From f95b6081cba084d1b067acea99c0effa2b3bf42c Mon Sep 17 00:00:00 2001 From: MW Date: Thu, 24 May 2007 12:35:32 +0000 Subject: Renamed the new Directories. (removed the "-Source" from the end of them) --- .../BasicPhysicsPlugin/AssemblyInfo.cs | 31 --- .../BasicPhysicsPlugin/BasicPhysicsPlugin.cs | 277 --------------------- .../OpenSim.Physics.BasicPhysicsPlugin.csproj | 93 ------- .../OpenSim.Physics.BasicPhysicsPlugin.csproj.user | 12 - .../OpenSim.Physics.BasicPhysicsPlugin.dll.build | 42 ---- 5 files changed, 455 deletions(-) delete mode 100644 OpenSim-Source/OpenSim.Physics/BasicPhysicsPlugin/AssemblyInfo.cs delete mode 100644 OpenSim-Source/OpenSim.Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs delete mode 100644 OpenSim-Source/OpenSim.Physics/BasicPhysicsPlugin/OpenSim.Physics.BasicPhysicsPlugin.csproj delete mode 100644 OpenSim-Source/OpenSim.Physics/BasicPhysicsPlugin/OpenSim.Physics.BasicPhysicsPlugin.csproj.user delete mode 100644 OpenSim-Source/OpenSim.Physics/BasicPhysicsPlugin/OpenSim.Physics.BasicPhysicsPlugin.dll.build (limited to 'OpenSim-Source/OpenSim.Physics/BasicPhysicsPlugin') diff --git a/OpenSim-Source/OpenSim.Physics/BasicPhysicsPlugin/AssemblyInfo.cs b/OpenSim-Source/OpenSim.Physics/BasicPhysicsPlugin/AssemblyInfo.cs deleted file mode 100644 index 0c9c06c..0000000 --- a/OpenSim-Source/OpenSim.Physics/BasicPhysicsPlugin/AssemblyInfo.cs +++ /dev/null @@ -1,31 +0,0 @@ -using System.Reflection; -using System.Runtime.CompilerServices; -using System.Runtime.InteropServices; - -// Information about this assembly is defined by the following -// attributes. -// -// change them to the information which is associated with the assembly -// you compile. - -[assembly: AssemblyTitle("PhysXplugin")] -[assembly: AssemblyDescription("")] -[assembly: AssemblyConfiguration("")] -[assembly: AssemblyCompany("")] -[assembly: AssemblyProduct("PhysXplugin")] -[assembly: AssemblyCopyright("")] -[assembly: AssemblyTrademark("")] -[assembly: AssemblyCulture("")] - -// This sets the default COM visibility of types in the assembly to invisible. -// If you need to expose a type to COM, use [ComVisible(true)] on that type. -[assembly: ComVisible(false)] - -// The assembly version has following format : -// -// Major.Minor.Build.Revision -// -// You can specify all values by your own or you can build default build and revision -// numbers with the '*' character (the default): - -[assembly: AssemblyVersion("1.0.*")] diff --git a/OpenSim-Source/OpenSim.Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs b/OpenSim-Source/OpenSim.Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs deleted file mode 100644 index c37acc8..0000000 --- a/OpenSim-Source/OpenSim.Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs +++ /dev/null @@ -1,277 +0,0 @@ -/* -* Copyright (c) OpenSim project, http://sim.opensecondlife.org/ -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions are met: -* * Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* * Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in the -* documentation and/or other materials provided with the distribution. -* * Neither the name of the nor the -* names of its contributors may be used to endorse or promote products -* derived from this software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY ``AS IS'' AND ANY -* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED -* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE -* DISCLAIMED. IN NO EVENT SHALL BE LIABLE FOR ANY -* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES -* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND -* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -* -*/ -using System; -using System.Collections.Generic; -using OpenSim.Physics.Manager; - -namespace OpenSim.Physics.BasicPhysicsPlugin -{ - /// - /// Will be the PhysX plugin but for now will be a very basic physics engine - /// - public class BasicPhysicsPlugin : IPhysicsPlugin - { - private BasicScene _mScene; - - public BasicPhysicsPlugin() - { - - } - - public bool Init() - { - return true; - } - - public PhysicsScene GetScene() - { - if(_mScene == null) - { - _mScene = new BasicScene(); - } - return(_mScene); - } - - public string GetName() - { - return("basicphysics"); - } - - public void Dispose() - { - - } - } - - public class BasicScene :PhysicsScene - { - private List _actors = new List(); - private float[] _heightMap; - - public BasicScene() - { - - } - - public override PhysicsActor AddAvatar(PhysicsVector position) - { - BasicActor act = new BasicActor(); - act.Position = position; - _actors.Add(act); - return act; - } - - public override void RemoveAvatar(PhysicsActor actor) - { - BasicActor act = (BasicActor)actor; - if(_actors.Contains(act)) - { - _actors.Remove(act); - } - - } - - public override PhysicsActor AddPrim(PhysicsVector position, PhysicsVector size) - { - return null; - } - - public override void Simulate(float timeStep) - { - foreach (BasicActor actor in _actors) - { - actor.Position.X = actor.Position.X + (actor.Velocity.X * timeStep); - actor.Position.Y = actor.Position.Y + (actor.Velocity.Y * timeStep); - actor.Position.Z = actor.Position.Z + (actor.Velocity.Z * timeStep); - /*if(actor.Flying) - { - actor.Position.Z = actor.Position.Z + (actor.Velocity.Z * timeStep); - } - else - { - actor.Position.Z = actor.Position.Z + ((-9.8f + actor.Velocity.Z) * timeStep); - } - if(actor.Position.Z < (_heightMap[(int)actor.Position.Y * 256 + (int)actor.Position.X]+1)) - {*/ - if ((actor.Position.Y > 0 && actor.Position.Y < 256) && (actor.Position.X > 0 && actor.Position.X < 256)) - { - actor.Position.Z = _heightMap[(int)actor.Position.Y * 256 + (int)actor.Position.X] + 1; - } - //} - - - - // This code needs sorting out - border crossings etc -/* if(actor.Position.X<0) - { - ControllingClient.CrossSimBorder(new LLVector3(this.Position.X,this.Position.Y,this.Position.Z)); - actor.Position.X = 0; - actor.Velocity.X = 0; - } - if(actor.Position.Y < 0) - { - ControllingClient.CrossSimBorder(new LLVector3(this.Position.X,this.Position.Y,this.Position.Z)); - actor.Position.Y = 0; - actor.Velocity.Y = 0; - } - if(actor.Position.X > 255) - { - ControllingClient.CrossSimBorder(new LLVector3(this.Position.X,this.Position.Y,this.Position.Z)); - actor.Position.X = 255; - actor.Velocity.X = 0; - } - if(actor.Position.Y > 255) - { - ControllingClient.CrossSimBorder(new LLVector3(this.Position.X,this.Position.Y,this.Position.Z)); - actor.Position.Y = 255; - actor.Velocity.X = 0; - }*/ - } - } - - public override void GetResults() - { - - } - - public override bool IsThreaded - { - get - { - return(false); // for now we won't be multithreaded - } - } - - public override void SetTerrain(float[] heightMap) - { - this._heightMap = heightMap; - } - - public override void DeleteTerrain() - { - - } - } - - public class BasicActor : PhysicsActor - { - private PhysicsVector _position; - private PhysicsVector _velocity; - private PhysicsVector _acceleration; - private bool flying; - public BasicActor() - { - _velocity = new PhysicsVector(); - _position = new PhysicsVector(); - _acceleration = new PhysicsVector(); - } - - public override bool Flying - { - get - { - return false; - } - set - { - flying= value; - } - } - - public override PhysicsVector Position - { - get - { - return _position; - } - set - { - _position = value; - } - } - - public override PhysicsVector Velocity - { - get - { - return _velocity; - } - set - { - _velocity = value; - } - } - - public override Axiom.MathLib.Quaternion Orientation - { - get - { - return Axiom.MathLib.Quaternion.Identity; - } - set - { - - } - } - - public override PhysicsVector Acceleration - { - get - { - return _acceleration; - } - - } - - public override bool Kinematic - { - get - { - return true; - } - set - { - - } - } - public void SetAcceleration (PhysicsVector accel) - { - this._acceleration = accel; - } - - public override void AddForce(PhysicsVector force) - { - - } - - public override void SetMomentum(PhysicsVector momentum) - { - - } - } - -} diff --git a/OpenSim-Source/OpenSim.Physics/BasicPhysicsPlugin/OpenSim.Physics.BasicPhysicsPlugin.csproj b/OpenSim-Source/OpenSim.Physics/BasicPhysicsPlugin/OpenSim.Physics.BasicPhysicsPlugin.csproj deleted file mode 100644 index 6d5b4d0..0000000 --- a/OpenSim-Source/OpenSim.Physics/BasicPhysicsPlugin/OpenSim.Physics.BasicPhysicsPlugin.csproj +++ /dev/null @@ -1,93 +0,0 @@ - - - Local - 8.0.50727 - 2.0 - {4F874463-0000-0000-0000-000000000000} - Debug - AnyCPU - - - - OpenSim.Physics.BasicPhysicsPlugin - JScript - Grid - IE50 - false - Library - - OpenSim.Physics.BasicPhysicsPlugin - - - - - - False - 285212672 - False - - - TRACE;DEBUG - - True - 4096 - False - ..\..\bin\Physics\ - False - False - False - 4 - - - - False - 285212672 - False - - - TRACE - - False - 4096 - True - ..\..\bin\Physics\ - False - False - False - 4 - - - - - System.dll - False - - - ..\..\bin\Axiom.MathLib.dll - False - - - - - OpenSim.Physics.Manager - {8BE16150-0000-0000-0000-000000000000} - {FAE04EC0-301F-11D3-BF4B-00C04F79EFBC} - False - - - - - Code - - - Code - - - - - - - - - - diff --git a/OpenSim-Source/OpenSim.Physics/BasicPhysicsPlugin/OpenSim.Physics.BasicPhysicsPlugin.csproj.user b/OpenSim-Source/OpenSim.Physics/BasicPhysicsPlugin/OpenSim.Physics.BasicPhysicsPlugin.csproj.user deleted file mode 100644 index d47d65d..0000000 --- a/OpenSim-Source/OpenSim.Physics/BasicPhysicsPlugin/OpenSim.Physics.BasicPhysicsPlugin.csproj.user +++ /dev/null @@ -1,12 +0,0 @@ - - - Debug - AnyCPU - C:\New Folder\second-life-viewer\opensim-dailys2\opensim15-07\bin\ - 8.0.50727 - ProjectFiles - 0 - - - - diff --git a/OpenSim-Source/OpenSim.Physics/BasicPhysicsPlugin/OpenSim.Physics.BasicPhysicsPlugin.dll.build b/OpenSim-Source/OpenSim.Physics/BasicPhysicsPlugin/OpenSim.Physics.BasicPhysicsPlugin.dll.build deleted file mode 100644 index 3497a55..0000000 --- a/OpenSim-Source/OpenSim.Physics/BasicPhysicsPlugin/OpenSim.Physics.BasicPhysicsPlugin.dll.build +++ /dev/null @@ -1,42 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -- cgit v1.1