From d4957dd9be8ef4484478510f5d3c6c974d3afe26 Mon Sep 17 00:00:00 2001
From: Jeff Ames
Date: Mon, 25 May 2009 01:59:50 +0000
Subject: Update svn properties.
---
OpenSim/Framework/NetworkUtil.cs | 442 ++++++++++-----------
.../Region/Framework/Interfaces/ITeleportModule.cs | 28 +-
.../Resources/SimulatorServices.addin.xml | 28 +-
bin/config-include/Grid.ini | 12 +-
bin/config-include/GridCommon.ini.example | 34 +-
bin/config-include/GridHypergrid.ini | 20 +-
bin/config-include/Standalone.ini | 20 +-
bin/config-include/StandaloneCommon.ini.example | 42 +-
bin/config-include/StandaloneHypergrid.ini | 30 +-
9 files changed, 328 insertions(+), 328 deletions(-)
diff --git a/OpenSim/Framework/NetworkUtil.cs b/OpenSim/Framework/NetworkUtil.cs
index e3fb009..351020b 100644
--- a/OpenSim/Framework/NetworkUtil.cs
+++ b/OpenSim/Framework/NetworkUtil.cs
@@ -1,221 +1,221 @@
-using System;
-using System.Collections.Generic;
-using System.Net.Sockets;
-using System.Net;
-using System.Net.NetworkInformation;
-using System.Reflection;
-using log4net;
-
-namespace OpenSim.Framework
-{
- ///
- /// Handles NAT translation in a 'manner of speaking'
- /// Allows you to return multiple different external
- /// hostnames depending on the requestors network
- ///
- /// This enables standard port forwarding techniques
- /// to work correctly with OpenSim.
- ///
- public static class NetworkUtil
- {
- // Logger
- private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
-
- private static bool m_disabled = true;
-
- public static bool Enabled
- {
- set { m_disabled = value; }
- get { return m_disabled; }
- }
-
- // IPv4Address, Subnet
- static readonly Dictionary m_subnets = new Dictionary();
-
- public static IPAddress GetIPFor(IPAddress user, IPAddress simulator)
- {
- if(m_disabled)
- return simulator;
-
- // Check if we're accessing localhost.
- foreach (IPAddress host in Dns.GetHostAddresses(Dns.GetHostName()))
- {
- if (host.Equals(user) && host.AddressFamily == AddressFamily.InterNetwork)
- {
- m_log.Info("[NetworkUtil] Localhost user detected, sending them '" + host + "' instead of '" + simulator + "'");
- return host;
- }
- }
-
- // Check for same LAN segment
- foreach (KeyValuePair subnet in m_subnets)
- {
- byte[] subnetBytes = subnet.Value.GetAddressBytes();
- byte[] localBytes = subnet.Key.GetAddressBytes();
- byte[] destBytes = user.GetAddressBytes();
-
- if (subnetBytes.Length != destBytes.Length || subnetBytes.Length != localBytes.Length)
- return null;
-
- bool valid = true;
-
- for (int i = 0; i < subnetBytes.Length; i++)
- {
- if ((localBytes[i] & subnetBytes[i]) != (destBytes[i] & subnetBytes[i]))
- {
- valid = false;
- break;
- }
- }
-
- if (subnet.Key.AddressFamily != AddressFamily.InterNetwork)
- valid = false;
-
- if (valid)
- {
- m_log.Info("[NetworkUtil] Local LAN user detected, sending them '" + subnet.Key + "' instead of '" + simulator + "'");
- return subnet.Key;
- }
- }
-
- // Otherwise, return outside address
- return simulator;
- }
-
- private static IPAddress GetExternalIPFor(IPAddress destination, string defaultHostname)
- {
- // Adds IPv6 Support (Not that any of the major protocols supports it...)
