From 3376b82501000692d6dac24b051af738cdaf2737 Mon Sep 17 00:00:00 2001 From: MW Date: Thu, 24 May 2007 12:16:50 +0000 Subject: Some more code refactoring, plus a restructuring of the directories so that the Grid servers can be a separate solution to the region server. --- OpenSim.RegionServer/ClientView.ProcessPackets.cs | 471 ---------------------- 1 file changed, 471 deletions(-) delete mode 100644 OpenSim.RegionServer/ClientView.ProcessPackets.cs (limited to 'OpenSim.RegionServer/ClientView.ProcessPackets.cs') diff --git a/OpenSim.RegionServer/ClientView.ProcessPackets.cs b/OpenSim.RegionServer/ClientView.ProcessPackets.cs deleted file mode 100644 index a78f27a..0000000 --- a/OpenSim.RegionServer/ClientView.ProcessPackets.cs +++ /dev/null @@ -1,471 +0,0 @@ -using System; -using System.Collections; -using System.Collections.Generic; -using libsecondlife; -using libsecondlife.Packets; -using Nwc.XmlRpc; -using System.Net; -using System.Net.Sockets; -using System.IO; -using System.Threading; -using System.Timers; -using OpenSim.Framework.Interfaces; -using OpenSim.Framework.Types; -using OpenSim.Framework.Inventory; -using OpenSim.Framework.Utilities; -using OpenSim.world; -using OpenSim.Assets; - -namespace OpenSim -{ - public partial class ClientView - { - public delegate void ChatFromViewer(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID); - public delegate void RezObject(AssetBase primasset, LLVector3 pos); - public delegate void ModifyTerrain(byte Action, float North, float West); - public delegate void SetAppearance(byte[] texture, AgentSetAppearancePacket.VisualParamBlock[] visualParam); - public delegate void StartAnim(LLUUID animID, int seq); - public delegate void GenericCall(ClientView RemoteClient); - public delegate void GenericCall2(); - public delegate void GenericCall3(Packet packet); // really don't want to be passing packets in these events, so this is very temporary. - - public event ChatFromViewer OnChatFromViewer; - public event RezObject OnRezObject; - public event ModifyTerrain OnModifyTerrain; - public event GenericCall OnRegionHandShakeReply; - public event GenericCall OnRequestWearables; - public event SetAppearance OnSetAppearance; - public event GenericCall2 OnCompleteMovementToRegion; - public event GenericCall3 OnAgentUpdate; - public event StartAnim OnStartAnim; - public event GenericCall OnRequestAvatarsData; - - protected override void ProcessInPacket(Packet Pack) - { - ack_pack(Pack); - if (debug) - { - if (Pack.Type != PacketType.AgentUpdate) - { - Console.WriteLine(Pack.Type.ToString()); - } - } - - if (this.ProcessPacketMethod(Pack)) - { - //there is a handler registered that handled this packet type - return; - } - else - { - System.Text.Encoding _enc = System.Text.Encoding.ASCII; - - switch (Pack.Type) - { - #region New Event system - case PacketType.ChatFromViewer: - ChatFromViewerPacket inchatpack = (ChatFromViewerPacket)Pack; - if (Util.FieldToString(inchatpack.ChatData.Message) == "") - { - //empty message so don't bother with it - break; - } - string fromName = ClientAvatar.firstname + " " + ClientAvatar.lastname; - byte[] message = inchatpack.ChatData.Message; - byte type = inchatpack.ChatData.Type; - LLVector3 fromPos = ClientAvatar.Pos; - LLUUID fromAgentID = AgentID; - this.OnChatFromViewer(message, type, fromPos, fromName, fromAgentID); - break; - case PacketType.RezObject: - RezObjectPacket rezPacket = (RezObjectPacket)Pack; - AgentInventory inven = this.m_inventoryCache.GetAgentsInventory(this.AgentID); - if (inven != null) - { - if (inven.InventoryItems.ContainsKey(rezPacket.InventoryData.ItemID)) - { - AssetBase asset = this.m_assetCache.GetAsset(inven.InventoryItems[rezPacket.InventoryData.ItemID].AssetID); - if (asset != null) - { - this.OnRezObject(asset, rezPacket.RezData.RayEnd); - this.m_inventoryCache.DeleteInventoryItem(this, rezPacket.InventoryData.ItemID); - } - } - } - break; - case