From 1e9a0220e69a62dd45b53753537fb4563e50412c Mon Sep 17 00:00:00 2001 From: MW Date: Wed, 16 May 2007 17:35:27 +0000 Subject: Quite big change to how Sessions/circuits are Authenticated. Seems to work okay but needs a lot more testing. --- OpenSim.Framework/Types/AgentCiruitData.cs | 6 ++++-- OpenSim.Framework/Types/Login.cs | 2 ++ 2 files changed, 6 insertions(+), 2 deletions(-) (limited to 'OpenSim.Framework/Types') diff --git a/OpenSim.Framework/Types/AgentCiruitData.cs b/OpenSim.Framework/Types/AgentCiruitData.cs index 555b3b9..7314586 100644 --- a/OpenSim.Framework/Types/AgentCiruitData.cs +++ b/OpenSim.Framework/Types/AgentCiruitData.cs @@ -11,10 +11,12 @@ namespace OpenSim.Framework.Types public LLUUID AgentID; public LLUUID SessionID; public LLUUID SecureSessionID; - public LLVector3 startpos; + public LLVector3 startpos; public string firstname; public string lastname; public uint circuitcode; - public bool child; + public bool child; + public LLUUID InventoryFolder; + public LLUUID BaseFolder; } } diff --git a/OpenSim.Framework/Types/Login.cs b/OpenSim.Framework/Types/Login.cs index ed77a46..71f9de3 100644 --- a/OpenSim.Framework/Types/Login.cs +++ b/OpenSim.Framework/Types/Login.cs @@ -14,6 +14,8 @@ namespace OpenSim.Framework.Types public LLUUID SecureSession = LLUUID.Zero; public LLUUID InventoryFolder; public LLUUID BaseFolder; + public uint CircuitCode; + public Login() { -- cgit v1.1