From fe46b045f75dec5ecdd0a29273c70df3e6ea540e Mon Sep 17 00:00:00 2001 From: MW Date: Mon, 21 May 2007 16:06:58 +0000 Subject: Start of a redesign of SimClient (now renamed ClientView)/World/Avatar/Prim , switching to a event based system (World/Avatar register as event handlers). It is possible that I've broke something with this commit but it doesn't matter as I'll just hide and no one will find me. --- OpenSim.RegionServer/SimClient.PacketHandlers.cs | 184 ----------------------- 1 file changed, 184 deletions(-) delete mode 100644 OpenSim.RegionServer/SimClient.PacketHandlers.cs (limited to 'OpenSim.RegionServer/SimClient.PacketHandlers.cs') diff --git a/OpenSim.RegionServer/SimClient.PacketHandlers.cs b/OpenSim.RegionServer/SimClient.PacketHandlers.cs deleted file mode 100644 index 62919ba..0000000 --- a/OpenSim.RegionServer/SimClient.PacketHandlers.cs +++ /dev/null @@ -1,184 +0,0 @@ -using System; -using System.Collections; -using System.Collections.Generic; -using libsecondlife; -using libsecondlife.Packets; -using Nwc.XmlRpc; -using System.Net; -using System.Net.Sockets; -using System.IO; -using System.Threading; -using System.Timers; -using OpenSim.Framework.Interfaces; -using OpenSim.Framework.Types; -using OpenSim.Framework.Inventory; -using OpenSim.Framework.Utilities; -using OpenSim.world; -using OpenSim.Assets; - -namespace OpenSim -{ - public partial class SimClient - { - protected virtual void RegisterLocalPacketHandlers() - { - this.AddLocalPacketHandler(PacketType.LogoutRequest, this.Logout); - this.AddLocalPacketHandler(PacketType.AgentCachedTexture, this.AgentTextureCached); - this.AddLocalPacketHandler(PacketType.MultipleObjectUpdate, this.MultipleObjUpdate); - } - - protected virtual bool Logout(SimClient simClient, Packet packet) - { - OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "OpenSimClient.cs:ProcessInPacket() - Got a logout request"); - //send reply to let the client logout - LogoutReplyPacket logReply = new LogoutReplyPacket(); - logReply.AgentData.AgentID = this.AgentID; - logReply.AgentData.SessionID = this.SessionID; - logReply.InventoryData = new LogoutReplyPacket.InventoryDataBlock[1]; - logReply.InventoryData[0] = new LogoutReplyPacket.InventoryDataBlock(); - logReply.InventoryData[0].ItemID = LLUUID.Zero; - OutPacket(logReply); - //tell all clients to kill our object - KillObjectPacket kill = new KillObjectPacket(); - kill.ObjectData = new KillObjectPacket.ObjectDataBlock[1]; - kill.ObjectData[0] = new KillObjectPacket.ObjectDataBlock(); - kill.ObjectData[0].ID = this.ClientAvatar.localid; - foreach (SimClient client in m_clientThreads.Values) - { - client.OutPacket(kill); - } - if (this.m_userServer != null) - { - this.m_inventoryCache.ClientLeaving(this.AgentID, this.m_userServer); - } - else - { - this.m_inventoryCache.ClientLeaving(this.AgentID, null); - } - - m_gridServer.LogoutSession(this.SessionID, this.AgentID, this.CircuitCode); - /*lock (m_world.Entities) - { - m_world.Entities.Remove(this.AgentID); - }*/ - m_world.RemoveViewerAgent(this); - //need to do other cleaning up here too - m_clientThreads.Remove(this.CircuitCode); - m_networkServer.RemoveClientCircuit(this.CircuitCode); - this.ClientThread.Abort(); - return true; - } - - protected bool AgentTextureCached(SimClient simclient, Packet packet) - { - // Console.WriteLine(packet.ToString()); - AgentCachedTexturePacket chechedtex = (AgentCachedTexturePacket)packet; - AgentCachedTextureResponsePacket cachedresp = new AgentCachedTextureResponsePacket(); - cachedresp.AgentData.AgentID = this.AgentID; - cachedresp.AgentData.SessionID = this.SessionID; - cachedresp.AgentData.SerialNum = this.cachedtextureserial; - this.cachedtextureserial++; - cachedresp.WearableData = new