From efc32415414753adc7f3f170e2d7a339095212db Mon Sep 17 00:00:00 2001 From: Melanie Thielker Date: Wed, 5 May 2010 01:32:55 +0200 Subject: Add perms check to the teleport home client command handlers. --- OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs index abd0fcb..940b535 100644 --- a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs +++ b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs @@ -470,6 +470,9 @@ namespace OpenSim.Region.CoreModules.World.Estate private void handleEstateTeleportOneUserHomeRequest(IClientAPI remover_client, UUID invoice, UUID senderID, UUID prey) { + if (!m_scene.Permissions.CanIssueEstateCommand(remover_client.AgentId, false)) + return; + if (prey != UUID.Zero) { ScenePresence s = m_scene.GetScenePresence(prey); @@ -483,6 +486,9 @@ namespace OpenSim.Region.CoreModules.World.Estate private void handleEstateTeleportAllUsersHomeRequest(IClientAPI remover_client, UUID invoice, UUID senderID) { + if (!m_scene.Permissions.CanIssueEstateCommand(remover_client.AgentId, false)) + return; + m_scene.ForEachScenePresence(delegate(ScenePresence sp) { if (sp.UUID != senderID) -- cgit v1.1