling a method in this class - if (typeparam.Length == 0) - { - this._mThread.JumpToStaticVoidMethod(((ClassRecord.PoolMethodRef)this._mThread.currentClass._constantsPool[refIndex - 1]).mNameType.Name.Value, (this._mThread.PC + 2)); - } - else - { - this._mThread.JumpToStaticParamMethod(((ClassRecord.PoolMethodRef)this._mThread.currentClass._constantsPool[refIndex - 1]).mNameType.Name.Value, typeparam, (this._mThread.PC + 2)); - } - } - else - { - //calling a method of a different class - - //for now we will have a built in OpenSimAPI class, but this should be a java class that then calls native methods - if (((ClassRecord.PoolMethodRef)this._mThread.currentClass._constantsPool[refIndex - 1]).mClass.Name.Value == "OpenSimAPI") - { - switch (((ClassRecord.PoolMethodRef)this._mThread.currentClass._constantsPool[refIndex - 1]).mNameType.Name.Value) - { - case "GetEntityID": - Int entityID = new Int(); - entityID.mValue =(int) this._mThread.EntityId; - this._mThread.currentFrame.OpStack.Push(entityID); - this._mThread.PC += 2; - break; - case "GetRandomAvatarID": - entityID = new Int(); - entityID.mValue = (int)Thread.OpenSimScriptAPI.GetRandomAvatarID(); - this._mThread.currentFrame.OpStack.Push(entityID); - this._mThread.PC += 2; - break; - case "GetEntityPositionX": - BaseType bs1 = this._mThread.currentFrame.OpStack.Pop(); - if (bs1 is Int) - { - //Console.WriteLine("get entity pos for " + ((Int)bs1).mValue); - //should get the position of the entity from the IScriptAPI - OSVector3 vec3 = Thread.OpenSimScriptAPI.GetEntityPosition((uint)((Int)bs1).mValue); - Float pos = new Float(); - pos.mValue = vec3.X; - // Console.WriteLine("returned x value " + vec3.X.ToString()); - this._mThread.currentFrame.OpStack.Push(pos); - } - this._mThread.PC += 2; - break; - case "GetEntityPositionY": - bs1 = this._mThread.currentFrame.OpStack.Pop(); - if (bs1 is Int) - { - //should get the position of the entity from the IScriptAPI - OSVector3 vec3 = Thread.OpenSimScriptAPI.GetEntityPosition((uint)((Int)bs1).mValue); - Float pos = new Float(); - pos.mValue = vec3.Y; - this._mThread.currentFrame.OpStack.Push(pos); - } - this._mThread.PC += 2; - break; - case "GetEntityPositionZ": - bs1 = this._mThread.currentFrame.OpStack.Pop(); - if (bs1 is Int) - { - //should get the position of the entity from the IScriptAPI - OSVector3 vec3 = Thread.OpenSimScriptAPI.GetEntityPosition((uint)((Int)bs1).mValue); - Float pos = new Float(); - pos.mValue = vec3.Z; - this._mThread.currentFrame.OpStack.Push(pos); - } - this._mThread.PC += 2; - break; - case "SetEntityPosition": - //pop the three float values and the entity id - BaseType ft3 = this._mThread.currentFrame.OpStack.Pop(); - BaseType ft2 = this._mThread.currentFrame.OpStack.Pop(); - BaseType ft1 = this._mThread.currentFrame.OpStack.Pop(); - BaseType in1 = this._mThread.currentFrame.OpStack.Pop(); - if (ft1 is Float && ft2 is Float && ft3 is Float) - { - if(in1 is Int) - { - //Console.WriteLine("set: " + ((Int)in1).mValue + " , " + ((Float)ft1).mValue + " , " + ((Float)ft2).mValue + " , " + ((Float)ft3).mValue); - Thread.OpenSimScriptAPI.SetEntityPosition((uint)((Int) in1).mValue, ((Float)ft1).mValue, ((Float)ft2).mValue, ((Float)ft3).mValue); - } - } - this._mThread.PC += 2; - break; - } - } - } - } - else - { - this._mThread.PC += 2; - } - result = true; - break; - } - - return result; - } - } - } -} diff --git a/OpenSim.Scripting.EmbeddedJVM/InterpreterReturn.cs b/OpenSim.Scripting.EmbeddedJVM/InterpreterReturn.cs deleted file mode 100644 index 6704e31..0000000 --- a/OpenSim.Scripting.EmbeddedJVM/InterpreterReturn.cs +++ /dev/null @@ -1,13 +0,0 @@ -using System; -using System.Collections.Generic; -using System.Text; - -namespace OpenSim.Scripting.EmbeddedJVM -{ - partial class Thread - { - private partial class Interpreter - { - } - } -} diff --git a/OpenSim.Scripting.EmbeddedJVM/MainMemory.cs b/OpenSim.Scripting.EmbeddedJVM/MainMemory.cs deleted file mode 100644 index ff18f90..0000000 --- a/OpenSim.Scripting.EmbeddedJVM/MainMemory.cs +++ /dev/null @@ -1,18 +0,0 @@ -using System; -using System.Collections.Generic; -using System.Text; - -namespace OpenSim.Scripting.EmbeddedJVM -{ - public class MainMemory - { - public Heap HeapArea; - public MethodMemory MethodArea; - - public MainMemory() - { - MethodArea = new MethodMemory(); - HeapArea = new Heap(); - } - } -} diff --git a/OpenSim.Scripting.EmbeddedJVM/MethodMemory.cs b/OpenSim.Scripting.EmbeddedJVM/MethodMemory.cs deleted file mode 100644 index 2541991..0000000 --- a/OpenSim.Scripting.EmbeddedJVM/MethodMemory.cs +++ /dev/null @@ -1,19 +0,0 @@ -using System; -using System.Collections.Generic; -using System.Text; - -namespace OpenSim.Scripting.EmbeddedJVM -{ - public class MethodMemory - { - public byte[] MethodBuffer; - public List Classes = new List(); - public int NextMethodPC = 0; - public int Methodcount = 0; - - public MethodMemory() - { - MethodBuffer = new byte[20000]; - } - } -} diff --git a/OpenSim.Scripting.EmbeddedJVM/Object.cs b/OpenSim.Scripting.EmbeddedJVM/Object.cs deleted file mode 100644 index e6e392c..0000000 --- a/OpenSim.Scripting.EmbeddedJVM/Object.cs +++ /dev/null @@ -1,10 +0,0 @@ -using System; -using System.Collections.Generic; -using System.Text; - -namespace OpenSim.Scripting.EmbeddedJVM -{ - public class Object - { - } -} diff --git a/OpenSim.Scripting.EmbeddedJVM/OpenSim.Scripting.EmbeddedJVM.csproj b/OpenSim.Scripting.EmbeddedJVM/OpenSim.Scripting.EmbeddedJVM.csproj deleted file mode 100644 index 90aeff8..0000000 --- a/OpenSim.Scripting.EmbeddedJVM/OpenSim.Scripting.EmbeddedJVM.csproj +++ /dev/null @@ -1,153 +0,0 @@ - - - Local - 8.0.50727 - 2.0 - {97A82740-0000-0000-0000-000000000000} - Debug - AnyCPU - - - - OpenSim.Scripting.EmbeddedJVM - JScript - Grid - IE50 - false - Library - - OpenSim.Scripting.EmbeddedJVM - - - - - - False - 285212672 - False - - - TRACE;DEBUG - - True - 4096 - False - ..\bin\ScriptEngines\ - False - False - False - 4 - - - - False - 285212672 - False - - - TRACE - - False - 4096 - True - ..