From 3436961bb5c01d659d09be134368f4f69460cef9 Mon Sep 17 00:00:00 2001
From: MW
Date: Sat, 26 May 2007 13:40:19 +0000
Subject: Start of rewrite 5279!
---
OpenSim.FxCop | 7241 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++
1 file changed, 7241 insertions(+)
create mode 100644 OpenSim.FxCop
(limited to 'OpenSim.FxCop')
diff --git a/OpenSim.FxCop b/OpenSim.FxCop
new file mode 100644
index 0000000..1e2ea2d
--- /dev/null
+++ b/OpenSim.FxCop
@@ -0,0 +1,7241 @@
+
+
+
+ True
+ http://www.gotdotnet.com/team/fxcop//xsl/1.35/FxCopReport.xsl
+
+
+
+
+
+ True
+ True
+ True
+ 10
+ 1
+
+ False
+ False
+
+ False
+ 120
+
+
+
+ $(ProjectDir)/lib/
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - Sim
+ - OpenSim
+
+
+
+
+
+
+
+
+ - Sim
+ - OpenSim.Assets
+
+
+
+
+
+
+
+
+ - OpenSim.CAPS
+
+
+
+
+ - Sim
+ - OpenSim.CAPS
+
+
+
+
+ - OpenSim.CAPS
+
+
+
+
+
+
+
+
+ - Sim
+ - OpenSim.Config.SimConfigDb4o
+
+
+ - Sim
+ - OpenSim.Config.SimConfigDb4o
+
+
+
+
+
+
+
+
+ - OpenSim.Framework.Assets
+
+
+
+
+ - Sim
+ - OpenSim.Framework.Assets
+
+
+
+
+
+
+
+
+ - Sim
+ - OpenSim.Framework.Console
+
+
+
+
+
+
+
+
+ - OpenSim.Framework.Grid
+
+
+
+
+ - Sim
+ - OpenSim.Framework.Grid
+
+
+
+
+
+
+
+
+ - Sim
+ - OpenSim.Framework.Interfaces
+
+
+
+
+
+
+
+
+ - OpenSim.Framework.Inventory
+
+
+
+
+ - Sim
+ - OpenSim.Framework.Inventory
+
+
+
+
+
+
+
+
+ - OpenSim.Framework.Sims
+
+
+
+
+ - Sim
+ - OpenSim.Framework.Sims
+
+
+
+
+
+
+
+
+ - OpenSim.Framework.Terrain
+
+
+
+
+ - Sim
+ - OpenSim.Framework.Terrain
+
+
+
+
+
+
+
+
+ - OpenSim.Framework.User
+
+
+
+
+ - Sim
+ - OpenSim.Framework.User
+
+
+
+
+
+
+
+
+ - OpenSim.Framework.Utilities
+
+
+
+
+ - Sim
+ - OpenSim.Framework.Utilities
+
+
+
+
+
+
+
+
+ - Sim
+ - OpenSim.GridInterfaces.Local
+
+
+
+
+
+
+
+
+ - OpenSim.GridInterfaces.Remote
+
+
+
+
+ - Sim
+ - OpenSim.GridInterfaces.Remote
+
+
+
+
+
+
+
+
+ - Plugin
+ - OpenSim.Physics.BasicPhysicsPlugin
+
+
+
+
+ - Sim
+ - OpenSim.Physics.BasicPhysicsPlugin
+
+
+
+
+
+
+
+
+ - Sim
+ - OpenSim.Physics.Manager
+
+
+
+
+
+
+
+
+ - OpenSim.Physics.OdePlugin
+
+
+
+
+ - Plugin
+ - OpenSim.Physics.OdePlugin
+
+
+
+
+ - Sim
+ - OpenSim.Physics.OdePlugin
+
+
+
+
+
+
+
+
+ - OpenSim.Physics.PhysXPlugin
+
+
+
+
+ - Plugin
+ - OpenSim.Physics.PhysXPlugin
+
+
+
+
+ - Sim
+ - OpenSim.Physics.PhysXPlugin
+
+
+
+
+
+
+
+
+ - Sim
+ - OpenSim.Storage.LocalStorageDb4o
+
+
+
+
+
+
+
+
+ - OpenSim.types
+
+
+
+
+ - OpenSim.types
+
+
+
+
+ - Sim
+ - OpenSim.types
+
+
+
+
+
+
+
+
+ - OpenSim.UserServer
+
+
+
+
+ - Sim
+ - OpenSim.UserServer
+
+
+
+
+
+
+
+
+ - OpenSim.world
+
+
+
+
+ - Sim
+ - OpenSim.world
+
+
+
+
+
+
+
+
+ - OpenSim.world.scripting
+
+
+
+
+ - OpenSim.world.scripting
+
+
+ - OpenSim.world.scripting
+
+
+
+
+ - Sim
+ - OpenSim.world.scripting
+
+
+
+
+
+
+
+
+
+
+
+
+ - OpenGridServices.ServerConsole
+
+
+
+
+ - OpenGridServices.ServerConsole
+
+
+
+
+ - OpenGridServices.ServerConsole
+
+
+
+
+
+
+
+
+
+
+ - conscmd_callback
+
+
+
+
+ - conscmd
+ - ServerConsole.conscmd_callback
+
+
+
+
+ - conscmd_callback
+
+
+
+
+
+
+
+
+ - conscmd_callback.RunCmd(String, String[]):Void
+ - cmdparams
+ - cmdparams
+
+
+
+
+
+
+
+
+ - ShowWhat
+
+
+
+
+
+
+
+
+
+
+
+
+ - ConsoleBase.CmdPrompt(String, String):String
+ - defaultresponse
+ - defaultresponse
+
+
+
+
+
+
+
+
+ - OptionA
+
+
+
+
+ - OptionB
+
+
+
+
+ - ConsoleBase.CmdPrompt(String, String, String, String):String
+ - defaultresponse
+ - defaultresponse
+
+
+
+
+
+
+
+
+ - Passwd
+ - ConsoleBase.PasswdPrompt(String):String
+
+
+
+
+
+
+
+
+ - Cmd
+
+
+
+
+ - ConsoleBase.RunCmd(String, String[]):Object
+ - cmdparams
+ - cmdparams
+
+
+
+
+
+
+
+
+ - ShowWhat
+
+
+
+
+
+
+
+
+ - Line
+
+
+
+
+
+
+
+
+ - Line
+
+
+
+
+
+
+
+
+
+
+
+
+ - Sim
+ - ConsoleType.SimChat
+
+
+
+
+
+
+
+
+ - ConsoleType.TCP
+
+
+
+
+
+
+
+
+
+
+ - MainConsole
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - OpenSim.Config.SimConfigDb4o
+
+
+
+
+ - OpenSim.Config.SimConfigDb4o
+
+
+
+
+ - OpenSim.Config.SimConfigDb4o
+
+
+
+
+
+
+
+
+
+
+ - Plugin
+ - OpenSim.Config.SimConfigDb4o.Db40ConfigPlugin
+
+
+
+
+
+
+
+
+ - Sim
+ - OpenSim.Config.SimConfigDb4o.DbSimConfig
+
+
+
+
+ - Db
+ - OpenSim.Config.SimConfigDb4o.DbSimConfig
+
+
+
+
+
+
+
+
+ - DbSimConfig.InitConfig(Boolean):Void
+ - System.Exception
+
+
+
+
+ - DbSimConfig.InitConfig(Boolean):Void
+ - System.UInt32.ToString
+ - System.UInt32.ToString(System.IFormatProvider)
+
+
+
+
+ - DbSimConfig.InitConfig(Boolean):Void
+ - System.UInt64.ToString
+ - System.UInt64.ToString(System.IFormatProvider)
+
+
+
+
+
+
+
+
+ - DbSimConfig.LoadDefaults():Void
+ - System.Convert.ToInt32(System.String)
+ - System.Convert.ToInt32(System.String,System.IFormatProvider)
+
+
+ - DbSimConfig.LoadDefaults():Void
+ - System.Convert.ToInt32(System.String)
+ - System.Convert.ToInt32(System.String,System.IFormatProvider)
+
+
+ - DbSimConfig.LoadDefaults():Void
+ - System.Convert.ToInt32(System.String)
+ - System.Convert.ToInt32(System.String,System.IFormatProvider)
+
+
+
+
+
+
+
+
+
+
+
+
+ - Map
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - OpenSim
+
+
+
+
+ - OpenSim
+
+
+
+
+ - OpenSim
+
+
+
+
+ - OpenSim
+
+
+
+
+ - OpenSim
+
+
+
+
+
+
+
+
+
+
+
+
+ - 'args'
+ - RegionServer.Main(String[]):Void
+
+
+ - 'args'
+ - RegionServer.Main(String[]):Void
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - OpenSim.Framework.Console
+
+
+
+
+ - OpenSim.Framework.Console
+
+
+
+
+ - OpenSim.Framework.Console
+
+
+
+
+
+
+
+
+
+
+
+
+ - ConsoleBase.CmdPrompt(String, String):String
+ - defaultresponse
+ - defaultresponse
+
+
+
+
+
+
+
+
+ - OptionA
+
+
+
+
+ - OptionB
+
+
+
+
+ - ConsoleBase.CmdPrompt(String, String, String, String):String
+ - defaultresponse
+ - defaultresponse
+
+
+
+
+
+
+
+
+ - Cmd
+
+
+
+
+ - ConsoleBase.RunCmd(String, String[]):Object
+ - cmdparams
+ - cmdparams
+
+
+
+
+
+
+
+
+ - ShowWhat
+
+
+
+
+
+
+
+
+
+
+
+
+ - Sim
+ - ConsoleType.SimChat
+
+
+
+
+
+
+
+
+ - ConsoleType.TCP
+
+
+
+
+
+
+
+
+
+
+ - MainConsole
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - OpenSim.Framework
+
+
+
+
+ - OpenSim.Framework
+
+
+
+
+ - OpenSim.Framework
+
+
+
+
+
+
+
+
+
+
+
+
+ - Data
+
+
+
+
+
+
+
+
+ - Description
+
+
+
+
+
+
+
+
+ - FullID
+
+
+
+
+
+
+
+
+ - InvType
+
+
+
+
+
+
+
+
+ - Name
+
+
+
+
+
+
+
+
+ - Type
+
+
+
+
+
+
+
+
+
+
+
+
+ - PrimData.PrimData()
+ - ParentID
+ - System.UInt32
+ - 0
+
+
+
+
+
+
+
+
+ - FullID
+
+
+
+
+
+
+
+
+ - LocalID
+
+
+
+
+
+
+
+
+ - OwnerID
+
+
+
+
+
+
+
+
+ - ParentID
+
+
+
+
+
+
+
+
+ - PathBegin
+
+
+
+
+
+
+
+
+ - PathCurve
+
+
+
+
+
+
+
+
+ - PathEnd
+
+
+
+
+
+
+
+
+ - PathRadiusOffset
+
+
+
+
+
+
+
+
+ - PathRevolutions
+
+
+
+
+
+
+
+
+ - PathScaleX
+
+
+
+
+
+
+
+
+ - PathScaleY
+
+
+
+
+
+
+
+
+ - PathShearX
+
+
+
+
+
+
+
+
+ - PathShearY
+
+
+
+
+
+
+
+
+ - PathSkew
+
+
+
+
+
+
+
+
+ - PathTaperX
+
+
+
+
+
+
+
+
+ - PathTaperY
+
+
+
+
+
+
+
+
+ - PathTwist
+
+
+
+
+
+
+
+
+ - PathTwistBegin
+
+
+
+
+
+
+
+
+ - PCode
+
+
+
+
+
+
+
+
+ - Position
+
+
+
+
+
+
+
+
+ - ProfileBegin
+
+
+
+
+
+
+
+
+ - ProfileCurve
+
+
+
+
+
+
+
+
+ - ProfileEnd
+
+
+
+
+
+
+
+
+ - ProfileHollow
+
+
+
+
+
+
+
+
+ - Rotation
+
+
+
+
+
+
+
+
+ - Scale
+
+
+
+
+
+
+
+
+ - Texture
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - Login
+ - LoginService
+ - LogOn
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - AgentID
+
+
+
+
+
+
+
+
+ - circuitcode
+
+
+
+
+ - circuitcode
+ - AgentCircuitData.circuitcode
+
+
+
+
+
+
+
+
+ - firstname
+
+
+
+
+ - firstname
+ - AgentCircuitData.firstname
+
+
+
+
+
+
+
+
+ - lastname
+
+
+
+
+ - lastname
+ - AgentCircuitData.lastname
+
+
+
+
+
+
+
+
+ - SecureSessionID
+
+
+
+
+
+
+
+
+ - SessionID
+
+
+
+
+
+
+
+
+
+
+ - OpenSim.Framework.Interfaces.ARequest
+
+
+ - OpenSim.Framework.Interfaces.ARequest
+
+
+
+
+
+
+
+
+ - AssetID
+
+
+
+
+
+
+
+
+ - IsTexture
+
+
+
+
+
+
+
+
+
+
+
+
+ - Authorised
+
+
+
+
+ - Authorised
+ - AuthenticateResponse.Authorised
+
+
+
+
+
+
+
+
+ - LoginInfo
+
+
+
+
+ - Login
+ - LoginInfo
+ - LogOn
+
+
+
+
+
+
+
+
+
+
+ - Plugin
+ - OpenSim.Framework.Interfaces.IAssetPlugin
+
+
+
+
+
+
+
+
+ - GetAssetServer
+
+
+
+
+
+
+
+
+
+
+
+
+ - IsTexture
+
+
+
+
+
+
+
+
+
+
+
+
+ - ID
+ - assetID
+ - Id
+
+
+
+
+
+
+
+
+ - ServerUrl
+
+
+
+
+ - ServerKey
+
+
+
+
+ - ServerUrl
+ - IAssetServer.SetServerInfo(String, String):Void
+
+
+
+
+
+
+
+
+
+
+ - Plugin
+ - OpenSim.Framework.Interfaces.IGridPlugin
+
+
+
+
+
+
+
+
+ - GetGridServer
+
+
+
+
+
+
+
+
+
+
+
+
+ - ID
+ - sessionID
+ - Id
+
+
+
+
+ - ID
+ - agentID
+ - Id
+
+
+
+
+
+
+
+
+ - GetName
+
+
+
+
+
+
+
+
+ - ID
+ - sessionID
+ - Id
+
+
+
+
+ - ID
+ - agentID
+ - Id
+
+
+
+
+ - Logout
+ - LogoutSession
+ - LogOff
+
+
+
+
+
+
+
+
+ - Neighbours
+ - IGridServer.RequestNeighbours():NeighbourInfo[]
+
+
+
+
+
+
+
+
+ - IGridServer.RequestUUIDBlock():UUIDBlock
+
+
+
+
+
+
+
+
+ - ServerUrl
+
+
+
+
+ - SendKey
+
+
+
+
+ - RecvKey
+
+
+
+
+ - IGridServer.SetServerInfo(String, String, String):Void
+ - Recv
+ - RecvKey
+
+
+
+
+ - ServerUrl
+ - IGridServer.SetServerInfo(String, String, String):Void
+
+
+
+
+
+
+
+
+
+
+
+
+ - ID
+ - primID
+ - Id
+
+
+
+
+
+
+
+
+ - ShutDown
+ - method
+ - ShutDown
+ - Shutdown
+
+
+
+
+
+
+
+
+
+
+ - Sim
+ - OpenSim.Framework.Interfaces.ISimConfig
+
+
+
+
+
+
+
+
+ - GetConfigObject
+
+
+
+
+
+
+
+
+
+
+
+
+ - ID
+ - agentID
+ - Id
+
+
+
+
+
+
+
+
+ - ServerUrl
+
+
+
+
+ - SendKey
+
+
+
+
+ - RecvKey
+
+
+
+
+ - IUserServer.SetServerInfo(String, String, String):Void
+ - Recv
+ - RecvKey
+
+
+
+
+ - ServerUrl
+ - IUserServer.SetServerInfo(String, String, String):Void
+
+
+
+
+
+
+
+
+
+
+
+
+ - Logout
+ - LogoutSession
+ - LogOff
+
+
+
+
+
+
+
+
+
+
+ - Login
+ - Login
+ - LogOn
+
+
+
+
+
+
+
+
+ - Agent
+
+
+
+
+
+
+
+
+ - BaseFolder
+
+
+
+
+
+
+
+
+ - First
+
+
+
+
+
+
+
+
+ - InventoryFolder
+
+
+
+
+
+
+
+
+ - Last
+
+
+
+
+
+
+
+
+ - SecureSession
+
+
+
+
+
+
+
+
+ - Session
+
+
+
+
+
+
+
+
+
+
+ - Neighbour
+ - OpenSim.Framework.Interfaces.NeighbourInfo
+
+
+
+
+
+
+
+
+ - regionhandle
+
+
+
+
+ - regionhandle
+ - NeighbourInfo.regionhandle
+
+
+
+
+
+
+
+
+ - RegionLocX
+
+
+
+
+
+
+
+
+ - RegionLocY
+
+
+
+
+
+
+
+
+ - sim_ip
+
+
+
+
+ - sim
+ - NeighbourInfo.sim_ip
+
+
+
+
+ - sim_ip
+
+
+
+
+
+
+
+
+ - sim_port
+
+
+
+
+ - sim
+ - NeighbourInfo.sim_port
+
+
+
+
+ - sim_port
+
+
+
+
+
+
+
+
+
+
+
+
+ - agentcircuits
+
+
+
+
+ - agentcircuits
+
+
+
+
+ - agentcircuits
+ - RemoteGridBase.agentcircuits:Dictionary`2<System.UInt32,OpenSim.Framework.Interfaces.AgentCircuitData>
+
+
+
+
+
+
+
+
+ - Logout
+ - LogoutSession
+ - LogOff
+
+
+
+
+
+
+
+
+
+
+ - Sim
+ - OpenSim.Framework.Interfaces.SimConfig
+
+
+
+
+
+
+
+
+ - AssetSendKey
+
+
+
+
+
+
+
+
+ - AssetURL
+
+
+
+
+
+
+
+
+ - GridRecvKey
+
+
+
+
+ - Recv
+ - SimConfig.GridRecvKey
+
+
+
+
+
+
+
+
+ - GridSendKey
+
+
+
+
+
+
+
+
+ - GridURL
+
+
+
+
+
+
+
+
+ - IPListenAddr
+
+
+
+
+ - Addr
+ - SimConfig.IPListenAddr
+
+
+
+
+
+
+
+
+ - IPListenPort
+
+
+
+
+
+
+
+
+ - RegionHandle
+
+
+
+
+
+
+
+
+ - RegionLocX
+
+
+
+
+
+
+
+
+ - RegionLocY
+
+
+
+
+
+
+
+
+ - RegionName
+
+
+
+
+
+
+
+
+ - SimConfig.SaveMap(Single[]):Void
+ - heightmap
+ - heightmap
+
+
+
+
+
+
+
+
+ - UserRecvKey
+
+
+
+
+ - Recv
+ - SimConfig.UserRecvKey
+
+
+
+
+
+
+
+
+ - UserSendKey
+
+
+
+
+
+
+
+
+ - UserURL
+
+
+
+
+
+
+
+
+
+
+ - UUIDBlock
+
+
+
+
+ - OpenSim.Framework.Interfaces.UUIDBlock
+
+
+ - OpenSim.Framework.Interfaces.UUIDBlock
+
+
+
+
+
+
+
+
+ - BlockEnd
+
+
+
+
+
+
+
+
+ - BlockStart
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - AgentInventory.AgentInventory()
+ -
AgentInventory.AgentInventory()
AgentInventory.Initialise():Void
+
+
+
+
+
+
+
+
+ - ID
+ - folderID
+ - Id
+
+
+
+
+
+
+
+
+ - AgentID
+
+
+
+
+
+
+
+
+ - ID
+ - folderID
+ - Id
+
+
+
+
+
+
+
+
+ - Initialise
+ - AgentInventory.Initialise():Void
+
+
+
+
+
+
+
+
+ - InventoryFolders
+
+
+
+
+
+
+
+
+ - InventoryItems
+
+
+
+
+
+
+
+
+ - InventoryRoot
+
+
+
+
+
+
+
+
+ - LastCached
+
+
+
+
+
+
+
+
+ - ID
+ - itemID
+ - Id
+
+
+
+
+
+
+
+
+ - Wearables
+
+
+
+
+ - Wearables
+ - AgentInventory.Wearables
+
+
+
+
+
+
+
+
+
+
+
+
+ - AssetID
+
+
+
+
+
+
+
+
+ - ItemID
+
+
+
+
+
+
+
+
+
+
+
+
+ - DefaultType
+
+
+
+
+
+
+
+
+ - FolderID
+
+
+
+
+
+
+
+
+ - FolderName
+
+
+
+
+
+
+
+
+ - Items
+
+
+
+
+ - System.Collections.Generic.List`1<OpenSim.Framework.Inventory.InventoryItem>
+ - InventoryFolder.Items
+
+
+
+
+
+
+
+
+ - OwnerID
+
+
+
+
+
+
+
+
+ - ParentID
+
+
+
+
+
+
+
+
+ - Version
+
+
+
+
+
+
+
+
+
+
+
+
+ - AssetID
+
+
+
+
+
+
+
+
+ - CreatorID
+
+
+
+
+
+
+
+
+ - Description
+
+
+
+
+
+
+
+
+ - FolderID
+
+
+
+
+
+
+
+
+ - InvType
+
+
+
+
+
+
+
+
+ - ItemID
+
+
+
+
+
+
+
+
+ - Name
+
+
+
+
+
+
+
+
+ - OwnerID
+
+
+
+
+
+
+
+
+ - Type
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - Sim
+ - OpenSim.Framework.Sims.SimProfile
+
+
+
+
+
+
+
+
+ - SimProfile.LoadFromGrid(UInt64, String, String, String):SimProfile
+ - System.Exception
+
+
+
+
+ - GridURL
+
+
+
+
+ - SendKey
+
+
+
+
+ - RecvKey
+
+
+
+
+ - SimProfile.LoadFromGrid(UInt64, String, String, String):SimProfile
+ - Recv
+ - RecvKey
+
+
+
+
+ - region_handle
+
+
+
+
+ - GridURL
+
+
+
+
+ - RecvKey
+ - SimProfile.LoadFromGrid(UInt64, String, String, String):SimProfile
+
+
+
+
+ - SimProfile.LoadFromGrid(UInt64, String, String, String):SimProfile
+ - System.Convert.ToUInt16(System.Object)
+ - System.Convert.ToUInt16(System.Object,System.IFormatProvider)
+
+
+
+
+ - SimProfile.LoadFromGrid(UInt64, String, String, String):SimProfile
+ - System.Convert.ToUInt32(System.Object)
+ - System.Convert.ToUInt32(System.Object,System.IFormatProvider)
+
+
+ - SimProfile.LoadFromGrid(UInt64, String, String, String):SimProfile
+ - System.Convert.ToUInt32(System.Object)
+ - System.Convert.ToUInt32(System.Object,System.IFormatProvider)
+
+
+
+
+ - SimProfile.LoadFromGrid(UInt64, String, String, String):SimProfile
+ - System.Convert.ToUInt64(System.Object)
+ - System.Convert.ToUInt64(System.Object,System.IFormatProvider)
+
+
+
+
+ - SimProfile.LoadFromGrid(UInt64, String, String, String):SimProfile
+ - System.UInt64.ToString
+ - System.UInt64.ToString(System.IFormatProvider)
+
+
+
+
+
+
+
+
+
+
+ - Sim
+ - OpenSim.Framework.Sims.SimProfileBase
+
+
+
+
+
+
+
+
+ - caps_url
+
+
+
+
+ - caps_url
+
+
+
+
+
+
+
+
+ - recvkey
+
+
+
+
+ - recvkey
+ - SimProfileBase.recvkey
+
+
+
+
+
+
+
+
+ - regionhandle
+
+
+
+
+ - regionhandle
+ - SimProfileBase.regionhandle
+
+
+
+
+
+
+
+
+ - RegionLocX
+
+
+
+
+
+
+
+
+ - RegionLocY
+
+
+
+
+
+
+
+
+ - regionname
+
+
+
+
+ - regionname
+ - SimProfileBase.regionname
+
+
+
+
+
+
+
+
+ - sendkey
+
+
+
+
+ - sendkey
+ - SimProfileBase.sendkey
+
+
+
+
+
+
+
+
+ - sim_ip
+
+
+
+
+ - sim
+ - SimProfileBase.sim_ip
+
+
+
+
+ - sim_ip
+
+
+
+
+
+
+
+
+ - sim_port
+
+
+
+
+ - sim
+ - SimProfileBase.sim_port
+
+
+
+
+ - sim_port
+
+
+
+
+
+
+
+
+ - UUID
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - Heightmap
+ - OpenSim.Framework.Terrain.HeightmapGenHills
+
+
+
+
+
+
+
+
+ - HeightmapGenHills.GenerateHeightmap(Int32, Single, Single, Boolean):Single[]
+ - num
+ - numHills
+
+
+
+
+ - Heightmap
+ - HeightmapGenHills.GenerateHeightmap(Int32, Single, Single, Boolean):Single[]
+
+
+
+
+
+
+
+
+ - HeightmapGenHills.NumHills
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - UserProfile.UserProfile()
+ - IsGridGod
+ - System.Boolean
+ - false
+
+
+
+
+
+
+
+
+ - Sim
+ - UserProfile.AddSimCircuit(UInt32, LLUUID):Void
+
+
+
+
+ - regionUUID
+
+
+
+
+
+
+
+
+ - AssetURL
+
+
+
+
+
+
+
+
+ - Circuits
+
+
+
+
+
+
+
+
+ - CurrentSecureSessionID
+
+
+
+
+
+
+
+
+ - CurrentSessionID
+
+
+
+
+
+
+
+
+ - firstname
+
+
+
+
+ - firstname
+ - UserProfile.firstname
+
+
+
+
+
+
+
+
+ - homelookat
+
+
+
+
+ - homelookat
+ - UserProfile.homelookat
+
+
+
+
+
+
+
+
+ - homepos
+
+
+
+
+ - homepos
+ - UserProfile.homepos
+
+
+
+
+
+
+
+
+ - homeregionhandle
+
+
+
+
+ - homeregionhandle
+ - UserProfile.homeregionhandle
+
+
+
+
+
+
+
+
+ - Inventory
+
+
+
+
+
+
+
+
+ - IsGridGod
+
+
+
+
+
+
+
+
+ - IsLocal
+
+
+
+
+
+
+
+
+ - lastname
+
+
+
+
+ - lastname
+ - UserProfile.lastname
+
+
+
+
+
+
+
+
+ - MD5passwd
+
+
+
+
+
+
+
+
+ - UUID
+
+
+
+
+
+
+
+
+
+
+
+
+ - response
+
+
+
+
+ - Customise
+ - UserProfileManager.CustomiseResponse(Hashtable&, UserProfile):Void
+
+
+
+
+ - UserProfileManager.CustomiseResponse(Hashtable&, UserProfile):Void
+ - GridResp
+ - Nwc.XmlRpc.XmlRpcResponse
+
+
+
+
+ - UserProfileManager.CustomiseResponse(Hashtable&, UserProfile):Void
+ - System.Single.ToString
+ - System.Single.ToString(System.IFormatProvider)
+
+
+ - UserProfileManager.CustomiseResponse(Hashtable&, UserProfile):Void
+ - System.Single.ToString
+ - System.Single.ToString(System.IFormatProvider)
+
+
+ - UserProfileManager.CustomiseResponse(Hashtable&, UserProfile):Void
+ - System.Single.ToString
+ - System.Single.ToString(System.IFormatProvider)
+
+
+ - UserProfileManager.CustomiseResponse(Hashtable&, UserProfile):Void
+ - System.Single.ToString
+ - System.Single.ToString(System.IFormatProvider)
+
+
+ - UserProfileManager.CustomiseResponse(Hashtable&, UserProfile):Void
+ - System.Single.ToString
+ - System.Single.ToString(System.IFormatProvider)
+
+
+ - UserProfileManager.CustomiseResponse(Hashtable&, UserProfile):Void
+ - System.Single.ToString
+ - System.Single.ToString(System.IFormatProvider)
+
+
+
+
+ - UserProfileManager.CustomiseResponse(Hashtable&, UserProfile):Void
+ - System.UInt32.ToString
+ - System.UInt32.ToString(System.IFormatProvider)
+
+
+ - UserProfileManager.CustomiseResponse(Hashtable&, UserProfile):Void
+ - System.UInt32.ToString
+ - System.UInt32.ToString(System.IFormatProvider)
+
+
+
+
+
+
+
+
+ - DefaultStartupMsg
+
+
+
+
+
+
+
+
+ - GridRecvKey
+
+
+
+
+ - Recv
+ - UserProfileManager.GridRecvKey
+
+
+
+
+
+
+
+
+ - GridSendKey
+
+
+
+
+
+
+
+
+ - GridURL
+
+
+
+
+
+
+
+
+ - UserProfileManager.ParseXMLRPC(String):String
+ - System.Exception
+
+
+
+
+ - UserProfileManager.ParseXMLRPC(String):String
+
+
+
+
+ - UserProfileManager.ParseXMLRPC(String):String
+ - System.Int32.ToString
+ - System.Int32.ToString(System.IFormatProvider)
+
+
+ - UserProfileManager.ParseXMLRPC(String):String
+ - System.Int32.ToString
+ - System.Int32.ToString(System.IFormatProvider)
+
+
+
+
