From fd84968d05dd6168c07d4712a4e84961d7bae839 Mon Sep 17 00:00:00 2001 From: Adam Frisby Date: Sat, 12 May 2007 15:19:03 +0000 Subject: Only 193 warnings to go! --- OpenSim.Physics/Manager/PhysicsManager.cs | 8 ++++---- OpenSim.Physics/Manager/PhysicsScene.cs | 9 +++++---- 2 files changed, 9 insertions(+), 8 deletions(-) (limited to 'OpenSim.Physics') diff --git a/OpenSim.Physics/Manager/PhysicsManager.cs b/OpenSim.Physics/Manager/PhysicsManager.cs index 616682b..291fc7e 100644 --- a/OpenSim.Physics/Manager/PhysicsManager.cs +++ b/OpenSim.Physics/Manager/PhysicsManager.cs @@ -30,6 +30,7 @@ using System.Collections; using System.IO; using System.Reflection; using Axiom.MathLib; +using OpenSim.Framework.Console; namespace OpenSim.Physics.Manager { @@ -54,14 +55,13 @@ namespace OpenSim.Physics.Manager if(_plugins.ContainsKey(engineName)) { - OpenSim.Framework.Console.MainConsole.Instance.WriteLine("creating "+engineName); + OpenSim.Framework.Console.MainConsole.Instance.WriteLine(LogPriority.LOW,"creating "+engineName); return _plugins[engineName].GetScene(); } else { - string error = String.Format("couldn't find physicsEngine: {0}", engineName); - OpenSim.Framework.Console.MainConsole.Instance.WriteLine(error); - throw new ArgumentException(error); + OpenSim.Framework.Console.MainConsole.Instance.WriteLine(LogPriority.MEDIUM,"couldn't find physicsEngine: {0}",engineName); + throw new ArgumentException(String.Format("couldn't find physicsEngine: {0}",engineName)); } } diff --git a/OpenSim.Physics/Manager/PhysicsScene.cs b/OpenSim.Physics/Manager/PhysicsScene.cs index 0b3dfd2..b79cc46 100644 --- a/OpenSim.Physics/Manager/PhysicsScene.cs +++ b/OpenSim.Physics/Manager/PhysicsScene.cs @@ -28,6 +28,7 @@ using System; using System.Collections.Generic; using System.Text; +using OpenSim.Framework.Console; namespace OpenSim.Physics.Manager { @@ -65,13 +66,13 @@ namespace OpenSim.Physics.Manager public override PhysicsActor AddAvatar(PhysicsVector position) { - OpenSim.Framework.Console.MainConsole.Instance.WriteLine("NullPhysicsScene : AddAvatar({0})", position); + OpenSim.Framework.Console.MainConsole.Instance.WriteLine(LogPriority.VERBOSE,"NullPhysicsScene : AddAvatar({0})", position); return PhysicsActor.Null; } public override PhysicsActor AddPrim(PhysicsVector position, PhysicsVector size) { - OpenSim.Framework.Console.MainConsole.Instance.WriteLine("NullPhysicsScene : AddPrim({0},{1})", position, size); + OpenSim.Framework.Console.MainConsole.Instance.WriteLine(LogPriority.VERBOSE, "NullPhysicsScene : AddPrim({0},{1})", position, size); return PhysicsActor.Null; } @@ -84,12 +85,12 @@ namespace OpenSim.Physics.Manager public override void GetResults() { - OpenSim.Framework.Console.MainConsole.Instance.WriteLine("NullPhysicsScene : GetResults()"); + OpenSim.Framework.Console.MainConsole.Instance.WriteLine(LogPriority.VERBOSE, "NullPhysicsScene : GetResults()"); } public override void SetTerrain(float[] heightMap) { - OpenSim.Framework.Console.MainConsole.Instance.WriteLine("NullPhysicsScene : SetTerrain({0} items)", heightMap.Length); + OpenSim.Framework.Console.MainConsole.Instance.WriteLine(LogPriority.VERBOSE, "NullPhysicsScene : SetTerrain({0} items)", heightMap.Length); } public override void DeleteTerrain() -- cgit v1.1