From 0311fef2447217fb87111835d82654cdc6c6dd31 Mon Sep 17 00:00:00 2001 From: MW Date: Fri, 6 Apr 2007 19:08:24 +0000 Subject: Now back to compiling, just no terrain generation at the moment --- OpenSim.RegionServer/world/World.cs | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'OpenSim.RegionServer/world/World.cs') diff --git a/OpenSim.RegionServer/world/World.cs b/OpenSim.RegionServer/world/World.cs index c23ac2d..73c04d8 100644 --- a/OpenSim.RegionServer/world/World.cs +++ b/OpenSim.RegionServer/world/World.cs @@ -195,7 +195,7 @@ namespace OpenSim.world lock (this.LockPhysicsEngine) { - this.phyScene.SetTerrain(Terrain.map); + this.phyScene.SetTerrain(Terrain.getHeights1D()); } this.localStorage.SaveMap(this.Terrain.map); @@ -215,7 +215,7 @@ namespace OpenSim.world this.Terrain.map = newMap; lock (this.LockPhysicsEngine) { - this.phyScene.SetTerrain(this.Terrain.map); + this.phyScene.SetTerrain(this.Terrain.getHeights1D()); } this.localStorage.SaveMap(this.Terrain.map); @@ -236,7 +236,7 @@ namespace OpenSim.world { lock (this.LockPhysicsEngine) { - this.phyScene.SetTerrain(this.Terrain.map); + this.phyScene.SetTerrain(this.Terrain.getHeights1D()); } this.localStorage.SaveMap(this.Terrain.map); @@ -290,7 +290,7 @@ namespace OpenSim.world patches[2] = x + 2 + y * 16; patches[3] = x + 3 + y * 16; - Packet layerpack = TerrainManager.CreateLandPacket(Terrain.map, patches); + Packet layerpack = TerrainManager.CreateLandPacket(Terrain.getHeights1D(), patches); RemoteClient.OutPacket(layerpack); } } @@ -312,7 +312,7 @@ namespace OpenSim.world //patches[2] = patchx + 2 + patchy * 16; //patches[3] = patchx + 3 + patchy * 16; - Packet layerpack = TerrainManager.CreateLandPacket(Terrain.map, patches); + Packet layerpack = TerrainManager.CreateLandPacket(Terrain.getHeights1D(), patches); RemoteClient.OutPacket(layerpack); } -- cgit v1.1