\bin\ScriptEngines\ - False - False - False - 4 - - - - - System.dll - False - - - System.Xml.dll - False - - - - - OpenSim.Framework - {8ACA2445-0000-0000-0000-000000000000} - {FAE04EC0-301F-11D3-BF4B-00C04F79EFBC} - False - - - - - Code - - - Code - - - Code - - - Code - - - Code - - - Code - - - Code - - - Code - - - Code - - - Code - - - Code - - - Code - - - Code - - - Code - - - Code - - - Code - - - Code - - - Code - - - Code - - - Code - - - Code - - - Code - - - - - - - - - - diff --git a/OpenSim.Scripting.EmbeddedJVM/OpenSim.Scripting.EmbeddedJVM.csproj.user b/OpenSim.Scripting.EmbeddedJVM/OpenSim.Scripting.EmbeddedJVM.csproj.user deleted file mode 100644 index ea58087..0000000 --- a/OpenSim.Scripting.EmbeddedJVM/OpenSim.Scripting.EmbeddedJVM.csproj.user +++ /dev/null @@ -1,12 +0,0 @@ - - - Debug - AnyCPU - C:\Documents and Settings\Stefan\My Documents\source\opensim\trunk\bin\ - 8.0.50727 - ProjectFiles - 0 - - - - diff --git a/OpenSim.Scripting.EmbeddedJVM/OpenSim.Scripting.EmbeddedJVM.dll.build b/OpenSim.Scripting.EmbeddedJVM/OpenSim.Scripting.EmbeddedJVM.dll.build deleted file mode 100644 index 46067c1..0000000 --- a/OpenSim.Scripting.EmbeddedJVM/OpenSim.Scripting.EmbeddedJVM.dll.build +++ /dev/null @@ -1,62 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/OpenSim.Scripting.EmbeddedJVM/OpenSimJVM.cs b/OpenSim.Scripting.EmbeddedJVM/OpenSimJVM.cs deleted file mode 100644 index b47bb50..0000000 --- a/OpenSim.Scripting.EmbeddedJVM/OpenSimJVM.cs +++ /dev/null @@ -1,134 +0,0 @@ -using System; -using System.Collections.Generic; -using System.Text; -using System.IO; -using System.Threading; -using OpenSim.Framework; -using OpenSim.Framework.Interfaces; -using OpenSim.Framework.Utilities; - -namespace OpenSim.Scripting.EmbeddedJVM -{ - public class OpenSimJVM : IScriptEngine - { - private List _threads = new List(); - private BlockingQueue CompileScripts = new BlockingQueue(); - private MainMemory _mainMemory; - private System.Threading.Thread compileThread; - - public OpenSimJVM() - { - - } - - public bool Init(IScriptAPI api) - { - Console.WriteLine("Creating OpenSim JVM scripting engine"); - _mainMemory = new MainMemory(); - Thread.GlobalMemory = this._mainMemory; - Thread.OpenSimScriptAPI = api; - compileThread = new System.Threading.Thread(new ThreadStart(CompileScript)); - compileThread.IsBackground = true; - compileThread.Start(); - return true; - } - - public string GetName() - { - return "OpenSimJVM"; - } - - public void LoadScript(string script, string scriptName, uint entityID) - { - Console.WriteLine("OpenSimJVM - loading new script: " + scriptName); - CompileInfo comp = new CompileInfo(); - comp.entityId = entityID; - comp.script = script; - comp.scriptName = scriptName; - this.CompileScripts.Enqueue(comp); - } - - public void CompileScript() - { - while (true) - { - CompileInfo comp = this.CompileScripts.Dequeue(); - string script = comp.script; - string scriptName = comp.scriptName; - uint entityID = comp.entityId; - try - { - //need to compile the script into a java class file - - //first save it to a java source file - TextWriter tw = new StreamWriter(scriptName + ".java"); - tw.WriteLine(script); - tw.Close(); - - //now compile - System.Diagnostics.ProcessStartInfo psi = new System.Diagnostics.ProcessStartInfo("javac.exe", "*.java"); - // psi.RedirectStandardOutput = true; - psi.WindowStyle = System.Diagnostics.ProcessWindowStyle.Hidden; - psi.UseShellExecute = false; - - System.Diagnostics.Process