From cb624a4d4586de1b66b646a2d04c56bb988f921e Mon Sep 17 00:00:00 2001
From: MW
Date: Sun, 10 Jun 2007 12:25:39 +0000
Subject: Renamed folder
---
OpenSim.build | 6 +-
OpenSim.sln | 2 +-
OpenSim/OpenSim.World/Avatar.Client.cs | 48 --
OpenSim/OpenSim.World/Avatar.Update.cs | 121 ---
OpenSim/OpenSim.World/Avatar.cs | 206 -----
OpenSim/OpenSim.World/AvatarAnimations.cs | 73 --
OpenSim/OpenSim.World/Entity.cs | 138 ----
OpenSim/OpenSim.World/Estate/EstateManager.cs | 272 -------
OpenSim/OpenSim.World/OpenSim.World.csproj | 204 -----
OpenSim/OpenSim.World/OpenSim.World.dll.build | 71 --
OpenSim/OpenSim.World/ParcelManager.cs | 890 ---------------------
OpenSim/OpenSim.World/Primitive.cs | 491 ------------
OpenSim/OpenSim.World/SceneObject.cs | 100 ---
OpenSim/OpenSim.World/World.PacketHandlers.cs | 219 -----
OpenSim/OpenSim.World/World.Scripting.cs | 157 ----
OpenSim/OpenSim.World/World.cs | 634 ---------------
OpenSim/OpenSim.World/WorldBase.cs | 111 ---
OpenSim/OpenSim.World/scripting/IScriptContext.cs | 13 -
OpenSim/OpenSim.World/scripting/IScriptEntity.cs | 19 -
OpenSim/OpenSim.World/scripting/IScriptHandler.cs | 98 ---
OpenSim/OpenSim.World/scripting/Script.cs | 26 -
OpenSim/OpenSim.World/scripting/ScriptFactory.cs | 8 -
.../scripting/Scripts/FollowRandomAvatar.cs | 37 -
OpenSim/OpenSim.World/types/Mesh.cs | 41 -
OpenSim/OpenSim.World/types/Triangle.cs | 37 -
OpenSim/OpenSim/OpenSim.csproj | 2 +-
prebuild.xml | 2 +-
27 files changed, 6 insertions(+), 4020 deletions(-)
delete mode 100644 OpenSim/OpenSim.World/Avatar.Client.cs
delete mode 100644 OpenSim/OpenSim.World/Avatar.Update.cs
delete mode 100644 OpenSim/OpenSim.World/Avatar.cs
delete mode 100644 OpenSim/OpenSim.World/AvatarAnimations.cs
delete mode 100644 OpenSim/OpenSim.World/Entity.cs
delete mode 100644 OpenSim/OpenSim.World/Estate/EstateManager.cs
delete mode 100644 OpenSim/OpenSim.World/OpenSim.World.csproj
delete mode 100644 OpenSim/OpenSim.World/OpenSim.World.dll.build
delete mode 100644 OpenSim/OpenSim.World/ParcelManager.cs
delete mode 100644 OpenSim/OpenSim.World/Primitive.cs
delete mode 100644 OpenSim/OpenSim.World/SceneObject.cs
delete mode 100644 OpenSim/OpenSim.World/World.PacketHandlers.cs
delete mode 100644 OpenSim/OpenSim.World/World.Scripting.cs
delete mode 100644 OpenSim/OpenSim.World/World.cs
delete mode 100644 OpenSim/OpenSim.World/WorldBase.cs
delete mode 100644 OpenSim/OpenSim.World/scripting/IScriptContext.cs
delete mode 100644 OpenSim/OpenSim.World/scripting/IScriptEntity.cs
delete mode 100644 OpenSim/OpenSim.World/scripting/IScriptHandler.cs
delete mode 100644 OpenSim/OpenSim.World/scripting/Script.cs
delete mode 100644 OpenSim/OpenSim.World/scripting/ScriptFactory.cs
delete mode 100644 OpenSim/OpenSim.World/scripting/Scripts/FollowRandomAvatar.cs
delete mode 100644 OpenSim/OpenSim.World/types/Mesh.cs
delete mode 100644 OpenSim/OpenSim.World/types/Triangle.cs
diff --git a/OpenSim.build b/OpenSim.build
index b50f733..9134ac3 100644
--- a/OpenSim.build
+++ b/OpenSim.build
@@ -51,7 +51,7 @@
-
+
@@ -87,7 +87,7 @@
-
+
@@ -104,7 +104,7 @@
-
+
diff --git a/OpenSim.sln b/OpenSim.sln
index ae35340..4b87349 100644
--- a/OpenSim.sln
+++ b/OpenSim.sln
