From f0f684161eaf7481076cff63e794e01f654d627c Mon Sep 17 00:00:00 2001
From: Diva Canto
Date: Sat, 19 Jun 2010 08:51:07 -0700
Subject: Reinstated the behavior of AddPrimShape *exactly* as it was as of
 December. Trying to fix mantis #4777

---
 OpenSim/Region/Physics/OdePlugin/OdePlugin.cs | 11 +----------
 1 file changed, 1 insertion(+), 10 deletions(-)

diff --git a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs
index 100f98d..f84c505 100644
--- a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs
+++ b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs
@@ -1772,16 +1772,7 @@ namespace OpenSim.Region.Physics.OdePlugin
 
             if (needsMeshing(pbs))
             {
-                try
-                {
-                    mesh = mesher.CreateMesh(primName, pbs, size, 32f, isPhysical);
-                }
-                catch(Exception e)
-                {
-                    m_log.ErrorFormat("[PHYSICS]: Exception while meshing prim {0}.", primName);
-                    m_log.Debug(e.ToString());
-                    mesh = null;
-                }
+                mesh = mesher.CreateMesh(primName, pbs, size, 32f, isPhysical);
             }
 
             result = AddPrim(primName, position, size, rotation, mesh, pbs, isPhysical);
-- 
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