+ - UserProfileManager.ParseXMLRPC(String):String
+ - System.Single.ToString
+ - System.Single.ToString(System.IFormatProvider)
+
+
+ - UserProfileManager.ParseXMLRPC(String):String
+ - System.Single.ToString
+ - System.Single.ToString(System.IFormatProvider)
+
+
+ - UserProfileManager.ParseXMLRPC(String):String
+ - System.Single.ToString
+ - System.Single.ToString(System.IFormatProvider)
+
+
+ - UserProfileManager.ParseXMLRPC(String):String
+ - System.Single.ToString
+ - System.Single.ToString(System.IFormatProvider)
+
+
+ - UserProfileManager.ParseXMLRPC(String):String
+ - System.Single.ToString
+ - System.Single.ToString(System.IFormatProvider)
+
+
+ - UserProfileManager.ParseXMLRPC(String):String
+ - System.Single.ToString
+ - System.Single.ToString(System.IFormatProvider)
+
+
+ - UserProfileManager.ParseXMLRPC(String):String
+ - System.Single.ToString
+ - System.Single.ToString(System.IFormatProvider)
+
+
+ - UserProfileManager.ParseXMLRPC(String):String
+ - System.Single.ToString
+ - System.Single.ToString(System.IFormatProvider)
+
+
+ - UserProfileManager.ParseXMLRPC(String):String
+ - System.Single.ToString
+ - System.Single.ToString(System.IFormatProvider)
+
+
+
+
+
+
+
+
+ - UserProfileManager.SetKeys(String, String, String, String):Void
+ - recv
+ - recvKey
+
+
+
+
+ - url
+ - UserProfileManager.SetKeys(String, String, String, String):Void
+
+
+
+
+
+
+
+
+
+
+
+
+ - UserProfileManagerBase.AuthenticateUser(String, String, String):Boolean
+ - firstname
+ - firstname
+
+
+
+
+ - UserProfileManagerBase.AuthenticateUser(String, String, String):Boolean
+ - lastname
+ - lastname
+
+
+
+
+ - UserProfileManagerBase.AuthenticateUser(String, String, String):Boolean
+ - passwd
+ - passwd
+
+
+
+
+
+
+
+
+ - MD5passwd
+
+
+
+
+ - UserProfileManagerBase.CreateNewProfile(String, String, String):UserProfile
+ - firstname
+ - firstname
+
+
+
+
+ - UserProfileManagerBase.CreateNewProfile(String, String, String):UserProfile
+ - lastname
+ - lastname
+
+
+
+
+ - UserProfileManagerBase.CreateNewProfile(String, String, String):UserProfile
+ - M
+ - MD5passwd
+
+
+
+
+
+
+
+
+ - ProfileLLUUID
+
+
+
+
+ - ProfileLLUUID
+
+
+
+
+ - UserProfileManagerBase.GetProfileByLLUUID(LLUUID):UserProfile
+
+
+
+
+
+
+
+
+ - UserProfileManagerBase.GetProfileByName(String, String):UserProfile
+ - firstname
+ - firstname
+
+
+
+
+ - UserProfileManagerBase.GetProfileByName(String, String):UserProfile
+ - lastname
+ - lastname
+
+
+
+
+
+
+
+
+ - ID
+ - agentID
+ - Id
+
+
+
+
+
+
+
+
+ - GodID
+
+
+
+
+ - ID
+ - GodID
+ - Id
+
+
+
+
+
+
+
+
+ - UserProfiles
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - OpenSim.Framework.Utilities.BlockingQueue`1
+ - Queue
+
+
+
+
+
+
+
+
+ - Util
+ - OpenSim.Framework.Utilities.Util
+
+
+
+
+ - Util
+
+
+
+
+ - Util
+ - System.Web.Util
+
+
+
+
+
+
+
+
+ - Xfer
+ - Util.GetNextXferID():UInt32
+
+
+
+
+ - Util.GetNextXferID():UInt32
+
+
+
+
+ - GetNextXferID
+
+
+
+
+
+
+
+
+ - X
+
+
+
+
+ - Y
+
+
+
+
+ - Util.UIntsToLong(UInt32, UInt32):UInt64
+ - X
+
+
+
+
+ - Util.UIntsToLong(UInt32, UInt32):UInt64
+ - Y
+
+
+
+
+ - Ints
+ - Util.UIntsToLong(UInt32, UInt32):UInt64
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - OpenSim.GridInterfaces.Local
+
+
+
+
+ - OpenSim.GridInterfaces.Local
+
+
+
+
+ - OpenSim.GridInterfaces.Local
+
+
+
+
+
+
+
+
+
+
+
+
+ - Data
+
+
+
+
+
+
+
+
+ - Name
+
+
+
+
+
+
+
+
+ - Type
+
+
+
+
+
+
+
+
+ - UUID
+
+
+
+
+
+
+
+
+
+
+ - AssetUUIDQuery
+
+
+
+
+
+
+
+
+ - 'asset'
+ - AssetUUIDQuery.Match(AssetStorage):Boolean
+
+
+
+
+
+
+
+
+
+
+ - Plugin
+ - OpenSim.GridInterfaces.Local.LocalAssetPlugin
+
+
+
+
+
+
+
+
+
+
+ - LocalAssetServer.LocalAssetServer()
+ - System.Exception
+
+
+
+
+
+
+
+
+ - LocalAssetServer.LoadAsset(AssetBase, Boolean, String):Void
+
+
+
+
+ - image
+ - LocalAssetServer.LoadAsset(AssetBase, Boolean, String):Void
+
+
+
+
+
+
+
+
+ - 'asset'
+ - LocalAssetServer.UploadNewAsset(AssetBase):Void
+
+
+
+
+
+
+
+
+
+
+ - Plugin
+ - OpenSim.GridInterfaces.Local.LocalGridPlugin
+
+
+
+
+
+
+
+
+
+
+ - Logout
+ - LogoutSession
+ - LogOff
+
+
+
+
+
+
+
+
+ - Sessions
+
+
+
+
+ - System.Collections.Generic.List`1<OpenSim.Framework.Interfaces.Login>
+ - LocalGridServer.Sessions
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - OpenSim.GridInterfaces.Remote
+
+
+
+
+ - OpenSim.GridInterfaces.Remote
+
+
+
+
+ - OpenSim.GridInterfaces.Remote
+
+
+
+
+
+
+
+
+
+
+ - Plugin
+ - OpenSim.GridInterfaces.Remote.RemoteAssetPlugin
+
+
+
+
+
+
+
+
+ - Plugin
+ - OpenSim.GridInterfaces.Remote.RemoteGridPlugin
+
+
+
+
+
+
+
+
+
+
+ - agentcircuits
+
+
+
+
+
+
+
+
+ - circuitcode
+ - RemoteGridServer.AuthenticateSession(LLUUID, LLUUID, UInt32):AuthenticateResponse
+ - circuitCode
+ - IGridServer.AuthenticateSession(LLUUID, LLUUID, UInt32):AuthenticateResponse
+
+
+
+
+
+
+
+
+ - RemoteGridServer.GridRecvKey
+
+
+
+
+
+
+
+
+ - RemoteGridServer.GridSendKey
+
+
+
+
+
+
+
+
+ - RemoteGridServer.LogoutSession(LLUUID, LLUUID, UInt32):Boolean
+ - WebRequest.Create(Uri):WebRequest
+ - WebRequest.Create(String):WebRequest
+
+
+
+
+ - RemoteGridServer.LogoutSession(LLUUID, LLUUID, UInt32):Boolean
+ - GridResponse
+ - System.String
+
+
+
+
+ - Logout
+ - LogoutSession
+ - LogOff
+
+
+
+
+ - 'sessionID'
+ - RemoteGridServer.LogoutSession(LLUUID, LLUUID, UInt32):Boolean
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - OpenSim.Physics.Manager
+
+
+
+
+ - OpenSim.Physics.Manager
+
+
+
+
+ - OpenSim.Physics.Manager
+
+
+
+
+
+
+
+
+
+
+ - Plugin
+ - OpenSim.Physics.Manager.IPhysicsPlugin
+
+
+
+
+
+
+
+
+ - GetName
+
+
+
+
+
+
+
+
+ - GetScene
+
+
+
+
+
+
+
+
+
+
+
+
+ - 'heightMap'
+ - NullPhysicsScene.SetTerrain(Single[]):Void
+
+
+
+
+
+
+
+
+ - NullPhysicsScene.Simulate(Single):Void
+ - System.Int32.ToString
+ - System.Int32.ToString(System.IFormatProvider)
+
+
+
+
+
+
+
+
+
+
+
+
+ - Kinematic
+ - PhysicsActor.Kinematic:Boolean
+
+
+
+
+
+
+
+
+
+
+
+
+ - PhysicsManager.GetPhysicsScene(String):PhysicsScene
+ - System.String.Format(System.String,System.Object)
+ - System.String.Format(System.IFormatProvider,System.String,System.Object[])
+
+
+
+
+
+
+
+
+ - Plugins
+ - PhysicsManager.LoadPlugins():Void
+
+
+
+
+
+
+
+
+
+
+
+
+ - PhysicsVector.PhysicsVector(Single, Single, Single)
+ - x
+
+
+
+
+ - PhysicsVector.PhysicsVector(Single, Single, Single)
+ - y
+
+
+
+
+ - PhysicsVector.PhysicsVector(Single, Single, Single)
+ - z
+
+
+
+
+
+
+
+
+ - X
+
+
+
+
+ - X
+ - PhysicsVector.X
+
+
+
+
+
+
+
+
+ - Y
+
+
+
+
+ - Y
+ - PhysicsVector.Y
+
+
+
+
+
+
+
+
+ - Z
+
+
+
+
+ - Z
+ - PhysicsVector.Z
+
+
+
+
+
+
+
+
+ - PhysicsVector.Zero
+ - OpenSim.Physics.Manager.PhysicsVector
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - OpenSim.RegionServer
+
+
+
+
+ - OpenSim.RegionServer
+
+
+
+
+ - OpenSim.RegionServer
+
+
+
+
+ - OpenSim.RegionServer
+
+
+
+
+ - OpenSim.RegionServer
+
+
+
+
+
+
+
+
+
+
+
+
+ - ID
+ - transactionID
+ - Id
+
+
+
+
+
+
+
+
+ - ID
+ - transactionID
+ - Id
+
+
+
+
+
+
+
+
+ - ID
+ - transactionID
+ - Id
+
+
+
+
+
+
+
+
+ - ID
+ - assetID
+ - Id
+
+
+
+
+ - AgentAssetUpload.HandleUploadPacket(AssetUploadRequestPacket, LLUUID):Void
+ - System.Int32.ToString(System.String)
+ - System.Int32.ToString(System.String,System.IFormatProvider)
+
+
+ - AgentAssetUpload.HandleUploadPacket(AssetUploadRequestPacket, LLUUID):Void
+ - System.Int32.ToString(System.String)
+ - System.Int32.ToString(System.String,System.IFormatProvider)
+
+
+
+
+ - 'assetID'
+ - AgentAssetUpload.HandleUploadPacket(AssetUploadRequestPacket, LLUUID):Void
+
+
+ - 'pack'
+ - AgentAssetUpload.HandleUploadPacket(AssetUploadRequestPacket, LLUUID):Void
+
+
+
+
+
+
+
+
+ - AgentAssetUpload.HandleXferPacket(SendXferPacketPacket):Void
+ - xfer
+ - xferPacket
+
+
+
+
+ - Xfer
+ - AgentAssetUpload.HandleXferPacket(SendXferPacketPacket):Void
+
+
+
+
+
+
+
+
+
+
+
+
+ - AssetTransaction.AssetTransaction()
+ - UploadComplete
+ - System.Boolean
+ - false
+
+
+
+
+
+
+
+
+ - AddToInventory
+
+
+
+
+
+
+
+
+ - Asset
+
+
+
+
+
+
+
+
+ - InventFolder
+
+
+
+
+
+
+
+
+ - TransactionID
+
+
+
+
+
+
+
+
+ - UploadComplete
+
+
+
+
+
+
+
+
+ - XferID
+
+
+
+
+ - Xfer
+ - AssetTransaction.XferID
+
+
+
+
+
+
+
+
+
+
+ - Grid
+ - OpenSim.Framework.Grid
+
+
+
+
+
+
+
+
+ - AssetDll
+
+
+
+
+
+
+
+
+ - AssetServer
+
+
+
+
+
+
+
+
+ - GridDll
+
+
+
+
+
+
+
+
+ - GridServer
+
+
+
+
+
+
+
+
+ - Initialise
+ - Grid.Initialise():Void
+
+
+
+
+
+
+
+
+ - Grid.LoadAssetDll(String):IAssetServer
+
+
+
+
+
+
+
+
+ - Grid.LoadGridDll(String):IGridServer
+
+
+
+
+
+
+
+
+
+
+ - Sim
+ - OpenSim.OpenSimApplication
+
+
+
+
+
+
+
+
+ - OpenSimApplication.RemoveClientCircuit(UInt32):Void
+ - circuitcode
+ - circuitcode
+
+
+
+
+
+
+
+
+ - OpenSimApplication.SendPacketTo(Byte[], Int32, SocketFlags, UInt32):Void
+ - circuitcode
+ - circuitcode
+
+
+
+
+
+
+
+
+ - StartUp
+ - method
+ - StartUp
+ - Startup
+
+
+
+
+
+
+
+
+
+
+ - Sim
+ - OpenSim.OpenSimMain
+
+
+
+
+ - OpenSim.OpenSimMain
+ - System.Timers.Timer, System.Net.Sockets.Socket
+
+
+
+
+
+
+
+
+ - OpenSimMain.OpenSimMain()
+ - loginserver
+ - System.Boolean
+ - false
+
+
+ - OpenSimMain.OpenSimMain()
+ - sandbox
+ - System.Boolean
+ - false
+
+
+
+
+
+
+
+
+ - _physicsEngine
+
+
+
+
+ - _physicsEngine
+
+
+
+
+
+
+
+
+ - OpenSimMain.LoadConfigDll(String):SimConfig
+
+
+
+
+
+
+
+
+ - loginserver
+
+
+
+
+ - loginserver
+ - OpenSimMain.loginserver
+
+
+
+
+
+
+
+
+ - sandbox
+
+
+
+
+
+
+
+
+ - Server
+
+
+
+
+
+
+
+
+ - Timer.set_Interval(Double):Void
+ - OpenSimMain.StartUp():Void
+
+
+
+
+ - OpenSimMain.StartUp():Void
+ - System.UInt32.ToString
+ - System.UInt32.ToString(System.IFormatProvider)
+
+
+ - OpenSimMain.StartUp():Void
+ - System.UInt32.ToString
+ - System.UInt32.ToString(System.IFormatProvider)
+
+
+
+
+
+
+
+
+
+
+ - Sim
+ - OpenSim.OpenSimRoot
+
+
+
+
+
+
+
+
+ - OpenSimRoot.OpenSimRoot()
+ - Sandbox
+ - System.Boolean
+ - false
+
+
+
+
+
+
+
+
+ - Application
+
+
+
+
+
+
+
+
+ - AssetCache
+
+
+
+
+
+
+
+
+ - Cfg
+
+
+
+
+ - Cfg
+ - OpenSimRoot.Cfg
+
+
+
+
+
+
+
+
+ - ClientThreads
+
+
+
+
+
+
+
+
+ - GridServers
+
+
+
+
+
+
+
+
+ - HttpServer
+
+
+
+
+
+
+
+
+ - InventoryCache
+
+
+
+
+
+
+
+
+ - LocalWorld
+
+
+
+
+
+
+
+
+ - Sandbox
+
+
+
+
+
+
+
+
+ - StartUp
+ - method
+ - StartUp
+ - Startup
+
+
+
+
+
+
+
+
+ - startuptime
+
+
+
+
+ - startuptime
+ - OpenSimRoot.startuptime
+
+
+
+
+
+
+
+
+
+
+ - Que
+ - OpenSim.QueItem
+
+
+
+
+
+
+
+
+ - Incoming
+
+
+
+
+
+
+
+
+ - Packet
+
+
+
+
+
+
+
+
+
+
+ - Sim
+ - OpenSim.SimClient
+
+
+
+
+ - OpenSim.SimClient
+ - System.Timers.Timer
+
+
+
+
+
+
+
+
+ - SimClient.SimClient(EndPoint, UseCircuitCodePacket)
+ - Sequence
+ - System.UInt32
+ - 0
+
+
+ - SimClient.SimClient(EndPoint, UseCircuitCodePacket)
+ - debug
+ - System.Boolean
+ - false
+
+
+
+
+ - Timer.Timer(Double)
+ - SimClient.SimClient(EndPoint, UseCircuitCodePacket)
+
+
+
+
+ - SimClient.SimClient(EndPoint, UseCircuitCodePacket)
+ - initialcirpack
+ - initialcirpack
+
+
+
+
+
+
+
+
+ - AgentID
+
+
+
+
+
+
+
+
+ - CircuitCode
+
+
+
+
+
+
+
+
+ - ClientAvatar
+
+
+
+
+
+
+
+
+ - NewPack
+
+
+
+
+
+
+
+
+ - SimClient.newAssetFolder
+
+
+
+
+
+
+
+
+ - NewPack
+
+
+
+
+
+
+
+
+ - Pack
+
+
+
+
+ - SimClient.ProcessInPacket(Packet):Void
+ - wear
+ - libsecondlife.Packets.AgentIsNowWearingPacket
+
+
+
+
+ - op_Equality
+ - ""
+ - SimClient.ProcessInPacket(Packet):Void
+
+
+
+
+
+
+
+
+ - SimClient.ProcessOutPacket(Packet):Void
+ - System.Exception
+
+
+
+
+ - Pack
+
+
+
+
+
+
+
+
+ - SecureSessionID
+
+
+
+
+
+
+
+
+ - SessionID
+
+
+
+
+
+
+
+
+ - userEP
+
+
+
+
+
+
+
+
+
+
+ - OpenSim.SimConsole
+ - OpenSim.Framework.Console.ConsoleBase
+
+
+
+
+ - Sim
+ - OpenSim.SimConsole
+
+
+
+
+
+
+
+
+ - SimConsole.SimConsole(ConsoleType, String, Int32)
+ - constype
+ - constype
+
+
+
+
+ - SimConsole.SimConsole(ConsoleType, String, Int32)
+ - sparam
+ - sparam
+
+
+
+
+ - SimConsole.SimConsole(ConsoleType, String, Int32)
+ - iparam
+ - iparam
+
+
+
+
+ - iparam
+ - SimConsole.SimConsole(ConsoleType, String, Int32)
+
+
+
+
+ - sparam
+ - SimConsole.SimConsole(ConsoleType, String, Int32)
+
+
+
+
+
+
+
+
+ - op_Equality
+ - ""
+ - SimConsole.CmdPrompt(String, String):String
+
+
+
+
+
+
+
+
+ - SimConsole.ConsType
+
+
+
+
+
+
+
+
+ - SimConsole.MainConsolePrompt():Void
+ - System.UInt64.ToString
+ - System.UInt64.ToString(System.IFormatProvider)
+
+
+
+
+
+
+
+
+ - 'cmdparams'
+ - SimConsole.RunCmd(String, String[]):Object
+
+
+
+
+
+
+
+
+ - SimConsole.ShowCommands(String):Void
+ - System.String.Format(System.String,System.Object[])
+ - System.String.Format(System.IFormatProvider,System.String,System.Object[])
+
+
+ - SimConsole.ShowCommands(String):Void
+ - System.String.Format(System.String,System.Object[])
+ - System.String.Format(System.IFormatProvider,System.String,System.Object[])
+
+
+
+
+
+
+
+
+
+
+
+
+ - Version
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - ID
+ - imageID
+ - Id
+
+
+
+
+
+
+
+
+ - AssetRequests
+
+
+
+
+ - System.Collections.Generic.List`1<OpenSim.Assets.AssetRequest>
+ - AssetCache.AssetRequests
+
+
+
+
+
+
+
+
+ - Assets
+
+
+
+
+
+
+
+
+ - sourceAsset
+ - AssetCache.CloneAsset(LLUUID, AssetInfo):AssetInfo
+ - OpenSim.Assets.AssetInfo
+ - OpenSim.Framework.Assets.AssetBase
+
+
+
+
+ - AssetCache.CloneAsset(LLUUID, AssetInfo):AssetInfo
+
+
+
+
+ - newOwner
+ - AssetCache.CloneAsset(LLUUID, AssetInfo):AssetInfo
+
+
+
+
+ - 'sourceAsset'
+ - AssetCache.CloneAsset(LLUUID, AssetInfo):AssetInfo
+
+
+
+
+
+
+
+
+ - source
+ - AssetCache.CloneImage(LLUUID, TextureImage):TextureImage
+ - OpenSim.Assets.TextureImage
+ - OpenSim.Framework.Assets.AssetBase
+
+
+
+
+ - AssetCache.CloneImage(LLUUID, TextureImage):TextureImage
+
+
+
+
+ - newOwner
+ - AssetCache.CloneImage(LLUUID, TextureImage):TextureImage
+
+
+
+
+ - 'source'
+ - AssetCache.CloneImage(LLUUID, TextureImage):TextureImage
+
+
+
+
+
+
+
+
+ - ID
+ - agentID
+ - Id
+
+
+
+
+
+
+
+
+ - ID
+ - assetID
+ - Id
+
+
+
+
+
+
+
+
+ - RequestedAssets
+
+
+
+
+
+
+
+
+ - RequestedTextures
+
+
+
+
+
+
+
+
+ - AssetCache.RunAssetManager():Void
+ - System.Exception
+
+
+
+
+
+
+
+
+ - TextureRequests
+
+
+
+
+ - System.Collections.Generic.List`1<OpenSim.Assets.AssetRequest>
+ - AssetCache.TextureRequests
+
+
+
+
+
+
+
+
+ - Textures
+
+
+
+
+
+
+
+
+
+
+ - OpenSim.Assets.AssetInfo
+ - OpenSim.Framework.Assets.AssetBase
+
+
+
+
+
+
+
+
+ - AssetInfo.AssetInfo(AssetBase)
+ - a
+ - aBase
+
+
+
+
+ - 'aBase'
+ - AssetInfo.AssetInfo(AssetBase)
+
+
+
+
+
+
+
+
+
+
+
+
+ - AssetRequest.AssetRequest()
+ - DataPointer
+ - System.Int64
+ - 0
+
+
+ - AssetRequest.AssetRequest()
+ - NumPackets
+ - System.Int32
+ - 0
+
+
+ - AssetRequest.AssetRequest()
+ - PacketCounter
+ - System.Int32
+ - 0
+
+
+
+
+
+
+
+
+ - AssetInf
+
+
+
+
+
+
+
+
+ - DataPointer
+
+
+
+
+
+
+
+
+ - ImageInfo
+
+
+
+
+
+
+
+
+ - IsTextureRequest
+
+
+
+
+
+
+
+
+ - NumPackets
+
+
+
+
+ - Num
+ - AssetRequest.NumPackets
+
+
+
+
+
+
+
+
+ - PacketCounter
+
+
+
+
+
+
+
+
+ - RequestAssetID
+
+
+
+
+
+
+
+
+ - RequestUser
+
+
+
+
+
+
+
+
+ - TransferRequestID
+
+
+
+
+
+
+
+
+
+
+
+
+ - ID
+ - folderID
+ - Id
+
+
+
+
+
+
+
+
+ - ID
+ - clientID
+ - Id
+
+
+
+
+
+
+
+
+ - ID
+ - folderID
+ - Id
+
+
+
+
+
+
+
+
+ - ID
+ - folderID
+ - Id
+
+
+
+
+
+
+
+
+ - FetchItems
+
+
+
+
+
+
+
+
+ - FetchDescend
+
+
+
+
+
+
+
+
+ - ID
+ - agentID
+ - Id
+
+
+
+
+
+
+
+
+ - ID
+ - itemID
+ - Id
+
+
+
+
+
+
+
+
+
+
+ - OpenSim.Assets.TextureImage
+ - OpenSim.Framework.Assets.AssetBase
+
+
+
+
+
+
+
+
+ - TextureImage.TextureImage(AssetBase)
+ - a
+ - aBase
+
+
+
+
+ - 'aBase'
+ - TextureImage.TextureImage(AssetBase)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - Sim
+ - OpenSim.CAPS.SimCAPSHTTPServer
+
+
+
+
+ - SimCAPSHTTPServer
+
+
+
+
+ - OpenSim.CAPS.SimCAPSHTTPServer
+ - System.Net.HttpListener
+
+
+
+
+
+
+
+
+ - SimCAPSHTTPServer.HandleRequest(Object):Void
+ - stateinfo
+ - stateinfo
+
+
+
+
+
+
+
+
+ - HTTPD
+
+
+
+
+
+
+
+
+ - Listener
+
+
+
+
+
+
+
+
+ - SimCAPSHTTPServer.LoadAdminPage():Void
+ - System.Exception
+
+
+
+
+
+
+
+
+ - SimCAPSHTTPServer.ParseLLSDXML(String):String
+
+
+
+
+ - requestBody
+ - SimCAPSHTTPServer.ParseLLSDXML(String):String
+
+
+
+
+
+
+
+
+ - SimCAPSHTTPServer.ParseREST(String, String, String):String
+ - System.Exception
+
+
+
+
+ - SimCAPSHTTPServer.ParseREST(String, String, String):String
+ - System.String.Format(System.String,System.Object[])
+ - System.String.Format(System.IFormatProvider,System.String,System.Object[])
+
+
+
+
+
+
+
+
+ - SimCAPSHTTPServer.ParseXMLRPC(String):String
+ - System.Exception
+
+
+
+
+ - SimCAPSHTTPServer.ParseXMLRPC(String):String
+
+
+
+
+ - SimCAPSHTTPServer.ParseXMLRPC(String):String
+ - System.Convert.ToUInt32(System.Object)
+ - System.Convert.ToUInt32(System.Object,System.IFormatProvider)
+
+
+
+
+
+
+
+
+ - SimCAPSHTTPServer.StartHTTP():Void
+ - System.Exception
+
+
+
+
+ - SimCAPSHTTPServer.StartHTTP():Void
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - mesh
+
+
+
+
+ - System.Collections.Generic.List`1<OpenSim.types.Triangle>
+ - Mesh.mesh
+
+
+
+
+
+
+
+
+ - Mesh.op_Addition(Mesh, Mesh):Mesh
+ - a
+
+
+
+
+ - Mesh.op_Addition(Mesh, Mesh):Mesh
+ - b
+
+
+
+
+ - Add
+ - Mesh.op_Addition(Mesh, Mesh):Mesh
+
+
+
+
+ - Mesh
+ - Mesh.op_Addition(Mesh, Mesh):Mesh
+
+
+
+
+
+
+
+
+
+
+
+
+ - A
+
+
+
+
+ - B
+
+
+
+
+ - C
+
+
+
+
+ - Triangle.Triangle(Vector3, Vector3, Vector3)
+ - A
+
+
+
+
+ - Triangle.Triangle(Vector3, Vector3, Vector3)
+ - B
+
+
+
+
+ - Triangle.Triangle(Vector3, Vector3, Vector3)
+ - C
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - LocalUserProfileManager.CustomiseResponse(Hashtable&, UserProfile):Void
+ - System.Int32.ToString
+ - System.Int32.ToString(System.IFormatProvider)
+
+
+ - LocalUserProfileManager.CustomiseResponse(Hashtable&, UserProfile):Void
+ - System.Int32.ToString
+ - System.Int32.ToString(System.IFormatProvider)
+
+
+
+
+ - LocalUserProfileManager.CustomiseResponse(Hashtable&, UserProfile):Void
+ - System.Single.ToString
+ - System.Single.ToString(System.IFormatProvider)
+
+
+ - LocalUserProfileManager.CustomiseResponse(Hashtable&, UserProfile):Void
+ - System.Single.ToString
+ - System.Single.ToString(System.IFormatProvider)
+
+
+ - LocalUserProfileManager.CustomiseResponse(Hashtable&, UserProfile):Void
+ - System.Single.ToString