@@ -10,7 +10,7 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Physics.OdePlugin",
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenGrid.Framework.Communications", "Common\OpenGrid.Framework.Communications\OpenGrid.Framework.Communications.csproj", "{683344D5-0000-0000-0000-000000000000}"
EndProject
-Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Region", "OpenSim\OpenSim.World\OpenSim.Region.csproj", "{196916AF-0000-0000-0000-000000000000}"
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Region", "OpenSim\OpenSim.Region\OpenSim.Region.csproj", "{196916AF-0000-0000-0000-000000000000}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim", "OpenSim\OpenSim\OpenSim.csproj", "{438A9556-0000-0000-0000-000000000000}"
EndProject
diff --git a/OpenSim/OpenSim.World/Avatar.Client.cs b/OpenSim/OpenSim.World/Avatar.Client.cs
deleted file mode 100644
index c180b36..0000000
--- a/OpenSim/OpenSim.World/Avatar.Client.cs
+++ /dev/null
@@ -1,48 +0,0 @@
-using System;
-using System.Collections.Generic;
-using System.Text;
-using libsecondlife.Packets;
-
-namespace OpenSim.Region
-{
- partial class Avatar
- {
- private List updateList = new List();
- private List interestList = new List();
-
- ///
- /// Forwards a packet to the Avatar's client (IClientAPI object).
- /// Note: Quite likely to be obsolete once the Client API is finished
- ///
- ///
- public void SendPacketToViewer(Packet packet)
- {
- this.ControllingClient.OutPacket(packet);
- }
-
- ///
- ///
- ///
- ///
- public void AddTerseUpdateToViewersList(ImprovedTerseObjectUpdatePacket.ObjectDataBlock terseBlock)
- {
-
- }
-
- ///
- ///
- ///
- public void SendUpdateListToViewer()
- {
-
- }
-
- ///
- ///
- ///
- private void UpdateInterestList()
- {
-
- }
- }
-}
diff --git a/OpenSim/OpenSim.World/Avatar.Update.cs b/OpenSim/OpenSim.World/Avatar.Update.cs
deleted file mode 100644
index 2c28807..0000000
--- a/OpenSim/OpenSim.World/Avatar.Update.cs
+++ /dev/null
@@ -1,121 +0,0 @@
-using System;
-using System.Collections.Generic;
-using System.Text;
-using libsecondlife;
-using libsecondlife.Packets;
-using OpenSim.Physics.Manager;
-using OpenSim.Framework.Interfaces;
-
-namespace OpenSim.Region
-{
- partial class Avatar
- {
- ///
- ///
- ///
- public override void update()
- {
-
-
- }
-
- ///
- ///
- ///
- ///
- public void SendUpdateToOtherClient(Avatar remoteAvatar)
- {
-
- }
-
- ///
- ///
- ///
- ///
- public ObjectUpdatePacket CreateUpdatePacket()
- {
- return null;
- }
-
- ///
- ///
- ///
- public void SendInitialPosition()
- {
- this.ControllingClient.SendAvatarData(m_regionInfo, this.firstname, this.lastname, this.uuid, this.localid, new LLVector3(128, 128, 60));
- }
-
- ///
- ///
- ///
- public void SendOurAppearance()
- {
-
- }
-
- ///
- ///
- ///
- ///
- public void SendOurAppearance(IClientAPI OurClient)
- {
- this.ControllingClient.SendWearables(this.Wearables);
- }
-
- ///
- ///
- ///
- ///
- public void SendAppearanceToOtherAgent(Avatar avatarInfo)
- {
-
- }
-
- ///
- ///
- ///
- ///
- ///
- public void SetAppearance(byte[] texture, AgentSetAppearancePacket.VisualParamBlock[] visualParam)
- {
-
- }
-
- ///
- ///
- ///
- public void StopMovement()
- {
-
- }
-
- ///
- /// Very likely to be deleted soon!
