From 93c36b8865915aed764eeaf2a4931ec26baf1c99 Mon Sep 17 00:00:00 2001 From: mingchen Date: Fri, 8 Jun 2007 17:09:51 +0000 Subject: *Added EstateSettings.cs and ParcelData.cs to OpenSim.Framework.Types --- Common/OpenSim.Framework/OpenSim.Framework.csproj | 82 ++++++++------- .../OpenSim.Framework/OpenSim.Framework.dll.build | 60 ++++++----- Common/OpenSim.Framework/Types/EstateSettings.cs | 96 +++++++++++++++++ Common/OpenSim.Framework/Types/ParcelData.cs | 115 +++++++++++++++++++++ 4 files changed, 292 insertions(+), 61 deletions(-) create mode 100644 Common/OpenSim.Framework/Types/EstateSettings.cs create mode 100644 Common/OpenSim.Framework/Types/ParcelData.cs (limited to 'Common/OpenSim.Framework') diff --git a/Common/OpenSim.Framework/OpenSim.Framework.csproj b/Common/OpenSim.Framework/OpenSim.Framework.csproj index e2a850f..39ce0ff 100644 --- a/Common/OpenSim.Framework/OpenSim.Framework.csproj +++ b/Common/OpenSim.Framework/OpenSim.Framework.csproj @@ -90,48 +90,60 @@ + + Code + Code Code - + Code - + + Code + + Code Code - + Code - + Code - + + Code + + Code Code - + Code - + Code - + Code - + Code Code + + Code + Code @@ -141,85 +153,79 @@ Code - - Code - - - Code - - + Code - + Code - + Code - + Code - + Code Code - + Code - + Code - + Code - + Code - + Code - + Code - + Code - + Code - + Code Code - + Code - + Code - + Code - + Code - + Code - + Code - + Code - + Code - + Code diff --git a/Common/OpenSim.Framework/OpenSim.Framework.dll.build b/Common/OpenSim.Framework/OpenSim.Framework.dll.build index 34be1c8..a75388f 100644 --- a/Common/OpenSim.Framework/OpenSim.Framework.dll.build +++ b/Common/OpenSim.Framework/OpenSim.Framework.dll.build @@ -11,39 +11,52 @@ + - - - + + - - - - - + + + + + + + + + + + - - - - - - - - - + + + + + + + + + + + - - - - - - + + + + + + + + + + + @@ -55,6 +68,7 @@ + diff --git a/Common/OpenSim.Framework/Types/EstateSettings.cs b/Common/OpenSim.Framework/Types/EstateSettings.cs new file mode 100644 index 0000000..baa3eef --- /dev/null +++ b/Common/OpenSim.Framework/Types/EstateSettings.cs @@ -0,0 +1,96 @@ +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ + +using System; +using System.Collections.Generic; +using System.Text; + +using libsecondlife; + +namespace OpenSim.Framework.Types +{ + public class EstateSettings + { + //Settings to this island + public float billableFactor = (float)0.0; + public uint estateID = 0; + public uint parentEstateID = 0; + + public byte maxAgents = 40; + public float objectBonusFactor = (float)1.0; + + public int redirectGridX = 0; //?? + public int redirectGridY = 0; //?? + public libsecondlife.Simulator.RegionFlags regionFlags = libsecondlife.Simulator.RegionFlags.None; //Booleam values of various region settings + public libsecondlife.Simulator.SimAccess simAccess = libsecondlife.Simulator.SimAccess.Mature; //Is sim PG, Mature, etc? Mature by default. + public float sunHour = 0; + + public float terrainRaiseLimit = 0; + public float terrainLowerLimit = 0; + + public bool useFixedSun = false; + public int pricePerMeter = 1; + + public ushort regionWaterHeight = 20; + public bool regionAllowTerraform = true; + + // Region Information + // Low resolution 'base' textures. No longer used. + public LLUUID terrainBase0 = new LLUUID("b8d3965a-ad78-bf43-699b-bff8eca6c975"); // Default + public LLUUID terrainBase1 = new LLUUID("abb783e6-3e93-26c0-248a-247666855da3"); // Default + public LLUUID terrainBase2 = new LLUUID("179cdabd-398a-9b6b-1391-4dc333ba321f"); // Default + public LLUUID terrainBase3 = new LLUUID("beb169c7-11ea-fff2-efe5-0f24dc881df2"); // Default + + // Higher resolution terrain textures + public LLUUID terrainDetail0 = new LLUUID("00000000-0000-0000-0000-000000000000"); + public LLUUID terrainDetail1 = new LLUUID("00000000-0000-0000-0000-000000000000"); + public LLUUID terrainDetail2 = new LLUUID("00000000-0000-0000-0000-000000000000"); + public LLUUID terrainDetail3 = new LLUUID("00000000-0000-0000-0000-000000000000"); + + // First quad - each point is bilinearly interpolated at each meter of terrain + public float terrainStartHeight0 = 