+ - System.Single.ToString(System.IFormatProvider)
+
+
+ - LocalUserProfileManager.CustomiseResponse(Hashtable&, UserProfile):Void
+ - System.Single.ToString
+ - System.Single.ToString(System.IFormatProvider)
+
+
+ - LocalUserProfileManager.CustomiseResponse(Hashtable&, UserProfile):Void
+ - System.Single.ToString
+ - System.Single.ToString(System.IFormatProvider)
+
+
+ - LocalUserProfileManager.CustomiseResponse(Hashtable&, UserProfile):Void
+ - System.Single.ToString
+ - System.Single.ToString(System.IFormatProvider)
+
+
+
+
+
+
+
+
+
+
+ - OpenSim.UserServer.LoginServer
+ - OpenSim.Framework.Grid.LoginService
+
+
+
+
+ - OpenSim.UserServer.LoginServer
+ - System.Net.Sockets.Socket
+
+
+
+
+ - Login
+ - LoginServer
+ - LogOn
+
+
+
+
+
+
+
+
+ - LoginServer.LoginServer(IGridServer)
+ - _needPasswd
+ - System.Boolean
+ - false
+
+
+ - LoginServer.LoginServer(IGridServer)
+ - userAccounts
+ - System.Boolean
+ - false
+
+
+
+
+
+
+
+
+ - LoginServer.Authenticate(String, String, String):Boolean
+ - passwd
+ - passwd
+
+
+
+
+
+
+
+
+ - clientAddress
+
+
+
+
+
+
+
+
+ - Customise
+ - LoginServer.CustomiseLoginResponse(Hashtable, String, String):Void
+
+
+
+
+ - Login
+ - CustomiseLoginResponse
+ - LogOn
+
+
+
+
+
+
+
+
+ - LoginServer.EncodePassword(String):String
+ - System.String.ToLower
+ - System.String.ToLower(System.Globalization.CultureInfo)
+
+
+
+
+
+
+
+
+ - LoginServer.GetAgentId(String, String):LLUUID
+ - System.Int32.ToString(System.String)
+ - System.Int32.ToString(System.String,System.IFormatProvider)
+
+
+
+
+
+
+
+
+ - LoginServer.InitializeLogin():Void
+ - 4
+ - UserProfileManager.SetKeys(String, String, String, String):Void
+ - Welcome to OpenSim
+
+
+
+
+ - Sim
+ - OpenSim
+
+
+
+
+
+
+
+
+ - LoginServer.LoginRequest(StreamReader, StreamWriter):Void
+ - System.Exception
+
+
+
+
+ - LoginServer.LoginRequest(StreamReader, StreamWriter):Void
+ - System.Convert.ToInt32(System.String)
+ - System.Convert.ToInt32(System.String,System.IFormatProvider)
+
+
+
+
+ - op_Inequality
+ - ""
+ - LoginServer.LoginRequest(StreamReader, StreamWriter):Void
+
+
+
+
+
+
+
+
+ - writer
+ - LoginServer.ProcessXmlRequest(XmlRpcRequest, StreamWriter):Boolean
+ - System.IO.StreamWriter
+ - System.IO.TextWriter
+
+
+
+
+ - LoginServer.ProcessXmlRequest(XmlRpcRequest, StreamWriter):Boolean
+ - System.Int32.ToString
+ - System.Int32.ToString(System.IFormatProvider)
+
+
+
+
+ - LoginServer.ProcessXmlRequest(XmlRpcRequest, StreamWriter):Boolean
+ - System.Int32.ToString(System.String)
+ - System.Int32.ToString(System.String,System.IFormatProvider)
+
+
+
+
+ - 'request'
+ - LoginServer.ProcessXmlRequest(XmlRpcRequest, StreamWriter):Boolean
+
+
+ - 'writer'
+ - LoginServer.ProcessXmlRequest(XmlRpcRequest, StreamWriter):Boolean
+
+
+ - 'writer'
+ - LoginServer.ProcessXmlRequest(XmlRpcRequest, StreamWriter):Boolean
+
+
+
+
+
+
+
+
+ - remoteAddress
+
+
+
+
+
+
+
+
+ - LoginServer.RunLogin():Void
+ - System.Exception
+
+
+ - LoginServer.RunLogin():Void
+ - System.Exception
+
+
+
+
+ - LoginServer.RunLogin():Void
+ - clientEndPoint
+ - System.Net.IPEndPoint
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - Avatar.Avatar()
+ - PhysicsEngineFlying
+ - System.Boolean
+ - false
+
+
+
+
+
+
+
+
+ - Avatar.Avatar(SimClient)
+ - _updateCount
+ - System.Int16
+ - 0
+
+
+ - Avatar.Avatar(SimClient)
+ - avatarAppearanceTexture
+ - libsecondlife.LLObject+TextureEntry
+ - null
+
+
+ - Avatar.Avatar(SimClient)
+ - movementflag
+ - System.Byte
+ - 0
+
+
+ - Avatar.Avatar(SimClient)
+ - updateflag
+ - System.Boolean
+ - false
+
+
+
+
+ - TheClient
+
+
+
+
+
+
+
+
+ - anim_seq
+
+
+
+
+ - anim
+ - Avatar.anim_seq
+
+
+
+
+ - anim_seq
+
+
+
+
+
+
+
+
+ - Animations
+
+
+
+
+
+
+
+
+ - RegionInfo
+
+
+
+
+ - RegionInfo
+ - Avatar.CompleteMovement(World):Void
+
+
+
+
+
+
+
+
+ - ControllingClient
+
+
+
+
+
+
+
+
+ - current_anim
+
+
+
+
+ - anim
+ - Avatar.current_anim
+
+
+
+
+ - current_anim
+
+
+
+
+
+
+
+
+ - firstname
+
+
+
+
+ - firstname
+ - Avatar.firstname
+
+
+
+
+
+
+
+
+ - lastname
+
+
+
+
+ - lastname
+ - Avatar.lastname
+
+
+
+
+
+
+
+
+ - Anims
+ - Avatar.LoadAnims():Void
+
+
+
+
+
+
+
+
+ - PhysActor
+
+
+
+
+
+
+
+
+ - PhysicsEngineFlying
+
+
+
+
+
+
+
+
+ - Anim
+ - Avatar.SendAnimPack():Void
+
+
+
+
+
+
+
+
+ - 'userInfo'
+ - Avatar.SendAppearanceToOtherAgent(SimClient):Void
+
+
+
+
+
+
+
+
+ - RegionInfo
+
+
+
+
+ - RegionInfo
+ - Avatar.SendRegionHandshake(World):Void
+
+
+
+
+
+
+
+
+
+
+
+
+ - AnimsLLUUID
+
+
+
+
+ - Anims
+ - AvatarAnimations.AnimsLLUUID
+
+
+
+
+
+
+
+
+ - AnimsNames
+
+
+
+
+ - Anims
+ - AvatarAnimations.AnimsNames
+
+
+
+
+
+
+
+
+ - Anims
+ - AvatarAnimations.LoadAnims():Void
+
+
+
+
+
+
+
+
+
+
+
+
+ - Entity.Entity()
+ - localid
+ - System.UInt32
+ - 0
+
+
+
+
+
+
+
+
+ - addForces
+
+
+
+
+
+
+
+
+ - BackUp
+ - method
+ - BackUp
+ - Backup
+
+
+
+
+
+
+
+
+ - children
+
+
+
+
+ - System.Collections.Generic.List`1<OpenSim.world.Entity>
+ - Entity.children
+
+
+
+
+
+
+
+
+ - getMesh
+
+
+
+
+
+
+
+
+ - getName
+
+
+
+
+
+
+
+
+ - localid
+
+
+
+
+ - localid
+ - Entity.localid
+
+
+
+
+
+
+
+
+ - name
+
+
+
+
+
+
+
+
+ - position
+
+
+
+
+
+
+
+
+ - rotation
+
+
+
+
+
+
+
+
+ - update
+
+
+
+
+
+
+
+
+ - uuid
+
+
+
+
+ - uuid
+ - Entity.uuid
+
+
+
+
+
+
+
+
+ - velocity
+
+
+
+
+
+
+
+
+
+
+
+
+ - X
+
+
+
+
+ - X
+ - NewForce.X
+
+
+
+
+
+
+
+
+ - Y
+
+
+
+
+ - Y
+ - NewForce.Y
+
+
+
+
+
+
+
+
+ - Z
+
+
+
+
+ - Z
+ - NewForce.Z
+
+
+
+
+
+
+
+
+
+
+ - 'UpdateFlag'
+ - updateFlag
+
+
+
+
+
+
+
+
+ - Primitive.Primitive()
+ - dirtyFlag
+ - System.Boolean
+ - false
+
+
+ - Primitive.Primitive()
+ - mesh_cutbegin
+ - System.Single
+ - 0.0
+
+
+ - Primitive.Primitive()
+ - newPrimFlag
+ - System.Boolean
+ - false
+
+
+ - Primitive.Primitive()
+ - physicsEnabled
+ - System.Boolean
+ - false
+
+
+ - Primitive.Primitive()
+ - physicstest
+ - System.Boolean
+ - false
+
+
+ - Primitive.Primitive()
+ - updateFlag
+ - System.Boolean
+ - false
+
+
+
+
+
+
+
+
+ - localID-702000
+ - Primitive.CreateFromPacket(ObjectAddPacket, LLUUID, UInt32):Void
+
+
+
+
+ - ID
+ - agentID
+ - Id
+
+
+
+
+ - ID
+ - localID
+ - Id
+
+
+
+
+ - Primitive.CreateFromPacket(ObjectAddPacket, LLUUID, UInt32):Void
+ - System.UInt32.ToString(System.String)
+ - System.UInt32.ToString(System.String,System.IFormatProvider)
+
+
+
+
+ - 'addPacket'
+ - Primitive.CreateFromPacket(ObjectAddPacket, LLUUID, UInt32):Void
+
+
+
+
+
+
+
+
+ - 'store'
+ - Primitive.CreateFromStorage(PrimData):Void
+
+
+
+
+
+
+
+
+ - dirtyFlag
+
+
+
+
+
+
+
+
+ - mesh_cutbegin
+
+
+
+
+ - cutbegin
+ - Primitive.mesh_cutbegin
+
+
+
+
+ - mesh_cutbegin
+
+
+
+
+
+
+
+
+ - mesh_cutend
+
+
+
+
+ - cutend
+ - Primitive.mesh_cutend
+
+
+
+
+ - mesh_cutend
+
+
+
+
+
+
+
+
+ - newPrimFlag
+
+
+
+
+
+
+
+
+ - PhysActor
+
+
+
+
+
+
+
+
+ - primData
+
+
+
+
+
+
+
+
+ - RemoteClient
+
+
+
+
+ - 'RemoteClient'
+ - Primitive.UpdateClient(SimClient):Void
+
+
+
+
+
+
+
+
+ - updateFlag
+
+
+
+
+
+
+
+
+ - 'pack'
+ - Primitive.UpdateObjectFlags(ObjectFlagUpdatePacket):Void
+
+
+
+
+
+
+
+
+ - 'addPacket'
+ - Primitive.UpdateShape(ObjectDataBlock):Void
+
+
+
+
+
+
+
+
+
+
+
+
+ - ScriptEngine.ScriptEngine(World)
+ - env
+ - env
+
+
+
+
+ - env
+ - ScriptEngine.ScriptEngine(World)
+
+
+
+
+
+
+
+
+ - ScriptEngine.LoadScript():Void
+
+
+
+
+
+
+
+
+
+
+
+
+ - HeightMap
+
+
+
+
+
+
+
+
+
+
+ - World
+ - OpenSim.world
+
+
+
+
+
+
+
+
+ - World.World()
+ - _localNumber
+ - System.UInt32
+ - 0
+
+
+
+
+
+
+
+
+ - _localNumber
+
+
+
+
+ - _localNumber
+
+
+
+
+
+
+
+
+ - AgentClient
+
+
+
+
+
+
+
+
+ - AgentClient
+
+
+
+
+
+
+
+
+ - DeRezPacket
+
+
+
+
+ - AgentClient
+
+
+
+
+ - World.DeRezObject(DeRezObjectPacket, SimClient):Void
+ - Rez
+ - DeRezPacket
+
+
+
+
+ - Rez
+ - World.DeRezObject(DeRezObjectPacket, SimClient):Void
+
+
+
+
+ - AgentClient
+ - World.DeRezObject(DeRezObjectPacket, SimClient):Void
+
+
+
+
+ - De
+ - World.DeRezObject(DeRezObjectPacket, SimClient):Void
+
+
+
+
+
+
+
+
+ - Entities
+
+
+
+
+
+
+
+
+ - RemoteClient
+
+
+
+
+ - Prims
+ - World.GetInitialPrims(SimClient):Void
+
+
+
+
+
+
+
+
+ - LandMap
+
+
+
+
+
+
+
+
+ - Prims
+ - World.LoadPrimsFromStorage():Void
+
+
+
+
+
+
+
+
+ - World.LoadStorageDLL(String):Boolean
+
+
+
+
+
+
+
+
+ - localStorage
+
+
+
+
+
+
+
+
+ - World.Rand
+
+
+
+
+
+
+
+
+ - Scripts
+
+
+
+
+
+
+
+
+ - RemoteClient
+
+
+
+
+ - 'RemoteClient'
+ - World.SendLayerData(SimClient):Void
+
+
+ - 'RemoteClient'
+ - World.SendLayerData(SimClient):Void
+
+
+ - 'RemoteClient'
+ - World.SendLayerData(SimClient):Void
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - IScriptHost.Register(IScript):Boolean
+ - iscript
+ - iscript
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - OpenSim.Storage.LocalStorageDb4o
+
+
+
+
+ - OpenSim.Storage.LocalStorageDb4o
+
+
+
+
+ - OpenSim.Storage.LocalStorageDb4o
+
+
+
+
+
+
+
+
+
+
+
+
+ - Db4LocalStorage.Db4LocalStorage()
+ - System.Exception
+
+
+
+
+
+
+
+
+ - 'receiver'
+ - Db4LocalStorage.LoadPrimitives(ILocalStorageReceiver):Void
+
+
+
+
+
+
+
+
+ - 'prim'
+ - Db4LocalStorage.StorePrim(PrimData):Void
+
+
+
+
+
+
+
+
+
+
+ - UUIDQuery
+
+
+
+
+
+
+
+
+ - 'prim'
+ - UUIDQuery.Match(PrimData):Boolean
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - OpenSim.Physics.BasicPhysicsPlugin
+
+
+
+
+
+
+
+
+
+ - OpenSim.Physics.BasicPhysicsPlugin
+
+
+
+
+
+
+
+
+
+ - OpenSim.Physics.BasicPhysicsPlugin
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - BasicActor.flying
+
+
+
+
+
+
+
+
+ - BasicActor.SetAcceleration(PhysicsVector):Void
+ - accel
+ - accel
+
+
+
+
+
+
+
+
+
+
+ - Plugin
+ - OpenSim.Physics.BasicPhysicsPlugin.BasicPhysicsPlugin
+
+
+
+
+ - BasicPhysicsPlugin
+ - OpenSim.Physics.BasicPhysicsPlugin
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - OpenSim.Physics.OdePlugin
+
+
+
+
+ - OpenSim.Physics.OdePlugin
+
+
+
+
+ - OpenSim.Physics.OdePlugin
+
+
+
+
+
+
+
+
+
+
+ - OdeCharacter
+
+
+
+
+
+
+
+
+ - parent_scene
+ - OdeCharacter.OdeCharacter(OdeScene, PhysicsVector)
+
+
+
+
+ - 'pos'
+ - OdeCharacter.OdeCharacter(OdeScene, PhysicsVector)
+
+
+
+
+
+
+
+
+ - OdeCharacter.capsule_geom
+
+
+
+
+
+
+
+
+ - OdeCharacter.gravityAccel
+
+
+
+
+
+
+
+
+ - OdeCharacter.SetAcceleration(PhysicsVector):Void
+ - accel
+ - accel
+
+
+
+
+
+
+
+
+
+
+ - Plugin
+ - OpenSim.Physics.OdePlugin.OdePlugin
+
+
+
+
+ - OdePlugin
+ - OpenSim.Physics.OdePlugin
+
+
+
+
+
+
+
+
+
+
+ - OdePrim._position
+
+
+
+
+
+
+
+
+ - OdePrim.SetAcceleration(PhysicsVector):Void
+ - accel
+ - accel
+
+
+
+
+
+
+
+
+
+
+
+
+ - 'position'
+ - OdeScene.AddPrim(PhysicsVector, PhysicsVector):PhysicsActor
+
+
+ - 'size'
+ - OdeScene.AddPrim(PhysicsVector, PhysicsVector):PhysicsActor
+
+
+
+
+
+
+
+
+ - OdeScene.Land
+
+
+
+
+
+
+
+
+ - OdeScene.LandGeom
+
+
+
+
+
+
+
+
+ - 'heightMap'
+ - OdeScene.SetTerrain(Single[]):Void
+
+
+ - 'heightMap'
+ - OdeScene.SetTerrain(Single[]):Void
+
+
+
+
+
+
+
+
+ - space
+
+
+
+
+ - space
+
+
+
+
+
+
+
+
+ - world
+
+
+
+
+ - world
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - OpenSim.Physics.PhysXPlugin
+
+
+
+
+ - OpenSim.Physics.PhysXPlugin
+
+
+
+
+ - OpenSim.Physics.PhysXPlugin
+
+
+
+
+
+
+
+
+
+
+
+
+ - PhysXCharacter.SetAcceleration(PhysicsVector):Void
+ - accel
+ - accel
+
+
+
+
+
+
+
+
+
+
+ - Plugin
+ - OpenSim.Physics.PhysXPlugin.PhysXPlugin
+
+
+
+
+ - PhysXPlugin
+ - OpenSim.Physics.PhysXPlugin
+
+
+
+
+
+
+
+
+
+
+ - PhysXPrim._position
+
+
+
+
+
+
+
+
+ - PhysXPrim.SetAcceleration(PhysicsVector):Void
+ - accel
+ - accel
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Save it for a rainy day.
+ Save it for a rainy day.
+ Save it for a rainy day.
+
+
+
+
+ No valid permission requests were found for assembly '{0}'. You should always specify the minimum security permissions using SecurityAction.RequestMinimum.
+
+
+ Sign '{0}' with a strong name key.
+
+
+ Consider merging the types defined in '{0}' with another namespace.
+
+
+ It appears that field '{0}' is never used or is only ever assigned to. Use this field or remove it.
+
+
+ Change '{0}' to be read-only by removing the property setter.
+
+
+ The compound word '{0}' in {1} '{2}' exists as a discrete term. If your usage is intended to be single word, case it as '{3}'.
+
+
+ '{0}' is marked ComVisible(true) but has the following ComVisible(false) types in its object hierarchy: {1}
+
+
+ Consider changing the type of parameter '{0}' in {1} from {2} to its base type {3}. This method appears to only require base class members in its implementation. Suppress this violation if there is a compelling reason to require the more derived type in the method signature.
+
+
+ '{0}' contains a call chain that results in a call to a virtual method defined by the class. Review the following call stack for unintended consequences: {1}
+
+
+ Modify '{0}' to catch a more specific exception than '{1}' or rethrow the exception.
+
+
+ Remove the readonly declaration from '{0}' or change the field to one that is an immutable reference type. If the reference type '{1}' is, in fact, immutable, exclude this message.
+
+
+ Make '{0}' private or internal (Friend in VB, public private in C++) and provide a public or protected property to access it.
+
+
+ Change '{0}' in {1} to use Collection<T>, ReadOnlyCollection<T> or KeyedCollection<K,V>
+
+
+ {0} initializes field {1} of type {2} to {3}. Remove this initialization as it will be done automatically by the runtime.
+
+
+ {0} passes a literal as parameter {1} of a call to {2}. Retrieve the following string argument from a resource table instead: '{3}'
+
+
+ Consider a design that does not require that '{0}' be a reference parameter.
+
+
+ {0} creates an exception of type '{1}', an exception type that is not sufficiently specific and should never be raised by user code. If this exception instance might be thrown, use a different exception type.
+
+
+ Modify the call to {0} in method {1} to set the timer interval to a value that's greater than or equal to one second.
+
+
+ Correct the casing of member name '{0}'.
+ Correct the casing of namespace name '{0}'.
+ Correct the casing of parameter name '{0}'.
+ Correct the casing of type name '{0}'.
+
+
+ Correct the spelling of the unrecognized token '{0}' in member name '{1}'.
+ Consider providing a more meaningful name than the one-letter token '{0}' in member name '{1}'.
+ Correct the spelling of the unrecognized token '{0}' in namespace '{1}'.
+ In method {0}, correct the spelling of the unrecognized token '{1}' in parameter name '{2}' or strip it entirely if it represents any sort of hungarian notation.
+ In method {0}, consider providing a more meaningful name than the one-letter parameter name '{1}'.
+ Correct the spelling of the unrecognized token '{0}' in type name '{1}'.
+
+
+ Change member names {0} and '{1}' so that they differ by more than case.
+
+
+ Remove all underscores from member '{0}'.
+ Remove all underscores from parameter '{0}'.
+ Remove all underscores from type '{0}'.
+
+
+ Rename '{0}' so that it does not end in '{1}'.
+
+
+ Correct the spelling of the unrecognized token '{0}' in the literal '{1}'.
+
+
+ Correct the capitalization of member name '{0}'.
+ Correct the capitalization of namespace name '{0}'.
+ Correct the capitalization of parameter name '{0}'.
+ Correct the capitalization of type name '{0}'.
+
+
+ Add an AssemblyVersion attribute to '{0}'.
+
+
+ '{0}' should be marked with CLSCompliantAttribute and its value should be true.
+
+
+ Mark '{0}' as ComVisible(false) at the assembly level, then mark all types within the assembly that should be exposed to Com clients as ComVisible(true).
+
+
+ The 'this' parameter (or 'Me' in VB) of {0} is never used. Mark the member as static (or Shared in VB) or use 'this'/'Me' in the method body or at least one property accessor, if appropriate.
+
+
+ Consider making '{0}' non-public or a constant.
+
+
+ Correct the potential overflow in the operation '{0}' in '{1}'.
+
+
+ Provide a method named '{0}' as a friendly alternate for operator {1}.
+
+
+ Consider adding an overload of the equality operator for '{0}' that takes the same parameters as {1}.
+
+
+ '{0}' should override Equals.
+ '{0}' should override the equality (==) and inequality (!=) operators.
+
+
+ Change parameter name '{0}' of method {1} to '{2}' in order to match the identifier as it has been declared in {3}.
+
+
+ Modify {0} to call {1} instead of {2}.
+
+
+ Make '{0}' private.
+
+
+ Add a property getter to '{0}'.
+
+
+ {0} declares a local, '{1}', of type {2}, which is never used or is only assigned to. Use this local or remove it.
+
+
+ Parameter '{0}' of {1} is never used. Remove the parameter or use it in the method body.
+
+
+ Correct the capitalization of '{0}' in member name '{1}'.
+ 'Id' is an abbreviation and therefore is not subject to acronym casing guidelines. Correct the capitalization of 'ID' in member name '{0}' by changing it to 'Id'.
+ 'Id' is an abbreviation and therefore is not subject to acronym casing guidelines. Correct the capitalization of '{0}' in parameter name '{1}' by changing it to '{2}'.
+ Correct the capitalization of '{0}' in type name '{1}'.
+
+
+ {0} makes a call to {1} that does not explicitly provide a CultureInfo. This should be replaced with a call to {2}.
+
+
+ {0} makes a call to {1} that does not explicitly provide an IFormatProvider. This should be replaced with a call to {2}.
+
+
+ Remove the public constructors from '{0}'.
+
+
+ Replace the call to String.{0}({1}) in '{2}' with a call to String.IsNullOrEmpty.
+
+
+ The type name '{0}' conflicts in whole or in part with the namespace name '{1}'. Change either name to eliminate the conflict.
+
+
+ Implement IDisposable on '{0}' as it instantiates members of the following IDisposable types: {1}
+
+
+ Implement IDisposable on '{0}'.
+
+
+ Change the type of parameter '{0}' of method {1} from string to System.Uri, or provide an overload of {1}, that allows '{0}' to be passed as a System.Uri object.
+
+
+ Replace the term '{0}' in member name '{1}' with the preferred alternate '{2}'.
+ Replace the term '{0}' in type name '{1}' with the preferred alternate '{2}'.
+
+
+ Change '{0}' to a property if appropriate.
+
+
+ Validate parameter {0} passed to externally visible method {1}.