- if (destination.AddressFamily == AddressFamily.InterNetworkV6)
- {
- foreach (IPAddress host in Dns.GetHostAddresses(defaultHostname))
- {
- if (host.AddressFamily == AddressFamily.InterNetworkV6)
- {
- m_log.Info("[NetworkUtil] Localhost user detected, sending them '" + host + "' instead of '" + defaultHostname + "'");
- return host;
- }
- }
- }
-
- if(destination.AddressFamily != AddressFamily.InterNetwork)
- return null;
-
- // Check if we're accessing localhost.
- foreach (KeyValuePair pair in m_subnets)
- {
- IPAddress host = pair.Value;
- if (host.Equals(destination) && host.AddressFamily == AddressFamily.InterNetwork)
- {
- m_log.Info("[NATROUTING] Localhost user detected, sending them '" + host + "' instead of '" + defaultHostname + "'");
- return destination;
- }
- }
-
- // Check for same LAN segment
- foreach (KeyValuePair subnet in m_subnets)
- {
- byte[] subnetBytes = subnet.Value.GetAddressBytes();
- byte[] localBytes = subnet.Key.GetAddressBytes();
- byte[] destBytes = destination.GetAddressBytes();
-
- if(subnetBytes.Length != destBytes.Length || subnetBytes.Length != localBytes.Length)
- return null;
-
- bool valid = true;
-
- for(int i=0;i
+ /// Handles NAT translation in a 'manner of speaking'
+ /// Allows you to return multiple different external
+ /// hostnames depending on the requestors network
+ ///
+ /// This enables standard port forwarding techniques
+ /// to work correctly with OpenSim.
+ ///
+ public static class NetworkUtil
+ {
+ // Logger
+ private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
+
+ private static bool m_disabled = true;
+
+ public static bool Enabled
+ {
+ set { m_disabled = value; }
+ get { return m_disabled; }
+ }
+
+ // IPv4Address, Subnet
+ static readonly Dictionary m_subnets = new Dictionary();
+
+ public static IPAddress GetIPFor(IPAddress user, IPAddress simulator)
+ {
+ if(m_disabled)
+ return simulator;
+
+ // Check if we're accessing localhost.
+ foreach (IPAddress host in Dns.GetHostAddresses(Dns.GetHostName()))
+ {
+ if (host.Equals(user) && host.AddressFamily == AddressFamily.InterNetwork)
+ {
+ m_log.Info("[NetworkUtil] Localhost user detected, sending them '" + host + "' instead of '" + simulator + "'");
+ return host;
+ }
+ }
+
+ // Check for same LAN segment
+ foreach (KeyValuePair subnet in m_subnets)
+ {
+ byte[] subnetBytes = subnet.Value.GetAddressBytes();
+ byte[] localBytes = subnet.Key.GetAddressBytes();
+ byte[] destBytes = user.GetAddressBytes();
+
+ if (subnetBytes.Length != destBytes.Length || subnetBytes.Length != localBytes.Length)
+ return null;
+
+ bool valid = true;
+
+ for (int i = 0; i < subnetBytes.Length; i++)
+ {
+ if ((localBytes[i] & subnetBytes[i]) != (destBytes[i] & subnetBytes[i]))
+ {
+ valid = false;
+ break;
+ }
+ }
+
+ if (subnet.Key.AddressFamily != AddressFamily.InterNetwork)
+ valid = false;
+
+ if (valid)
+ {
+ m_log.Info("[NetworkUtil] Local LAN user detected, sending them '" + subnet.Key + "' instead of '" + simulator + "'");
+ return subnet.Key;
+ }
+ }
+
+ // Otherwise, return outside address
+ return simulator;
+ }
+
+ private static IPAddress GetExternalIPFor(IPAddress destination, string defaultHostname)
+ {
+ // Adds IPv6 Support (Not that any of the major protocols supports it...)
+ if (destination.AddressFamily == AddressFamily.InterNetworkV6)
+ {
+ foreach (IPAddress host in Dns.GetHostAddresses(defaultHostname))
+ {
+ if (host.AddressFamily == AddressFamily.InterNetworkV6)
+ {
+ m_log.Info("[NetworkUtil] Localhost user detected, sending them '" + host + "' instead of '" + defaultHostname + "'");
+ return host;
+ }
+ }
+ }
+
+ if(destination.AddressFamily != AddressFamily.InterNetwork)
+ return null;
+
+ // Check if we're accessing localhost.