- ///
- ///
- public ImprovedTerseObjectUpdatePacket.ObjectDataBlock CreateTerseBlock()
- {
- return null;
- }
-
- ///
- ///
- ///
- ///
- ///
- public void SendAnimPack(LLUUID animID, int seq)
- {
-
-
- }
-
- ///
- ///
- ///
- public void SendAnimPack()
- {
-
- }
-
- }
-}
diff --git a/OpenSim/OpenSim.World/Avatar.cs b/OpenSim/OpenSim.World/Avatar.cs
deleted file mode 100644
index 88a7969..0000000
--- a/OpenSim/OpenSim.World/Avatar.cs
+++ /dev/null
@@ -1,206 +0,0 @@
-using System;
-using System.Collections.Generic;
-using System.IO;
-using System.Text;
-using libsecondlife;
-using libsecondlife.Packets;
-using OpenSim.Physics.Manager;
-using OpenSim.Framework.Inventory;
-using OpenSim.Framework.Interfaces;
-using OpenSim.Framework.Types;
-using Axiom.MathLib;
-
-namespace OpenSim.Region
-{
- public partial class Avatar : Entity
- {
- public static bool PhysicsEngineFlying = false;
- public static AvatarAnimations Animations;
- public string firstname;
- public string lastname;
- public IClientAPI ControllingClient;
- public LLUUID current_anim;
- public int anim_seq;
- private static libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock AvatarTemplate;
- private bool updateflag = false;
- private byte movementflag = 0;
- private List forcesList = new List();
- private short _updateCount = 0;
- private Axiom.MathLib.Quaternion bodyRot;
- private LLObject.TextureEntry avatarAppearanceTexture = null;
- private byte[] visualParams;
- private AvatarWearable[] Wearables;
- private LLVector3 positionLastFrame = new LLVector3(0, 0, 0);
- private ulong m_regionHandle;
- private Dictionary m_clientThreads;
- private bool childAvatar = false;
-
- protected RegionInfo m_regionInfo;
- ///
- ///
- ///
- ///
- ///
- ///
- ///
- public Avatar(IClientAPI theClient, World world, Dictionary clientThreads, RegionInfo reginfo)
- {
-
- m_world = world;
- m_clientThreads = clientThreads;
- this.uuid = theClient.AgentId;
-
- m_regionInfo = reginfo;
- OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Avatar.cs - Loading details from grid (DUMMY)");
- ControllingClient = theClient;
- this.firstname = ControllingClient.FirstName;
- this.lastname = ControllingClient.LastName;
- localid = this.m_world.NextLocalId;
- Pos = ControllingClient.StartPos;
- visualParams = new byte[218];
- for (int i = 0; i < 218; i++)
- {
- visualParams[i] = 100;
- }
-
- Wearables = AvatarWearable.DefaultWearables;
-
- this.avatarAppearanceTexture = new LLObject.TextureEntry(new LLUUID("00000000-0000-0000-5005-000000000005"));
- Console.WriteLine("avatar point 4");
-
- //register for events
- ControllingClient.OnRequestWearables += new GenericCall(this.SendOurAppearance);
- //ControllingClient.OnSetAppearance += new SetAppearance(this.SetAppearance);
- ControllingClient.OnCompleteMovementToRegion += new GenericCall2(this.CompleteMovement);
- ControllingClient.OnCompleteMovementToRegion += new GenericCall2(this.SendInitialPosition);
- /* ControllingClient.OnAgentUpdate += new GenericCall3(this.HandleAgentUpdate);
- ControllingClient.OnStartAnim += new StartAnim(this.SendAnimPack);