+
+
+
+
--
cgit v1.1
From 2a3c79df83e800d5dfe75a1a3b140ed81da2b1d6 Mon Sep 17 00:00:00 2001
From: Sean Dague
Date: Mon, 16 Jul 2007 15:40:11 +0000
Subject: changed to native line ending encoding
---
OpenSim.FxCop | 14482 ++++++++++++++++++++++++++++----------------------------
1 file changed, 7241 insertions(+), 7241 deletions(-)
(limited to 'OpenSim.FxCop')
diff --git a/OpenSim.FxCop b/OpenSim.FxCop
index 1e2ea2d..d07c26e 100644
--- a/OpenSim.FxCop
+++ b/OpenSim.FxCop
@@ -1,7241 +1,7241 @@
-
-
-
- True
- http://www.gotdotnet.com/team/fxcop//xsl/1.35/FxCopReport.xsl
-
-
-
-
-
- True
- True
- True
- 10
- 1
-
- False
- False
-
- False
- 120
-
-
-
- $(ProjectDir)/lib/
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- - Sim
- - OpenSim
-
-
-
-
-
-
-
-
- - Sim
- - OpenSim.Assets
-
-
-
-
-
-
-
-
- - OpenSim.CAPS
-
-
-
-
- - Sim
- - OpenSim.CAPS
-
-
-
-
- - OpenSim.CAPS
-
-
-
-
-
-
-
-
- - Sim
- - OpenSim.Config.SimConfigDb4o
-
-
- - Sim
- - OpenSim.Config.SimConfigDb4o
-
-
-
-
-
-
-
-
- - OpenSim.Framework.Assets
-
-
-
-
- - Sim
- - OpenSim.Framework.Assets
-
-
-
-
-
-
-
-
- - Sim
- - OpenSim.Framework.Console
-
-
-
-
-
-
-
-
- - OpenSim.Framework.Grid
-
-
-
-
- - Sim
- - OpenSim.Framework.Grid
-
-
-
-
-
-
-
-
- - Sim
- - OpenSim.Framework.Interfaces
-
-
-
-
-
-
-
-
- - OpenSim.Framework.Inventory
-
-
-
-
- - Sim
- - OpenSim.Framework.Inventory
-
-
-
-
-
-
-
-
- - OpenSim.Framework.Sims
-
-
-
-
- - Sim
- - OpenSim.Framework.Sims
-
-
-
-
-
-
-
-
- - OpenSim.Framework.Terrain
-
-
-
-
- - Sim
- - OpenSim.Framework.Terrain
-
-
-
-
-
-
-
-
- - OpenSim.Framework.User
-
-
-
-
- - Sim
- - OpenSim.Framework.User
-
-
-
-
-
-
-
-
- - OpenSim.Framework.Utilities
-
-
-
-
- - Sim
- - OpenSim.Framework.Utilities
-
-
-
-
-
-
-
-
- - Sim
- - OpenSim.GridInterfaces.Local
-
-
-
-
-
-
-
-
- - OpenSim.GridInterfaces.Remote
-
-
-
-
- - Sim
- - OpenSim.GridInterfaces.Remote
-
-
-
-
-
-
-
-
- - Plugin
- - OpenSim.Physics.BasicPhysicsPlugin
-
-
-
-
- - Sim
- - OpenSim.Physics.BasicPhysicsPlugin
-
-
-
-
-
-
-
-
- - Sim
- - OpenSim.Physics.Manager
-
-
-
-
-
-
-
-
- - OpenSim.Physics.OdePlugin
-
-
-
-
- - Plugin
- - OpenSim.Physics.OdePlugin
-
-
-
-
- - Sim
- - OpenSim.Physics.OdePlugin
-
-
-
-
-
-
-
-
- - OpenSim.Physics.PhysXPlugin
-
-
-
-
- - Plugin
- - OpenSim.Physics.PhysXPlugin
-
-
-
-
- - Sim
- - OpenSim.Physics.PhysXPlugin
-
-
-
-
-
-
-
-
- - Sim
- - OpenSim.Storage.LocalStorageDb4o
-
-
-
-
-
-
-
-
- - OpenSim.types
-
-
-
-
- - OpenSim.types
-
-
-
-
- - Sim
- - OpenSim.types
-
-
-
-
-
-
-
-
- - OpenSim.UserServer
-
-
-
-
- - Sim
- - OpenSim.UserServer
-
-
-
-
-
-
-
-
- - OpenSim.world
-
-
-
-
- - Sim
- - OpenSim.world
-
-
-
-
-
-
-
-
- - OpenSim.world.scripting
-
-
-
-
- - OpenSim.world.scripting
-
-
- - OpenSim.world.scripting
-
-
-
-
- - Sim
- - OpenSim.world.scripting
-
-
-
-
-
-
-
-
-
-
-
-
- - OpenGridServices.ServerConsole
-
-
-
-
- - OpenGridServices.ServerConsole
-
-
-
-
- - OpenGridServices.ServerConsole
-
-
-
-
-
-
-
-
-
-
- - conscmd_callback
-
-
-
-
- - conscmd
- - ServerConsole.conscmd_callback
-
-
-
-
- - conscmd_callback
-
-
-
-
-
-
-
-
- - conscmd_callback.RunCmd(String, String[]):Void
- - cmdparams
- - cmdparams
-
-
-
-
-
-
-
-
- - ShowWhat
-
-
-
-
-
-
-
-
-
-
-
-
- - ConsoleBase.CmdPrompt(String, String):String
- - defaultresponse
- - defaultresponse
-
-
-
-
-
-
-
-
- - OptionA
-
-
-
-
- - OptionB
-
-
-
-
- - ConsoleBase.CmdPrompt(String, String, String, String):String
- - defaultresponse
- - defaultresponse
-
-
-
-
-
-
-
-
- - Passwd
- - ConsoleBase.PasswdPrompt(String):String
-
-
-
-
-
-
-
-
- - Cmd
-
-
-
-
- - ConsoleBase.RunCmd(String, String[]):Object
- - cmdparams
- - cmdparams
-
-
-
-
-
-
-
-
- - ShowWhat
-
-
-
-
-
-
-
-
- - Line
-
-
-
-
-
-
-
-
- - Line
-
-
-
-
-
-
-
-
-
-
-
-
- - Sim
- - ConsoleType.SimChat
-
-
-
-
-
-
-
-
- - ConsoleType.TCP
-
-
-
-
-
-
-
-
-
-
- - MainConsole
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- - OpenSim.Config.SimConfigDb4o
-
-
-
-
- - OpenSim.Config.SimConfigDb4o
-
-
-
-
- - OpenSim.Config.SimConfigDb4o
-
-
-
-
-
-
-
-
-
-
- - Plugin
- - OpenSim.Config.SimConfigDb4o.Db40ConfigPlugin
-
-
-
-
-
-
-
-
- - Sim
- - OpenSim.Config.SimConfigDb4o.DbSimConfig
-
-
-
-
- - Db
- - OpenSim.Config.SimConfigDb4o.DbSimConfig
-
-
-
-
-
-
-
-
- - DbSimConfig.InitConfig(Boolean):Void
- - System.Exception
-
-
-
-
- - DbSimConfig.InitConfig(Boolean):Void
- - System.UInt32.ToString
- - System.UInt32.ToString(System.IFormatProvider)
-
-
-
-
- - DbSimConfig.InitConfig(Boolean):Void
- - System.UInt64.ToString
- - System.UInt64.ToString(System.IFormatProvider)
-
-
-
-
-
-
-
-
- - DbSimConfig.LoadDefaults():Void
- - System.Convert.ToInt32(System.String)
- - System.Convert.ToInt32(System.String,System.IFormatProvider)
-
-
- - DbSimConfig.LoadDefaults():Void
- - System.Convert.ToInt32(System.String)
- - System.Convert.ToInt32(System.String,System.IFormatProvider)
-
-
- - DbSimConfig.LoadDefaults():Void
- - System.Convert.ToInt32(System.String)
- - System.Convert.ToInt32(System.String,System.IFormatProvider)
-
-
-
-
-
-
-
-
-
-
-
-
- - Map
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- - OpenSim
-
-
-
-
- - OpenSim
-
-
-
-
- - OpenSim
-
-
-
-
- - OpenSim
-
-
-
-
- - OpenSim
-
-
-
-
-
-
-
-
-
-
-
-
- - 'args'
- - RegionServer.Main(String[]):Void
-
-
- - 'args'
- - RegionServer.Main(String[]):Void
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- - OpenSim.Framework.Console
-
-
-
-
- - OpenSim.Framework.Console
-
-
-
-
- - OpenSim.Framework.Console
-
-
-
-
-
-
-
-
-
-
-
-
- - ConsoleBase.CmdPrompt(String, String):String
- - defaultresponse
- - defaultresponse
-
-
-
-
-
-
-
-
- - OptionA
-
-
-
-
- - OptionB
-
-
-
-
- - ConsoleBase.CmdPrompt(String, String, String, String):String
- - defaultresponse
- - defaultresponse
-
-
-
-
-
-
-
-
- - Cmd
-
-
-
-
- - ConsoleBase.RunCmd(String, String[]):Object
- - cmdparams
- - cmdparams
-
-
-
-
-
-
-
-
- - ShowWhat
-
-
-
-
-
-
-
-
-
-
-
-
- - Sim
- - ConsoleType.SimChat
-
-
-
-
-
-
-
-
- - ConsoleType.TCP
-
-
-
-
-
-
-
-
-
-
- - MainConsole
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- - OpenSim.Framework
-
-
-
-
- - OpenSim.Framework
-
-
-
-
- - OpenSim.Framework
-
-
-
-
-
-
-
-
-
-
-
-
- - Data
-
-
-
-
-
-
-
-
- - Description
-
-
-
-
-
-
-
-
- - FullID
-
-
-
-
-
-
-
-
- - InvType
-
-
-
-
-
-
-
-
- - Name
-
-
-
-
-
-
-
-
- - Type
-
-
-
-
-
-
-
-
-
-
-
-
- - PrimData.PrimData()
- - ParentID
- - System.UInt32
- - 0
-
-
-
-
-
-
-
-
- - FullID
-
-
-
-
-
-
-
-
- - LocalID
-
-
-
-
-
-
-
-
- - OwnerID
-
-
-
-
-
-
-
-
- - ParentID
-
-
-
-
-
-
-
-
- - PathBegin
-
-
-
-
-
-
-
-
- - PathCurve
-
-
-
-
-
-
-
-
- - PathEnd
-
-
-
-
-
-
-
-
- - PathRadiusOffset
-
-
-
-
-
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-
- - PathRevolutions
-
-
-
-
-
-
-
-
- - PathScaleX
-
-
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-
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-
- - PathScaleY
-
-
-
-
-
-
-
-
- - PathShearX
-
-
-
-
-
-
-
-
- - PathShearY
-
-
-
-
-
-
-
-
- - PathSkew
-
-
-
-
-
-
-
-
- - PathTaperX
-
-
-
-
-
-
-
-
- - PathTaperY
-
-
-
-
-
-
-
-
- - PathTwist
-
-
-
-
-
-
-
-
- - PathTwistBegin
-
-
-
-
-
-
-
-
- - PCode
-
-
-
-
-
-
-
-
- - Position
-
-
-
-
-
-
-
-
- - ProfileBegin
-
-
-
-
-
-
-
-
- - ProfileCurve
-
-
-
-
-
-
-
-
- - ProfileEnd
-
-
-
-
-
-
-
-
- - ProfileHollow
-
-
-
-
-
-
-
-
- - Rotation
-
-
-
-
-
-
-
-
- - Scale
-
-
-
-
-
-
-
-
- - Texture
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- - Login
- - LoginService
- - LogOn
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- - AgentID
-
-
-
-
-
-
-
-
- - circuitcode
-
-
-
-
- - circuitcode
- - AgentCircuitData.circuitcode
-
-
-
-
-
-
-
-
- - firstname
-
-
-
-
- - firstname
- - AgentCircuitData.firstname
-
-
-
-
-
-
-
-
- - lastname
-
-
-
-
- - lastname
- - AgentCircuitData.lastname
-
-
-
-
-
-
-
-
- - SecureSessionID
-
-
-
-
-
-
-
-
- - SessionID
-
-
-
-
-
-
-
-
-
-
- - OpenSim.Framework.Interfaces.ARequest
-
-
- - OpenSim.Framework.Interfaces.ARequest
-
-
-
-
-
-
-
-
- - AssetID
-
-
-
-
-
-
-
-
- - IsTexture
-
-
-
-
-
-
-
-
-
-
-
-
- - Authorised
-
-
-
-
- - Authorised
- - AuthenticateResponse.Authorised
-
-
-
-
-
-
-
-
- - LoginInfo
-
-
-
-
- - Login
- - LoginInfo
- - LogOn
-
-
-
-
-
-
-
-
-
-
- - Plugin
- - OpenSim.Framework.Interfaces.IAssetPlugin
-
-
-
-
-
-
-
-
- - GetAssetServer
-
-
-
-
-
-
-
-
-
-
-
-
- - IsTexture
-
-
-
-
-
-
-
-
-
-
-
-
- - ID
- - assetID
- - Id
-
-
-
-
-
-
-
-
- - ServerUrl
-
-
-
-
- - ServerKey
-
-
-
-
- - ServerUrl
- - IAssetServer.SetServerInfo(String, String):Void
-
-
-
-
-
-
-
-
-
-
- - Plugin
- - OpenSim.Framework.Interfaces.IGridPlugin
-
-
-
-
-
-
-
-
- - GetGridServer
-
-
-
-
-
-
-
-
-
-
-
-
- - ID
- - sessionID
- - Id
-
-
-
-
- - ID
- - agentID
- - Id
-
-
-
-
-
-
-
-
- - GetName
-
-
-
-
-
-
-
-
- - ID
- - sessionID
- - Id
-
-
-
-
- - ID
- - agentID
- - Id
-
-
-
-
- - Logout
- - LogoutSession
- - LogOff
-
-
-
-
-
-
-
-
- - Neighbours
- - IGridServer.RequestNeighbours():NeighbourInfo[]
-
-
-
-
-
-
-
-
- - IGridServer.RequestUUIDBlock():UUIDBlock
-
-
-
-
-
-
-
-
- - ServerUrl
-
-
-
-
- - SendKey
-
-
-
-
- - RecvKey
-
-
-
-
- - IGridServer.SetServerInfo(String, String, String):Void
- - Recv
- - RecvKey
-
-
-
-
- - ServerUrl
- - IGridServer.SetServerInfo(String, String, String):Void
-
-
-
-
-
-
-
-
-
-
-
-
- - ID
- - primID
- - Id
-
-
-
-
-
-
-
-
- - ShutDown
- - method
- - ShutDown
- - Shutdown
-
-
-
-
-
-
-
-
-
-
- - Sim
- - OpenSim.Framework.Interfaces.ISimConfig
-
-
-
-
-
-
-
-
- - GetConfigObject
-
-
-
-
-
-
-
-
-
-
-
-
- - ID
- - agentID
- - Id
-
-
-
-
-
-
-
-
- - ServerUrl
-
-
-
-
- - SendKey
-
-
-
-
- - RecvKey
-
-
-
-
- - IUserServer.SetServerInfo(String, String, String):Void
- - Recv
- - RecvKey
-
-
-
-
- - ServerUrl
- - IUserServer.SetServerInfo(String, String, String):Void
-
-
-
-
-
-
-
-
-
-
-
-
- - Logout
- - LogoutSession
- - LogOff
-
-
-
-
-
-
-
-
-
-
- - Login
- - Login
- - LogOn
-
-
-
-
-
-
-
-
- - Agent
-
-
-
-
-
-
-
-
- - BaseFolder
-
-
-
-
-
-
-
-
- - First
-
-
-
-
-
-
-
-
- - InventoryFolder
-
-
-
-
-
-
-
-
- - Last
-
-
-
-
-
-
-
-
- - SecureSession
-
-
-
-
-
-
-
-
- - Session
-
-
-
-
-
-
-
-
-
-
- - Neighbour
- - OpenSim.Framework.Interfaces.NeighbourInfo
-
-
-
-
-
-
-
-
- - regionhandle
-
-
-
-
- - regionhandle
- - NeighbourInfo.regionhandle
-
-
-
-
-
-
-
-
- - RegionLocX
-
-
-
-
-
-
-
-
- - RegionLocY
-
-
-
-
-
-
-
-
- - sim_ip
-
-
-
-
- - sim
- - NeighbourInfo.sim_ip
-
-
-
-
- - sim_ip
-
-
-
-
-
-
-
-
- - sim_port
-
-
-
-
- - sim
- - NeighbourInfo.sim_port
-
-
-
-
- - sim_port
-
-
-
-
-
-
-
-
-
-
-
-
- - agentcircuits
-
-
-
-
- - agentcircuits
-
-
-
-
- - agentcircuits
- - RemoteGridBase.agentcircuits:Dictionary`2<System.UInt32,OpenSim.Framework.Interfaces.AgentCircuitData>
-
-
-
-
-
-
-
-
- - Logout
- - LogoutSession
- - LogOff
-
-
-
-
-
-
-
-
-
-
- - Sim
- - OpenSim.Framework.Interfaces.SimConfig
-
-
-
-
-
-
-
-
- - AssetSendKey
-
-
-
-
-
-
-
-
- - AssetURL
-
-
-
-
-
-
-
-
- - GridRecvKey
-
-
-
-
- - Recv
- - SimConfig.GridRecvKey
-
-
-
-
-
-
-
-
- - GridSendKey
-
-
-
-
-
-
-
-
- - GridURL
-
-
-
-
-
-
-
-
- - IPListenAddr
-
-
-
-
- - Addr
- - SimConfig.IPListenAddr
-
-
-
-
-
-
-
-
- - IPListenPort
-
-
-
-
-
-
-
-
- - RegionHandle
-
-
-
-
-
-
-
-
- - RegionLocX
-
-
-
-
-
-
-
-
- - RegionLocY
-
-
-
-
-
-
-
-
- - RegionName
-
-
-
-
-
-
-
-
- - SimConfig.SaveMap(Single[]):Void
- - heightmap
- - heightmap
-
-
-
-
-
-
-
-
- - UserRecvKey
-
-
-
-
- - Recv
- - SimConfig.UserRecvKey
-
-
-
-
-
-
-
-
- - UserSendKey
-
-
-
-
-
-
-
-
- - UserURL
-
-
-
-
-
-
-
-
-
-
- - UUIDBlock
-
-
-
-
- - OpenSim.Framework.Interfaces.UUIDBlock
-
-
- - OpenSim.Framework.Interfaces.UUIDBlock
-
-
-
-
-
-
-
-
- - BlockEnd
-
-
-
-
-
-
-
-
- - BlockStart
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- - AgentInventory.AgentInventory()
- -
AgentInventory.AgentInventory()
AgentInventory.Initialise():Void
-
-
-
-
-
-
-
-
- - ID
- - folderID
- - Id
-
-
-
-
-
-
-
-
- - AgentID
-
-
-
-
-
-
-
-
- - ID
- - folderID
- - Id
-
-
-
-
-
-
-
-
- - Initialise
- - AgentInventory.Initialise():Void
-
-
-
-
-
-
-
-
- - InventoryFolders
-
-
-
-
-
-
-
-
- - InventoryItems
-
-
-
-
-
-
-
-
- - InventoryRoot
-
-
-
-
-
-
-
-
- - LastCached
-
-
-
-
-
-
-
-
- - ID
- - itemID
- - Id
-
-
-
-
-
-
-
-
- - Wearables
-
-
-
-
- - Wearables
- - AgentInventory.Wearables
-
-
-
-
-
-
-
-
-
-
-
-
- - AssetID
-
-
-
-
-
-
-
-
- - ItemID
-
-
-
-
-
-
-
-
-
-
-
-
- - DefaultType
-
-
-
-
-
-
-
-
- - FolderID
-
-
-
-
-
-
-
-
- - FolderName
-
-
-
-
-
-
-
-
- - Items
-
-
-
-
- - System.Collections.Generic.List`1<OpenSim.Framework.Inventory.InventoryItem>
- - InventoryFolder.Items
-
-
-
-
-
-
-
-
- - OwnerID
-
-
-
-
-
-
-
-
- - ParentID
-
-
-
-
-
-
-
-
- - Version
-
-
-
-
-
-
-
-
-
-
-
-
- - AssetID
-
-
-
-
-
-
-
-
- - CreatorID
-
-
-
-
-
-
-
-
- - Description
-
-
-
-
-
-
-
-
- - FolderID
-
-
-
-
-
-
-
-
- - InvType
-
-
-
-
-
-
-
-
- - ItemID
-
-
-
-
-
-
-
-
- - Name
-
-
-
-
-
-
-
-
- - OwnerID
-
-
-
-
-
-
-
-
- - Type
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- - Sim
- - OpenSim.Framework.Sims.SimProfile
-
-
-
-
-
-
-
-
- - SimProfile.LoadFromGrid(UInt64, String, String, String):SimProfile
- - System.Exception
-
-
-
-
- - GridURL
-
-
-
-
- - SendKey
-
-
-
-
- - RecvKey
-
-
-
-
- - SimProfile.LoadFromGrid(UInt64, String, String, String):SimProfile
- - Recv
- - RecvKey
-
-
-
-
- - region_handle
-
-
-
-
- - GridURL
-
-
-
-
- - RecvKey
- - SimProfile.LoadFromGrid(UInt64, String, String, String):SimProfile
-
-
-
-
- - SimProfile.LoadFromGrid(UInt64, String, String, String):SimProfile
- - System.Convert.ToUInt16(System.Object)
- - System.Convert.ToUInt16(System.Object,System.IFormatProvider)
-
-
-
-
- - SimProfile.LoadFromGrid(UInt64, String, String, String):SimProfile
- - System.Convert.ToUInt32(System.Object)
- - System.Convert.ToUInt32(System.Object,System.IFormatProvider)
-
-
- - SimProfile.LoadFromGrid(UInt64, String, String, String):SimProfile
- - System.Convert.ToUInt32(System.Object)
- - System.Convert.ToUInt32(System.Object,System.IFormatProvider)
-
-
-
-
- - SimProfile.LoadFromGrid(UInt64, String, String, String):SimProfile
- - System.Convert.ToUInt64(System.Object)
- - System.Convert.ToUInt64(System.Object,System.IFormatProvider)
-
-
-
-
- - SimProfile.LoadFromGrid(UInt64, String, String, String):SimProfile
- - System.UInt64.ToString
- - System.UInt64.ToString(System.IFormatProvider)
-
-
-
-
-
-
-
-
-
-
- - Sim
- - OpenSim.Framework.Sims.SimProfileBase
-
-
-
-
-
-
-
-
- - caps_url
-
-
-
-
- - caps_url
-
-
-
-
-
-
-
-
- - recvkey
-
-
-
-
- - recvkey
- - SimProfileBase.recvkey
-
-
-
-
-
-
-
-
- - regionhandle
-
-
-
-
- - regionhandle
- - SimProfileBase.regionhandle
-
-
-
-
-
-
-
-
- - RegionLocX
-
-
-
-
-
-
-
-
- - RegionLocY
-
-
-
-
-
-
-
-
- - regionname
-
-
-
-
- - regionname
- - SimProfileBase.regionname
-
-
-
-
-
-
-
-
- - sendkey
-
-
-
-
- - sendkey
- - SimProfileBase.sendkey
-
-
-
-
-
-
-
-
- - sim_ip
-
-
-
-
- - sim
- - SimProfileBase.sim_ip
-
-
-
-
- - sim_ip
-
-
-
-
-
-
-
-
- - sim_port
-
-
-
-
- - sim
- - SimProfileBase.sim_port
-
-
-
-
- - sim_port
-
-
-
-
-
-
-
-
- - UUID
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- - Heightmap
- - OpenSim.Framework.Terrain.HeightmapGenHills
-
-
-
-
-
-
-
-
- - HeightmapGenHills.GenerateHeightmap(Int32, Single, Single, Boolean):Single[]
- - num
- - numHills
-
-
-
-
- - Heightmap
- - HeightmapGenHills.GenerateHeightmap(Int32, Single, Single, Boolean):Single[]
-
-
-
-
-
-
-
-
- - HeightmapGenHills.NumHills
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- - UserProfile.UserProfile()
- - IsGridGod
- - System.Boolean
- - false
-
-
-
-
-
-
-
-
- - Sim
- - UserProfile.AddSimCircuit(UInt32, LLUUID):Void
-
-
-
-
- - regionUUID
-
-
-
-
-
-
-
-
- - AssetURL
-
-
-
-
-
-
-
-
- - Circuits
-
-
-
-
-
-
-
-
- - CurrentSecureSessionID
-
-
-
-
-
-
-
-
- - CurrentSessionID
-
-
-
-
-
-
-
-
- - firstname
-
-
-
-
- - firstname
- - UserProfile.firstname
-
-
-
-
-
-
-
-
- - homelookat
-
-
-
-
- - homelookat
- - UserProfile.homelookat
-
-
-
-
-
-
-
-
- - homepos
-
-
-
-
- - homepos
- - UserProfile.homepos
-
-
-
-
-
-
-
-
- - homeregionhandle
-
-
-
-
- - homeregionhandle
- - UserProfile.homeregionhandle
-
-
-
-
-
-
-
-
- - Inventory
-
-
-
-
-
-
-
-
- - IsGridGod
-
-
-
-
-
-
-
-
- - IsLocal
-
-
-
-
-
-
-
-
- - lastname
-
-
-
-
- - lastname
- - UserProfile.lastname
-
-
-
-
-
-
-
-
- - MD5passwd
-
-
-
-
-
-
-
-
- - UUID
-
-
-
-
-
-
-
-
-
-
-
-
- - response
-
-
-
-
- - Customise
- - UserProfileManager.CustomiseResponse(Hashtable&, UserProfile):Void
-
-
-
-
- - UserProfileManager.CustomiseResponse(Hashtable&, UserProfile):Void
- - GridResp
- - Nwc.XmlRpc.XmlRpcResponse
-
-
-
-
- - UserProfileManager.CustomiseResponse(Hashtable&, UserProfile):Void
- - System.Single.ToString
- - System.Single.ToString(System.IFormatProvider)
-
-
- - UserProfileManager.CustomiseResponse(Hashtable&, UserProfile):Void
- - System.Single.ToString
- - System.Single.ToString(System.IFormatProvider)
-
-
- - UserProfileManager.CustomiseResponse(Hashtable&, UserProfile):Void
- - System.Single.ToString
- - System.Single.ToString(System.IFormatProvider)
-
-
- - UserProfileManager.CustomiseResponse(Hashtable&, UserProfile):Void
- - System.Single.ToString
- - System.Single.ToString(System.IFormatProvider)
-
-
- - UserProfileManager.CustomiseResponse(Hashtable&, UserProfile):Void
- - System.Single.ToString
- - System.Single.ToString(System.IFormatProvider)
-
-
- - UserProfileManager.CustomiseResponse(Hashtable&, UserProfile):Void
- - System.Single.ToString
- - System.Single.ToString(System.IFormatProvider)
-
-
-
-
- - UserProfileManager.CustomiseResponse(Hashtable&, UserProfile):Void
- - System.UInt32.ToString
- - System.UInt32.ToString(System.IFormatProvider)
-
-
- - UserProfileManager.CustomiseResponse(Hashtable&, UserProfile):Void
- - System.UInt32.ToString
- - System.UInt32.ToString(System.IFormatProvider)
-
-
-
-
-
-
-
-
- - DefaultStartupMsg
-
-
-
-
-
-
-
-
- - GridRecvKey
-
-
-
-
- - Recv
- - UserProfileManager.GridRecvKey
-
-
-
-
-
-
-
-
- - GridSendKey
-
-
-
-
-
-
-
-
- - GridURL
-
-
-
-
-
-
-
-
- - UserProfileManager.ParseXMLRPC(String):String
- - System.Exception
-
-
-
-
- - UserProfileManager.ParseXMLRPC(String):String
-
-
-
-
- - UserProfileManager.ParseXMLRPC(String):String
- - System.Int32.ToString
- - System.Int32.ToString(System.IFormatProvider)
-
-
- - UserProfileManager.ParseXMLRPC(String):String
- - System.Int32.ToString
- - System.Int32.ToString(System.IFormatProvider)
-
-
-
-
- - UserProfileManager.ParseXMLRPC(String):String
- - System.Single.ToString
- - System.Single.ToString(System.IFormatProvider)
-
-
- - UserProfileManager.ParseXMLRPC(String):String
- - System.Single.ToString
- - System.Single.ToString(System.IFormatProvider)
-
-
- - UserProfileManager.ParseXMLRPC(String):String
- - System.Single.ToString
- - System.Single.ToString(System.IFormatProvider)
-
-
- - UserProfileManager.ParseXMLRPC(String):String
- - System.Single.ToString
- - System.Single.ToString(System.IFormatProvider)
-
-
- - UserProfileManager.ParseXMLRPC(String):String
- - System.Single.ToString
- - System.Single.ToString(System.IFormatProvider)
-
-
- - UserProfileManager.ParseXMLRPC(String):String
- - System.Single.ToString
- - System.Single.ToString(System.IFormatProvider)
-
-
- - UserProfileManager.ParseXMLRPC(String):String
- - System.Single.ToString
- - System.Single.ToString(System.IFormatProvider)
-
-
- - UserProfileManager.ParseXMLRPC(String):String
- - System.Single.ToString
- - System.Single.ToString(System.IFormatProvider)
-
-
- - UserProfileManager.ParseXMLRPC(String):String
- - System.Single.ToString
- - System.Single.ToString(System.IFormatProvider)
-
-
-
-
-
-
-
-
- - UserProfileManager.SetKeys(String, String, String, String):Void
- - recv
- - recvKey
-
-
-
-
- - url
- - UserProfileManager.SetKeys(String, String, String, String):Void
-
-
-
-
-
-
-
-
-
-
-
-
- - UserProfileManagerBase.AuthenticateUser(String, String, String):Boolean
- - firstname
- - firstname
-
-
-
-
- - UserProfileManagerBase.AuthenticateUser(String, String, String):Boolean
- - lastname
- - lastname
-
-
-
-
- - UserProfileManagerBase.AuthenticateUser(String, String, String):Boolean
- - passwd
- - passwd
-
-
-
-
-
-
-
-
- - MD5passwd
-
-
-
-
- - UserProfileManagerBase.CreateNewProfile(String, String, String):UserProfile
- - firstname
- - firstname
-
-
-
-
- - UserProfileManagerBase.CreateNewProfile(String, String, String):UserProfile
- - lastname
- - lastname
-
-
-
-
- - UserProfileManagerBase.CreateNewProfile(String, String, String):UserProfile
- - M
- - MD5passwd
-
-
-
-
-
-
-
-
- - ProfileLLUUID
-
-
-
-
- - ProfileLLUUID
-
-
-
-
- - UserProfileManagerBase.GetProfileByLLUUID(LLUUID):UserProfile
-
-
-
-
-
-
-
-
- - UserProfileManagerBase.GetProfileByName(String, String):UserProfile
- - firstname
- - firstname
-
-
-
-
- - UserProfileManagerBase.GetProfileByName(String, String):UserProfile
- - lastname
- - lastname
-
-
-
-
-
-
-
-
- - ID
- - agentID
- - Id
-
-
-
-
-
-
-
-
- - GodID
-
-
-
-
- - ID
- - GodID
- - Id
-
-
-
-
-
-
-
-
- - UserProfiles
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- - OpenSim.Framework.Utilities.BlockingQueue`1
- - Queue
-
-
-
-
-
-
-
-
- - Util
- - OpenSim.Framework.Utilities.Util
-
-
-
-
- - Util
-
-
-
-
- - Util
- - System.Web.Util
-
-
-
-
-
-
-
-
- - Xfer
- - Util.GetNextXferID():UInt32
-
-
-
-
- - Util.GetNextXferID():UInt32
-
-
-
-
- - GetNextXferID
-
-
-
-
-
-
-
-
- - X
-
-
-
-
- - Y
-
-
-
-
- - Util.UIntsToLong(UInt32, UInt32):UInt64
- - X
-
-
-
-
- - Util.UIntsToLong(UInt32, UInt32):UInt64
- - Y
-
-
-
-
- - Ints
- - Util.UIntsToLong(UInt32, UInt32):UInt64
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- - OpenSim.GridInterfaces.Local
-
-
-
-
- - OpenSim.GridInterfaces.Local
-
-
-
-
- - OpenSim.GridInterfaces.Local
-
-
-
-
-
-
-
-
-
-
-
-
- - Data
-
-
-
-
-
-
-
-
- - Name
-
-
-
-
-
-
-
-
- - Type
-
-
-
-
-
-
-
-
- - UUID
-
-
-
-
-
-
-
-
-
-
- - AssetUUIDQuery
-
-
-
-
-
-
-
-
- - 'asset'
- - AssetUUIDQuery.Match(AssetStorage):Boolean
-
-
-
-
-
-
-
-
-
-
- - Plugin
- - OpenSim.GridInterfaces.Local.LocalAssetPlugin
-
-
-
-
-
-
-
-
-
-
- - LocalAssetServer.LocalAssetServer()
- - System.Exception
-
-
-
-
-
-
-
-
- - LocalAssetServer.LoadAsset(AssetBase, Boolean, String):Void
-
-
-
-
- - image
- - LocalAssetServer.LoadAsset(AssetBase, Boolean, String):Void
-
-
-
-
-
-
-
-
- - 'asset'
- - LocalAssetServer.UploadNewAsset(AssetBase):Void
-
-
-
-
-
-
-
-
-
-
- - Plugin
- - OpenSim.GridInterfaces.Local.LocalGridPlugin
-
-
-
-
-
-
-
-
-
-
- - Logout
- - LogoutSession
- - LogOff
-
-
-
-
-
-
-
-
- - Sessions
-
-
-
-
- - System.Collections.Generic.List`1<OpenSim.Framework.Interfaces.Login>
- - LocalGridServer.Sessions
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- - OpenSim.GridInterfaces.Remote
-
-
-
-
- - OpenSim.GridInterfaces.Remote
-
-
-
-
- - OpenSim.GridInterfaces.Remote
-
-
-
-
-
-
-
-
-
-
- - Plugin
- - OpenSim.GridInterfaces.Remote.RemoteAssetPlugin
-
-
-
-
-
-
-
-
- - Plugin
- - OpenSim.GridInterfaces.Remote.RemoteGridPlugin
-
-
-
-
-
-
-
-
-
-
- - agentcircuits
-
-
-
-
-
-
-
-
- - circuitcode
- - RemoteGridServer.AuthenticateSession(LLUUID, LLUUID, UInt32):AuthenticateResponse
- - circuitCode
- - IGridServer.AuthenticateSession(LLUUID, LLUUID, UInt32):AuthenticateResponse
-
-
-
-
-
-
-
-
- - RemoteGridServer.GridRecvKey
-
-
-
-
-
-
-
-
- - RemoteGridServer.GridSendKey
-
-
-
-
-
-
-
-
- - RemoteGridServer.LogoutSession(LLUUID, LLUUID, UInt32):Boolean
- - WebRequest.Create(Uri):WebRequest
- - WebRequest.Create(String):WebRequest
-
-
-
-
- - RemoteGridServer.LogoutSession(LLUUID, LLUUID, UInt32):Boolean
- - GridResponse
- - System.String
-
-
-
-
- - Logout
- - LogoutSession
- - LogOff
-
-
-
-
- - 'sessionID'
- - RemoteGridServer.LogoutSession(LLUUID, LLUUID, UInt32):Boolean
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- - OpenSim.Physics.Manager
-
-
-
-
- - OpenSim.Physics.Manager
-
-
-
-
- - OpenSim.Physics.Manager
-
-
-
-
-
-
-
-
-
-
- - Plugin
- - OpenSim.Physics.Manager.IPhysicsPlugin
-
-
-
-
-
-
-
-
- - GetName
-
-
-
-
-
-
-
-
- - GetScene
-
-
-
-
-
-
-
-
-
-
-
-
- - 'heightMap'
- - NullPhysicsScene.SetTerrain(Single[]):Void
-
-
-
-
-
-
-
-
- - NullPhysicsScene.Simulate(Single):Void
