From dae84498ed4bfebd4b912939a1c2d32c05187416 Mon Sep 17 00:00:00 2001
From: Justin Clarke Casey
Date: Tue, 9 Dec 2008 20:07:15 +0000
Subject: * Enable agent to agent transfer of inventory folders * It should now
 be possible to give an entire folder to another avatar instead of just single
 items at a time

---
 .../Modules/Avatar/Inventory/Transfer/InventoryTransferModule.cs     | 5 -----
 1 file changed, 5 deletions(-)

diff --git a/OpenSim/Region/Environment/Modules/Avatar/Inventory/Transfer/InventoryTransferModule.cs b/OpenSim/Region/Environment/Modules/Avatar/Inventory/Transfer/InventoryTransferModule.cs
index 4a7f336..0e3634c 100644
--- a/OpenSim/Region/Environment/Modules/Avatar/Inventory/Transfer/InventoryTransferModule.cs
+++ b/OpenSim/Region/Environment/Modules/Avatar/Inventory/Transfer/InventoryTransferModule.cs
@@ -144,11 +144,6 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Inventory.Transfer
                 // First byte is the asset type
                 AssetType assetType = (AssetType)im.binaryBucket[0];
                 
-                // Temporarily disabled pending test of complex transfers (folders within folders, lots of items, 
-                // empty folders, etc.) 
-                if (AssetType.Folder == assetType)
-                    return;
-                
                 if (AssetType.Folder == assetType)
                 {
                     UUID folderID = new UUID(im.binaryBucket, 1);
-- 
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