- ControllingClient.OnChildAgentStatus += new StatusChange(this.ChildStatusChange);
- ControllingClient.OnStopMovement += new GenericCall2(this.StopMovement);
- * */
-
- ControllingClient.OnParcelPropertiesRequest +=new ParcelPropertiesRequest(this.m_world.parcelManager.handleParcelPropertiesRequest);
- ControllingClient.OnParcelDivideRequest += new ParcelDivideRequest(this.m_world.parcelManager.handleParcelDivideRequest);
- ControllingClient.OnParcelJoinRequest += new ParcelJoinRequest(this.m_world.parcelManager.handleParcelJoinRequest);
- ControllingClient.OnParcelPropertiesUpdateRequest += new ParcelPropertiesUpdateRequest(this.m_world.parcelManager.handleParcelPropertiesUpdateRequest);
-
- ControllingClient.OnEstateOwnerMessage += new EstateOwnerMessageRequest(this.m_world.estateManager.handleEstateOwnerMessage);
- }
-
- ///
- ///
- ///
- public PhysicsActor PhysActor
- {
- set
- {
- this._physActor = value;
- }
- get
- {
- return _physActor;
- }
- }
-
- ///
- ///
- ///
- ///
- public void ChildStatusChange(bool status)
- {
-
- }
-
- ///
- ///
- ///
- public override void addForces()
- {
-
- }
-
- ///
- /// likely to removed very soon
- ///
- ///
- public static void SetupTemplate(string name)
- {
-
- }
-
- ///
- /// likely to removed very soon
- ///
- ///
- protected static void SetDefaultPacketValues(ObjectUpdatePacket.ObjectDataBlock objdata)
- {
-
-
-
- }
-
- ///
- ///
- ///
- public void CompleteMovement()
- {
- this.ControllingClient.MoveAgentIntoRegion(m_regionInfo);
- }
-
- ///
- ///
- ///
- ///
- public void HandleAgentUpdate(Packet pack)
- {
- this.HandleUpdate((AgentUpdatePacket)pack);
- }
-
- ///
- ///
- ///
- ///
- public void HandleUpdate(AgentUpdatePacket pack)
- {
-
- }
-
- ///
- ///
- ///
- public void SendRegionHandshake()
- {
-
- }
-
- ///
- ///
- ///
- public static void LoadAnims()
- {
-
- }
-
- ///
- ///
- ///
- public override void LandRenegerated()
- {
-
- }
-
-
- public class NewForce
- {
- public float X;
- public float Y;
- public float Z;
-
- public NewForce()
- {
-
- }
- }
- }
-
-}
diff --git a/OpenSim/OpenSim.World/AvatarAnimations.cs b/OpenSim/OpenSim.World/AvatarAnimations.cs
deleted file mode 100644
index 585cf3c..0000000
--- a/OpenSim/OpenSim.World/AvatarAnimations.cs
+++ /dev/null
@@ -1,73 +0,0 @@
-/*
-* Copyright (c) Contributors, http://www.openmetaverse.org/
-* See CONTRIBUTORS.TXT for a full list of copyright holders.
-*
-* Redistribution and use in source and binary forms, with or without
-* modification, are permitted provided that the following conditions are met:
-* * Redistributions of source code must retain the above copyright
-* notice, this list of conditions and the following disclaimer.
-* * Redistributions in binary form must reproduce the above copyright
-* notice, this list of conditions and the following disclaimer in the
-* documentation and/or other materials provided with the distribution.
-* * Neither the name of the OpenSim Project nor the
-* names of its contributors may be used to endorse or promote products
-* derived from this software without specific prior written permission.