- - System.Int32.ToString
- - System.Int32.ToString(System.IFormatProvider)
-
-
-
-
-
-
-
-
-
-
-
-
- - Kinematic
- - PhysicsActor.Kinematic:Boolean
-
-
-
-
-
-
-
-
-
-
-
-
- - PhysicsManager.GetPhysicsScene(String):PhysicsScene
- - System.String.Format(System.String,System.Object)
- - System.String.Format(System.IFormatProvider,System.String,System.Object[])
-
-
-
-
-
-
-
-
- - Plugins
- - PhysicsManager.LoadPlugins():Void
-
-
-
-
-
-
-
-
-
-
-
-
- - PhysicsVector.PhysicsVector(Single, Single, Single)
- - x
-
-
-
-
- - PhysicsVector.PhysicsVector(Single, Single, Single)
- - y
-
-
-
-
- - PhysicsVector.PhysicsVector(Single, Single, Single)
- - z
-
-
-
-
-
-
-
-
- - X
-
-
-
-
- - X
- - PhysicsVector.X
-
-
-
-
-
-
-
-
- - Y
-
-
-
-
- - Y
- - PhysicsVector.Y
-
-
-
-
-
-
-
-
- - Z
-
-
-
-
- - Z
- - PhysicsVector.Z
-
-
-
-
-
-
-
-
- - PhysicsVector.Zero
- - OpenSim.Physics.Manager.PhysicsVector
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- - OpenSim.RegionServer
-
-
-
-
- - OpenSim.RegionServer
-
-
-
-
- - OpenSim.RegionServer
-
-
-
-
- - OpenSim.RegionServer
-
-
-
-
- - OpenSim.RegionServer
-
-
-
-
-
-
-
-
-
-
-
-
- - ID
- - transactionID
- - Id
-
-
-
-
-
-
-
-
- - ID
- - transactionID
- - Id
-
-
-
-
-
-
-
-
- - ID
- - transactionID
- - Id
-
-
-
-
-
-
-
-
- - ID
- - assetID
- - Id
-
-
-
-
- - AgentAssetUpload.HandleUploadPacket(AssetUploadRequestPacket, LLUUID):Void
- - System.Int32.ToString(System.String)
- - System.Int32.ToString(System.String,System.IFormatProvider)
-
-
- - AgentAssetUpload.HandleUploadPacket(AssetUploadRequestPacket, LLUUID):Void
- - System.Int32.ToString(System.String)
- - System.Int32.ToString(System.String,System.IFormatProvider)
-
-
-
-
- - 'assetID'
- - AgentAssetUpload.HandleUploadPacket(AssetUploadRequestPacket, LLUUID):Void
-
-
- - 'pack'
- - AgentAssetUpload.HandleUploadPacket(AssetUploadRequestPacket, LLUUID):Void
-
-
-
-
-
-
-
-
- - AgentAssetUpload.HandleXferPacket(SendXferPacketPacket):Void
- - xfer
- - xferPacket
-
-
-
-
- - Xfer
- - AgentAssetUpload.HandleXferPacket(SendXferPacketPacket):Void
-
-
-
-
-
-
-
-
-
-
-
-
- - AssetTransaction.AssetTransaction()
- - UploadComplete
- - System.Boolean
- - false
-
-
-
-
-
-
-
-
- - AddToInventory
-
-
-
-
-
-
-
-
- - Asset
-
-
-
-
-
-
-
-
- - InventFolder
-
-
-
-
-
-
-
-
- - TransactionID
-
-
-
-
-
-
-
-
- - UploadComplete
-
-
-
-
-
-
-
-
- - XferID
-
-
-
-
- - Xfer
- - AssetTransaction.XferID
-
-
-
-
-
-
-
-
-
-
- - Grid
- - OpenSim.Framework.Grid
-
-
-
-
-
-
-
-
- - AssetDll
-
-
-
-
-
-
-
-
- - AssetServer
-
-
-
-
-
-
-
-
- - GridDll
-
-
-
-
-
-
-
-
- - GridServer
-
-
-
-
-
-
-
-
- - Initialise
- - Grid.Initialise():Void
-
-
-
-
-
-
-
-
- - Grid.LoadAssetDll(String):IAssetServer
-
-
-
-
-
-
-
-
- - Grid.LoadGridDll(String):IGridServer
-
-
-
-
-
-
-
-
-
-
- - Sim
- - OpenSim.OpenSimApplication
-
-
-
-
-
-
-
-
- - OpenSimApplication.RemoveClientCircuit(UInt32):Void
- - circuitcode
- - circuitcode
-
-
-
-
-
-
-
-
- - OpenSimApplication.SendPacketTo(Byte[], Int32, SocketFlags, UInt32):Void
- - circuitcode
- - circuitcode
-
-
-
-
-
-
-
-
- - StartUp
- - method
- - StartUp
- - Startup
-
-
-
-
-
-
-
-
-
-
- - Sim
- - OpenSim.OpenSimMain
-
-
-
-
- - OpenSim.OpenSimMain
- - System.Timers.Timer, System.Net.Sockets.Socket
-
-
-
-
-
-
-
-
- - OpenSimMain.OpenSimMain()
- - loginserver
- - System.Boolean
- - false
-
-
- - OpenSimMain.OpenSimMain()
- - sandbox
- - System.Boolean
- - false
-
-
-
-
-
-
-
-
- - _physicsEngine
-
-
-
-
- - _physicsEngine
-
-
-
-
-
-
-
-
- - OpenSimMain.LoadConfigDll(String):SimConfig
-
-
-
-
-
-
-
-
- - loginserver
-
-
-
-
- - loginserver
- - OpenSimMain.loginserver
-
-
-
-
-
-
-
-
- - sandbox
-
-
-
-
-
-
-
-
- - Server
-
-
-
-
-
-
-
-
- - Timer.set_Interval(Double):Void
- - OpenSimMain.StartUp():Void
-
-
-
-
- - OpenSimMain.StartUp():Void
- - System.UInt32.ToString
- - System.UInt32.ToString(System.IFormatProvider)
-
-
- - OpenSimMain.StartUp():Void
- - System.UInt32.ToString
- - System.UInt32.ToString(System.IFormatProvider)
-
-
-
-
-
-
-
-
-
-
- - Sim
- - OpenSim.OpenSimRoot
-
-
-
-
-
-
-
-
- - OpenSimRoot.OpenSimRoot()
- - Sandbox
- - System.Boolean
- - false
-
-
-
-
-
-
-
-
- - Application
-
-
-
-
-
-
-
-
- - AssetCache
-
-
-
-
-
-
-
-
- - Cfg
-
-
-
-
- - Cfg
- - OpenSimRoot.Cfg
-
-
-
-
-
-
-
-
- - ClientThreads
-
-
-
-
-
-
-
-
- - GridServers
-
-
-
-
-
-
-
-
- - HttpServer
-
-
-
-
-
-
-
-
- - InventoryCache
-
-
-
-
-
-
-
-
- - LocalWorld
-
-
-
-
-
-
-
-
- - Sandbox
-
-
-
-
-
-
-
-
- - StartUp
- - method
- - StartUp
- - Startup
-
-
-
-
-
-
-
-
- - startuptime
-
-
-
-
- - startuptime
- - OpenSimRoot.startuptime
-
-
-
-
-
-
-
-
-
-
- - Que
- - OpenSim.QueItem
-
-
-
-
-
-
-
-
- - Incoming
-
-
-
-
-
-
-
-
- - Packet
-
-
-
-
-
-
-
-
-
-
- - Sim
- - OpenSim.SimClient
-
-
-
-
- - OpenSim.SimClient
- - System.Timers.Timer
-
-
-
-
-
-
-
-
- - SimClient.SimClient(EndPoint, UseCircuitCodePacket)
- - Sequence
- - System.UInt32
- - 0
-
-
- - SimClient.SimClient(EndPoint, UseCircuitCodePacket)
- - debug
- - System.Boolean
- - false
-
-
-
-
- - Timer.Timer(Double)
- - SimClient.SimClient(EndPoint, UseCircuitCodePacket)
-
-
-
-
- - SimClient.SimClient(EndPoint, UseCircuitCodePacket)
- - initialcirpack
- - initialcirpack
-
-
-
-
-
-
-
-
- - AgentID
-
-
-
-
-
-
-
-
- - CircuitCode
-
-
-
-
-
-
-
-
- - ClientAvatar
-
-
-
-
-
-
-
-
- - NewPack
-
-
-
-
-
-
-
-
- - SimClient.newAssetFolder
-
-
-
-
-
-
-
-
- - NewPack
-
-
-
-
-
-
-
-
- - Pack
-
-
-
-
- - SimClient.ProcessInPacket(Packet):Void
- - wear
- - libsecondlife.Packets.AgentIsNowWearingPacket
-
-
-
-
- - op_Equality
- - ""
- - SimClient.ProcessInPacket(Packet):Void
-
-
-
-
-
-
-
-
- - SimClient.ProcessOutPacket(Packet):Void
- - System.Exception
-
-
-
-
- - Pack
-
-
-
-
-
-
-
-
- - SecureSessionID
-
-
-
-
-
-
-
-
- - SessionID
-
-
-
-
-
-
-
-
- - userEP
-
-
-
-
-
-
-
-
-
-
- - OpenSim.SimConsole
- - OpenSim.Framework.Console.ConsoleBase
-
-
-
-
- - Sim
- - OpenSim.SimConsole
-
-
-
-
-
-
-
-
- - SimConsole.SimConsole(ConsoleType, String, Int32)
- - constype
- - constype
-
-
-
-
- - SimConsole.SimConsole(ConsoleType, String, Int32)
- - sparam
- - sparam
-
-
-
-
- - SimConsole.SimConsole(ConsoleType, String, Int32)
- - iparam
- - iparam
-
-
-
-
- - iparam
- - SimConsole.SimConsole(ConsoleType, String, Int32)
-
-
-
-
- - sparam
- - SimConsole.SimConsole(ConsoleType, String, Int32)
-
-
-
-
-
-
-
-
- - op_Equality
- - ""
- - SimConsole.CmdPrompt(String, String):String
-
-
-
-
-
-
-
-
- - SimConsole.ConsType
-
-
-
-
-
-
-
-
- - SimConsole.MainConsolePrompt():Void
- - System.UInt64.ToString
- - System.UInt64.ToString(System.IFormatProvider)
-
-
-
-
-
-
-
-
- - 'cmdparams'
- - SimConsole.RunCmd(String, String[]):Object
-
-
-
-
-
-
-
-
- - SimConsole.ShowCommands(String):Void
- - System.String.Format(System.String,System.Object[])
- - System.String.Format(System.IFormatProvider,System.String,System.Object[])
-
-
- - SimConsole.ShowCommands(String):Void
- - System.String.Format(System.String,System.Object[])
- - System.String.Format(System.IFormatProvider,System.String,System.Object[])
-
-
-
-
-
-
-
-
-
-
-
-
- - Version
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- - ID
- - imageID
- - Id
-
-
-
-
-
-
-
-
- - AssetRequests
-
-
-
-
- - System.Collections.Generic.List`1<OpenSim.Assets.AssetRequest>
- - AssetCache.AssetRequests
-
-
-
-
-
-
-
-
- - Assets
-
-
-
-
-
-
-
-
- - sourceAsset
- - AssetCache.CloneAsset(LLUUID, AssetInfo):AssetInfo
- - OpenSim.Assets.AssetInfo
- - OpenSim.Framework.Assets.AssetBase
-
-
-
-
- - AssetCache.CloneAsset(LLUUID, AssetInfo):AssetInfo
-
-
-
-
- - newOwner
- - AssetCache.CloneAsset(LLUUID, AssetInfo):AssetInfo
-
-
-
-
- - 'sourceAsset'
- - AssetCache.CloneAsset(LLUUID, AssetInfo):AssetInfo
-
-
-
-
-
-
-
-
- - source
- - AssetCache.CloneImage(LLUUID, TextureImage):TextureImage
- - OpenSim.Assets.TextureImage
- - OpenSim.Framework.Assets.AssetBase
-
-
-
-
- - AssetCache.CloneImage(LLUUID, TextureImage):TextureImage
-
-
-
-
- - newOwner
- - AssetCache.CloneImage(LLUUID, TextureImage):TextureImage
-
-
-
-
- - 'source'
- - AssetCache.CloneImage(LLUUID, TextureImage):TextureImage
-
-
-
-
-
-
-
-
- - ID
- - agentID
- - Id
-
-
-
-
-
-
-
-
- - ID
- - assetID
- - Id
-
-
-
-
-
-
-
-
- - RequestedAssets
-
-
-
-
-
-
-
-
- - RequestedTextures
-
-
-
-
-
-
-
-
- - AssetCache.RunAssetManager():Void
- - System.Exception
-
-
-
-
-
-
-
-
- - TextureRequests
-
-
-
-
- - System.Collections.Generic.List`1<OpenSim.Assets.AssetRequest>
- - AssetCache.TextureRequests
-
-
-
-
-
-
-
-
- - Textures
-
-
-
-
-
-
-
-
-
-
- - OpenSim.Assets.AssetInfo
- - OpenSim.Framework.Assets.AssetBase
-
-
-
-
-
-
-
-
- - AssetInfo.AssetInfo(AssetBase)
- - a
- - aBase
-
-
-
-
- - 'aBase'
- - AssetInfo.AssetInfo(AssetBase)
-
-
-
-
-
-
-
-
-
-
-
-
- - AssetRequest.AssetRequest()
- - DataPointer
- - System.Int64
- - 0
-
-
- - AssetRequest.AssetRequest()
- - NumPackets
- - System.Int32
- - 0
-
-
- - AssetRequest.AssetRequest()
- - PacketCounter
- - System.Int32
- - 0
-
-
-
-
-
-
-
-
- - AssetInf
-
-
-
-
-
-
-
-
- - DataPointer
-
-
-
-
-
-
-
-
- - ImageInfo
-
-
-
-
-
-
-
-
- - IsTextureRequest
-
-
-
-
-
-
-
-
- - NumPackets
-
-
-
-
- - Num
- - AssetRequest.NumPackets
-
-
-
-
-
-
-
-
- - PacketCounter
-
-
-
-
-
-
-
-
- - RequestAssetID
-
-
-
-
-
-
-
-
- - RequestUser
-
-
-
-
-
-
-
-
- - TransferRequestID
-
-
-
-
-
-
-
-
-
-
-
-
- - ID
- - folderID
- - Id
-
-
-
-
-
-
-
-
- - ID
- - clientID
- - Id
-
-
-
-
-
-
-
-
- - ID
- - folderID
- - Id
-
-
-
-
-
-
-
-
- - ID
- - folderID
- - Id
-
-
-
-
-
-
-
-
- - FetchItems
-
-
-
-
-
-
-
-
- - FetchDescend
-
-
-
-
-
-
-
-
- - ID
- - agentID
- - Id
-
-
-
-
-
-
-
-
- - ID
- - itemID
- - Id
-
-
-
-
-
-
-
-
-
-
- - OpenSim.Assets.TextureImage
- - OpenSim.Framework.Assets.AssetBase
-
-
-
-
-
-
-
-
- - TextureImage.TextureImage(AssetBase)
- - a
- - aBase
-
-
-
-
- - 'aBase'
- - TextureImage.TextureImage(AssetBase)
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- - Sim
- - OpenSim.CAPS.SimCAPSHTTPServer
-
-
-
-
- - SimCAPSHTTPServer
-
-
-
-
- - OpenSim.CAPS.SimCAPSHTTPServer
- - System.Net.HttpListener
-
-
-
-
-
-
-
-
- - SimCAPSHTTPServer.HandleRequest(Object):Void
- - stateinfo
- - stateinfo
-
-
-
-
-
-
-
-
- - HTTPD
-
-
-
-
-
-
-
-
- - Listener
-
-
-
-
-
-
-
-
- - SimCAPSHTTPServer.LoadAdminPage():Void
- - System.Exception
-
-
-
-
-
-
-
-
- - SimCAPSHTTPServer.ParseLLSDXML(String):String
-
-
-
-
- - requestBody
- - SimCAPSHTTPServer.ParseLLSDXML(String):String
-
-
-
-
-
-
-
-
- - SimCAPSHTTPServer.ParseREST(String, String, String):String
- - System.Exception
-
-
-
-
- - SimCAPSHTTPServer.ParseREST(String, String, String):String
- - System.String.Format(System.String,System.Object[])
- - System.String.Format(System.IFormatProvider,System.String,System.Object[])
-
-
-
-
-
-
-
-
- - SimCAPSHTTPServer.ParseXMLRPC(String):String
- - System.Exception
-
-
-
-
- - SimCAPSHTTPServer.ParseXMLRPC(String):String
-
-
-
-
- - SimCAPSHTTPServer.ParseXMLRPC(String):String
- - System.Convert.ToUInt32(System.Object)
- - System.Convert.ToUInt32(System.Object,System.IFormatProvider)
-
-
-
-
-
-
-
-
- - SimCAPSHTTPServer.StartHTTP():Void
- - System.Exception
-
-
-
-
- - SimCAPSHTTPServer.StartHTTP():Void
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- - mesh
-
-
-
-
- - System.Collections.Generic.List`1<OpenSim.types.Triangle>
- - Mesh.mesh
-
-
-
-
-
-
-
-
- - Mesh.op_Addition(Mesh, Mesh):Mesh
- - a
-
-
-
-
- - Mesh.op_Addition(Mesh, Mesh):Mesh
- - b
-
-
-
-
- - Add
- - Mesh.op_Addition(Mesh, Mesh):Mesh
-
-
-
-
- - Mesh
- - Mesh.op_Addition(Mesh, Mesh):Mesh
-
-
-
-
-
-
-
-
-
-
-
-
- - A
-
-
-
-
- - B
-
-
-
-
- - C
-
-
-
-
- - Triangle.Triangle(Vector3, Vector3, Vector3)
- - A
-
-
-
-
- - Triangle.Triangle(Vector3, Vector3, Vector3)
- - B
-
-
-
-
- - Triangle.Triangle(Vector3, Vector3, Vector3)
- - C
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- - LocalUserProfileManager.CustomiseResponse(Hashtable&, UserProfile):Void
- - System.Int32.ToString
- - System.Int32.ToString(System.IFormatProvider)
-
-
- - LocalUserProfileManager.CustomiseResponse(Hashtable&, UserProfile):Void
- - System.Int32.ToString
- - System.Int32.ToString(System.IFormatProvider)
-
-
-
-
- - LocalUserProfileManager.CustomiseResponse(Hashtable&, UserProfile):Void
- - System.Single.ToString
- - System.Single.ToString(System.IFormatProvider)
-
-
- - LocalUserProfileManager.CustomiseResponse(Hashtable&, UserProfile):Void
- - System.Single.ToString
- - System.Single.ToString(System.IFormatProvider)
-
-
- - LocalUserProfileManager.CustomiseResponse(Hashtable&, UserProfile):Void
- - System.Single.ToString
- - System.Single.ToString(System.IFormatProvider)
-
-
- - LocalUserProfileManager.CustomiseResponse(Hashtable&, UserProfile):Void
- - System.Single.ToString
- - System.Single.ToString(System.IFormatProvider)
-
-
- - LocalUserProfileManager.CustomiseResponse(Hashtable&, UserProfile):Void
- - System.Single.ToString
- - System.Single.ToString(System.IFormatProvider)
-
-
- - LocalUserProfileManager.CustomiseResponse(Hashtable&, UserProfile):Void
- - System.Single.ToString
- - System.Single.ToString(System.IFormatProvider)
-
-
-
-
-
-
-
-
-
-
- - OpenSim.UserServer.LoginServer
- - OpenSim.Framework.Grid.LoginService
-
-
-
-
- - OpenSim.UserServer.LoginServer
- - System.Net.Sockets.Socket
-
-
-
-
- - Login
- - LoginServer
- - LogOn
-
-
-
-
-
-
-
-
- - LoginServer.LoginServer(IGridServer)
- - _needPasswd
- - System.Boolean
- - false
-
-
- - LoginServer.LoginServer(IGridServer)
- - userAccounts
- - System.Boolean
- - false
-
-
-
-
-
-
-
-
- - LoginServer.Authenticate(String, String, String):Boolean
- - passwd
- - passwd
-
-
-
-
-
-
-
-
- - clientAddress
-
-
-
-
-
-
-
-
- - Customise
- - LoginServer.CustomiseLoginResponse(Hashtable, String, String):Void
-
-
-
-
- - Login
- - CustomiseLoginResponse
- - LogOn
-
-
-
-
-
-
-
-
- - LoginServer.EncodePassword(String):String
- - System.String.ToLower
- - System.String.ToLower(System.Globalization.CultureInfo)
-
-
-
-
-
-
-
-
- - LoginServer.GetAgentId(String, String):LLUUID
- - System.Int32.ToString(System.String)
- - System.Int32.ToString(System.String,System.IFormatProvider)
-
-
-
-
-
-
-
-
- - LoginServer.InitializeLogin():Void
- - 4
- - UserProfileManager.SetKeys(String, String, String, String):Void
- - Welcome to OpenSim
-
-
-
-
- - Sim
- - OpenSim
-
-
-
-
-
-
-
-
- - LoginServer.LoginRequest(StreamReader, StreamWriter):Void
- - System.Exception
-
-
-
-
- - LoginServer.LoginRequest(StreamReader, StreamWriter):Void
- - System.Convert.ToInt32(System.String)
- - System.Convert.ToInt32(System.String,System.IFormatProvider)
-
-
-
-
- - op_Inequality
- - ""
- - LoginServer.LoginRequest(StreamReader, StreamWriter):Void
-
-
-
-
-
-
-
-
- - writer
- - LoginServer.ProcessXmlRequest(XmlRpcRequest, StreamWriter):Boolean
- - System.IO.StreamWriter
- - System.IO.TextWriter
-
-
-
-
- - LoginServer.ProcessXmlRequest(XmlRpcRequest, StreamWriter):Boolean
- - System.Int32.ToString
- - System.Int32.ToString(System.IFormatProvider)
-
-
-
-
- - LoginServer.ProcessXmlRequest(XmlRpcRequest, StreamWriter):Boolean
- - System.Int32.ToString(System.String)
- - System.Int32.ToString(System.String,System.IFormatProvider)
-
-
-
-
- - 'request'
- - LoginServer.ProcessXmlRequest(XmlRpcRequest, StreamWriter):Boolean
-
-
- - 'writer'
- - LoginServer.ProcessXmlRequest(XmlRpcRequest, StreamWriter):Boolean
-
-
- - 'writer'
- - LoginServer.ProcessXmlRequest(XmlRpcRequest, StreamWriter):Boolean
-
-
-
-
-
-
-
-
- - remoteAddress
-
-
-
-
-
-
-
-
- - LoginServer.RunLogin():Void
- - System.Exception
-
-
- - LoginServer.RunLogin():Void
- - System.Exception
-
-
-
-
- - LoginServer.RunLogin():Void
- - clientEndPoint
- - System.Net.IPEndPoint
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- - Avatar.Avatar()
- - PhysicsEngineFlying
- - System.Boolean
- - false
-
-
-
-
-
-
-
-
- - Avatar.Avatar(SimClient)
- - _updateCount
- - System.Int16
- - 0
-
-
- - Avatar.Avatar(SimClient)
- - avatarAppearanceTexture
- - libsecondlife.LLObject+TextureEntry
- - null
-
-
- - Avatar.Avatar(SimClient)
- - movementflag
- - System.Byte
- - 0
-
-
- - Avatar.Avatar(SimClient)
- - updateflag
- - System.Boolean
- - false
-
-
-
-
- - TheClient
-
-
-
-
-
-
-
-
- - anim_seq
-
-
-
-
- - anim
- - Avatar.anim_seq
-
-
-
-
- - anim_seq
-
-
-
-
-
-
-
-
- - Animations
-
-
-
-
-
-
-
-
- - RegionInfo
-
-
-
-
- - RegionInfo
- - Avatar.CompleteMovement(World):Void
-
-
-
-
-
-
-
-
- - ControllingClient
-
-
-
-
-
-
-
-
- - current_anim
-
-
-
-
- - anim
- - Avatar.current_anim
-
-
-
-
- - current_anim
-
-
-
-
-
-
-
-
- - firstname
-
-
-
-
- - firstname
- - Avatar.firstname
-
-
-
-
-
-
-
-
- - lastname
-
-
-
-
- - lastname
- - Avatar.lastname
-
-
-
-
-
-
-
-
- - Anims
- - Avatar.LoadAnims():Void
-
-
-
-
-
-
-
-
- - PhysActor
-
-
-
-
-
-
-
-
- - PhysicsEngineFlying
-
-
-
-
-
-
-
-
- - Anim
- - Avatar.SendAnimPack():Void
-
-
-
-
-
-
-
-
- - 'userInfo'
- - Avatar.SendAppearanceToOtherAgent(SimClient):Void
-
-
-
-
-
-
-
-
- - RegionInfo
-
-
-
-
- - RegionInfo
- - Avatar.SendRegionHandshake(World):Void
-
-
-
-
-
-
-
-
-
-
-
-
- - AnimsLLUUID
-
-
-
-
- - Anims
- - AvatarAnimations.AnimsLLUUID
-
-
-
-
-
-
-
-
- - AnimsNames
-
-
-
-
- - Anims
- - AvatarAnimations.AnimsNames
-
-
-
-
-
-
-
-
- - Anims
- - AvatarAnimations.LoadAnims():Void
-
-
-
-
-
-
-
-
-
-
-
-
- - Entity.Entity()
- - localid
- - System.UInt32
- - 0
-
-
-
-
-
-
-
-
- - addForces
-
-
-
-
-
-
-
-
- - BackUp
- - method
- - BackUp
- - Backup
-
-
-
-
-
-
-
-
- - children
-
-
-
-
- - System.Collections.Generic.List`1<OpenSim.world.Entity>
- - Entity.children
-
-
-
-
-
-
-
-
- - getMesh
-
-
-
-
-
-
-
-
- - getName
-
-
-
-
-
-
-
-
- - localid
-
-
-
-
- - localid
- - Entity.localid
-
-
-
-
-
-
-
-
- - name
-
-
-
-
-
-
-
-
- - position
-
-
-
-
-
-
-
-
- - rotation
-
-
-
-
-
-
-
-
- - update
-
-
-
-
-
-
-
-
- - uuid
-
-
-
-
- - uuid
- - Entity.uuid
-
-
-
-
-
-
-
-
- - velocity
-
-
-
-
-
-
-
-
-
-
-
-
- - X
-
-
-
-
- - X
- - NewForce.X
-
-
-
-
-
-
-
-
- - Y
-
-
-
-
- - Y
- - NewForce.Y
-
-
-
-
-
-
-
-
- - Z
-
-
-
-
- - Z
- - NewForce.Z
-
-
-
-
-
-
-
-
-
-
- - 'UpdateFlag'
- - updateFlag
-
-
-
-
-
-
-
-
- - Primitive.Primitive()
- - dirtyFlag
- - System.Boolean
- - false
-
-
- - Primitive.Primitive()
- - mesh_cutbegin
- - System.Single
- - 0.0
-
-
- - Primitive.Primitive()
- - newPrimFlag
- - System.Boolean
- - false
-
-
- - Primitive.Primitive()
- - physicsEnabled
- - System.Boolean
- - false
-
-
- - Primitive.Primitive()
- - physicstest
- - System.Boolean
- - false
-
-
- - Primitive.Primitive()
- - updateFlag
- - System.Boolean
- - false
-
-
-
-
-
-
-
-
- - localID-702000
- - Primitive.CreateFromPacket(ObjectAddPacket, LLUUID, UInt32):Void
-
-
-
-
- - ID
- - agentID
- - Id
-
-
-
-
- - ID
- - localID
- - Id
-
-
-
-
- - Primitive.CreateFromPacket(ObjectAddPacket, LLUUID, UInt32):Void
- - System.UInt32.ToString(System.String)
- - System.UInt32.ToString(System.String,System.IFormatProvider)
-
-
-
-
- - 'addPacket'
- - Primitive.CreateFromPacket(ObjectAddPacket, LLUUID, UInt32):Void
-
-
-
-
-
-
-
-
- - 'store'
- - Primitive.CreateFromStorage(PrimData):Void
-
-
-
-
-
-
-
-
- - dirtyFlag
-
-
-
-
-
-
-
-
- - mesh_cutbegin
-
-
-
-
- - cutbegin
- - Primitive.mesh_cutbegin
-
-
-
-
- - mesh_cutbegin
-
-
-
-
-
-
-
-
- - mesh_cutend
-
-
-
-
- - cutend
- - Primitive.mesh_cutend
-
-
-
-
- - mesh_cutend
-
-
-
-
-
-
-
-
- - newPrimFlag
-
-
-
-
-
-
-
-
- - PhysActor
-
-
-
-
-
-
-
-
- - primData
-
-
-
-
-
-
-
-
- - RemoteClient
-
-
-
-
- - 'RemoteClient'
- - Primitive.UpdateClient(SimClient):Void
-
-
-
-
-
-
-
-
- - updateFlag
-
-
-
-
-
-
-
-
- - 'pack'
- - Primitive.UpdateObjectFlags(ObjectFlagUpdatePacket):Void
-
-
-
-
-
-
-
-
- - 'addPacket'
- - Primitive.UpdateShape(ObjectDataBlock):Void
-
-
-
-
-
-
-
-
-
-
-
-
- - ScriptEngine.ScriptEngine(World)
- - env
- - env
-
-
-
-
- - env
- - ScriptEngine.ScriptEngine(World)
-
-
-
-
-
-
-
-
- - ScriptEngine.LoadScript():Void
-
-
-
-
-
-
-
-
-
-
-
-
- - HeightMap
-
-
-
-
-
-
-
-
-
-
- - World
- - OpenSim.world
-
-
-
-
-
-
-
-
- - World.World()
- - _localNumber
- - System.UInt32
- - 0
-
-
-
-
-
-
-
-
- - _localNumber
-
-
-
-
- - _localNumber
-
-
-
-
-
-
-
-
- - AgentClient
-
-
-
-
-
-
-
-
- - AgentClient
-
-
-
-
-
-
-
-
- - DeRezPacket
-
-
-
-
- - AgentClient
-
-
-
-
- - World.DeRezObject(DeRezObjectPacket, SimClient):Void
- - Rez
- - DeRezPacket
-
-
-
-
- - Rez
- - World.DeRezObject(DeRezObjectPacket, SimClient):Void
-
-
-
-
- - AgentClient
- - World.DeRezObject(DeRezObjectPacket, SimClient):Void
-
-
-
-
- - De
- - World.DeRezObject(DeRezObjectPacket, SimClient):Void
-
-
-
-
-
-
-
-
- - Entities
-
-
-
-
-
-
-
-
- - RemoteClient
-
-
-
-
- - Prims
- - World.GetInitialPrims(SimClient):Void
-
-
-
-
-
-
-
-
- - LandMap
-
-
-
-
-
-
-
-
- - Prims
- - World.LoadPrimsFromStorage():Void
-
-
-
-
-
-
-
-
- - World.LoadStorageDLL(String):Boolean
-
-
-
-
-
-
-
-
- - localStorage
-
-
-
-
-
-
-
-
- - World.Rand
-
-
-
-
-
-
-
-
- - Scripts
-
-
-
-
-
-
-
-
- - RemoteClient
-
-
-
-
- - 'RemoteClient'
- - World.SendLayerData(SimClient):Void
-
-
- - 'RemoteClient'
- - World.SendLayerData(SimClient):Void
-
-
- - 'RemoteClient'
- - World.SendLayerData(SimClient):Void
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- - IScriptHost.Register(IScript):Boolean
- - iscript
- - iscript
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- - OpenSim.Storage.LocalStorageDb4o
-
-
-
-
- - OpenSim.Storage.LocalStorageDb4o
-
-
-
-
- - OpenSim.Storage.LocalStorageDb4o
-
-
-
-
-
-
-
-
-
-
-
-
- - Db4LocalStorage.Db4LocalStorage()
- - System.Exception
-
-
-
-
-
-
-
-
- - 'receiver'
- - Db4LocalStorage.LoadPrimitives(ILocalStorageReceiver):Void
-
-
-
-
-
-
-
-
- - 'prim'
- - Db4LocalStorage.StorePrim(PrimData):Void
-
-
-
-
-
-
-
-
-
-
- - UUIDQuery
-
-
-
-
-
-
-
-
- - 'prim'
- - UUIDQuery.Match(PrimData):Boolean
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- - OpenSim.Physics.BasicPhysicsPlugin
-
-
-
-
-
-
-
-
-
- - OpenSim.Physics.BasicPhysicsPlugin
-
-
-
-
-
-
-
-
-
- - OpenSim.Physics.BasicPhysicsPlugin
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- - BasicActor.flying
-
-
-
-
-
-
-
-
- - BasicActor.SetAcceleration(PhysicsVector):Void
- - accel
- - accel
-
-
-
-
-
-
-
-
-
-
- - Plugin
- - OpenSim.Physics.BasicPhysicsPlugin.BasicPhysicsPlugin
-
-
-
-
- - BasicPhysicsPlugin
- - OpenSim.Physics.BasicPhysicsPlugin
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- - OpenSim.Physics.OdePlugin
-
-
-
-
- - OpenSim.Physics.OdePlugin
-
-
-
-
- - OpenSim.Physics.OdePlugin
-
-
-
-
-
-
-
-
-
-
- - OdeCharacter
-
-
-
-
-
-
-
-
- - parent_scene
- - OdeCharacter.OdeCharacter(OdeScene, PhysicsVector)
-
-
-
-
- - 'pos'
- - OdeCharacter.OdeCharacter(OdeScene, PhysicsVector)
-
-
-
-
-
-
-
-
- - OdeCharacter.capsule_geom
-
-
-
-
-
-
-
-
- - OdeCharacter.gravityAccel
-
-
-
-
-
-
-
-
- - OdeCharacter.SetAcceleration(PhysicsVector):Void
- - accel
- - accel
-
-
-
-
-
-
-
-
-
-
- - Plugin
- - OpenSim.Physics.OdePlugin.OdePlugin
-
-
-
-
- - OdePlugin
- - OpenSim.Physics.OdePlugin
-
-
-
-
-
-
-
-
-
-
- - OdePrim._position
-
-
-
-
-
-
-
-
- - OdePrim.SetAcceleration(PhysicsVector):Void
- - accel
- - accel
-
-
-
-
-
-
-
-
-
-
-
-
- - 'position'
- - OdeScene.AddPrim(PhysicsVector, PhysicsVector):PhysicsActor
-
-
- - 'size'
- - OdeScene.AddPrim(PhysicsVector, PhysicsVector):PhysicsActor
-
-
-
-
-
-
-
-
- - OdeScene.Land
-
-
-
-
-
-
-
-
- - OdeScene.LandGeom
-
-
-
-
-
-
-
-
- - 'heightMap'
- - OdeScene.SetTerrain(Single[]):Void
-
-
- - 'heightMap'
- - OdeScene.SetTerrain(Single[]):Void
-
-
-
-
-
-
-
-
- - space
-
-
-
-
- - space
-
-
-
-
-
-
-
-
- - world
-
-
-
-
- - world
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- - OpenSim.Physics.PhysXPlugin
-
-
-
-
- - OpenSim.Physics.PhysXPlugin
-
-
-
-
- - OpenSim.Physics.PhysXPlugin
-
-
-
-
-
-
-
-
-
-
-
-
- - PhysXCharacter.SetAcceleration(PhysicsVector):Void
- - accel
- - accel
-
-
-
-
-
-
-
-
-
-
- - Plugin
- - OpenSim.Physics.PhysXPlugin.PhysXPlugin
-
-
-
-
- - PhysXPlugin
- - OpenSim.Physics.PhysXPlugin
-
-
-
-
-
-
-
-
-
-
- - PhysXPrim._position
-
-
-
-
-
-
-
-
- - PhysXPrim.SetAcceleration(PhysicsVector):Void
- - accel
- - accel
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- Save it for a rainy day.