+ foreach (KeyValuePair pair in m_subnets)
+ {
+ IPAddress host = pair.Value;
+ if (host.Equals(destination) && host.AddressFamily == AddressFamily.InterNetwork)
+ {
+ m_log.Info("[NATROUTING] Localhost user detected, sending them '" + host + "' instead of '" + defaultHostname + "'");
+ return destination;
+ }
+ }
+
+ // Check for same LAN segment
+ foreach (KeyValuePair subnet in m_subnets)
+ {
+ byte[] subnetBytes = subnet.Value.GetAddressBytes();
+ byte[] localBytes = subnet.Key.GetAddressBytes();
+ byte[] destBytes = destination.GetAddressBytes();
+
+ if(subnetBytes.Length != destBytes.Length || subnetBytes.Length != localBytes.Length)
+ return null;
+
+ bool valid = true;
+
+ for(int i=0;i
-
-
-
-
-
-
-
-
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-
-
-
-
+
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diff --git a/bin/config-include/Grid.ini b/bin/config-include/Grid.ini
index 7f9db1c..6a339f2 100644
--- a/bin/config-include/Grid.ini
+++ b/bin/config-include/Grid.ini
@@ -1,6 +1,6 @@
-[Includes]
- Include-Common = "config-include/GridCommon.ini"
-
-[Modules]
- AssetServices = "RemoteAssetServicesConnector"
-
+[Includes]
+ Include-Common = "config-include/GridCommon.ini"
+
+[Modules]
+ AssetServices = "RemoteAssetServicesConnector"
+
diff --git a/bin/config-include/GridCommon.ini.example b/bin/config-include/GridCommon.ini.example
index 0e95f35..de57c98 100644
--- a/bin/config-include/GridCommon.ini.example
+++ b/bin/config-include/GridCommon.ini.example
@@ -1,17 +1,17 @@
-[Modules]
- AssetCaching = "CoreAssetCache"
-
-[AssetCache]
- ; Number of buckets for assets
- CacheBuckets = 32768
-
-[AssetService]
-
- DefaultAssetLoader = "OpenSim.Framework.AssetLoader.Filesystem.dll"
- AssetLoaderArgs = "assets/AssetSets.xml"
-
- ;
- ; change this to your grid-wide asset server
- ;
- AssetServerURI = "http://myassetserver.com:8003"
-
+[Modules]
+ AssetCaching = "CoreAssetCache"
+
+[AssetCache]
+ ; Number of buckets for assets
+ CacheBuckets = 32768
+
+[AssetService]
+
+ DefaultAssetLoader = "OpenSim.Framework.AssetLoader.Filesystem.dll"
+ AssetLoaderArgs = "assets/AssetSets.xml"
+
+ ;
+ ; change this to your grid-wide asset server
+ ;
+ AssetServerURI = "http://myassetserver.com:8003"
+
diff --git a/bin/config-include/GridHypergrid.ini b/bin/config-include/GridHypergrid.ini
index 5a93b79..e21f306 100644
--- a/bin/config-include/GridHypergrid.ini
+++ b/bin/config-include/GridHypergrid.ini
@@ -1,10 +1,10 @@
-[Includes]
- Include-Common = "config-include/GridCommon.ini"
-
-[Modules]
- AssetServices = "HGAssetBroker"
-
-
-[AssetService]
- LocalGridAssetService = "OpenSim.Services.Connectors.dll:AssetServicesConnector"
- HypergridAssetService = "OpenSim.Services.AssetService.dll:HGAssetService"
+[Includes]
+ Include-Common = "config-include/GridCommon.ini"
+
+[Modules]
+ AssetServices = "HGAssetBroker"
+
+
+[AssetService]
+ LocalGridAssetService = "OpenSim.Services.Connectors.dll:AssetServicesConnector"
+ HypergridAssetService = "OpenSim.Services.AssetService.dll:HGAssetService"