10.0f; + public float terrainStartHeight1 = 10.0f; + public float terrainStartHeight2 = 10.0f; + public float terrainStartHeight3 = 10.0f; + + // Second quad - also bilinearly interpolated. + // Terrain texturing is done that: + // 0..3 (0 = base0, 3 = base3) = (terrain[x,y] - start[x,y]) / range[x,y] + public float terrainHeightRange0 = 60.0f; //00 + public float terrainHeightRange1 = 60.0f; //01 + public float terrainHeightRange2 = 60.0f; //10 + public float terrainHeightRange3 = 60.0f; //11 + + // Terrain Default (Must be in F32 Format!) + public string terrainFile = "default.r32"; + public double terrainMultiplier = 60.0; + public float waterHeight = (float)20.0; + + + } +} diff --git a/Common/OpenSim.Framework/Types/ParcelData.cs b/Common/OpenSim.Framework/Types/ParcelData.cs new file mode 100644 index 0000000..40f128a --- /dev/null +++ b/Common/OpenSim.Framework/Types/ParcelData.cs @@ -0,0 +1,115 @@ +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +using System; +using System.Collections.Generic; +using System.Text; +using libsecondlife; + +namespace OpenSim.Framework.Types +{ + + public class ParcelData + { + public byte[] parcelBitmapByteArray = new byte[512]; + public string parcelName = ""; + public string parcelDesc = ""; + public LLUUID ownerID = new LLUUID(); + public bool isGroupOwned = false; + public LLVector3 AABBMin = new LLVector3(); + public LLVector3 AABBMax = new LLVector3(); + public int area = 0; + public uint auctionID = 0; //Unemplemented. If set to 0, not being auctioned + public LLUUID authBuyerID = new LLUUID(); //Unemplemented. Authorized Buyer's UUID + public libsecondlife.Parcel.ParcelCategory category = new libsecondlife.Parcel.ParcelCategory(); //Unemplemented. Parcel's chosen category + public int claimDate = 0; //Unemplemented + public int claimPrice = 0; //Unemplemented + public LLUUID groupID = new LLUUID(); //Unemplemented + public int groupPrims = 0; //Unemplemented + public int salePrice = 0; //Unemeplemented. Parcels price. + public libsecondlife.Parcel.ParcelStatus parcelStatus = libsecondlife.Parcel.ParcelStatus.None; + public libsecondlife.Parcel.ParcelFlags parcelFlags = libsecondlife.Parcel.ParcelFlags.None; + public byte landingType = 0; + public byte mediaAutoScale = 0; + public LLUUID mediaID = LLUUID.Zero; + public int localID = 0; + public LLUUID globalID = new LLUUID(); + + public string mediaURL = ""; + public string musicURL = ""; + public float passHours = 0; + public int passPrice = 0; + public LLUUID snapshotID = LLUUID.Zero; + public LLVector3 userLocation = new LLVector3(); + public LLVector3 userLookAt = new LLVector3(); + + public ParcelData() + { + globalID = LLUUID.Random(); + } + + public ParcelData Copy() + { + ParcelData parcelData = new ParcelData(); + + parcelData.AABBMax = this.AABBMax; + parcelData.AABBMin = this.AABBMin; + parcelData.area = this.area; + parcelData.auctionID = this.auctionID; + parcelData.authBuyerID = this.authBuyerID; + parcelData.category = this.category; + parcelData.claimDate = this.claimDate; + parcelData.claimPrice = this.claimPrice; + parcelData.globalID = this.globalID; + parcelData.groupID = this.groupID; + parcelData.groupPrims = this.groupPrims; + parcelData.isGroupOwned = this.isGroupOwned; + parcelData.localID = this.localID; + parcelData.landingType = this.landingType; + parcelData.mediaAutoScale = this.mediaAutoScale; + parcelData.mediaID = this.mediaID; + parcelData.mediaURL = this.mediaURL; + parcelData.musicURL = this.musicURL; + parcelData.ownerID = this.ownerID; + parcelData.parcelBitmapByteArray = (byte[])this.parcelBitmapByteArray.Clone(); + parcelData.parcelDesc = this.parcelDesc; + parcelData.parcelFlags = this.parcelFlags; + parcelData.parcelName = this.parcelName; + parcelData.parcelStatus = this.parcelStatus; + parcelData.passHours = this.passHours; + parcelData.passPrice = this.passPrice; + parcelData.salePrice = this.salePrice; + parcelData.snapshotID = this.snapshotID; + parcelData.userLocation = this.userLocation; + parcelData.userLookAt = this.userLookAt; + + return parcelData; + + } + } + +} -- cgit v1.1