From 9653210db7bf0af281d9b755d48d8df207adaf1b Mon Sep 17 00:00:00 2001 From: MW Date: Wed, 28 Mar 2007 20:25:31 +0000 Subject: Fixed name quotes bug --- OpenSim.RegionServer/AgentAssetUpload.cs | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) (limited to 'OpenSim.RegionServer/AgentAssetUpload.cs') diff --git a/OpenSim.RegionServer/AgentAssetUpload.cs b/OpenSim.RegionServer/AgentAssetUpload.cs index d346647..dae2191 100644 --- a/OpenSim.RegionServer/AgentAssetUpload.cs +++ b/OpenSim.RegionServer/AgentAssetUpload.cs @@ -89,7 +89,7 @@ namespace OpenSim asset = new AssetBase(); asset.FullID = assetID; - Console.WriteLine("skin asset id is " + assetID.ToStringHyphenated()); + // Console.WriteLine("skin asset id is " + assetID.ToStringHyphenated()); asset.Type = pack.AssetBlock.Type; asset.InvType = asset.Type; asset.Name = "NewClothing" + Util.RandomClass.Next(1, 1000).ToString("000"); @@ -201,8 +201,7 @@ namespace OpenSim { //already complete so we can add it to the inventory m_assetCache.AddAsset(trans.Asset); - Console.WriteLine("creating inventory item"); - Console.WriteLine( "ITem created is " +m_inventoryCache.AddNewInventoryItem(this.ourClient, packet.InventoryBlock.FolderID, trans.Asset).ToStringHyphenated()); + Console.WriteLine( "Item created is " +m_inventoryCache.AddNewInventoryItem(this.ourClient, packet.InventoryBlock.FolderID, trans.Asset).ToStringHyphenated()); } else { -- cgit v1.1