-*
-* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
-* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
-* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
-* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
-* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
-* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
-* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
-* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
-* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-*
-*/
-using System;
-using System.Collections.Generic;
-using System.Text;
-using libsecondlife;
-using System.Xml;
-
-namespace OpenSim.Region
-{
- public class AvatarAnimations
- {
-
- public Dictionary AnimsLLUUID = new Dictionary();
- public Dictionary AnimsNames = new Dictionary();
-
- public AvatarAnimations()
- {
- }
-
- public void LoadAnims()
- {
- //OpenSim.Framework.Console.MainConsole.Instance.Verbose("Avatar.cs:LoadAnims() - Loading avatar animations");
- XmlTextReader reader = new XmlTextReader("data/avataranimations.xml");
-
- XmlDocument doc = new XmlDocument();
- doc.Load(reader);
- foreach (XmlNode nod in doc.DocumentElement.ChildNodes)
- {
-
- if ( nod.Attributes["name"] != null)
- {
- AnimsLLUUID.Add(nod.Attributes["name"].Value, nod.InnerText);
- }
-
- }
-
- reader.Close();
-
- // OpenSim.Framework.Console.MainConsole.Instance.Verbose("Loaded " + AnimsLLUUID.Count.ToString() + " animation(s)");
-
- foreach (KeyValuePair kp in OpenSim.Region.Avatar.Animations.AnimsLLUUID)
- {
- AnimsNames.Add(kp.Value, kp.Key);
- }
- }
- }
-}
diff --git a/OpenSim/OpenSim.World/Entity.cs b/OpenSim/OpenSim.World/Entity.cs
deleted file mode 100644
index 40f9b13..0000000
--- a/OpenSim/OpenSim.World/Entity.cs
+++ /dev/null
@@ -1,138 +0,0 @@
-using System;
-using System.Collections.Generic;
-using System.Text;
-using Axiom.MathLib;
-using OpenSim.Physics.Manager;
-using OpenSim.Region.types;
-using libsecondlife;
-using OpenSim.Region.Scripting;
-
-namespace OpenSim.Region
-{
- public abstract class Entity : IScriptReadonlyEntity
- {
- public libsecondlife.LLUUID uuid;
- public uint localid;
- public LLVector3 velocity;
- public Quaternion rotation;
- protected List children;
- protected LLVector3 m_pos;
- protected PhysicsActor _physActor;
- protected World m_world;
- protected string m_name;
-
- ///
- ///
- ///
- public virtual string Name
- {
- get { return m_name; }
- }
-
- ///
- ///
- ///
- public virtual LLVector3 Pos
- {
- get
- {
- if (this._physActor != null)
- {
- m_pos.X = _physActor.Position.X;
- m_pos.Y = _physActor.Position.Y;
- m_pos.Z = _physActor.Position.Z;
- }
-
- return m_pos;
- }
- set
- {
- if (this._physActor != null)
- {
- try
- {
- lock (this.m_world.SyncRoot)
- {
-
- this._physActor.Position = new PhysicsVector(value.X, value.Y, value.Z);
- }
- }
- catch (Exception e)
- {
- Console.WriteLine(e.Message);
- }
- }
-
- m_pos = value;
- }
- }
-
- ///
- /// Creates a new Entity (should not occur on it's own)
- ///
- public Entity()
- {
- uuid = new libsecondlife.LLUUID();
- localid = 0;
- m_pos = new LLVector3();
- velocity = new LLVector3();
- rotation = new Quaternion();
- m_name = "(basic entity)";
- children = new List();
- }
-
- ///
- ///
- ///
- public virtual void addForces()
- {
- foreach (Entity child in children)
- {
- child.addForces();
- }
- }
-
- ///
- /// Performs any updates that need to be done at each frame. This function is overridable from it's children.