diff --git a/bin/config-include/Standalone.ini b/bin/config-include/Standalone.ini
index c35cda9..dd9fdb5 100644
--- a/bin/config-include/Standalone.ini
+++ b/bin/config-include/Standalone.ini
@@ -1,10 +1,10 @@
-[Includes]
- Include-Common = "config-include/StandaloneCommon.ini"
-
-[Modules]
- AssetServices = "LocalAssetServicesConnector"
-
-
-[AssetService]
- LocalServiceModule = "OpenSim.Services.AssetService.dll:AssetService"
-
+[Includes]
+ Include-Common = "config-include/StandaloneCommon.ini"
+
+[Modules]
+ AssetServices = "LocalAssetServicesConnector"
+
+
+[AssetService]
+ LocalServiceModule = "OpenSim.Services.AssetService.dll:AssetService"
+
diff --git a/bin/config-include/StandaloneCommon.ini.example b/bin/config-include/StandaloneCommon.ini.example
index a14c653..001b3a0 100644
--- a/bin/config-include/StandaloneCommon.ini.example
+++ b/bin/config-include/StandaloneCommon.ini.example
@@ -1,21 +1,21 @@
-[Modules]
- AssetCaching = "CoreAssetCache"
-
-[AssetCache]
- ; Number of buckets for assets
- CacheBuckets = 16384
-
-[AssetService]
- ;
- ;### Choose the DB
- ;
- ;--- For SQLite
- StorageProvider = "OpenSim.Data.SQLite.dll"
- ;--- For MySql
- ;StorageProvider = "OpenSim.Data.MySQL.dll"
- ;ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=***;"
-
- DefaultAssetLoader = "OpenSim.Framework.AssetLoader.Filesystem.dll"
- AssetLoaderArgs = "assets/AssetSets.xml"
-
-
+[Modules]
+ AssetCaching = "CoreAssetCache"
+
+[AssetCache]
+ ; Number of buckets for assets
+ CacheBuckets = 16384
+
+[AssetService]
+ ;
+ ;### Choose the DB
+ ;
+ ;--- For SQLite
+ StorageProvider = "OpenSim.Data.SQLite.dll"
+ ;--- For MySql
+ ;StorageProvider = "OpenSim.Data.MySQL.dll"
+ ;ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=***;"
+
+ DefaultAssetLoader = "OpenSim.Framework.AssetLoader.Filesystem.dll"
+ AssetLoaderArgs = "assets/AssetSets.xml"
+
+
diff --git a/bin/config-include/StandaloneHypergrid.ini b/bin/config-include/StandaloneHypergrid.ini
index 975132b..a97ac7b 100644
--- a/bin/config-include/StandaloneHypergrid.ini
+++ b/bin/config-include/StandaloneHypergrid.ini
@@ -1,15 +1,15 @@
-[Includes]
- Include-Common = "config-include/StandaloneCommon.ini"
-
-[Modules]
- AssetServices = "HGAssetBroker"
-
-
-[AssetService]
- ; For the RegionAssetService
- LocalServiceModule = "OpenSim.Services.AssetService.dll:AssetService"
-
- ; For HGAssetBroker
- LocalGridAssetService = "OpenSim.Services.AssetService.dll:AssetService"
- HypergridAssetService = "OpenSim.Services.AssetService.dll:HGAssetService"
-
+[Includes]
+ Include-Common = "config-include/StandaloneCommon.ini"
+
+[Modules]
+ AssetServices = "HGAssetBroker"
+
+
+[AssetService]
+ ; For the RegionAssetService
+ LocalServiceModule = "OpenSim.Services.AssetService.dll:AssetService"
+
+ ; For HGAssetBroker
+ LocalGridAssetService = "OpenSim.Services.AssetService.dll:AssetService"
+ HypergridAssetService = "OpenSim.Services.AssetService.dll:HGAssetService"
+
--
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