PacketType.ModifyLand: - ModifyLandPacket modify = (ModifyLandPacket)Pack; - if (modify.ParcelData.Length > 0) - { - OnModifyTerrain(modify.ModifyBlock.Action, modify.ParcelData[0].North, modify.ParcelData[0].West); - } - break; - - case PacketType.RegionHandshakeReply: - OnRegionHandShakeReply(this); - break; - case PacketType.AgentWearablesRequest: - OnRequestWearables(this); - OnRequestAvatarsData(this); - break; - case PacketType.AgentSetAppearance: - AgentSetAppearancePacket appear = (AgentSetAppearancePacket)Pack; - OnSetAppearance(appear.ObjectData.TextureEntry, appear.VisualParam); - break; - case PacketType.CompleteAgentMovement: - if (this.m_child) this.UpgradeClient(); - OnCompleteMovementToRegion(); - this.EnableNeighbours(); - break; - case PacketType.AgentUpdate: - OnAgentUpdate(Pack); - break; - case PacketType.AgentAnimation: - if (!m_child) - { - AgentAnimationPacket AgentAni = (AgentAnimationPacket)Pack; - for (int i = 0; i < AgentAni.AnimationList.Length; i++) - { - if (AgentAni.AnimationList[i].StartAnim) - { - OnStartAnim(AgentAni.AnimationList[i].AnimID, 1); - } - } - } - break; - case PacketType.AgentIsNowWearing: - // AgentIsNowWearingPacket wear = (AgentIsNowWearingPacket)Pack; - //Console.WriteLine(Pack.ToString()); - break; - #endregion - - //old handling, should move most to a event based system. - #region World/Avatar/Primitive related packets - case PacketType.ObjectAdd: - m_world.AddNewPrim((ObjectAddPacket)Pack, this); - break; - case PacketType.ObjectLink: - OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, Pack.ToString()); - ObjectLinkPacket link = (ObjectLinkPacket)Pack; - uint parentprimid = 0; - OpenSim.world.Primitive parentprim = null; - if (link.ObjectData.Length > 1) - { - parentprimid = link.ObjectData[0].ObjectLocalID; - foreach (Entity ent in m_world.Entities.Values) - { - if (ent.localid == parentprimid) - { - parentprim = (OpenSim.world.Primitive)ent; - - } - } - for (int i = 1; i < link.ObjectData.Length; i++) - { - foreach (Entity ent in m_world.Entities.Values) - { - if (ent.localid == link.ObjectData[i].ObjectLocalID) - { - ((OpenSim.world.Primitive)ent).MakeParent(parentprim); - } - } - } - } - break; - case PacketType.ObjectScale: - OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, Pack.ToString()); - break; - case PacketType.ObjectShape: - ObjectShapePacket shape = (ObjectShapePacket)Pack; - for (int i = 0; i < shape.ObjectData.Length; i++) - { - foreach (Entity ent in m_world.Entities.Values) - { - if (ent.localid == shape.ObjectData[i].ObjectLocalID) - { - ((OpenSim.world.Primitive)ent).UpdateShape(shape.ObjectData[i]); - } - } - } - break; - case PacketType.ObjectSelect: - ObjectSelectPacket incomingselect = (ObjectSelectPacket)Pack; - for (int i = 0; i < incomingselect.ObjectData.Length; i++) - { - foreach (Entity ent in m_world.Entities.Values) - { - if (ent.localid == incomingselect.ObjectData[i].ObjectLocalID) - { - ((OpenSim.world.Primitive)ent).GetProperites(this); - break; - } - } - } - break; - case PacketType.ObjectImage: - ObjectImagePacket imagePack = (ObjectImagePacket)Pack; - for (int i = 0; i < imagePack.ObjectData.Length; i++) - { - foreach (Entity ent in m_world.Entities.Values) - { - if (ent.localid == imagePack.ObjectData[i].ObjectLocalID) - { - ((OpenSim.world.Primitive)ent).UpdateTexture(imagePack.ObjectData[i].TextureEntry); - } - } - } - break; - case PacketType.ObjectFlagUpdate: - ObjectFlagUpdatePacket flags = (ObjectFlagUpdatePacket)Pack; - foreach (Entity ent in m_world.Entities.Values) - { - if (ent.localid == flags.AgentData.ObjectLocalID) - { - ((OpenSim.world.Primitive)ent).UpdateObjectFlags(flags); - } - } - break; - - case PacketType.ViewerEffect: - ViewerEffectPacket viewer = (ViewerEffectPacket)Pack; - foreach (ClientView client in m_clientThreads.Values) - { - if (client.AgentID != this.AgentID) - { - viewer.AgentData.AgentID = client.AgentID; - viewer.AgentData.SessionID = client.SessionID; - client.OutPacket(viewer); - } - } - break; - #endregion - - #region Inventory/Asset/Other related packets - case PacketType.RequestImage: - RequestImagePacket imageRequest = (RequestImagePacket)Pack; - for (int i = 0; i < imageRequest.RequestImage.Length; i++) - { - m_assetCache.AddTextureRequest(this, imageRequest.RequestImage[i].Image); - } - break; - case PacketType.TransferRequest: - //Console.WriteLine("OpenSimClient.cs:ProcessInPacket() - Got transfer request"); - TransferRequestPacket transfer = (TransferRequestPacket)Pack; - m_assetCache.AddAssetRequest(this, transfer); - break; - case PacketType.AssetUploadRequest: - AssetUploadRequestPacket request = (AssetUploadRequestPacket)Pack; - this.UploadAssets.HandleUploadPacket(request, request.AssetBlock.TransactionID.Combine(this.SecureSessionID)); - break; - case PacketType.RequestXfer: - //Console.WriteLine(Pack.ToString()); - break; - case PacketType.SendXferPacket: - this.UploadAssets.HandleXferPacket((SendXferPacketPacket)Pack); - break; - case PacketType.CreateInventoryFolder: - CreateInventoryFolderPacket invFolder = (CreateInventoryFolderPacket)Pack; - m_inventoryCache.CreateNewInventoryFolder(this, invFolder.FolderData.FolderID, (ushort)invFolder.FolderData.Type, Util.FieldToString(invFolder.FolderData.Name), invFolder.FolderData.ParentID); - //Console.WriteLine(Pack.ToString()); - break; - case PacketType.CreateInventoryItem: - //Console.WriteLine(Pack.ToString()); - CreateInventoryItemPacket createItem = (CreateInventoryItemPacket)Pack; - if (createItem.InventoryBlock.TransactionID != LLUUID.Zero) - { - this.UploadAssets.CreateInventoryItem(createItem); - } - else - { - // Console.Write(Pack.ToString()); - this.CreateInventoryItem(createItem); - } - break; - case PacketType.FetchInventory: - //Console.WriteLine("fetch item packet"); - FetchInventoryPacket FetchInventory = (FetchInventoryPacket)Pack; - m_inventoryCache.FetchInventory(this, FetchInventory); - break; - case PacketType.FetchInventoryDescendents: - FetchInventoryDescendentsPacket Fetch = (FetchInventoryDescendentsPacket)Pack; - m_inventoryCache.FetchInventoryDescendents(this, Fetch); - break; - case PacketType.UpdateInventoryItem: - UpdateInventoryItemPacket update = (UpdateInventoryItemPacket)Pack; - //Console.WriteLine(Pack.ToString()); - for (int i = 0; i < update.InventoryData.Length; i++) - { - if (update.InventoryData[i].TransactionID != LLUUID.Zero) - { - AssetBase asset = m_assetCache.GetAsset(update.InventoryData[i].TransactionID.Combine(this.SecureSessionID)); - if (asset != null) - { - // Console.WriteLine("updating inventory item, found asset" + asset.FullID.ToStringHyphenated() + " already in cache"); - m_inventoryCache.UpdateInventoryItemAsset(this, update.InventoryData[i].ItemID, asset); - } - else - { - asset = this.UploadAssets.AddUploadToAssetCache(update.InventoryData[i].TransactionID); - if (asset != null) - { - //Console.WriteLine("updating inventory item, adding asset" + asset.FullID.ToStringHyphenated() + " to cache"); - m_inventoryCache.UpdateInventoryItemAsset(this, update.InventoryData[i].ItemID, asset); - } - else - { - //Console.WriteLine("trying to update inventory item, but asset is null"); - } - } - } - else - { - m_inventoryCache.UpdateInventoryItemDetails(this, update.InventoryData[i].ItemID, update.InventoryData[i]); ; - } - } - break; - case PacketType.RequestTaskInventory: - // Console.WriteLine(Pack.ToString()); - RequestTaskInventoryPacket requesttask = (RequestTaskInventoryPacket)Pack; - ReplyTaskInventoryPacket replytask = new ReplyTaskInventoryPacket(); - bool foundent = false; - foreach (Entity ent in m_world.Entities.Values) - { - if (ent.localid == requesttask.InventoryData.LocalID) - { - replytask.InventoryData.TaskID = ent.uuid; - replytask.InventoryData.Serial = 0; - replytask.InventoryData.Filename = new byte[0]; - foundent = true; - } - } - if (foundent) - { - this.OutPacket(replytask); - } - break; - case PacketType.UpdateTaskInventory: - // Console.WriteLine(Pack.ToString()); - UpdateTaskInventoryPacket updatetask = (UpdateTaskInventoryPacket)Pack; - AgentInventory myinventory = this.m_inventoryCache.GetAgentsInventory(this.AgentID); - if (myinventory != null) - { - if (updatetask.UpdateData.Key == 0) - { - if (myinventory.InventoryItems[updatetask.InventoryData.ItemID] != null) - { - if (myinventory.InventoryItems[updatetask.InventoryData.ItemID].Type == 7) - { - LLUUID noteaid = myinventory.InventoryItems[updatetask.InventoryData.ItemID].AssetID; - AssetBase assBase = this.m_assetCache.GetAsset(noteaid); - if (assBase != null) - { - foreach (Entity ent in m_world.Entities.Values) - { - if (ent.localid == updatetask.UpdateData.LocalID) - { - if (ent is OpenSim.world.Primitive) - { - this.m_world.AddScript(ent, Util.FieldToString(assBase.Data)); - } - } - } - } - } - } - } - } - break; - case PacketType.MapLayerRequest: - this.RequestMapLayer(); - break; - case PacketType.MapBlockRequest: - MapBlockRequestPacket MapRequest = (MapBlockRequestPacket)Pack; - - this.RequestMapBlocks(MapRequest.PositionData.MinX, MapRequest.PositionData.MinY, MapRequest.PositionData.MaxX, MapRequest.PositionData.MaxY); - break; - case PacketType.TeleportLandmarkRequest: - TeleportLandmarkRequestPacket tpReq = (TeleportLandmarkRequestPacket)Pack; - - TeleportStartPacket tpStart = new TeleportStartPacket(); - tpStart.Info.TeleportFlags = 8; // tp via lm - this.OutPacket(tpStart); - - TeleportProgressPacket tpProgress = new TeleportProgressPacket(); - tpProgress.Info.Message = (new System.Text.ASCIIEncoding()).GetBytes("sending_landmark"); - tpProgress.Info.TeleportFlags = 8; - tpProgress.AgentData.AgentID = tpReq.Info.AgentID; - this.OutPacket(tpProgress); - - // Fetch landmark - LLUUID lmid = tpReq.Info.LandmarkID; - AssetBase lma = this.m_assetCache.GetAsset(lmid); - if (lma != null) - { - AssetLandmark lm = new AssetLandmark(lma); - - if (lm.RegionID == m_regionData.SimUUID) - { - TeleportLocalPacket tpLocal = new TeleportLocalPacket(); - - tpLocal.Info.AgentID = tpReq.Info.AgentID; - tpLocal.Info.TeleportFlags = 8; // Teleport via landmark - tpLocal.Info.LocationID = 2; - tpLocal.Info.Position = lm.Position; - OutPacket(tpLocal); - } - else - { - TeleportCancelPacket tpCancel = new TeleportCancelPacket(); - tpCancel.Info.AgentID = tpReq.Info.AgentID; - tpCancel.Info.SessionID = tpReq.Info.SessionID; - OutPacket(tpCancel); - } - } - else - { - Console.WriteLine("Cancelling Teleport - fetch asset not yet implemented"); - - TeleportCancelPacket tpCancel = new TeleportCancelPacket(); - tpCancel.Info.AgentID = tpReq.Info.AgentID; - tpCancel.Info.SessionID = tpReq.Info.SessionID; - OutPacket(tpCancel); - } - break; - case PacketType.TeleportLocationRequest: - TeleportLocationRequestPacket tpLocReq = (TeleportLocationRequestPacket)Pack; - Console.WriteLine(tpLocReq.ToString()); - - tpStart = new TeleportStartPacket(); - tpStart.Info.TeleportFlags = 16; // Teleport via location - Console.WriteLine(tpStart.ToString()); - OutPacket(tpStart); - - if (m_regionData.RegionHandle != tpLocReq.Info.RegionHandle) - { - /* m_gridServer.getRegion(tpLocReq.Info.RegionHandle); */ - Console.WriteLine("Inter-sim teleport not yet implemented"); - TeleportCancelPacket tpCancel = new TeleportCancelPacket(); - tpCancel.Info.SessionID = tpLocReq.AgentData.SessionID; - tpCancel.Info.AgentID = tpLocReq.AgentData.AgentID; - - OutPacket(tpCancel); - } - else - { - Console.WriteLine("Local teleport"); - TeleportLocalPacket tpLocal = new TeleportLocalPacket(); - tpLocal.Info.AgentID = tpLocReq.AgentData.AgentID; - tpLocal.Info.TeleportFlags = tpStart.Info.TeleportFlags; - tpLocal.Info.LocationID = 2; - tpLocal.Info.LookAt = tpLocReq.Info.LookAt; - tpLocal.Info.Position = tpLocReq.Info.Position; - OutPacket(tpLocal); - - } - break; - #endregion - } - } - } - } -} -- cgit v1.1