javacomp; - javacomp = System.Diagnostics.Process.Start(psi); - javacomp.WaitForExit(); - - - //now load in class file - ClassRecord class1 = new ClassRecord(); - class1.LoadClassFromFile(scriptName + ".class"); - class1.PrintToConsole(); - //Console.WriteLine(); - this._mainMemory.MethodArea.Classes.Add(class1); - class1.AddMethodsToMemory(this._mainMemory.MethodArea); - - Thread newThread = new Thread(); - this._threads.Add(newThread); - newThread.EntityId = entityID; - newThread.currentClass = class1; - - //now delete the created files - System.IO.File.Delete(scriptName + ".java"); - System.IO.File.Delete(scriptName + ".class"); - //this.OnFrame(); - } - catch (Exception e) - { - Console.WriteLine("exception"); - Console.WriteLine(e.StackTrace); - Console.WriteLine(e.Message); - } - } - } - - public void OnFrame() - { - for (int i = 0; i < this._threads.Count; i++) - { - if (!this._threads[i].running) - { - this._threads[i].StartMethod("OnFrame"); - bool run = true; - while (run) - { - run = this._threads[i].Excute(); - } - } - } - } - - private class CompileInfo - { - public string script; - public string scriptName; - public uint entityId; - - public CompileInfo() - { - - } - } - } -} diff --git a/OpenSim.Scripting.EmbeddedJVM/Properties/AssemblyInfo.cs b/OpenSim.Scripting.EmbeddedJVM/Properties/AssemblyInfo.cs deleted file mode 100644 index 53a0f08..0000000 --- a/OpenSim.Scripting.EmbeddedJVM/Properties/AssemblyInfo.cs +++ /dev/null @@ -1,33 +0,0 @@ -using System.Reflection; -using System.Runtime.CompilerServices; -using System.Runtime.InteropServices; - -// General Information about an assembly is controlled through the following -// set of attributes. Change these attribute values to modify the information -// associated with an assembly. -[assembly: AssemblyTitle("OpenSim.Scripting.EmbeddedJVM")] -[assembly: AssemblyDescription("")] -[assembly: AssemblyConfiguration("")] -[assembly: AssemblyCompany("")] -[assembly: AssemblyProduct("OpenSim.Scripting.EmbeddedJVM")] -[assembly: AssemblyCopyright("Copyright © 2007")] -[assembly: AssemblyTrademark("")] -[assembly: AssemblyCulture("")] - -// Setting ComVisible to false makes the types in this assembly not visible -// to COM components. If you need to access a type in this assembly from -// COM, set the ComVisible attribute to true on that type. -[assembly: ComVisible(false)] - -// The following GUID is for the ID of the typelib if this project is exposed to COM -[assembly: Guid("087c0917-5a6a-4b47-a4dd-0928dd85bd4b")] - -// Version information for an assembly consists of the following four values: -// -// Major Version -// Minor Version -// Build Number -// Revision -// -[assembly: AssemblyVersion("1.0.0.0")] -[assembly: AssemblyFileVersion("1.0.0.0")] diff --git a/OpenSim.Scripting.EmbeddedJVM/Stack.cs b/OpenSim.Scripting.EmbeddedJVM/Stack.cs deleted file mode 100644 index d77d82e..0000000 --- a/OpenSim.Scripting.EmbeddedJVM/Stack.cs +++ /dev/null @@ -1,15 +0,0 @@ -using System; -using System.Collections.Generic; -using System.Text; - -namespace OpenSim.Scripting.EmbeddedJVM -{ - public class Stack - { - public Stack StackFrames = new Stack(); - - public