From de1dd0e42fca431507e594f357dc953ee8dea837 Mon Sep 17 00:00:00 2001
From: Adam Frisby
Date: Mon, 16 Jul 2007 20:44:41 +0000
Subject: * In ur trunk adding ur assets.

---
 OpenSim/Grid/AssetServer/Main.cs |  11 +++++++++++
 bin/assets/peaches.jp2           | Bin 0 -> 98845 bytes
 2 files changed, 11 insertions(+)
 create mode 100644 bin/assets/peaches.jp2

diff --git a/OpenSim/Grid/AssetServer/Main.cs b/OpenSim/Grid/AssetServer/Main.cs
index 5093f4d..f29a540 100644
--- a/OpenSim/Grid/AssetServer/Main.cs
+++ b/OpenSim/Grid/AssetServer/Main.cs
@@ -246,6 +246,17 @@ namespace OpenSim.Grid.AssetServer
                 db.Commit();
 
                 Image = new AssetBase();
+                Image.FullID = new LLUUID("13371337-1337-1337-1337-133713371337");
+                Image.Name = "Peaches";
+                this.LoadAsset(Image, true, "peaches.jp2");
+                store = new AssetStorage();
+                store.Data = Image.Data;
+                store.Name = Image.Name;
+                store.UUID = Image.FullID;
+                db.Set(store);
+                db.Commit();
+
+                Image = new AssetBase();
                 Image.FullID = new LLUUID("66c41e39-38f9-f75a-024e-585989bfab73");
                 Image.Name = "Shape";
                 this.LoadAsset(Image, false, "base_shape.dat");
diff --git a/bin/assets/peaches.jp2 b/bin/assets/peaches.jp2
new file mode 100644
index 0000000..a3ec8f0
Binary files /dev/null and b/bin/assets/peaches.jp2 differ
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