From f926d917cbf14d59f663be254dc107603da187af Mon Sep 17 00:00:00 2001
From: Melanie Thielker
Date: Thu, 25 Sep 2008 17:54:44 +0000
Subject: Fix script engine name parsing for DotNetEngine to make that actually
work Add a reference for Windows builds
---
OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventManager.cs | 2 +-
OpenSim/Region/ScriptEngine/XEngine/XEngine.cs | 2 +-
prebuild.xml | 1 +
3 files changed, 3 insertions(+), 2 deletions(-)
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventManager.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventManager.cs
index 0308169..deb995b 100644
--- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventManager.cs
+++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventManager.cs
@@ -240,7 +240,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
}
}
- if (engine != "DotNetEngine")
+ if (engine != myScriptEngine.ScriptEngineName)
return;
myScriptEngine.Log.Debug("OnRezScript localID: " + localID + " LLUID: " + itemID.ToString() + " Size: " +
diff --git a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
index f11ccc4..3a06462 100644
--- a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
+++ b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
@@ -359,7 +359,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
}
}
- if (engine != "XEngine")
+ if (engine != ScriptEngineName)
return;
Object[] parms = new Object[]{localID, itemID, script, startParam, postOnRez};
diff --git a/prebuild.xml b/prebuild.xml
index c8fe1e4..78b6913 100644
--- a/prebuild.xml
+++ b/prebuild.xml
@@ -1996,6 +1996,7 @@
+
--
cgit v1.1