- ///
- public virtual void update() {
- // Do any per-frame updates needed that are applicable to every type of entity
- foreach (Entity child in children)
- {
- child.update();
- }
- }
-
- ///
- /// Returns a mesh for this object and any dependents
- ///
- /// The mesh of this entity tree
- public virtual Mesh getMesh()
- {
- Mesh mesh = new Mesh();
-
- foreach (Entity child in children)
- {
- mesh += child.getMesh();
- }
-
- return mesh;
- }
-
- ///
- /// Called at a set interval to inform entities that they should back themsleves up to the DB
- ///
- public virtual void BackUp()
- {
-
- }
-
- ///
- /// Infoms the entity that the land (heightmap) has changed
- ///
- public virtual void LandRenegerated()
- {
-
- }
- }
-}
diff --git a/OpenSim/OpenSim.World/Estate/EstateManager.cs b/OpenSim/OpenSim.World/Estate/EstateManager.cs
deleted file mode 100644
index f136d44..0000000
--- a/OpenSim/OpenSim.World/Estate/EstateManager.cs
+++ /dev/null
@@ -1,272 +0,0 @@
-using System;
-using System.Collections.Generic;
-using System.Text;
-
-using OpenSim.Framework.Types;
-using OpenSim.Framework.Interfaces;
-using OpenSim.Region;
-using OpenSim;
-
-using libsecondlife;
-using libsecondlife.Packets;
-
-namespace OpenSim.Region.Estate
-{
-
- ///
- /// Processes requests regarding estates. Refer to EstateSettings.cs in OpenSim.Framework. Types for all of the core settings
- ///
- public class EstateManager
- {
- private World m_world;
- private RegionInfo m_regInfo;
-
- public EstateManager(World world,RegionInfo reginfo)
- {
- m_world = world; //Estate settings found at world.m_regInfo.estateSettings
- m_regInfo = reginfo;
- }
-
- private bool convertParamStringToBool(byte[] field)
- {
- string s = Helpers.FieldToUTF8String(field);
- if (s == "1" || s.ToLower() == "y" || s.ToLower() == "yes" || s.ToLower() == "t" || s.ToLower() == "true")
- {
- return true;
- }
- return false;
- }
-
- public void handleEstateOwnerMessage(EstateOwnerMessagePacket packet, IClientAPI remote_client)
- {
- if (remote_client.AgentId == m_regInfo.MasterAvatarAssignedUUID)
- {
- switch (Helpers.FieldToUTF8String(packet.MethodData.Method))
- {
- case "getinfo":
- Console.WriteLine("GETINFO Requested");
- this.sendRegionInfoPacketToAll();
-
- break;
- case "setregioninfo":
- if (packet.ParamList.Length != 9)
- {
- OpenSim.Framework.Console.MainConsole.Instance.Error("EstateOwnerMessage: SetRegionInfo method has a ParamList of invalid length");
- }
- else
- {
- m_regInfo.estateSettings.regionFlags = libsecondlife.Simulator.RegionFlags.None;
-
- if (convertParamStringToBool(packet.ParamList[0].Parameter))
- {
- m_regInfo.estateSettings.regionFlags = m_regInfo.estateSettings.regionFlags | libsecondlife.Simulator.RegionFlags.BlockTerraform;
- }
-
- if (convertParamStringToBool(packet.ParamList[1].Parameter))
- {
- m_regInfo.estateSettings.regionFlags = m_regInfo.estateSettings.regionFlags | libsecondlife.Simulator.RegionFlags.NoFly;
- }
-
- if (convertParamStringToBool(packet.ParamList[2].Parameter))
- {
- m_regInfo.estateSettings.regionFlags = m_regInfo.estateSettings.regionFlags | libsecondlife.Simulator.RegionFlags.AllowDamage;
- }
-
- if (convertParamStringToBool(packet.ParamList[3].Parameter) == false)
