From 9ed0a8dbad121b64ca8baca78f28ca58602c47ca Mon Sep 17 00:00:00 2001 From: MW Date: Wed, 25 Apr 2007 18:12:06 +0000 Subject: updated to use lastest version of libsl but is currently broke when using SL viewer 1.15.02, due to big changes in the message templates. --- OpenSim.Framework/AgentInventory.cs | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'OpenSim.Framework/AgentInventory.cs') diff --git a/OpenSim.Framework/AgentInventory.cs b/OpenSim.Framework/AgentInventory.cs index cabefc9..35c27d9 100644 --- a/OpenSim.Framework/AgentInventory.cs +++ b/OpenSim.Framework/AgentInventory.cs @@ -4,6 +4,7 @@ using System.Text; using libsecondlife; using libsecondlife.Packets; using OpenSim.Framework.Types; +using OpenSim.Framework.Utilities; namespace OpenSim.Framework.Inventory { @@ -114,9 +115,9 @@ namespace OpenSim.Framework.Inventory Console.WriteLine("updating inventory item details"); if (this.InventoryItems.ContainsKey(itemID)) { - Console.WriteLine("changing name to "+ Helpers.FieldToString(packet.Name)); + Console.WriteLine("changing name to "+ Util.FieldToString(packet.Name)); InventoryItem Item = this.InventoryItems[itemID]; - Item.Name = Helpers.FieldToString(packet.Name); + Item.Name = Util.FieldToString(packet.Name); Console.WriteLine("updated inventory item " + itemID.ToStringHyphenated()); //TODO need to update the rest of the info } -- cgit v1.1