From 1ea4ba3a18cf0ccdc512a1cc800e44bc5cf16210 Mon Sep 17 00:00:00 2001 From: MW Date: Mon, 2 Apr 2007 10:46:59 +0000 Subject: Moved database storage of the world map to the Db4LocalStorage so its in the same database as in world prims are stored. --- OpenSim.Framework/AgentInventory.cs | 3 +- OpenSim.Framework/IConfig.cs | 2 - OpenSim.Framework/ILocalStorage.cs | 2 + OpenSim.Framework/OpenSim.Framework.csproj | 320 ++++++++++++++--------------- 4 files changed, 163 insertions(+), 164 deletions(-) (limited to 'OpenSim.Framework') diff --git a/OpenSim.Framework/AgentInventory.cs b/OpenSim.Framework/AgentInventory.cs index 5c57020..e53d071 100644 --- a/OpenSim.Framework/AgentInventory.cs +++ b/OpenSim.Framework/AgentInventory.cs @@ -39,8 +39,7 @@ namespace OpenSim.Framework.Inventory InventoryRoot.DefaultType = 8; InventoryRoot.OwnerID = this.AgentID; InventoryRoot.FolderName = "My Inventory"; - InventoryFolders.Add(InventoryRoot.FolderID, InventoryRoot); - + InventoryFolders.Add(InventoryRoot.FolderID, InventoryRoot); } public bool CreateNewFolder(LLUUID folderID, ushort type) diff --git a/OpenSim.Framework/IConfig.cs b/OpenSim.Framework/IConfig.cs index ca7f645..7b4c040 100644 --- a/OpenSim.Framework/IConfig.cs +++ b/OpenSim.Framework/IConfig.cs @@ -66,8 +66,6 @@ namespace OpenSim.Framework.Interfaces public abstract void InitConfig(bool sandboxMode); public abstract void LoadFromGrid(); - public abstract float[] LoadWorld(); - public abstract void SaveMap(float[] heightmap); } diff --git a/OpenSim.Framework/ILocalStorage.cs b/OpenSim.Framework/ILocalStorage.cs index e9aa1a2..2c45baa 100644 --- a/OpenSim.Framework/ILocalStorage.cs +++ b/OpenSim.Framework/ILocalStorage.cs @@ -39,6 +39,8 @@ namespace OpenSim.Framework.Interfaces void StorePrim(PrimData prim); void RemovePrim(LLUUID primID); void LoadPrimitives(ILocalStorageReceiver receiver); + float[] LoadWorld(); + void SaveMap(float[] heightmap); void ShutDown(); } diff --git a/OpenSim.Framework/OpenSim.Framework.csproj b/OpenSim.Framework/OpenSim.Framework.csproj index e93661a..53a20c1 100644 --- a/OpenSim.Framework/OpenSim.Framework.csproj +++ b/OpenSim.Framework/OpenSim.Framework.csproj @@ -1,160 +1,160 @@ - - - Local - 8.0.50727 - 2.0 - {7404933D-0000-0000-0000-000000000000} - Debug - AnyCPU - - - - OpenSim.Framework - JScript - Grid - IE50 - false - Library - - OpenSim.Framework - - - - - - False - 285212672 - False - - - TRACE - - False - 4096 - True - ../bin/ - False - False - False - 4 - - - - False - 285212672 - False - - - TRACE;DEBUG - - True - 4096 - False - ../bin/ - False - False - False - 4 - - - - - System.dll - False - - - System.Xml.dll - False - - - ..\bin\libsecondlife.dll - False - - - - - - - Code - - - Code - - - Code - - - Code - - - Code - - - Code - - - Code - - - Code - - - Code - - - Code - - - Code - - - Code - - - Code - - - Code - - - Code - - - Code - - - Code - - - Code - - - Code - - - Code - - - Code - - - Code - - - Code - - - Code - - - Code - - - - - - - - - - + + + Local + 8.0.50727 + 2.0 + {8ACA2445-0000-0000-0000-000000000000} + Debug + AnyCPU + + + + OpenSim.Framework + JScript + Grid + IE50 + false + Library + + OpenSim.Framework + + + + + + False + 285212672 + False + + + TRACE;DEBUG + + True + 4096 + False + ..\bin\ + False + False + False + 4 + + + + False + 285212672 + False + + + TRACE + + False + 4096 + True + ..\bin\ + False + False + False + 4 + + + + + System.dll + False + + + System.Xml.dll + False + + + ..\bin\libsecondlife.dll + False + + + + + + + Code + + + Code + + + Code + + + Code + + + Code + + + Code + + + Code + + + Code + + + Code + + + Code + + + Code + + + Code + + + Code + + + Code + + + Code + + + Code + + + Code + + + Code + + + Code + + + Code + + + Code + + + Code + + + Code + + + Code + + + Code + + + + + + + + + + -- cgit v1.1