- {
- m_regInfo.estateSettings.regionFlags = m_regInfo.estateSettings.regionFlags | libsecondlife.Simulator.RegionFlags.BlockLandResell;
- }
-
-
- int tempMaxAgents = Convert.ToInt16(Convert.ToDecimal(Helpers.FieldToUTF8String(packet.ParamList[4].Parameter)));
- m_regInfo.estateSettings.maxAgents = (byte)tempMaxAgents;
-
- float tempObjectBonusFactor = (float)Convert.ToDecimal(Helpers.FieldToUTF8String(packet.ParamList[5].Parameter));
- m_regInfo.estateSettings.objectBonusFactor = tempObjectBonusFactor;
-
- int tempMatureLevel = Convert.ToInt16(Helpers.FieldToUTF8String(packet.ParamList[6].Parameter));
- m_regInfo.estateSettings.simAccess = (libsecondlife.Simulator.SimAccess)tempMatureLevel;
-
-
- if (convertParamStringToBool(packet.ParamList[7].Parameter))
- {
- m_regInfo.estateSettings.regionFlags = m_regInfo.estateSettings.regionFlags | libsecondlife.Simulator.RegionFlags.RestrictPushObject;
- }
-
- if (convertParamStringToBool(packet.ParamList[8].Parameter))
- {
- m_regInfo.estateSettings.regionFlags = m_regInfo.estateSettings.regionFlags | libsecondlife.Simulator.RegionFlags.AllowParcelChanges;
- }
-
- sendRegionInfoPacketToAll();
-
- }
- break;
- case "texturebase":
- foreach (EstateOwnerMessagePacket.ParamListBlock block in packet.ParamList)
- {
- string s = Helpers.FieldToUTF8String(block.Parameter);
- string[] splitField = s.Split(' ');
- if (splitField.Length == 2)
- {
- LLUUID tempUUID = new LLUUID(splitField[1]);
- switch (Convert.ToInt16(splitField[0]))
- {
- case 0:
- m_regInfo.estateSettings.terrainBase0 = tempUUID;
- break;
- case 1:
- m_regInfo.estateSettings.terrainBase1 = tempUUID;
- break;
- case 2:
- m_regInfo.estateSettings.terrainBase2 = tempUUID;
- break;
- case 3:
- m_regInfo.estateSettings.terrainBase3 = tempUUID;
- break;
- }
- }
- }
- break;
- case "texturedetail":
- foreach (EstateOwnerMessagePacket.ParamListBlock block in packet.ParamList)
- {
-
- string s = Helpers.FieldToUTF8String(block.Parameter);
- string[] splitField = s.Split(' ');
- if (splitField.Length == 2)
- {
- LLUUID tempUUID = new LLUUID(splitField[1]);
- switch (Convert.ToInt16(splitField[0]))
- {
- case 0:
- m_regInfo.estateSettings.terrainDetail0 = tempUUID;
- break;
- case 1:
- m_regInfo.estateSettings.terrainDetail1 = tempUUID;
- break;
- case 2:
- m_regInfo.estateSettings.terrainDetail2 = tempUUID;
- break;
- case 3:
- m_regInfo.estateSettings.terrainDetail3 = tempUUID;
- break;
- }
- }
- }
- break;
- case "textureheights":
- foreach (EstateOwnerMessagePacket.ParamListBlock block in packet.ParamList)
- {
-
- string s = Helpers.FieldToUTF8String(block.Parameter);
- string[] splitField = s.Split(' ');
- if (splitField.Length == 3)
- {
-
- float tempHeightLow = (float)Convert.ToDecimal(splitField[1]);
- float tempHeightHigh = (float)Convert.ToDecimal(splitField[2]);
-
- switch (Convert.ToInt16(splitField[0]))
- {
- case 0:
- m_regInfo.estateSettings.terrainStartHeight0 = tempHeightLow;
- m_regInfo.estateSettings.terrainHeightRange0 = tempHeightHigh;
- break;
- case 1:
- m_regInfo.estateSettings.terrainStartHeight1 = tempHeightLow;
- m_regInfo.estateSettings.terrainHeightRange1 = tempHeightHigh;
- break;
- case 2:
