From f57cb17494ea4e0337ee6a41af6f2d11c70a6e6f Mon Sep 17 00:00:00 2001 From: Teravus Ovares Date: Sun, 25 May 2008 02:50:17 +0000 Subject: * kill a potentially large float array. --- OpenSim/Region/Physics/Meshing/SculptMesh.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/OpenSim/Region/Physics/Meshing/SculptMesh.cs b/OpenSim/Region/Physics/Meshing/SculptMesh.cs index 28a4473..5760591 100644 --- a/OpenSim/Region/Physics/Meshing/SculptMesh.cs +++ b/OpenSim/Region/Physics/Meshing/SculptMesh.cs @@ -213,7 +213,7 @@ namespace OpenSim.Region.Physics.Meshing int COLUMNS = x_max + 1; Vertex[] sVertices = new Vertex[COLUMNS * y_max]; - float[] indices = new float[COLUMNS * (y_max - 1) * 6]; + //float[] indices = new float[COLUMNS * (y_max - 1) * 6]; for (int y = 0; y < y_max; y++) { -- cgit v1.1