- Save it for a rainy day.
- Save it for a rainy day.
-
-
-
-
- No valid permission requests were found for assembly '{0}'. You should always specify the minimum security permissions using SecurityAction.RequestMinimum.
-
-
- Sign '{0}' with a strong name key.
-
-
- Consider merging the types defined in '{0}' with another namespace.
-
-
- It appears that field '{0}' is never used or is only ever assigned to. Use this field or remove it.
-
-
- Change '{0}' to be read-only by removing the property setter.
-
-
- The compound word '{0}' in {1} '{2}' exists as a discrete term. If your usage is intended to be single word, case it as '{3}'.
-
-
- '{0}' is marked ComVisible(true) but has the following ComVisible(false) types in its object hierarchy: {1}
-
-
- Consider changing the type of parameter '{0}' in {1} from {2} to its base type {3}. This method appears to only require base class members in its implementation. Suppress this violation if there is a compelling reason to require the more derived type in the method signature.
-
-
- '{0}' contains a call chain that results in a call to a virtual method defined by the class. Review the following call stack for unintended consequences: {1}
-
-
- Modify '{0}' to catch a more specific exception than '{1}' or rethrow the exception.
-
-
- Remove the readonly declaration from '{0}' or change the field to one that is an immutable reference type. If the reference type '{1}' is, in fact, immutable, exclude this message.
-
-
- Make '{0}' private or internal (Friend in VB, public private in C++) and provide a public or protected property to access it.
-
-
- Change '{0}' in {1} to use Collection<T>, ReadOnlyCollection<T> or KeyedCollection<K,V>
-
-
- {0} initializes field {1} of type {2} to {3}. Remove this initialization as it will be done automatically by the runtime.
-
-
- {0} passes a literal as parameter {1} of a call to {2}. Retrieve the following string argument from a resource table instead: '{3}'
-
-
- Consider a design that does not require that '{0}' be a reference parameter.
-
-
- {0} creates an exception of type '{1}', an exception type that is not sufficiently specific and should never be raised by user code. If this exception instance might be thrown, use a different exception type.
-
-
- Modify the call to {0} in method {1} to set the timer interval to a value that's greater than or equal to one second.
-
-
- Correct the casing of member name '{0}'.
- Correct the casing of namespace name '{0}'.
- Correct the casing of parameter name '{0}'.
- Correct the casing of type name '{0}'.
-
-
- Correct the spelling of the unrecognized token '{0}' in member name '{1}'.
- Consider providing a more meaningful name than the one-letter token '{0}' in member name '{1}'.
- Correct the spelling of the unrecognized token '{0}' in namespace '{1}'.
- In method {0}, correct the spelling of the unrecognized token '{1}' in parameter name '{2}' or strip it entirely if it represents any sort of hungarian notation.
- In method {0}, consider providing a more meaningful name than the one-letter parameter name '{1}'.
- Correct the spelling of the unrecognized token '{0}' in type name '{1}'.
-
-
- Change member names {0} and '{1}' so that they differ by more than case.
-
-
- Remove all underscores from member '{0}'.
- Remove all underscores from parameter '{0}'.
- Remove all underscores from type '{0}'.
-
-
- Rename '{0}' so that it does not end in '{1}'.
-
-
- Correct the spelling of the unrecognized token '{0}' in the literal '{1}'.
-
-
- Correct the capitalization of member name '{0}'.
- Correct the capitalization of namespace name '{0}'.
- Correct the capitalization of parameter name '{0}'.
- Correct the capitalization of type name '{0}'.
-
-
- Add an AssemblyVersion attribute to '{0}'.
-
-
- '{0}' should be marked with CLSCompliantAttribute and its value should be true.
-
-
- Mark '{0}' as ComVisible(false) at the assembly level, then mark all types within the assembly that should be exposed to Com clients as ComVisible(true).
-
-
- The 'this' parameter (or 'Me' in VB) of {0} is never used. Mark the member as static (or Shared in VB) or use 'this'/'Me' in the method body or at least one property accessor, if appropriate.
-
-
- Consider making '{0}' non-public or a constant.
-
-
- Correct the potential overflow in the operation '{0}' in '{1}'.
-
-
- Provide a method named '{0}' as a friendly alternate for operator {1}.
-
-
- Consider adding an overload of the equality operator for '{0}' that takes the same parameters as {1}.
-
-
- '{0}' should override Equals.
- '{0}' should override the equality (==) and inequality (!=) operators.
-
-
- Change parameter name '{0}' of method {1} to '{2}' in order to match the identifier as it has been declared in {3}.
-
-
- Modify {0} to call {1} instead of {2}.
-
-
- Make '{0}' private.
-
-
- Add a property getter to '{0}'.
-
-
- {0} declares a local, '{1}', of type {2}, which is never used or is only assigned to. Use this local or remove it.
-
-
- Parameter '{0}' of {1} is never used. Remove the parameter or use it in the method body.
-
-
- Correct the capitalization of '{0}' in member name '{1}'.
- 'Id' is an abbreviation and therefore is not subject to acronym casing guidelines. Correct the capitalization of 'ID' in member name '{0}' by changing it to 'Id'.
- 'Id' is an abbreviation and therefore is not subject to acronym casing guidelines. Correct the capitalization of '{0}' in parameter name '{1}' by changing it to '{2}'.
- Correct the capitalization of '{0}' in type name '{1}'.
-
-
- {0} makes a call to {1} that does not explicitly provide a CultureInfo. This should be replaced with a call to {2}.
-
-
- {0} makes a call to {1} that does not explicitly provide an IFormatProvider. This should be replaced with a call to {2}.
-
-
- Remove the public constructors from '{0}'.
-
-
- Replace the call to String.{0}({1}) in '{2}' with a call to String.IsNullOrEmpty.
-
-
- The type name '{0}' conflicts in whole or in part with the namespace name '{1}'. Change either name to eliminate the conflict.
-
-
- Implement IDisposable on '{0}' as it instantiates members of the following IDisposable types: {1}
-
-
- Implement IDisposable on '{0}'.
-
-
- Change the type of parameter '{0}' of method {1} from string to System.Uri, or provide an overload of {1}, that allows '{0}' to be passed as a System.Uri object.
-
-
- Replace the term '{0}' in member name '{1}' with the preferred alternate '{2}'.
- Replace the term '{0}' in type name '{1}' with the preferred alternate '{2}'.
-
-
- Change '{0}' to a property if appropriate.
-
-
- Validate parameter {0} passed to externally visible method {1}.
-
-
-
-
+
+
+
+ True
+ http://www.gotdotnet.com/team/fxcop//xsl/1.35/FxCopReport.xsl
+
+
+
+
+
+ True
+ True
+ True
+ 10
+ 1
+
+ False
+ False
+
+ False
+ 120
+
+
+
+ $(ProjectDir)/lib/
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - Sim
+ - OpenSim
+
+
+
+
+
+
+
+
+ - Sim
+ - OpenSim.Assets
+
+
+
+
+
+
+
+
+ - OpenSim.CAPS
+
+
+
+
+ - Sim
+ - OpenSim.CAPS
+
+
+
+
+ - OpenSim.CAPS
+
+
+
+
+
+
+
+
+ - Sim
+ - OpenSim.Config.SimConfigDb4o
+
+
+ - Sim
+ - OpenSim.Config.SimConfigDb4o
+
+
+
+
+
+
+
+
+ - OpenSim.Framework.Assets
+
+
+
+
+ - Sim
+ - OpenSim.Framework.Assets
+
+
+
+
+
+
+
+
+ - Sim
+ - OpenSim.Framework.Console
+
+
+
+
+
+
+
+
+ - OpenSim.Framework.Grid
+
+
+
+
+ - Sim
+ - OpenSim.Framework.Grid
+
+
+
+
+
+
+
+
+ - Sim
+ - OpenSim.Framework.Interfaces
+
+
+
+
+
+
+
+
+ - OpenSim.Framework.Inventory
+
+
+
+
+ - Sim
+ - OpenSim.Framework.Inventory
+
+
+
+
+
+
+
+
+ - OpenSim.Framework.Sims
+
+
+
+
+ - Sim
+ - OpenSim.Framework.Sims
+
+
+
+
+
+
+
+
+ - OpenSim.Framework.Terrain
+
+
+
+
+ - Sim
+ - OpenSim.Framework.Terrain
+
+
+
+
+
+
+
+
+ - OpenSim.Framework.User
+
+
+
+
+ - Sim
+ - OpenSim.Framework.User
+
+
+
+
+
+
+
+
+ - OpenSim.Framework.Utilities
+
+
+
+
+ - Sim
+ - OpenSim.Framework.Utilities
+
+
+
+
+
+
+
+
+ - Sim
+ - OpenSim.GridInterfaces.Local
+
+
+
+
+
+
+
+
+ - OpenSim.GridInterfaces.Remote
+
+
+
+
+ - Sim
+ - OpenSim.GridInterfaces.Remote
+
+
+
+
+
+
+
+
+ - Plugin
+ - OpenSim.Physics.BasicPhysicsPlugin
+
+
+
+
+ - Sim
+ - OpenSim.Physics.BasicPhysicsPlugin
+
+
+
+
+
+
+
+
+ - Sim
+ - OpenSim.Physics.Manager
+
+
+
+
+
+
+
+
+ - OpenSim.Physics.OdePlugin
+
+
+
+
+ - Plugin
+ - OpenSim.Physics.OdePlugin
+
+
+
+
+ - Sim
+ - OpenSim.Physics.OdePlugin
+
+
+
+
+
+
+
+
+ - OpenSim.Physics.PhysXPlugin
+
+
+
+
+ - Plugin
+ - OpenSim.Physics.PhysXPlugin
+
+
+
+
+ - Sim
+ - OpenSim.Physics.PhysXPlugin
+
+
+
+
+
+
+
+
+ - Sim
+ - OpenSim.Storage.LocalStorageDb4o
+
+
+
+
+
+
+
+
+ - OpenSim.types
+
+
+
+
+ - OpenSim.types
+
+
+
+
+ - Sim
+ - OpenSim.types
+
+
+
+
+
+
+
+
+ - OpenSim.UserServer
+
+
+
+
+ - Sim
+ - OpenSim.UserServer
+
+
+
+
+
+
+
+
+ - OpenSim.world
+
+
+
+
+ - Sim
+ - OpenSim.world
+
+
+
+
+
+
+
+
+ - OpenSim.world.scripting
+
+
+
+
+ - OpenSim.world.scripting
+
+
+ - OpenSim.world.scripting
+
+
+
+
+ - Sim
+ - OpenSim.world.scripting
+
+
+
+
+
+
+
+
+
+
+
+
+ - OpenGridServices.ServerConsole
+
+
+
+
+ - OpenGridServices.ServerConsole
+
+
+
+
+ - OpenGridServices.ServerConsole
+
+
+
+
+
+
+
+
+
+
+ - conscmd_callback
+
+
+
+
+ - conscmd
+ - ServerConsole.conscmd_callback
+
+
+
+
+ - conscmd_callback
+
+
+
+
+
+
+
+
+ - conscmd_callback.RunCmd(String, String[]):Void
+ - cmdparams
+ - cmdparams
+
+
+
+
+
+
+
+
+ - ShowWhat
+
+
+
+
+
+
+
+
+
+
+
+
+ - ConsoleBase.CmdPrompt(String, String):String
+ - defaultresponse
+ - defaultresponse
+
+
+
+
+
+
+
+
+ - OptionA
+
+
+
+
+ - OptionB
+
+
+
+
+ - ConsoleBase.CmdPrompt(String, String, String, String):String
+ - defaultresponse
+ - defaultresponse
+
+
+
+
+
+
+
+
+ - Passwd
+ - ConsoleBase.PasswdPrompt(String):String
+
+
+
+
+
+
+
+
+ - Cmd
+
+
+
+
+ - ConsoleBase.RunCmd(String, String[]):Object
+ - cmdparams
+ - cmdparams
+
+
+
+
+
+
+
+
+ - ShowWhat
+
+
+
+
+
+
+
+
+ - Line
+
+
+
+
+
+
+
+
+ - Line
+
+
+
+
+
+
+
+
+
+
+
+
+ - Sim
+ - ConsoleType.SimChat
+
+
+
+
+
+
+
+
+ - ConsoleType.TCP
+
+
+
+
+
+
+
+
+
+
+ - MainConsole
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - OpenSim.Config.SimConfigDb4o
+
+
+
+
+ - OpenSim.Config.SimConfigDb4o
+
+
+
+
+ - OpenSim.Config.SimConfigDb4o
+
+
+
+
+
+
+
+
+
+
+ - Plugin
+ - OpenSim.Config.SimConfigDb4o.Db40ConfigPlugin
+
+
+
+
+
+
+
+
+ - Sim
+ - OpenSim.Config.SimConfigDb4o.DbSimConfig
+
+
+
+
+ - Db
+ - OpenSim.Config.SimConfigDb4o.DbSimConfig
+
+
+
+
+
+
+
+
+ - DbSimConfig.InitConfig(Boolean):Void
+ - System.Exception
+
+
+
+
+ - DbSimConfig.InitConfig(Boolean):Void
+ - System.UInt32.ToString
+ - System.UInt32.ToString(System.IFormatProvider)
+
+
+
+
+ - DbSimConfig.InitConfig(Boolean):Void
+ - System.UInt64.ToString
+ - System.UInt64.ToString(System.IFormatProvider)
+
+
+
+
+
+
+
+
+ - DbSimConfig.LoadDefaults():Void
+ - System.Convert.ToInt32(System.String)
+ - System.Convert.ToInt32(System.String,System.IFormatProvider)
+
+
+ - DbSimConfig.LoadDefaults():Void
+ - System.Convert.ToInt32(System.String)
+ - System.Convert.ToInt32(System.String,System.IFormatProvider)
+
+
+ - DbSimConfig.LoadDefaults():Void
+ - System.Convert.ToInt32(System.String)
+ - System.Convert.ToInt32(System.String,System.IFormatProvider)
+
+
+
+
+
+
+
+
+
+
+
+
+ - Map
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - OpenSim
+
+
+
+
+ - OpenSim
+
+
+
+
+ - OpenSim
+
+
+
+
+ - OpenSim
+
+
+
+
+ - OpenSim
+
+
+
+
+
+
+
+
+
+
+
+
+ - 'args'
+ - RegionServer.Main(String[]):Void
+
+
+ - 'args'
+ - RegionServer.Main(String[]):Void
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - OpenSim.Framework.Console
+
+
+
+
+ - OpenSim.Framework.Console
+
+
+
+
+ - OpenSim.Framework.Console
+
+
+
+
+
+
+
+
+
+
+
+
+ - ConsoleBase.CmdPrompt(String, String):String
+ - defaultresponse
+ - defaultresponse
+
+
+
+
+
+
+
+
+ - OptionA
+
+
+
+
+ - OptionB
+
+
+
+
+ - ConsoleBase.CmdPrompt(String, String, String, String):String
+ - defaultresponse
+ - defaultresponse
+
+
+
+
+
+
+
+
+ - Cmd
+
+
+
+
+ - ConsoleBase.RunCmd(String, String[]):Object
+ - cmdparams
+ - cmdparams
+
+
+
+
+
+
+
+
+ - ShowWhat
+
+
+
+
+
+
+
+
+
+
+
+
+ - Sim
+ - ConsoleType.SimChat
+
+
+
+
+
+
+
+
+ - ConsoleType.TCP
+
+
+
+
+
+
+
+
+
+
+ - MainConsole
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - OpenSim.Framework
+
+
+
+
+ - OpenSim.Framework
+
+
+
+
+ - OpenSim.Framework
+
+
+
+
+
+
+
+
+
+
+
+
+ - Data
+
+
+
+
+
+
+
+
+ - Description
+
+
+
+
+
+
+
+
+ - FullID
+
+
+
+
+
+
+
+
+ - InvType
+
+
+
+
+
+
+
+
+ - Name
+
+
+
+
+
+
+
+
+ - Type
+
+
+
+
+
+
+
+
+
+
+
+
+ - PrimData.PrimData()
+ - ParentID
+ - System.UInt32
+ - 0
+
+
+
+
+
+
+
+
+ - FullID
+
+
+
+
+
+
+
+
+ - LocalID
+
+
+
+
+
+
+
+
+ - OwnerID
+
+
+
+
+
+
+
+
+ - ParentID
+
+
+
+
+
+
+
+
+ - PathBegin
+
+
+
+
+
+
+
+
+ - PathCurve
+
+
+
+
+
+
+
+
+ - PathEnd
+
+
+
+
+
+
+
+
+ - PathRadiusOffset
+
+
+
+
+
+
+
+
+ - PathRevolutions
+
+
+
+
+
+
+
+
+ - PathScaleX
+
+
+
+
+
+
+
+
+ - PathScaleY
+
+
+
+
+
+
+
+
+ - PathShearX
+
+
+
+
+
+
+
+
+ - PathShearY
+
+
+
+
+
+
+
+
+ - PathSkew
+
+
+
+
+
+
+
+
+ - PathTaperX
+
+
+
+
+
+
+
+
+ - PathTaperY
+
+
+
+
+
+
+
+
+ - PathTwist
+
+
+
+
+
+
+
+
+ - PathTwistBegin
+
+
+
+
+
+
+
+
+ - PCode
+
+
+
+
+
+
+
+
+ - Position
+
+
+
+
+
+
+
+
+ - ProfileBegin
+
+
+
+
+
+
+
+
+ - ProfileCurve
+
+
+
+
+
+
+
+
+ - ProfileEnd
+
+
+
+
+
+
+
+
+ - ProfileHollow
+
+
+
+
+
+
+
+
+ - Rotation
+
+
+
+
+
+
+
+
+ - Scale
+
+
+
+
+
+
+
+
+ - Texture
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - Login
+ - LoginService
+ - LogOn
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - AgentID
+
+
+
+
+
+
+
+
+ - circuitcode
+
+
+
+
+ - circuitcode
+ - AgentCircuitData.circuitcode
+
+
+
+
+
+
+
+
+ - firstname
+
+
+
+
+ - firstname
+ - AgentCircuitData.firstname
+
+
+
+
+
+
+
+
+ - lastname
+
+
+
+
+ - lastname
+ - AgentCircuitData.lastname
+
+
+
+
+
+
+
+
+ - SecureSessionID
+
+
+
+
+
+
+
+
+ - SessionID
+
+
+
+
+
+
+
+
+
+
+ - OpenSim.Framework.Interfaces.ARequest
+
+
+ - OpenSim.Framework.Interfaces.ARequest
+
+
+
+
+
+
+
+
+ - AssetID
+
+
+
+
+
+
+
+
+ - IsTexture
+
+
+
+
+
+
+
+
+
+
+
+
+ - Authorised
+
+
+
+
+ - Authorised
+ - AuthenticateResponse.Authorised
+
+
+
+
+
+
+
+
+ - LoginInfo
+
+
+
+
+ - Login
+ - LoginInfo
+ - LogOn
+
+
+
+
+
+
+
+
+
+
+ - Plugin
+ - OpenSim.Framework.Interfaces.IAssetPlugin
+
+
+
+
+
+
+
+
+ - GetAssetServer
+
+
+
+
+
+
+
+
+
+
+
+
+ - IsTexture
+
+
+
+
+
+
+
+
+
+
+
+
+ - ID
+ - assetID
+ - Id
+
+
+
+
+
+
+
+
+ - ServerUrl
+
+
+
+
+ - ServerKey
+
+
+
+
+ - ServerUrl
+ - IAssetServer.SetServerInfo(String, String):Void
+
+
+
+
+
+
+
+
+
+
+ - Plugin
+ - OpenSim.Framework.Interfaces.IGridPlugin
+
+
+
+
+
+
+
+
+ - GetGridServer
+
+
+
+
+
+
+
+
+
+
+
+
+ - ID
+ - sessionID
+ - Id
+
+
+
+
+ - ID
+ - agentID
+ - Id
+
+
+
+
+
+
+
+
+ - GetName
+
+
+
+
+
+
+
+
+ - ID
+ - sessionID
+ - Id
+
+
+
+
+ - ID
+ - agentID
+ - Id
+
+
+
+
+ - Logout
+ - LogoutSession
+ - LogOff
+
+
+
+
+
+
+
+
+ - Neighbours
+ - IGridServer.RequestNeighbours():NeighbourInfo[]
+
+
+
+
+
+
+
+
+ - IGridServer.RequestUUIDBlock():UUIDBlock
+
+
+
+
+
+
+
+
+ - ServerUrl
+
+
+
+
+ - SendKey
+
+
+
+
+ - RecvKey
+
+
+
+
+ - IGridServer.SetServerInfo(String, String, String):Void
+ - Recv
+ - RecvKey
+
+
+
+
+ - ServerUrl
+ - IGridServer.SetServerInfo(String, String, String):Void
+
+
+
+
+
+
+
+
+
+
+
+
+ - ID
+ - primID
+ - Id
+
+
+
+
+
+
+
+
+ - ShutDown
+ - method
+ - ShutDown
+ - Shutdown
+
+
+
+
+
+
+
+
+
+
+ - Sim
+ - OpenSim.Framework.Interfaces.ISimConfig
+
+
+
+
+
+
+
+
+ - GetConfigObject
+
+
+
+
+
+
+
+
+
+
+
+
+ - ID
+ - agentID
+ - Id
+
+
+
+
+
+
+
+
+ - ServerUrl
+
+
+
+
+ - SendKey
+
+
+
+
+ - RecvKey
+
+
+
+
+ - IUserServer.SetServerInfo(String, String, String):Void
+ - Recv
+ - RecvKey
+
+
+
+
+ - ServerUrl
+ - IUserServer.SetServerInfo(String, String, String):Void
+
+
+
+
+
+
+
+
+
+
+
+
+ - Logout
+ - LogoutSession
+ - LogOff
+
+
+
+
+
+
+
+
+
+
+ - Login
+ - Login
+ - LogOn
+
+
+
+
+
+
+
+
+ - Agent
+
+
+
+
+
+
+
+
+ - BaseFolder
+
+
+
+
+
+
+
+
+ - First
+
+
+
+
+
+
+
+
+ - InventoryFolder
+
+
+
+
+
+
+
+
+ - Last
+
+
+
+
+
+
+
+
+ - SecureSession
+
+
+
+
+
+
+
+
+ - Session
+
+
+
+
+
+
+
+
+
+
+ - Neighbour
+ - OpenSim.Framework.Interfaces.NeighbourInfo
+
+
+
+
+
+
+
+
+ - regionhandle
+
+
+
+
+ - regionhandle
+ - NeighbourInfo.regionhandle
+
+
+
+
+
+
+
+
+ - RegionLocX
+
+
+
+
+
+
+
+
+ - RegionLocY
+
+
+
+
+
+
+
+
+ - sim_ip
+
+
+
+
+ - sim
+ - NeighbourInfo.sim_ip
+
+
+
+
+ - sim_ip
+
+
+
+
+
+
+
+
+ - sim_port
+
+
+
+
+ - sim
+ - NeighbourInfo.sim_port
+
+
+
+
+ - sim_port
+
+
+
+
+
+
+
+
+
+
+
+
+ - agentcircuits
+
+
+
+
+ - agentcircuits
+
+
+
+
+ - agentcircuits
+ - RemoteGridBase.agentcircuits:Dictionary`2<System.UInt32,OpenSim.Framework.Interfaces.AgentCircuitData>
+
+
+
+
+
+
+
+
+ - Logout
+ - LogoutSession
+ - LogOff
+
+
+
+
+
+
+
+
+
+
+ - Sim
+ - OpenSim.Framework.Interfaces.SimConfig
+
+
+
+
+
+
+
+
+ - AssetSendKey
+
+
+
+
+
+
+
+
+ - AssetURL
+
+
+
+
+
+
+
+
+ - GridRecvKey
+
+
+
+
+ - Recv
+ - SimConfig.GridRecvKey
+
+
+
+
+
+
+
+
+ - GridSendKey
+
+
+
+
+
+
+
+
+ - GridURL
+
+
+
+
+
+
+
+
+ - IPListenAddr
+
+
+
+
+ - Addr
+ - SimConfig.IPListenAddr
+
+
+
+
+
+
+
+
+ - IPListenPort
+
+
+
+
+
+
+
+
+ - RegionHandle
+
+
+
+
+
+
+
+
+ - RegionLocX
+
+
+
+
+
+
+
+
+ - RegionLocY
+
+
+
+
+
+
+
+
+ - RegionName
+
+
+
+
+
+
+
+
+ - SimConfig.SaveMap(Single[]):Void
+ - heightmap
+ - heightmap
+
+
+
+
+
+
+
+
+ - UserRecvKey
+
+
+
+
+ - Recv
+ - SimConfig.UserRecvKey
+
+
+
+
+
+
+
+
+ - UserSendKey
+
+
+
+
+
+
+
+
+ - UserURL
+
+
+
+
+
+
+
+
+
+
+ - UUIDBlock
+
+
+
+
+ - OpenSim.Framework.Interfaces.UUIDBlock
+
+
+ - OpenSim.Framework.Interfaces.UUIDBlock
+
+
+
+
+
+
+
+
+ - BlockEnd
+
+
+
+
+
+
+
+
+ - BlockStart
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - AgentInventory.AgentInventory()
+ -
AgentInventory.AgentInventory()
AgentInventory.Initialise():Void
+
+
+
+
+
+
+
+
+ - ID
+ - folderID
+ - Id
+
+
+
+
+
+
+
+
+ - AgentID
+
+
+
+
+
+
+
+
+ - ID
+ - folderID
+ - Id
+
+
+
+
+
+
+
+
+ - Initialise
+ - AgentInventory.Initialise():Void
+
+
+
+
+
+
+
+
+ - InventoryFolders
+
+
+
+
+
+
+
+
+ - InventoryItems
+
+
+
+
+
+
+
+
+ - InventoryRoot
+
+
+
+
+
+
+
+
+ - LastCached
+
+
+
+
+
+
+
+
+ - ID
+ - itemID
+ - Id
+
+
+
+
+
+
+
+
+ - Wearables
+
+
+
+
+ - Wearables
+ - AgentInventory.Wearables
+
+
+
+
+
+
+
+
+
+
+
+
+ - AssetID
+
+
+
+
+
+
+
+
+ - ItemID
+
+
+
+
+
+
+
+
+
+
+
+
+ - DefaultType
+
+
+
+
+
+
+
+
+ - FolderID
+
+
+
+
+
+
+
+
+ - FolderName
+
+
+
+
+
+
+
+
+ - Items
+
+
+
+
+ - System.Collections.Generic.List`1<OpenSim.Framework.Inventory.InventoryItem>
+ - InventoryFolder.Items
+
+
+
+
+
+
+
+
+ - OwnerID
+
+
+
+
+
+
+
+
+ - ParentID
+
+
+
+
+
+
+
+
+ - Version
+
+
+
+
+
+
+
+
+
+
+
+
+ - AssetID
+
+
+
+
+
+
+
+
+ - CreatorID
+
+
+
+
+
+
+
+
+ - Description
+
+
+
+
+
+
+
+
+ - FolderID
+
+
+
+
+
+
+
+
+ - InvType
+
+
+
+
+
+
+
+
+ - ItemID
+
+
+
+
+
+
+
+
+ - Name
+
+
+
+
+
+
+
+
+ - OwnerID
+
+
+
+
+
+
+
+
+ - Type
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - Sim
+ - OpenSim.Framework.Sims.SimProfile
+
+
+
+
+
+
+
+
+ - SimProfile.LoadFromGrid(UInt64, String, String, String):SimProfile
+ - System.Exception
+
+
+
+
+ - GridURL
+
+
+
+
+ - SendKey
+
+
+
+
+ - RecvKey
+
+
+
+
+ - SimProfile.LoadFromGrid(UInt64, String, String, String):SimProfile
+ - Recv
+ - RecvKey
+
+
+
+
+ - region_handle
+
+
+
+
+ - GridURL
+
+
+
+
+ - RecvKey
+ - SimProfile.LoadFromGrid(UInt64, String, String, String):SimProfile
+
+
+
+
+ - SimProfile.LoadFromGrid(UInt64, String, String, String):SimProfile
+ - System.Convert.ToUInt16(System.Object)
+ - System.Convert.ToUInt16(System.Object,System.IFormatProvider)
+
+
+
+
+ - SimProfile.LoadFromGrid(UInt64, String, String, String):SimProfile
+ - System.Convert.ToUInt32(System.Object)
+ - System.Convert.ToUInt32(System.Object,System.IFormatProvider)
+
+
+ - SimProfile.LoadFromGrid(UInt64, String, String, String):SimProfile
+ - System.Convert.ToUInt32(System.Object)
+ - System.Convert.ToUInt32(System.Object,System.IFormatProvider)
+
+
+
+
+ - SimProfile.LoadFromGrid(UInt64, String, String, String):SimProfile
+ - System.Convert.ToUInt64(System.Object)
+ - System.Convert.ToUInt64(System.Object,System.IFormatProvider)
+
+
+
+
+ - SimProfile.LoadFromGrid(UInt64, String, String, String):SimProfile
+ - System.UInt64.ToString
+ - System.UInt64.ToString(System.IFormatProvider)
