From f95b6081cba084d1b067acea99c0effa2b3bf42c Mon Sep 17 00:00:00 2001 From: MW Date: Thu, 24 May 2007 12:35:32 +0000 Subject: Renamed the new Directories. (removed the "-Source" from the end of them) --- .../LocalStorageDb4o/Db4LocalStorage.cs | 182 --------------------- 1 file changed, 182 deletions(-) delete mode 100644 OpenSim-Source/OpenSim.Storage/LocalStorageDb4o/Db4LocalStorage.cs (limited to 'OpenSim-Source/OpenSim.Storage/LocalStorageDb4o/Db4LocalStorage.cs') diff --git a/OpenSim-Source/OpenSim.Storage/LocalStorageDb4o/Db4LocalStorage.cs b/OpenSim-Source/OpenSim.Storage/LocalStorageDb4o/Db4LocalStorage.cs deleted file mode 100644 index 5dceb7f..0000000 --- a/OpenSim-Source/OpenSim.Storage/LocalStorageDb4o/Db4LocalStorage.cs +++ /dev/null @@ -1,182 +0,0 @@ -/* -* Copyright (c) OpenSim project, http://sim.opensecondlife.org/ -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY ``AS IS'' AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ -using System; -using System.Collections.Generic; -using Db4objects.Db4o; -using Db4objects.Db4o.Query; -using libsecondlife; -using OpenSim.Framework.Interfaces; -using OpenSim.Framework.Types; -using OpenSim.Framework.Terrain; - -namespace OpenSim.Storage.LocalStorageDb4o -{ - /// - /// - /// - public class Db4LocalStorage : ILocalStorage - { - private IObjectContainer db; - private string datastore; - - public Db4LocalStorage() - { - - } - - public void Initialise(string dfile) - { - OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM,"Db4LocalStorage Opening " + dfile); - datastore = dfile; - try - { - db = Db4oFactory.OpenFile(datastore); - OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"Db4LocalStorage creation"); - } - catch (Exception e) - { - db.Close(); - OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM,"Db4LocalStorage :Constructor - Exception occured"); - OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM,e.ToString()); - } - } - - public void StorePrim(PrimData prim) - { - IObjectSet result = db.Query(new UUIDQuery(prim.FullID)); - if(result.Count>0) - { - //prim already in storage - //so update it - PrimData found = (PrimData) result.Next(); - found.PathBegin = prim.PathBegin; - found.PathCurve= prim.PathCurve; - found.PathEnd = prim.PathEnd; - found.PathRadiusOffset = prim.PathRadiusOffset; - found.PathRevolutions = prim.PathRevolutions; - found.PathScaleX= prim.PathScaleX; - found.PathScaleY = prim.PathScaleY; - found.PathShearX = prim.PathShearX; - found.PathShearY = prim.PathShearY; - found.PathSkew = prim.PathSkew; - found.PathTaperX = prim.PathTaperX; - found.PathTaperY = prim.PathTaperY; - found.PathTwist = prim.PathTwist; - found.PathTwistBegin = prim.PathTwistBegin; - found.PCode = prim.PCode; - found.ProfileBegin = prim.ProfileBegin; - found.ProfileCurve = prim.ProfileCurve; - found.ProfileEnd = prim.ProfileEnd; - found.ProfileHollow = prim.ProfileHollow; - found.Position = prim.Position; - found.Rotation = prim.Rotation; - found.Texture = prim.Texture; - db.Set(found); - db.Commit(); - } - else - { - //not in storage - db.Set(prim); - db.Commit(); - } - } - - public void RemovePrim(LLUUID primID) - { - IObjectSet result = db.Query(new UUIDQuery(primID)); - if(result.Count>0) - { - PrimData found = (PrimData) result.Next(); - db.Delete(found); - } - } - - - public void LoadPrimitives(ILocalStorageReceiver receiver) - { - IObjectSet result = db.Get(typeof(PrimData)); - OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"Db4LocalStorage.cs: LoadPrimitives() - number of prims in storages is "+result.Count); - foreach (PrimData prim in result) { - receiver.PrimFromStorage(prim); - } - } - - public float[] LoadWorld() - { - OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"LoadWorld() - Loading world...."); - //World blank = new World(); - float[] heightmap = null; - OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"LoadWorld() - Looking for a heightmap in local DB"); - IObjectSet world_result = db.Get(typeof(MapStorage)); - if (world_result.Count > 0) - { - OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"LoadWorld() - Found a heightmap in local database, loading"); - MapStorage map = (MapStorage)world_result.Next(); - //blank.LandMap = map.Map; - heightmap = map.Map; - } - else - { - /* - OpenSim.Framework.Console.MainConsole.Instance.WriteLine("LoadWorld() - No heightmap found, generating new one"); - HeightmapGenHills hills = new HeightmapGenHills(); - // blank.LandMap = hills.GenerateHeightmap(200, 4.0f, 80.0f, false); - // heightmap = hills.GenerateHeightmap(200, 4.0f, 80.0f, false); - heightmap = new float[256, 256]; - OpenSim.Framework.Console.MainConsole.Instance.WriteLine("LoadWorld() - Saving heightmap to local database"); - MapStorage map = new MapStorage(); - map.Map = heightmap; //blank.LandMap; - db.Set(map); - db.Commit(); - */ - } - return heightmap; - } - - public void SaveMap(float[] heightmap) - { - IObjectSet world_result = db.Get(typeof(MapStorage)); - if (world_result.Count > 0) - { - OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"SaveWorld() - updating saved copy of heightmap in local database"); - MapStorage map = (MapStorage)world_result.Next(); - db.Delete(map); - } - MapStorage map1 = new MapStorage(); - map1.Map = heightmap; //OpenSim_Main.local_world.LandMap; - db.Set(map1); - db.Commit(); - } - - public void ShutDown() - { - db.Commit(); - db.Close(); - } - } -} -- cgit v1.1