Stack() - { - } - } -} diff --git a/OpenSim.Scripting.EmbeddedJVM/StackFrame.cs b/OpenSim.Scripting.EmbeddedJVM/StackFrame.cs deleted file mode 100644 index afca7a9..0000000 --- a/OpenSim.Scripting.EmbeddedJVM/StackFrame.cs +++ /dev/null @@ -1,22 +0,0 @@ -using System; -using System.Collections.Generic; -using System.Text; -using OpenSim.Scripting.EmbeddedJVM.Types; - -namespace OpenSim.Scripting.EmbeddedJVM -{ - public class StackFrame - { - public BaseType[] LocalVariables; - public Stack OpStack = new Stack(); - - public int ReturnPC = 0; - public ClassRecord CallingClass = null; - - public StackFrame() - { - LocalVariables = new BaseType[20]; - } - - } -} diff --git a/OpenSim.Scripting.EmbeddedJVM/Thread.cs b/OpenSim.Scripting.EmbeddedJVM/Thread.cs deleted file mode 100644 index 436949c..0000000 --- a/OpenSim.Scripting.EmbeddedJVM/Thread.cs +++ /dev/null @@ -1,88 +0,0 @@ -using System; -using System.Collections.Generic; -using System.Text; -using OpenSim.Scripting.EmbeddedJVM.Types; -using OpenSim.Scripting.EmbeddedJVM.Types.PrimitiveTypes; -using OpenSim.Framework; -using OpenSim.Framework.Interfaces; - -namespace OpenSim.Scripting.EmbeddedJVM -{ - public partial class Thread - { - public static MainMemory GlobalMemory; - public static IScriptAPI OpenSimScriptAPI; - private int PC = 0; - private Stack stack; - private Interpreter mInterpreter; - public ClassRecord currentClass; - public ClassInstance currentInstance; - private StackFrame currentFrame; - public int excutionCounter = 0; - public bool running = false; - public uint EntityId = 0; - - public Thread() - { - this.mInterpreter = new Interpreter(this); - this.stack = new Stack(); - } - - public void SetPC(int methodpointer) - { - //Console.WriteLine("Thread PC has been set to " + methodpointer); - PC = methodpointer; - } - - public void StartMethod(ClassRecord rec, string methName) - { - currentFrame = new StackFrame(); - this.stack.StackFrames.Push(currentFrame); - this.currentClass = rec; - currentClass.StartMethod(this, methName); - } - - public void StartMethod( string methName) - { - currentFrame = new StackFrame(); - this.stack.StackFrames.Push(currentFrame); - currentClass.StartMethod(this, methName); - } - - public void JumpToStaticVoidMethod(string methName, int returnPC) - { - currentFrame = new StackFrame(); - currentFrame.ReturnPC = returnPC; - this.stack.StackFrames.Push(currentFrame); - currentClass.StartMethod(this, methName); - } - - public void JumpToStaticParamMethod(string methName, string param, int returnPC) - { - if (param == "I") - { - BaseType bs1 = currentFrame.OpStack.Pop(); - currentFrame = new StackFrame(); - currentFrame.ReturnPC = returnPC; - this.stack.StackFrames.Push(currentFrame); - currentFrame.LocalVariables[0] = ((Int)bs1); - currentClass.StartMethod(this, methName); - } - if (param == "F") - { - - } - } - - public void JumpToClassStaticVoidMethod(string className, string methName, int returnPC) - { - - } - - public bool Excute() - { - excutionCounter++; - return this.mInterpreter.Excute(); - } - } -} diff --git a/OpenSim.Scripting.EmbeddedJVM/Types/ArrayReference.cs b/OpenSim.Scripting.EmbeddedJVM/Types/ArrayReference.cs