+
+
+
+
+
+
+
+
+
+
+ - Sim
+ - OpenSim.Framework.Sims.SimProfileBase
+
+
+
+
+
+
+
+
+ - caps_url
+
+
+
+
+ - caps_url
+
+
+
+
+
+
+
+
+ - recvkey
+
+
+
+
+ - recvkey
+ - SimProfileBase.recvkey
+
+
+
+
+
+
+
+
+ - regionhandle
+
+
+
+
+ - regionhandle
+ - SimProfileBase.regionhandle
+
+
+
+
+
+
+
+
+ - RegionLocX
+
+
+
+
+
+
+
+
+ - RegionLocY
+
+
+
+
+
+
+
+
+ - regionname
+
+
+
+
+ - regionname
+ - SimProfileBase.regionname
+
+
+
+
+
+
+
+
+ - sendkey
+
+
+
+
+ - sendkey
+ - SimProfileBase.sendkey
+
+
+
+
+
+
+
+
+ - sim_ip
+
+
+
+
+ - sim
+ - SimProfileBase.sim_ip
+
+
+
+
+ - sim_ip
+
+
+
+
+
+
+
+
+ - sim_port
+
+
+
+
+ - sim
+ - SimProfileBase.sim_port
+
+
+
+
+ - sim_port
+
+
+
+
+
+
+
+
+ - UUID
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - Heightmap
+ - OpenSim.Framework.Terrain.HeightmapGenHills
+
+
+
+
+
+
+
+
+ - HeightmapGenHills.GenerateHeightmap(Int32, Single, Single, Boolean):Single[]
+ - num
+ - numHills
+
+
+
+
+ - Heightmap
+ - HeightmapGenHills.GenerateHeightmap(Int32, Single, Single, Boolean):Single[]
+
+
+
+
+
+
+
+
+ - HeightmapGenHills.NumHills
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - UserProfile.UserProfile()
+ - IsGridGod
+ - System.Boolean
+ - false
+
+
+
+
+
+
+
+
+ - Sim
+ - UserProfile.AddSimCircuit(UInt32, LLUUID):Void
+
+
+
+
+ - regionUUID
+
+
+
+
+
+
+
+
+ - AssetURL
+
+
+
+
+
+
+
+
+ - Circuits
+
+
+
+
+
+
+
+
+ - CurrentSecureSessionID
+
+
+
+
+
+
+
+
+ - CurrentSessionID
+
+
+
+
+
+
+
+
+ - firstname
+
+
+
+
+ - firstname
+ - UserProfile.firstname
+
+
+
+
+
+
+
+
+ - homelookat
+
+
+
+
+ - homelookat
+ - UserProfile.homelookat
+
+
+
+
+
+
+
+
+ - homepos
+
+
+
+
+ - homepos
+ - UserProfile.homepos
+
+
+
+
+
+
+
+
+ - homeregionhandle
+
+
+
+
+ - homeregionhandle
+ - UserProfile.homeregionhandle
+
+
+
+
+
+
+
+
+ - Inventory
+
+
+
+
+
+
+
+
+ - IsGridGod
+
+
+
+
+
+
+
+
+ - IsLocal
+
+
+
+
+
+
+
+
+ - lastname
+
+
+
+
+ - lastname
+ - UserProfile.lastname
+
+
+
+
+
+
+
+
+ - MD5passwd
+
+
+
+
+
+
+
+
+ - UUID
+
+
+
+
+
+
+
+
+
+
+
+
+ - response
+
+
+
+
+ - Customise
+ - UserProfileManager.CustomiseResponse(Hashtable&, UserProfile):Void
+
+
+
+
+ - UserProfileManager.CustomiseResponse(Hashtable&, UserProfile):Void
+ - GridResp
+ - Nwc.XmlRpc.XmlRpcResponse
+
+
+
+
+ - UserProfileManager.CustomiseResponse(Hashtable&, UserProfile):Void
+ - System.Single.ToString
+ - System.Single.ToString(System.IFormatProvider)
+
+
+ - UserProfileManager.CustomiseResponse(Hashtable&, UserProfile):Void
+ - System.Single.ToString
+ - System.Single.ToString(System.IFormatProvider)
+
+
+ - UserProfileManager.CustomiseResponse(Hashtable&, UserProfile):Void
+ - System.Single.ToString
+ - System.Single.ToString(System.IFormatProvider)
+
+
+ - UserProfileManager.CustomiseResponse(Hashtable&, UserProfile):Void
+ - System.Single.ToString
+ - System.Single.ToString(System.IFormatProvider)
+
+
+ - UserProfileManager.CustomiseResponse(Hashtable&, UserProfile):Void
+ - System.Single.ToString
+ - System.Single.ToString(System.IFormatProvider)
+
+
+ - UserProfileManager.CustomiseResponse(Hashtable&, UserProfile):Void
+ - System.Single.ToString
+ - System.Single.ToString(System.IFormatProvider)
+
+
+
+
+ - UserProfileManager.CustomiseResponse(Hashtable&, UserProfile):Void
+ - System.UInt32.ToString
+ - System.UInt32.ToString(System.IFormatProvider)
+
+
+ - UserProfileManager.CustomiseResponse(Hashtable&, UserProfile):Void
+ - System.UInt32.ToString
+ - System.UInt32.ToString(System.IFormatProvider)
+
+
+
+
+
+
+
+
+ - DefaultStartupMsg
+
+
+
+
+
+
+
+
+ - GridRecvKey
+
+
+
+
+ - Recv
+ - UserProfileManager.GridRecvKey
+
+
+
+
+
+
+
+
+ - GridSendKey
+
+
+
+
+
+
+
+
+ - GridURL
+
+
+
+
+
+
+
+
+ - UserProfileManager.ParseXMLRPC(String):String
+ - System.Exception
+
+
+
+
+ - UserProfileManager.ParseXMLRPC(String):String
+
+
+
+
+ - UserProfileManager.ParseXMLRPC(String):String
+ - System.Int32.ToString
+ - System.Int32.ToString(System.IFormatProvider)
+
+
+ - UserProfileManager.ParseXMLRPC(String):String
+ - System.Int32.ToString
+ - System.Int32.ToString(System.IFormatProvider)
+
+
+
+
+ - UserProfileManager.ParseXMLRPC(String):String
+ - System.Single.ToString
+ - System.Single.ToString(System.IFormatProvider)
+
+
+ - UserProfileManager.ParseXMLRPC(String):String
+ - System.Single.ToString
+ - System.Single.ToString(System.IFormatProvider)
+
+
+ - UserProfileManager.ParseXMLRPC(String):String
+ - System.Single.ToString
+ - System.Single.ToString(System.IFormatProvider)
+
+
+ - UserProfileManager.ParseXMLRPC(String):String
+ - System.Single.ToString
+ - System.Single.ToString(System.IFormatProvider)
+
+
+ - UserProfileManager.ParseXMLRPC(String):String
+ - System.Single.ToString
+ - System.Single.ToString(System.IFormatProvider)
+
+
+ - UserProfileManager.ParseXMLRPC(String):String
+ - System.Single.ToString
+ - System.Single.ToString(System.IFormatProvider)
+
+
+ - UserProfileManager.ParseXMLRPC(String):String
+ - System.Single.ToString
+ - System.Single.ToString(System.IFormatProvider)
+
+
+ - UserProfileManager.ParseXMLRPC(String):String
+ - System.Single.ToString
+ - System.Single.ToString(System.IFormatProvider)
+
+
+ - UserProfileManager.ParseXMLRPC(String):String
+ - System.Single.ToString
+ - System.Single.ToString(System.IFormatProvider)
+
+
+
+
+
+
+
+
+ - UserProfileManager.SetKeys(String, String, String, String):Void
+ - recv
+ - recvKey
+
+
+
+
+ - url
+ - UserProfileManager.SetKeys(String, String, String, String):Void
+
+
+
+
+
+
+
+
+
+
+
+
+ - UserProfileManagerBase.AuthenticateUser(String, String, String):Boolean
+ - firstname
+ - firstname
+
+
+
+
+ - UserProfileManagerBase.AuthenticateUser(String, String, String):Boolean
+ - lastname
+ - lastname
+
+
+
+
+ - UserProfileManagerBase.AuthenticateUser(String, String, String):Boolean
+ - passwd
+ - passwd
+
+
+
+
+
+
+
+
+ - MD5passwd
+
+
+
+
+ - UserProfileManagerBase.CreateNewProfile(String, String, String):UserProfile
+ - firstname
+ - firstname
+
+
+
+
+ - UserProfileManagerBase.CreateNewProfile(String, String, String):UserProfile
+ - lastname
+ - lastname
+
+
+
+
+ - UserProfileManagerBase.CreateNewProfile(String, String, String):UserProfile
+ - M
+ - MD5passwd
+
+
+
+
+
+
+
+
+ - ProfileLLUUID
+
+
+
+
+ - ProfileLLUUID
+
+
+
+
+ - UserProfileManagerBase.GetProfileByLLUUID(LLUUID):UserProfile
+
+
+
+
+
+
+
+
+ - UserProfileManagerBase.GetProfileByName(String, String):UserProfile
+ - firstname
+ - firstname
+
+
+
+
+ - UserProfileManagerBase.GetProfileByName(String, String):UserProfile
+ - lastname
+ - lastname
+
+
+
+
+
+
+
+
+ - ID
+ - agentID
+ - Id
+
+
+
+
+
+
+
+
+ - GodID
+
+
+
+
+ - ID
+ - GodID
+ - Id
+
+
+
+
+
+
+
+
+ - UserProfiles
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - OpenSim.Framework.Utilities.BlockingQueue`1
+ - Queue
+
+
+
+
+
+
+
+
+ - Util
+ - OpenSim.Framework.Utilities.Util
+
+
+
+
+ - Util
+
+
+
+
+ - Util
+ - System.Web.Util
+
+
+
+
+
+
+
+
+ - Xfer
+ - Util.GetNextXferID():UInt32
+
+
+
+
+ - Util.GetNextXferID():UInt32
+
+
+
+
+ - GetNextXferID
+
+
+
+
+
+
+
+
+ - X
+
+
+
+
+ - Y
+
+
+
+
+ - Util.UIntsToLong(UInt32, UInt32):UInt64
+ - X
+
+
+
+
+ - Util.UIntsToLong(UInt32, UInt32):UInt64
+ - Y
+
+
+
+
+ - Ints
+ - Util.UIntsToLong(UInt32, UInt32):UInt64
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - OpenSim.GridInterfaces.Local
+
+
+
+
+ - OpenSim.GridInterfaces.Local
+
+
+
+
+ - OpenSim.GridInterfaces.Local
+
+
+
+
+
+
+
+
+
+
+
+
+ - Data
+
+
+
+
+
+
+
+
+ - Name
+
+
+
+
+
+
+
+
+ - Type
+
+
+
+
+
+
+
+
+ - UUID
+
+
+
+
+
+
+
+
+
+
+ - AssetUUIDQuery
+
+
+
+
+
+
+
+
+ - 'asset'
+ - AssetUUIDQuery.Match(AssetStorage):Boolean
+
+
+
+
+
+
+
+
+
+
+ - Plugin
+ - OpenSim.GridInterfaces.Local.LocalAssetPlugin
+
+
+
+
+
+
+
+
+
+
+ - LocalAssetServer.LocalAssetServer()
+ - System.Exception
+
+
+
+
+
+
+
+
+ - LocalAssetServer.LoadAsset(AssetBase, Boolean, String):Void
+
+
+
+
+ - image
+ - LocalAssetServer.LoadAsset(AssetBase, Boolean, String):Void
+
+
+
+
+
+
+
+
+ - 'asset'
+ - LocalAssetServer.UploadNewAsset(AssetBase):Void
+
+
+
+
+
+
+
+
+
+
+ - Plugin
+ - OpenSim.GridInterfaces.Local.LocalGridPlugin
+
+
+
+
+
+
+
+
+
+
+ - Logout
+ - LogoutSession
+ - LogOff
+
+
+
+
+
+
+
+
+ - Sessions
+
+
+
+
+ - System.Collections.Generic.List`1<OpenSim.Framework.Interfaces.Login>
+ - LocalGridServer.Sessions
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - OpenSim.GridInterfaces.Remote
+
+
+
+
+ - OpenSim.GridInterfaces.Remote
+
+
+
+
+ - OpenSim.GridInterfaces.Remote
+
+
+
+
+
+
+
+
+
+
+ - Plugin
+ - OpenSim.GridInterfaces.Remote.RemoteAssetPlugin
+
+
+
+
+
+
+
+
+ - Plugin
+ - OpenSim.GridInterfaces.Remote.RemoteGridPlugin
+
+
+
+
+
+
+
+
+
+
+ - agentcircuits
+
+
+
+
+
+
+
+
+ - circuitcode
+ - RemoteGridServer.AuthenticateSession(LLUUID, LLUUID, UInt32):AuthenticateResponse
+ - circuitCode
+ - IGridServer.AuthenticateSession(LLUUID, LLUUID, UInt32):AuthenticateResponse
+
+
+
+
+
+
+
+
+ - RemoteGridServer.GridRecvKey
+
+
+
+
+
+
+
+
+ - RemoteGridServer.GridSendKey
+
+
+
+
+
+
+
+
+ - RemoteGridServer.LogoutSession(LLUUID, LLUUID, UInt32):Boolean
+ - WebRequest.Create(Uri):WebRequest
+ - WebRequest.Create(String):WebRequest
+
+
+
+
+ - RemoteGridServer.LogoutSession(LLUUID, LLUUID, UInt32):Boolean
+ - GridResponse
+ - System.String
+
+
+
+
+ - Logout
+ - LogoutSession
+ - LogOff
+
+
+
+
+ - 'sessionID'
+ - RemoteGridServer.LogoutSession(LLUUID, LLUUID, UInt32):Boolean
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - OpenSim.Physics.Manager
+
+
+
+
+ - OpenSim.Physics.Manager
+
+
+
+
+ - OpenSim.Physics.Manager
+
+
+
+
+
+
+
+
+
+
+ - Plugin
+ - OpenSim.Physics.Manager.IPhysicsPlugin
+
+
+
+
+
+
+
+
+ - GetName
+
+
+
+
+
+
+
+
+ - GetScene
+
+
+
+
+
+
+
+
+
+
+
+
+ - 'heightMap'
+ - NullPhysicsScene.SetTerrain(Single[]):Void
+
+
+
+
+
+
+
+
+ - NullPhysicsScene.Simulate(Single):Void
+ - System.Int32.ToString
+ - System.Int32.ToString(System.IFormatProvider)
+
+
+
+
+
+
+
+
+
+
+
+
+ - Kinematic
+ - PhysicsActor.Kinematic:Boolean
+
+
+
+
+
+
+
+
+
+
+
+
+ - PhysicsManager.GetPhysicsScene(String):PhysicsScene
+ - System.String.Format(System.String,System.Object)
+ - System.String.Format(System.IFormatProvider,System.String,System.Object[])
+
+
+
+
+
+
+
+
+ - Plugins
+ - PhysicsManager.LoadPlugins():Void
+
+
+
+
+
+
+
+
+
+
+
+
+ - PhysicsVector.PhysicsVector(Single, Single, Single)
+ - x
+
+
+
+
+ - PhysicsVector.PhysicsVector(Single, Single, Single)
+ - y
+
+
+
+
+ - PhysicsVector.PhysicsVector(Single, Single, Single)
+ - z
+
+
+
+
+
+
+
+
+ - X
+
+
+
+
+ - X
+ - PhysicsVector.X
+
+
+
+
+
+
+
+
+ - Y
+
+
+
+
+ - Y
+ - PhysicsVector.Y
+
+
+
+
+
+
+
+
+ - Z
+
+
+
+
+ - Z
+ - PhysicsVector.Z
+
+
+
+
+
+
+
+
+ - PhysicsVector.Zero
+ - OpenSim.Physics.Manager.PhysicsVector
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - OpenSim.RegionServer
+
+
+
+
+ - OpenSim.RegionServer
+
+
+
+
+ - OpenSim.RegionServer
+
+
+
+
+ - OpenSim.RegionServer
+
+
+
+
+ - OpenSim.RegionServer
+
+
+
+
+
+
+
+
+
+
+
+
+ - ID
+ - transactionID
+ - Id
+
+
+
+
+
+
+
+
+ - ID
+ - transactionID
+ - Id
+
+
+
+
+
+
+
+
+ - ID
+ - transactionID
+ - Id
+
+
+
+
+
+
+
+
+ - ID
+ - assetID
+ - Id
+
+
+
+
+ - AgentAssetUpload.HandleUploadPacket(AssetUploadRequestPacket, LLUUID):Void
+ - System.Int32.ToString(System.String)
+ - System.Int32.ToString(System.String,System.IFormatProvider)
+
+
+ - AgentAssetUpload.HandleUploadPacket(AssetUploadRequestPacket, LLUUID):Void
+ - System.Int32.ToString(System.String)
+ - System.Int32.ToString(System.String,System.IFormatProvider)
+
+
+
+
+ - 'assetID'
+ - AgentAssetUpload.HandleUploadPacket(AssetUploadRequestPacket, LLUUID):Void
+
+
+ - 'pack'
+ - AgentAssetUpload.HandleUploadPacket(AssetUploadRequestPacket, LLUUID):Void
+
+
+
+
+
+
+
+
+ - AgentAssetUpload.HandleXferPacket(SendXferPacketPacket):Void
+ - xfer
+ - xferPacket
+
+
+
+
+ - Xfer
+ - AgentAssetUpload.HandleXferPacket(SendXferPacketPacket):Void
+
+
+
+
+
+
+
+
+
+
+
+
+ - AssetTransaction.AssetTransaction()
+ - UploadComplete
+ - System.Boolean
+ - false
+
+
+
+
+
+
+
+
+ - AddToInventory
+
+
+
+
+
+
+
+
+ - Asset
+
+
+
+
+
+
+
+
+ - InventFolder
+
+
+
+
+
+
+
+
+ - TransactionID
+
+
+
+
+
+
+
+
+ - UploadComplete
+
+
+
+
+
+
+
+
+ - XferID
+
+
+
+
+ - Xfer
+ - AssetTransaction.XferID
+
+
+
+
+
+
+
+
+
+
+ - Grid
+ - OpenSim.Framework.Grid
+
+
+
+
+
+
+
+
+ - AssetDll
+
+
+
+
+
+
+
+
+ - AssetServer
+
+
+
+
+
+
+
+
+ - GridDll
+
+
+
+
+
+
+
+
+ - GridServer
+
+
+
+
+
+
+
+
+ - Initialise
+ - Grid.Initialise():Void
+
+
+
+
+
+
+
+
+ - Grid.LoadAssetDll(String):IAssetServer
+
+
+
+
+
+
+
+
+ - Grid.LoadGridDll(String):IGridServer
+
+
+
+
+
+
+
+
+
+
+ - Sim
+ - OpenSim.OpenSimApplication
+
+
+
+
+
+
+
+
+ - OpenSimApplication.RemoveClientCircuit(UInt32):Void
+ - circuitcode
+ - circuitcode
+
+
+
+
+
+
+
+
+ - OpenSimApplication.SendPacketTo(Byte[], Int32, SocketFlags, UInt32):Void
+ - circuitcode
+ - circuitcode
+
+
+
+
+
+
+
+
+ - StartUp
+ - method
+ - StartUp
+ - Startup
+
+
+
+
+
+
+
+
+
+
+ - Sim
+ - OpenSim.OpenSimMain
+
+
+
+
+ - OpenSim.OpenSimMain
+ - System.Timers.Timer, System.Net.Sockets.Socket
+
+
+
+
+
+
+
+
+ - OpenSimMain.OpenSimMain()
+ - loginserver
+ - System.Boolean
+ - false
+
+
+ - OpenSimMain.OpenSimMain()
+ - sandbox
+ - System.Boolean
+ - false
+
+
+
+
+
+
+
+
+ - _physicsEngine
+
+
+
+
+ - _physicsEngine
+
+
+
+
+
+
+
+
+ - OpenSimMain.LoadConfigDll(String):SimConfig
+
+
+
+
+
+
+
+
+ - loginserver
+
+
+
+
+ - loginserver
+ - OpenSimMain.loginserver
+
+
+
+
+
+
+
+
+ - sandbox
+
+
+
+
+
+
+
+
+ - Server
+
+
+
+
+
+
+
+
+ - Timer.set_Interval(Double):Void
+ - OpenSimMain.StartUp():Void
+
+
+
+
+ - OpenSimMain.StartUp():Void
+ - System.UInt32.ToString
+ - System.UInt32.ToString(System.IFormatProvider)
+
+
+ - OpenSimMain.StartUp():Void
+ - System.UInt32.ToString
+ - System.UInt32.ToString(System.IFormatProvider)
+
+
+
+
+
+
+
+
+
+
+ - Sim
+ - OpenSim.OpenSimRoot
+
+
+
+
+
+
+
+
+ - OpenSimRoot.OpenSimRoot()
+ - Sandbox
+ - System.Boolean
+ - false
+
+
+
+
+
+
+
+
+ - Application
+
+
+
+
+
+
+
+
+ - AssetCache
+
+
+
+
+
+
+
+
+ - Cfg
+
+
+
+
+ - Cfg
+ - OpenSimRoot.Cfg
+
+
+
+
+
+
+
+
+ - ClientThreads
+
+
+
+
+
+
+
+
+ - GridServers
+
+
+
+
+
+
+
+
+ - HttpServer
+
+
+
+
+
+
+
+
+ - InventoryCache
+
+
+
+
+
+
+
+
+ - LocalWorld
+
+
+
+
+
+
+
+
+ - Sandbox
+
+
+
+
+
+
+
+
+ - StartUp
+ - method
+ - StartUp
+ - Startup
+
+
+
+
+
+
+
+
+ - startuptime
+
+
+
+
+ - startuptime
+ - OpenSimRoot.startuptime
+
+
+
+
+
+
+
+
+
+
+ - Que
+ - OpenSim.QueItem
+
+
+
+
+
+
+
+
+ - Incoming
+
+
+
+
+
+
+
+
+ - Packet
+
+
+
+
+
+
+
+
+
+
+ - Sim
+ - OpenSim.SimClient
+
+
+
+
+ - OpenSim.SimClient
+ - System.Timers.Timer
+
+
+
+
+
+
+
+
+ - SimClient.SimClient(EndPoint, UseCircuitCodePacket)
+ - Sequence
+ - System.UInt32
+ - 0
+
+
+ - SimClient.SimClient(EndPoint, UseCircuitCodePacket)
+ - debug
+ - System.Boolean
+ - false
+
+
+
+
+ - Timer.Timer(Double)
+ - SimClient.SimClient(EndPoint, UseCircuitCodePacket)
+
+
+
+
+ - SimClient.SimClient(EndPoint, UseCircuitCodePacket)
+ - initialcirpack
+ - initialcirpack
+
+
+
+
+
+
+
+
+ - AgentID
+
+
+
+
+
+
+
+
+ - CircuitCode
+
+
+
+
+
+
+
+
+ - ClientAvatar
+
+
+
+
+
+
+
+
+ - NewPack
+
+
+
+
+
+
+
+
+ - SimClient.newAssetFolder
+
+
+
+
+
+
+
+
+ - NewPack
+
+
+
+
+
+
+
+
+ - Pack
+
+
+
+
+ - SimClient.ProcessInPacket(Packet):Void
+ - wear
+ - libsecondlife.Packets.AgentIsNowWearingPacket
+
+
+
+
+ - op_Equality
+ - ""
+ - SimClient.ProcessInPacket(Packet):Void
+
+
+
+
+
+
+
+
+ - SimClient.ProcessOutPacket(Packet):Void
+ - System.Exception
+
+
+
+
+ - Pack
+
+
+
+
+
+
+
+
+ - SecureSessionID
+
+
+
+
+
+
+
+
+ - SessionID
+
+
+
+
+
+
+
+
+ - userEP
+
+
+
+
+
+
+
+
+
+
+ - OpenSim.SimConsole
+ - OpenSim.Framework.Console.ConsoleBase
+
+
+
+
+ - Sim
+ - OpenSim.SimConsole
+
+
+
+
+
+
+
+
+ - SimConsole.SimConsole(ConsoleType, String, Int32)
+ - constype
+ - constype
+
+
+
+
+ - SimConsole.SimConsole(ConsoleType, String, Int32)
+ - sparam
+ - sparam
+
+
+
+
+ - SimConsole.SimConsole(ConsoleType, String, Int32)
+ - iparam
+ - iparam
+
+
+
+
+ - iparam
+ - SimConsole.SimConsole(ConsoleType, String, Int32)
+
+
+
+
+ - sparam
+ - SimConsole.SimConsole(ConsoleType, String, Int32)
+
+
+
+
+
+
+
+
+ - op_Equality
+ - ""
+ - SimConsole.CmdPrompt(String, String):String
+
+
+
+
+
+
+
+
+ - SimConsole.ConsType
+
+
+
+
+
+
+
+
+ - SimConsole.MainConsolePrompt():Void
+ - System.UInt64.ToString
+ - System.UInt64.ToString(System.IFormatProvider)
+
+
+
+
+
+
+
+
+ - 'cmdparams'
+ - SimConsole.RunCmd(String, String[]):Object
+
+
+
+
+
+
+
+
+ - SimConsole.ShowCommands(String):Void
+ - System.String.Format(System.String,System.Object[])
+ - System.String.Format(System.IFormatProvider,System.String,System.Object[])
+
+
+ - SimConsole.ShowCommands(String):Void
+ - System.String.Format(System.String,System.Object[])
+ - System.String.Format(System.IFormatProvider,System.String,System.Object[])
+
+
+
+
+
+
+
+
+
+
+
+
+ - Version
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - ID
+ - imageID
+ - Id
+
+
+
+
+
+
+
+
+ - AssetRequests
+
+
+
+
+ - System.Collections.Generic.List`1<OpenSim.Assets.AssetRequest>
+ - AssetCache.AssetRequests
+
+
+
+
+
+
+
+
+ - Assets
+
+
+
+
+
+
+
+
+ - sourceAsset
+ - AssetCache.CloneAsset(LLUUID, AssetInfo):AssetInfo
+ - OpenSim.Assets.AssetInfo
+ - OpenSim.Framework.Assets.AssetBase
+
+
+
+
+ - AssetCache.CloneAsset(LLUUID, AssetInfo):AssetInfo
+
+
+
+
+ - newOwner
+ - AssetCache.CloneAsset(LLUUID, AssetInfo):AssetInfo
+
+
+
+
+ - 'sourceAsset'
+ - AssetCache.CloneAsset(LLUUID, AssetInfo):AssetInfo
+
+
+
+
+
+
+
+
+ - source
+ - AssetCache.CloneImage(LLUUID, TextureImage):TextureImage
+ - OpenSim.Assets.TextureImage
+ - OpenSim.Framework.Assets.AssetBase
+
+
+
+
+ - AssetCache.CloneImage(LLUUID, TextureImage):TextureImage
+
+
+
+
+ - newOwner
+ - AssetCache.CloneImage(LLUUID, TextureImage):TextureImage
+
+
+
+
+ - 'source'
+ - AssetCache.CloneImage(LLUUID, TextureImage):TextureImage
+
+
+
+
+
+
+
+
+ - ID
+ - agentID
+ - Id
+
+
+
+
+
+
+
+
+ - ID
+ - assetID
+ - Id
+
+
+
+
+
+
+
+
+ - RequestedAssets
+
+
+
+
+
+
+
+
+ - RequestedTextures
+
+
+
+
+
+
+
+
+ - AssetCache.RunAssetManager():Void
+ - System.Exception
+
+
+
+
+
+
+
+
+ - TextureRequests
+
+
+
+
+ - System.Collections.Generic.List`1<OpenSim.Assets.AssetRequest>
+ - AssetCache.TextureRequests
+
+
+
+
+
+
+
+
+ - Textures
+
+
+
+
+
+
+
+
+
+
+ - OpenSim.Assets.AssetInfo
+ - OpenSim.Framework.Assets.AssetBase
+
+
+
+
+
+
+
+
+ - AssetInfo.AssetInfo(AssetBase)
+ - a
+ - aBase
+
+
+
+
+ - 'aBase'
+ - AssetInfo.AssetInfo(AssetBase)
+
+
+
+
+
+
+
+
+
+
+
+
+ - AssetRequest.AssetRequest()
+ - DataPointer
+ - System.Int64
+ - 0
+
+
+ - AssetRequest.AssetRequest()
+ - NumPackets
+ - System.Int32
+ - 0
+
+
+ - AssetRequest.AssetRequest()
+ - PacketCounter
+ - System.Int32
+ - 0
+
+
+
+
+
+
+
+
+ - AssetInf
+
+
+
+
+
+
+
+
+ - DataPointer
+
+
+
+
+
+
+
+
+ - ImageInfo
+
+
+
+
+
+
+
+
+ - IsTextureRequest
+
+
+
+
+
+
+
+
+ - NumPackets
+
+
+
+
+ - Num
+ - AssetRequest.NumPackets
+
+
+
+
+
+
+
+
+ - PacketCounter
+
+
+
+
+
+
+
+
+ - RequestAssetID
+
+
+
+
+
+
+
+
+ - RequestUser
+
+
+
+
+
+
+
+
+ - TransferRequestID
+
+
+
+
+
+
+
+
+
+
+
+
+ - ID
+ - folderID
+ - Id
+
+
+
+
+
+
+
+
+ - ID
+ - clientID
+ - Id
+
+
+
+
+
+
+
+
+ - ID
+ - folderID
+ - Id
+
+
+
+
+
+
+
+
+ - ID
+ - folderID
+ - Id
+
+
+
+
+
+
+
+
+ - FetchItems
+
+
+
+
+
+
+
+
+ - FetchDescend
+
+
+
+
+
+
+
+
+ - ID
+ - agentID
+ - Id
+
+
+
+
+
+
+
+
+ - ID
+ - itemID
+ - Id
+
+
+
+
+
+
+
+
+
+
+ - OpenSim.Assets.TextureImage
+ - OpenSim.Framework.Assets.AssetBase
+
+
+
+
+
+
+
+
+ - TextureImage.TextureImage(AssetBase)
+ - a
+ - aBase
+
+
+
+
+ - 'aBase'
+ - TextureImage.TextureImage(AssetBase)
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - Sim
+ - OpenSim.CAPS.SimCAPSHTTPServer
+
+
+
+
+ - SimCAPSHTTPServer
+
+
+
+
+ - OpenSim.CAPS.SimCAPSHTTPServer
+ - System.Net.HttpListener
+
+
+
+
+
+
+
+
+ - SimCAPSHTTPServer.HandleRequest(Object):Void
+ - stateinfo
+ - stateinfo
+
+
+
+
+
+
+
+
+ - HTTPD
+
+
+
+
+
+
+
+
+ - Listener
+
+
+
+
+
+
+
+
+ - SimCAPSHTTPServer.LoadAdminPage():Void
+ - System.Exception
+
+
+
+
+
+
+
+
+ - SimCAPSHTTPServer.ParseLLSDXML(String):String
+
+
+
+
+ - requestBody
+ - SimCAPSHTTPServer.ParseLLSDXML(String):String
+
+
+
+
+
+
+
+
+ - SimCAPSHTTPServer.ParseREST(String, String, String):String
+ - System.Exception
