From fb0dffbf13a79aabe9537f16b7bb151af62c75bf Mon Sep 17 00:00:00 2001 From: Adam Frisby Date: Fri, 6 Apr 2007 18:48:23 +0000 Subject: **BREAKING CHANGE** Changing the way terrain is stored and used internally. --- OpenSim.Framework/ILocalStorage.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'OpenSim.Framework/ILocalStorage.cs') diff --git a/OpenSim.Framework/ILocalStorage.cs b/OpenSim.Framework/ILocalStorage.cs index 2c45baa..bc11d8f 100644 --- a/OpenSim.Framework/ILocalStorage.cs +++ b/OpenSim.Framework/ILocalStorage.cs @@ -39,8 +39,8 @@ namespace OpenSim.Framework.Interfaces void StorePrim(PrimData prim); void RemovePrim(LLUUID primID); void LoadPrimitives(ILocalStorageReceiver receiver); - float[] LoadWorld(); - void SaveMap(float[] heightmap); + float[,] LoadWorld(); + void SaveMap(float[,] heightmap); void ShutDown(); } -- cgit v1.1