deleted file mode 100644 index 2854eab..0000000 --- a/OpenSim.Scripting.EmbeddedJVM/Types/ArrayReference.cs +++ /dev/null @@ -1,10 +0,0 @@ -using System; -using System.Collections.Generic; -using System.Text; - -namespace OpenSim.Scripting.EmbeddedJVM.Types -{ - public class ArrayReference :BaseType - { - } -} diff --git a/OpenSim.Scripting.EmbeddedJVM/Types/BaseType.cs b/OpenSim.Scripting.EmbeddedJVM/Types/BaseType.cs deleted file mode 100644 index 270aa7b..0000000 --- a/OpenSim.Scripting.EmbeddedJVM/Types/BaseType.cs +++ /dev/null @@ -1,10 +0,0 @@ -using System; -using System.Collections.Generic; -using System.Text; - -namespace OpenSim.Scripting.EmbeddedJVM.Types -{ - public class BaseType : Object - { - } -} diff --git a/OpenSim.Scripting.EmbeddedJVM/Types/ObjectReference.cs b/OpenSim.Scripting.EmbeddedJVM/Types/ObjectReference.cs deleted file mode 100644 index da28eaa..0000000 --- a/OpenSim.Scripting.EmbeddedJVM/Types/ObjectReference.cs +++ /dev/null @@ -1,16 +0,0 @@ -using System; -using System.Collections.Generic; -using System.Text; - -namespace OpenSim.Scripting.EmbeddedJVM.Types -{ - public class ObjectReference : BaseType - { - public ushort Reference; - - public ObjectReference() - { - - } - } -} diff --git a/OpenSim.Scripting.EmbeddedJVM/Types/PrimitiveTypes/Byte.cs b/OpenSim.Scripting.EmbeddedJVM/Types/PrimitiveTypes/Byte.cs deleted file mode 100644 index 1a3ecff..0000000 --- a/OpenSim.Scripting.EmbeddedJVM/Types/PrimitiveTypes/Byte.cs +++ /dev/null @@ -1,10 +0,0 @@ -using System; -using System.Collections.Generic; -using System.Text; - -namespace OpenSim.Scripting.EmbeddedJVM.Types.PrimitiveTypes -{ - public class Byte : BaseType - { - } -} diff --git a/OpenSim.Scripting.EmbeddedJVM/Types/PrimitiveTypes/Char.cs b/OpenSim.Scripting.EmbeddedJVM/Types/PrimitiveTypes/Char.cs deleted file mode 100644 index 19002d4..0000000 --- a/OpenSim.Scripting.EmbeddedJVM/Types/PrimitiveTypes/Char.cs +++ /dev/null @@ -1,10 +0,0 @@ -using System; -using System.Collections.Generic; -using System.Text; - -namespace OpenSim.Scripting.EmbeddedJVM.Types.PrimitiveTypes -{ - public class Char : BaseType - { - } -} diff --git a/OpenSim.Scripting.EmbeddedJVM/Types/PrimitiveTypes/Float.cs b/OpenSim.Scripting.EmbeddedJVM/Types/PrimitiveTypes/Float.cs deleted file mode 100644 index 91f1679..0000000 --- a/OpenSim.Scripting.EmbeddedJVM/Types/PrimitiveTypes/Float.cs +++ /dev/null @@ -1,16 +0,0 @@ -using System; -using System.Collections.Generic; -using System.Text; - -namespace OpenSim.Scripting.EmbeddedJVM.Types.PrimitiveTypes -{ - public class Float : BaseType - { - public float mValue = 0; - - public Float() - { - - } - } -} diff --git a/OpenSim.Scripting.EmbeddedJVM/Types/PrimitiveTypes/Int.cs b/OpenSim.Scripting.EmbeddedJVM/Types/PrimitiveTypes/Int.cs deleted file mode 100644 index 4ecd325..0000000 --- a/OpenSim.Scripting.EmbeddedJVM/Types/PrimitiveTypes/Int.cs +++ /dev/null @@ -1,16 +0,0 @@ -using System; -using System.Collections.Generic; -using System.Text; - -namespace OpenSim.Scripting.EmbeddedJVM.Types.PrimitiveTypes -{ - public class Int : BaseType - { - public int mValue = 0; - - public Int() - { - - } - } -} -- cgit v1.1