+
+
+
+
+ - SimCAPSHTTPServer.ParseREST(String, String, String):String
+ - System.String.Format(System.String,System.Object[])
+ - System.String.Format(System.IFormatProvider,System.String,System.Object[])
+
+
+
+
+
+
+
+
+ - SimCAPSHTTPServer.ParseXMLRPC(String):String
+ - System.Exception
+
+
+
+
+ - SimCAPSHTTPServer.ParseXMLRPC(String):String
+
+
+
+
+ - SimCAPSHTTPServer.ParseXMLRPC(String):String
+ - System.Convert.ToUInt32(System.Object)
+ - System.Convert.ToUInt32(System.Object,System.IFormatProvider)
+
+
+
+
+
+
+
+
+ - SimCAPSHTTPServer.StartHTTP():Void
+ - System.Exception
+
+
+
+
+ - SimCAPSHTTPServer.StartHTTP():Void
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - mesh
+
+
+
+
+ - System.Collections.Generic.List`1<OpenSim.types.Triangle>
+ - Mesh.mesh
+
+
+
+
+
+
+
+
+ - Mesh.op_Addition(Mesh, Mesh):Mesh
+ - a
+
+
+
+
+ - Mesh.op_Addition(Mesh, Mesh):Mesh
+ - b
+
+
+
+
+ - Add
+ - Mesh.op_Addition(Mesh, Mesh):Mesh
+
+
+
+
+ - Mesh
+ - Mesh.op_Addition(Mesh, Mesh):Mesh
+
+
+
+
+
+
+
+
+
+
+
+
+ - A
+
+
+
+
+ - B
+
+
+
+
+ - C
+
+
+
+
+ - Triangle.Triangle(Vector3, Vector3, Vector3)
+ - A
+
+
+
+
+ - Triangle.Triangle(Vector3, Vector3, Vector3)
+ - B
+
+
+
+
+ - Triangle.Triangle(Vector3, Vector3, Vector3)
+ - C
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - LocalUserProfileManager.CustomiseResponse(Hashtable&, UserProfile):Void
+ - System.Int32.ToString
+ - System.Int32.ToString(System.IFormatProvider)
+
+
+ - LocalUserProfileManager.CustomiseResponse(Hashtable&, UserProfile):Void
+ - System.Int32.ToString
+ - System.Int32.ToString(System.IFormatProvider)
+
+
+
+
+ - LocalUserProfileManager.CustomiseResponse(Hashtable&, UserProfile):Void
+ - System.Single.ToString
+ - System.Single.ToString(System.IFormatProvider)
+
+
+ - LocalUserProfileManager.CustomiseResponse(Hashtable&, UserProfile):Void
+ - System.Single.ToString
+ - System.Single.ToString(System.IFormatProvider)
+
+
+ - LocalUserProfileManager.CustomiseResponse(Hashtable&, UserProfile):Void
+ - System.Single.ToString
+ - System.Single.ToString(System.IFormatProvider)
+
+
+ - LocalUserProfileManager.CustomiseResponse(Hashtable&, UserProfile):Void
+ - System.Single.ToString
+ - System.Single.ToString(System.IFormatProvider)
+
+
+ - LocalUserProfileManager.CustomiseResponse(Hashtable&, UserProfile):Void
+ - System.Single.ToString
+ - System.Single.ToString(System.IFormatProvider)
+
+
+ - LocalUserProfileManager.CustomiseResponse(Hashtable&, UserProfile):Void
+ - System.Single.ToString
+ - System.Single.ToString(System.IFormatProvider)
+
+
+
+
+
+
+
+
+
+
+ - OpenSim.UserServer.LoginServer
+ - OpenSim.Framework.Grid.LoginService
+
+
+
+
+ - OpenSim.UserServer.LoginServer
+ - System.Net.Sockets.Socket
+
+
+
+
+ - Login
+ - LoginServer
+ - LogOn
+
+
+
+
+
+
+
+
+ - LoginServer.LoginServer(IGridServer)
+ - _needPasswd
+ - System.Boolean
+ - false
+
+
+ - LoginServer.LoginServer(IGridServer)
+ - userAccounts
+ - System.Boolean
+ - false
+
+
+
+
+
+
+
+
+ - LoginServer.Authenticate(String, String, String):Boolean
+ - passwd
+ - passwd
+
+
+
+
+
+
+
+
+ - clientAddress
+
+
+
+
+
+
+
+
+ - Customise
+ - LoginServer.CustomiseLoginResponse(Hashtable, String, String):Void
+
+
+
+
+ - Login
+ - CustomiseLoginResponse
+ - LogOn
+
+
+
+
+
+
+
+
+ - LoginServer.EncodePassword(String):String
+ - System.String.ToLower
+ - System.String.ToLower(System.Globalization.CultureInfo)
+
+
+
+
+
+
+
+
+ - LoginServer.GetAgentId(String, String):LLUUID
+ - System.Int32.ToString(System.String)
+ - System.Int32.ToString(System.String,System.IFormatProvider)
+
+
+
+
+
+
+
+
+ - LoginServer.InitializeLogin():Void
+ - 4
+ - UserProfileManager.SetKeys(String, String, String, String):Void
+ - Welcome to OpenSim
+
+
+
+
+ - Sim
+ - OpenSim
+
+
+
+
+
+
+
+
+ - LoginServer.LoginRequest(StreamReader, StreamWriter):Void
+ - System.Exception
+
+
+
+
+ - LoginServer.LoginRequest(StreamReader, StreamWriter):Void
+ - System.Convert.ToInt32(System.String)
+ - System.Convert.ToInt32(System.String,System.IFormatProvider)
+
+
+
+
+ - op_Inequality
+ - ""
+ - LoginServer.LoginRequest(StreamReader, StreamWriter):Void
+
+
+
+
+
+
+
+
+ - writer
+ - LoginServer.ProcessXmlRequest(XmlRpcRequest, StreamWriter):Boolean
+ - System.IO.StreamWriter
+ - System.IO.TextWriter
+
+
+
+
+ - LoginServer.ProcessXmlRequest(XmlRpcRequest, StreamWriter):Boolean
+ - System.Int32.ToString
+ - System.Int32.ToString(System.IFormatProvider)
+
+
+
+
+ - LoginServer.ProcessXmlRequest(XmlRpcRequest, StreamWriter):Boolean
+ - System.Int32.ToString(System.String)
+ - System.Int32.ToString(System.String,System.IFormatProvider)
+
+
+
+
+ - 'request'
+ - LoginServer.ProcessXmlRequest(XmlRpcRequest, StreamWriter):Boolean
+
+
+ - 'writer'
+ - LoginServer.ProcessXmlRequest(XmlRpcRequest, StreamWriter):Boolean
+
+
+ - 'writer'
+ - LoginServer.ProcessXmlRequest(XmlRpcRequest, StreamWriter):Boolean
+
+
+
+
+
+
+
+
+ - remoteAddress
+
+
+
+
+
+
+
+
+ - LoginServer.RunLogin():Void
+ - System.Exception
+
+
+ - LoginServer.RunLogin():Void
+ - System.Exception
+
+
+
+
+ - LoginServer.RunLogin():Void
+ - clientEndPoint
+ - System.Net.IPEndPoint
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - Avatar.Avatar()
+ - PhysicsEngineFlying
+ - System.Boolean
+ - false
+
+
+
+
+
+
+
+
+ - Avatar.Avatar(SimClient)
+ - _updateCount
+ - System.Int16
+ - 0
+
+
+ - Avatar.Avatar(SimClient)
+ - avatarAppearanceTexture
+ - libsecondlife.LLObject+TextureEntry
+ - null
+
+
+ - Avatar.Avatar(SimClient)
+ - movementflag
+ - System.Byte
+ - 0
+
+
+ - Avatar.Avatar(SimClient)
+ - updateflag
+ - System.Boolean
+ - false
+
+
+
+
+ - TheClient
+
+
+
+
+
+
+
+
+ - anim_seq
+
+
+
+
+ - anim
+ - Avatar.anim_seq
+
+
+
+
+ - anim_seq
+
+
+
+
+
+
+
+
+ - Animations
+
+
+
+
+
+
+
+
+ - RegionInfo
+
+
+
+
+ - RegionInfo
+ - Avatar.CompleteMovement(World):Void
+
+
+
+
+
+
+
+
+ - ControllingClient
+
+
+
+
+
+
+
+
+ - current_anim
+
+
+
+
+ - anim
+ - Avatar.current_anim
+
+
+
+
+ - current_anim
+
+
+
+
+
+
+
+
+ - firstname
+
+
+
+
+ - firstname
+ - Avatar.firstname
+
+
+
+
+
+
+
+
+ - lastname
+
+
+
+
+ - lastname
+ - Avatar.lastname
+
+
+
+
+
+
+
+
+ - Anims
+ - Avatar.LoadAnims():Void
+
+
+
+
+
+
+
+
+ - PhysActor
+
+
+
+
+
+
+
+
+ - PhysicsEngineFlying
+
+
+
+
+
+
+
+
+ - Anim
+ - Avatar.SendAnimPack():Void
+
+
+
+
+
+
+
+
+ - 'userInfo'
+ - Avatar.SendAppearanceToOtherAgent(SimClient):Void
+
+
+
+
+
+
+
+
+ - RegionInfo
+
+
+
+
+ - RegionInfo
+ - Avatar.SendRegionHandshake(World):Void
+
+
+
+
+
+
+
+
+
+
+
+
+ - AnimsLLUUID
+
+
+
+
+ - Anims
+ - AvatarAnimations.AnimsLLUUID
+
+
+
+
+
+
+
+
+ - AnimsNames
+
+
+
+
+ - Anims
+ - AvatarAnimations.AnimsNames
+
+
+
+
+
+
+
+
+ - Anims
+ - AvatarAnimations.LoadAnims():Void
+
+
+
+
+
+
+
+
+
+
+
+
+ - Entity.Entity()
+ - localid
+ - System.UInt32
+ - 0
+
+
+
+
+
+
+
+
+ - addForces
+
+
+
+
+
+
+
+
+ - BackUp
+ - method
+ - BackUp
+ - Backup
+
+
+
+
+
+
+
+
+ - children
+
+
+
+
+ - System.Collections.Generic.List`1<OpenSim.world.Entity>
+ - Entity.children
+
+
+
+
+
+
+
+
+ - getMesh
+
+
+
+
+
+
+
+
+ - getName
+
+
+
+
+
+
+
+
+ - localid
+
+
+
+
+ - localid
+ - Entity.localid
+
+
+
+
+
+
+
+
+ - name
+
+
+
+
+
+
+
+
+ - position
+
+
+
+
+
+
+
+
+ - rotation
+
+
+
+
+
+
+
+
+ - update
+
+
+
+
+
+
+
+
+ - uuid
+
+
+
+
+ - uuid
+ - Entity.uuid
+
+
+
+
+
+
+
+
+ - velocity
+
+
+
+
+
+
+
+
+
+
+
+
+ - X
+
+
+
+
+ - X
+ - NewForce.X
+
+
+
+
+
+
+
+
+ - Y
+
+
+
+
+ - Y
+ - NewForce.Y
+
+
+
+
+
+
+
+
+ - Z
+
+
+
+
+ - Z
+ - NewForce.Z
+
+
+
+
+
+
+
+
+
+
+ - 'UpdateFlag'
+ - updateFlag
+
+
+
+
+
+
+
+
+ - Primitive.Primitive()
+ - dirtyFlag
+ - System.Boolean
+ - false
+
+
+ - Primitive.Primitive()
+ - mesh_cutbegin
+ - System.Single
+ - 0.0
+
+
+ - Primitive.Primitive()
+ - newPrimFlag
+ - System.Boolean
+ - false
+
+
+ - Primitive.Primitive()
+ - physicsEnabled
+ - System.Boolean
+ - false
+
+
+ - Primitive.Primitive()
+ - physicstest
+ - System.Boolean
+ - false
+
+
+ - Primitive.Primitive()
+ - updateFlag
+ - System.Boolean
+ - false
+
+
+
+
+
+
+
+
+ - localID-702000
+ - Primitive.CreateFromPacket(ObjectAddPacket, LLUUID, UInt32):Void
+
+
+
+
+ - ID
+ - agentID
+ - Id
+
+
+
+
+ - ID
+ - localID
+ - Id
+
+
+
+
+ - Primitive.CreateFromPacket(ObjectAddPacket, LLUUID, UInt32):Void
+ - System.UInt32.ToString(System.String)
+ - System.UInt32.ToString(System.String,System.IFormatProvider)
+
+
+
+
+ - 'addPacket'
+ - Primitive.CreateFromPacket(ObjectAddPacket, LLUUID, UInt32):Void
+
+
+
+
+
+
+
+
+ - 'store'
+ - Primitive.CreateFromStorage(PrimData):Void
+
+
+
+
+
+
+
+
+ - dirtyFlag
+
+
+
+
+
+
+
+
+ - mesh_cutbegin
+
+
+
+
+ - cutbegin
+ - Primitive.mesh_cutbegin
+
+
+
+
+ - mesh_cutbegin
+
+
+
+
+
+
+
+
+ - mesh_cutend
+
+
+
+
+ - cutend
+ - Primitive.mesh_cutend
+
+
+
+
+ - mesh_cutend
+
+
+
+
+
+
+
+
+ - newPrimFlag
+
+
+
+
+
+
+
+
+ - PhysActor
+
+
+
+
+
+
+
+
+ - primData
+
+
+
+
+
+
+
+
+ - RemoteClient
+
+
+
+
+ - 'RemoteClient'
+ - Primitive.UpdateClient(SimClient):Void
+
+
+
+
+
+
+
+
+ - updateFlag
+
+
+
+
+
+
+
+
+ - 'pack'
+ - Primitive.UpdateObjectFlags(ObjectFlagUpdatePacket):Void
+
+
+
+
+
+
+
+
+ - 'addPacket'
+ - Primitive.UpdateShape(ObjectDataBlock):Void
+
+
+
+
+
+
+
+
+
+
+
+
+ - ScriptEngine.ScriptEngine(World)
+ - env
+ - env
+
+
+
+
+ - env
+ - ScriptEngine.ScriptEngine(World)
+
+
+
+
+
+
+
+
+ - ScriptEngine.LoadScript():Void
+
+
+
+
+
+
+
+
+
+
+
+
+ - HeightMap
+
+
+
+
+
+
+
+
+
+
+ - World
+ - OpenSim.world
+
+
+
+
+
+
+
+
+ - World.World()
+ - _localNumber
+ - System.UInt32
+ - 0
+
+
+
+
+
+
+
+
+ - _localNumber
+
+
+
+
+ - _localNumber
+
+
+
+
+
+
+
+
+ - AgentClient
+
+
+
+
+
+
+
+
+ - AgentClient
+
+
+
+
+
+
+
+
+ - DeRezPacket
+
+
+
+
+ - AgentClient
+
+
+
+
+ - World.DeRezObject(DeRezObjectPacket, SimClient):Void
+ - Rez
+ - DeRezPacket
+
+
+
+
+ - Rez
+ - World.DeRezObject(DeRezObjectPacket, SimClient):Void
+
+
+
+
+ - AgentClient
+ - World.DeRezObject(DeRezObjectPacket, SimClient):Void
+
+
+
+
+ - De
+ - World.DeRezObject(DeRezObjectPacket, SimClient):Void
+
+
+
+
+
+
+
+
+ - Entities
+
+
+
+
+
+
+
+
+ - RemoteClient
+
+
+
+
+ - Prims
+ - World.GetInitialPrims(SimClient):Void
+
+
+
+
+
+
+
+
+ - LandMap
+
+
+
+
+
+
+
+
+ - Prims
+ - World.LoadPrimsFromStorage():Void
+
+
+
+
+
+
+
+
+ - World.LoadStorageDLL(String):Boolean
+
+
+
+
+
+
+
+
+ - localStorage
+
+
+
+
+
+
+
+
+ - World.Rand
+
+
+
+
+
+
+
+
+ - Scripts
+
+
+
+
+
+
+
+
+ - RemoteClient
+
+
+
+
+ - 'RemoteClient'
+ - World.SendLayerData(SimClient):Void
+
+
+ - 'RemoteClient'
+ - World.SendLayerData(SimClient):Void
+
+
+ - 'RemoteClient'
+ - World.SendLayerData(SimClient):Void
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - IScriptHost.Register(IScript):Boolean
+ - iscript
+ - iscript
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - OpenSim.Storage.LocalStorageDb4o
+
+
+
+
+ - OpenSim.Storage.LocalStorageDb4o
+
+
+
+
+ - OpenSim.Storage.LocalStorageDb4o
+
+
+
+
+
+
+
+
+
+
+
+
+ - Db4LocalStorage.Db4LocalStorage()
+ - System.Exception
+
+
+
+
+
+
+
+
+ - 'receiver'
+ - Db4LocalStorage.LoadPrimitives(ILocalStorageReceiver):Void
+
+
+
+
+
+
+
+
+ - 'prim'
+ - Db4LocalStorage.StorePrim(PrimData):Void
+
+
+
+
+
+
+
+
+
+
+ - UUIDQuery
+
+
+
+
+
+
+
+
+ - 'prim'
+ - UUIDQuery.Match(PrimData):Boolean
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - OpenSim.Physics.BasicPhysicsPlugin
+
+
+
+
+
+
+
+
+
+ - OpenSim.Physics.BasicPhysicsPlugin
+
+
+
+
+
+
+
+
+
+ - OpenSim.Physics.BasicPhysicsPlugin
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - BasicActor.flying
+
+
+
+
+
+
+
+
+ - BasicActor.SetAcceleration(PhysicsVector):Void
+ - accel
+ - accel
+
+
+
+
+
+
+
+
+
+
+ - Plugin
+ - OpenSim.Physics.BasicPhysicsPlugin.BasicPhysicsPlugin
+
+
+
+
+ - BasicPhysicsPlugin
+ - OpenSim.Physics.BasicPhysicsPlugin
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - OpenSim.Physics.OdePlugin
+
+
+
+
+ - OpenSim.Physics.OdePlugin
+
+
+
+
+ - OpenSim.Physics.OdePlugin
+
+
+
+
+
+
+
+
+
+
+ - OdeCharacter
+
+
+
+
+
+
+
+
+ - parent_scene
+ - OdeCharacter.OdeCharacter(OdeScene, PhysicsVector)
+
+
+
+
+ - 'pos'
+ - OdeCharacter.OdeCharacter(OdeScene, PhysicsVector)
+
+
+
+
+
+
+
+
+ - OdeCharacter.capsule_geom
+
+
+
+
+
+
+
+
+ - OdeCharacter.gravityAccel
+
+
+
+
+
+
+
+
+ - OdeCharacter.SetAcceleration(PhysicsVector):Void
+ - accel
+ - accel
+
+
+
+
+
+
+
+
+
+
+ - Plugin
+ - OpenSim.Physics.OdePlugin.OdePlugin
+
+
+
+
+ - OdePlugin
+ - OpenSim.Physics.OdePlugin
+
+
+
+
+
+
+
+
+
+
+ - OdePrim._position
+
+
+
+
+
+
+
+
+ - OdePrim.SetAcceleration(PhysicsVector):Void
+ - accel
+ - accel
+
+
+
+
+
+
+
+
+
+
+
+
+ - 'position'
+ - OdeScene.AddPrim(PhysicsVector, PhysicsVector):PhysicsActor
+
+
+ - 'size'
+ - OdeScene.AddPrim(PhysicsVector, PhysicsVector):PhysicsActor
+
+
+
+
+
+
+
+
+ - OdeScene.Land
+
+
+
+
+
+
+
+
+ - OdeScene.LandGeom
+
+
+
+
+
+
+
+
+ - 'heightMap'
+ - OdeScene.SetTerrain(Single[]):Void
+
+
+ - 'heightMap'
+ - OdeScene.SetTerrain(Single[]):Void
+
+
+
+
+
+
+
+
+ - space
+
+
+
+
+ - space
+
+
+
+
+
+
+
+
+ - world
+
+
+
+
+ - world
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ - OpenSim.Physics.PhysXPlugin
+
+
+
+
+ - OpenSim.Physics.PhysXPlugin
+
+
+
+
+ - OpenSim.Physics.PhysXPlugin
+
+
+
+
+
+
+
+
+
+
+
+
+ - PhysXCharacter.SetAcceleration(PhysicsVector):Void
+ - accel
+ - accel
+
+
+
+
+
+
+
+
+
+
+ - Plugin
+ - OpenSim.Physics.PhysXPlugin.PhysXPlugin
+
+
+
+
+ - PhysXPlugin
+ - OpenSim.Physics.PhysXPlugin
+
+
+
+
+
+
+
+
+
+
+ - PhysXPrim._position
+
+
+
+
+
+
+
+
+ - PhysXPrim.SetAcceleration(PhysicsVector):Void
+ - accel
+ - accel
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Save it for a rainy day.
+ Save it for a rainy day.
+ Save it for a rainy day.
+
+
+
+
+ No valid permission requests were found for assembly '{0}'. You should always specify the minimum security permissions using SecurityAction.RequestMinimum.
+
+
+ Sign '{0}' with a strong name key.
+
+
+ Consider merging the types defined in '{0}' with another namespace.
+
+
+ It appears that field '{0}' is never used or is only ever assigned to. Use this field or remove it.
+
+
+ Change '{0}' to be read-only by removing the property setter.
+
+
+ The compound word '{0}' in {1} '{2}' exists as a discrete term. If your usage is intended to be single word, case it as '{3}'.
+
+
+ '{0}' is marked ComVisible(true) but has the following ComVisible(false) types in its object hierarchy: {1}
+
+
+ Consider changing the type of parameter '{0}' in {1} from {2} to its base type {3}. This method appears to only require base class members in its implementation. Suppress this violation if there is a compelling reason to require the more derived type in the method signature.
+
+
+ '{0}' contains a call chain that results in a call to a virtual method defined by the class. Review the following call stack for unintended consequences: {1}
+
+
+ Modify '{0}' to catch a more specific exception than '{1}' or rethrow the exception.
+
+
+ Remove the readonly declaration from '{0}' or change the field to one that is an immutable reference type. If the reference type '{1}' is, in fact, immutable, exclude this message.
+
+
+ Make '{0}' private or internal (Friend in VB, public private in C++) and provide a public or protected property to access it.
+
+
+ Change '{0}' in {1} to use Collection<T>, ReadOnlyCollection<T> or KeyedCollection<K,V>
+
+
+ {0} initializes field {1} of type {2} to {3}. Remove this initialization as it will be done automatically by the runtime.
+
+
+ {0} passes a literal as parameter {1} of a call to {2}. Retrieve the following string argument from a resource table instead: '{3}'
+
+
+ Consider a design that does not require that '{0}' be a reference parameter.
+
+
+ {0} creates an exception of type '{1}', an exception type that is not sufficiently specific and should never be raised by user code. If this exception instance might be thrown, use a different exception type.
+
+
+ Modify the call to {0} in method {1} to set the timer interval to a value that's greater than or equal to one second.
+
+
+ Correct the casing of member name '{0}'.
+ Correct the casing of namespace name '{0}'.
+ Correct the casing of parameter name '{0}'.
+ Correct the casing of type name '{0}'.
+
+
+ Correct the spelling of the unrecognized token '{0}' in member name '{1}'.
+ Consider providing a more meaningful name than the one-letter token '{0}' in member name '{1}'.
+ Correct the spelling of the unrecognized token '{0}' in namespace '{1}'.
+ In method {0}, correct the spelling of the unrecognized token '{1}' in parameter name '{2}' or strip it entirely if it represents any sort of hungarian notation.
+ In method {0}, consider providing a more meaningful name than the one-letter parameter name '{1}'.
+ Correct the spelling of the unrecognized token '{0}' in type name '{1}'.
+
+
+ Change member names {0} and '{1}' so that they differ by more than case.
+
+
+ Remove all underscores from member '{0}'.
+ Remove all underscores from parameter '{0}'.
+ Remove all underscores from type '{0}'.
+
+
+ Rename '{0}' so that it does not end in '{1}'.
+
+
+ Correct the spelling of the unrecognized token '{0}' in the literal '{1}'.
+
+
+ Correct the capitalization of member name '{0}'.
+ Correct the capitalization of namespace name '{0}'.
+ Correct the capitalization of parameter name '{0}'.
+ Correct the capitalization of type name '{0}'.
+
+
+ Add an AssemblyVersion attribute to '{0}'.
+
+
+ '{0}' should be marked with CLSCompliantAttribute and its value should be true.
+
+
+ Mark '{0}' as ComVisible(false) at the assembly level, then mark all types within the assembly that should be exposed to Com clients as ComVisible(true).
+
+
+ The 'this' parameter (or 'Me' in VB) of {0} is never used. Mark the member as static (or Shared in VB) or use 'this'/'Me' in the method body or at least one property accessor, if appropriate.
+
+
+ Consider making '{0}' non-public or a constant.
+
+
+ Correct the potential overflow in the operation '{0}' in '{1}'.
+
+
+ Provide a method named '{0}' as a friendly alternate for operator {1}.
+
+
+ Consider adding an overload of the equality operator for '{0}' that takes the same parameters as {1}.
+
+
+ '{0}' should override Equals.
+ '{0}' should override the equality (==) and inequality (!=) operators.
+
+
+ Change parameter name '{0}' of method {1} to '{2}' in order to match the identifier as it has been declared in {3}.
+
+
+ Modify {0} to call {1} instead of {2}.
+
+
+ Make '{0}' private.
+
+
+ Add a property getter to '{0}'.
+
+
+ {0} declares a local, '{1}', of type {2}, which is never used or is only assigned to. Use this local or remove it.
+
+
+ Parameter '{0}' of {1} is never used. Remove the parameter or use it in the method body.
+
+
+ Correct the capitalization of '{0}' in member name '{1}'.
+ 'Id' is an abbreviation and therefore is not subject to acronym casing guidelines. Correct the capitalization of 'ID' in member name '{0}' by changing it to 'Id'.
+ 'Id' is an abbreviation and therefore is not subject to acronym casing guidelines. Correct the capitalization of '{0}' in parameter name '{1}' by changing it to '{2}'.
+ Correct the capitalization of '{0}' in type name '{1}'.
+
+
+ {0} makes a call to {1} that does not explicitly provide a CultureInfo. This should be replaced with a call to {2}.
+
+
+ {0} makes a call to {1} that does not explicitly provide an IFormatProvider. This should be replaced with a call to {2}.
+
+
+ Remove the public constructors from '{0}'.
+
+
+ Replace the call to String.{0}({1}) in '{2}' with a call to String.IsNullOrEmpty.
+
+
+ The type name '{0}' conflicts in whole or in part with the namespace name '{1}'. Change either name to eliminate the conflict.
+
+
+ Implement IDisposable on '{0}' as it instantiates members of the following IDisposable types: {1}
+
+
+ Implement IDisposable on '{0}'.
+
+
+ Change the type of parameter '{0}' of method {1} from string to System.Uri, or provide an overload of {1}, that allows '{0}' to be passed as a System.Uri object.
+
+
+ Replace the term '{0}' in member name '{1}' with the preferred alternate '{2}'.
+ Replace the term '{0}' in type name '{1}' with the preferred alternate '{2}'.
+
+
+ Change '{0}' to a property if appropriate.
+
+
+ Validate parameter {0} passed to externally visible method {1}.
+
+
+
+
--
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