From 98705e621112d517c63c6f937e1f398e69ad3425 Mon Sep 17 00:00:00 2001 From: MW Date: Sun, 13 May 2007 12:48:42 +0000 Subject: Changed to slightly better textures for the map: a blue one for the sea and one that if you stand at least 10 feet away from the screen and strain your eyes a bit and have really bad vision could maybe look like a island. --- OpenSim.GridInterfaces/Local/LocalAssetServer.cs | 22 ++++++++++++++++++++++ 1 file changed, 22 insertions(+) (limited to 'OpenSim.GridInterfaces') diff --git a/OpenSim.GridInterfaces/Local/LocalAssetServer.cs b/OpenSim.GridInterfaces/Local/LocalAssetServer.cs index 5c98377..5f75821 100644 --- a/OpenSim.GridInterfaces/Local/LocalAssetServer.cs +++ b/OpenSim.GridInterfaces/Local/LocalAssetServer.cs @@ -210,6 +210,28 @@ namespace OpenSim.GridInterfaces.Local db.Commit(); Image = new AssetBase(); + Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000006"); + Image.Name = "Map Base Texture"; + this.LoadAsset(Image, true, "map_base.jp2"); + store = new AssetStorage(); + store.Data = Image.Data; + store.Name = Image.Name; + store.UUID = Image.FullID; + db.Set(store); + db.Commit(); + + Image = new AssetBase(); + Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000007"); + Image.Name = "Map Texture"; + this.LoadAsset(Image, true, "map1.jp2"); + store = new AssetStorage(); + store.Data = Image.Data; + store.Name = Image.Name; + store.UUID = Image.FullID; + db.Set(store); + db.Commit(); + + Image = new AssetBase(); Image.FullID = new LLUUID("66c41e39-38f9-f75a-024e-585989bfab73"); Image.Name = "Shape"; this.LoadAsset(Image, false, "base_shape.dat"); -- cgit v1.1