AgentCachedTextureResponsePacket.WearableDataBlock[chechedtex.WearableData.Length]; - for (int i = 0; i < chechedtex.WearableData.Length; i++) - { - cachedresp.WearableData[i] = new AgentCachedTextureResponsePacket.WearableDataBlock(); - cachedresp.WearableData[i].TextureIndex = chechedtex.WearableData[i].TextureIndex; - cachedresp.WearableData[i].TextureID = LLUUID.Zero; - cachedresp.WearableData[i].HostName = new byte[0]; - } - this.OutPacket(cachedresp); - return true; - } - - protected bool MultipleObjUpdate(SimClient simClient, Packet packet) - { - MultipleObjectUpdatePacket multipleupdate = (MultipleObjectUpdatePacket)packet; - for (int i = 0; i < multipleupdate.ObjectData.Length; i++) - { - if (multipleupdate.ObjectData[i].Type == 9) //change position - { - libsecondlife.LLVector3 pos = new LLVector3(multipleupdate.ObjectData[i].Data, 0); - foreach (Entity ent in m_world.Entities.Values) - { - if (ent.localid == multipleupdate.ObjectData[i].ObjectLocalID) - { - ((OpenSim.world.Primitive)ent).UpdatePosition(pos); - - } - } - //should update stored position of the prim - } - else if (multipleupdate.ObjectData[i].Type == 10)//rotation - { - libsecondlife.LLQuaternion rot = new LLQuaternion(multipleupdate.ObjectData[i].Data, 0, true); - foreach (Entity ent in m_world.Entities.Values) - { - if (ent.localid == multipleupdate.ObjectData[i].ObjectLocalID) - { - ent.rotation = new Axiom.MathLib.Quaternion(rot.W, rot.X, rot.Y, rot.Z); - ((OpenSim.world.Primitive)ent).UpdateFlag = true; - } - } - } - else if (multipleupdate.ObjectData[i].Type == 13)//scale - { - - libsecondlife.LLVector3 scale = new LLVector3(multipleupdate.ObjectData[i].Data, 12); - foreach (Entity ent in m_world.Entities.Values) - { - if (ent.localid == multipleupdate.ObjectData[i].ObjectLocalID) - { - ((OpenSim.world.Primitive)ent).Scale = scale; - } - } - } - } - return true; - } - - public void RequestMapLayer() //should be getting the map layer from the grid server - { - //send a layer covering the 800,800 - 1200,1200 area (should be covering the requested area) - MapLayerReplyPacket mapReply = new MapLayerReplyPacket(); - mapReply.AgentData.AgentID = this.AgentID; - mapReply.AgentData.Flags = 0; - mapReply.LayerData = new MapLayerReplyPacket.LayerDataBlock[1]; - mapReply.LayerData[0] = new MapLayerReplyPacket.LayerDataBlock(); - mapReply.LayerData[0].Bottom = 800; - mapReply.LayerData[0].Left = 800; - mapReply.LayerData[0].Top = 1200; - mapReply.LayerData[0].Right = 1200; - mapReply.LayerData[0].ImageID = new LLUUID("00000000-0000-0000-9999-000000000006"); - this.OutPacket(mapReply); - } - - public void RequestMapBlocks(int minX, int minY, int maxX, int maxY) - { - IList simMapProfiles = m_gridServer.RequestMapBlocks(minX, minY, maxX, maxY); - MapBlockReplyPacket mbReply = new MapBlockReplyPacket(); - mbReply.AgentData.AgentID = this.AgentID; - int len; - if (simMapProfiles == null) - len = 0; - else - len = simMapProfiles.Count; - - mbReply.Data = new MapBlockReplyPacket.DataBlock[len]; - int iii; - for (iii = 0; iii < len; iii++) - { - Hashtable mp = (Hashtable)simMapProfiles[iii]; - mbReply.Data[iii] = new MapBlockReplyPacket.DataBlock(); - mbReply.Data[iii].Name = System.Text.Encoding.UTF8.GetBytes((string)mp["name"]); - mbReply.Data[iii].Access = System.Convert.ToByte(mp["access"]); - mbReply.Data[iii].Agents = System.Convert.ToByte(mp["agents"]); - mbReply.Data[iii].MapImageID = new LLUUID((string)mp["map-image-id"]); - mbReply.Data[iii].RegionFlags = System.Convert.ToUInt32(mp["region-flags"]); - mbReply.Data[iii].WaterHeight = System.Convert.ToByte(mp["water-height"]); - mbReply.Data[iii].X = System.Convert.ToUInt16(mp["x"]); - mbReply.Data[iii].Y = System.Convert.ToUInt16(mp["y"]); - } - this.OutPacket(mbReply); - } - } -} -- cgit v1.1