- m_regInfo.estateSettings.terrainStartHeight2 = tempHeightLow;
- m_regInfo.estateSettings.terrainHeightRange2 = tempHeightHigh;
- break;
- case 3:
- m_regInfo.estateSettings.terrainStartHeight3 = tempHeightLow;
- m_regInfo.estateSettings.terrainHeightRange3 = tempHeightHigh;
- break;
- }
- }
- }
- break;
- case "texturecommit":
- sendRegionHandshakeToAll();
- break;
- case "setregionterrain":
- if (packet.ParamList.Length != 9)
- {
- OpenSim.Framework.Console.MainConsole.Instance.Error("EstateOwnerMessage: SetRegionTerrain method has a ParamList of invalid length");
- }
- else
- {
- m_regInfo.estateSettings.waterHeight = (float)Convert.ToDecimal(Helpers.FieldToUTF8String(packet.ParamList[0].Parameter));
- m_regInfo.estateSettings.terrainRaiseLimit = (float)Convert.ToDecimal(Helpers.FieldToUTF8String(packet.ParamList[1].Parameter));
- m_regInfo.estateSettings.terrainLowerLimit = (float)Convert.ToDecimal(Helpers.FieldToUTF8String(packet.ParamList[2].Parameter));
- m_regInfo.estateSettings.useFixedSun = this.convertParamStringToBool(packet.ParamList[4].Parameter);
- m_regInfo.estateSettings.sunHour = (float)Convert.ToDecimal(Helpers.FieldToUTF8String(packet.ParamList[5].Parameter));
-
- sendRegionInfoPacketToAll();
- }
- break;
- default:
- OpenSim.Framework.Console.MainConsole.Instance.Error("EstateOwnerMessage: Unknown method requested\n" + packet.ToString());
- break;
- }
- }
- }
-
- public void sendRegionInfoPacketToAll()
- {
- List avatars = m_world.RequestAvatarList();
-
- for (int i = 0; i < avatars.Count; i++)
- {
- this.sendRegionInfoPacket(avatars[i].ControllingClient);
- }
- }
-
- public void sendRegionHandshakeToAll()
- {
- List avatars = m_world.RequestAvatarList();
-
- for (int i = 0; i < avatars.Count; i++)
- {
- this.sendRegionHandshake(avatars[i].ControllingClient);
- }
- }
-
- public void sendRegionInfoPacket(IClientAPI remote_client)
- {
-
- AgentCircuitData circuitData = remote_client.RequestClientInfo();
-
- RegionInfoPacket regionInfoPacket = new RegionInfoPacket();
- regionInfoPacket.AgentData.AgentID = circuitData.AgentID;
- regionInfoPacket.AgentData.SessionID = circuitData.SessionID;
- regionInfoPacket.RegionInfo.BillableFactor = m_regInfo.estateSettings.billableFactor;
- regionInfoPacket.RegionInfo.EstateID = m_regInfo.estateSettings.estateID;
- regionInfoPacket.RegionInfo.MaxAgents = m_regInfo.estateSettings.maxAgents;
- regionInfoPacket.RegionInfo.ObjectBonusFactor = m_regInfo.estateSettings.objectBonusFactor;
- regionInfoPacket.RegionInfo.ParentEstateID = m_regInfo.estateSettings.parentEstateID;
- regionInfoPacket.RegionInfo.PricePerMeter = m_regInfo.estateSettings.pricePerMeter;
- regionInfoPacket.RegionInfo.RedirectGridX = m_regInfo.estateSettings.redirectGridX;
- regionInfoPacket.RegionInfo.RedirectGridY = m_regInfo.estateSettings.redirectGridY;
- regionInfoPacket.RegionInfo.RegionFlags = (uint)m_regInfo.estateSettings.regionFlags;
- regionInfoPacket.RegionInfo.SimAccess = (byte)m_regInfo.estateSettings.simAccess;
- regionInfoPacket.RegionInfo.SimName = Helpers.StringToField(m_regInfo.RegionName);
- regionInfoPacket.RegionInfo.SunHour = m_regInfo.estateSettings.sunHour;
- regionInfoPacket.RegionInfo.TerrainLowerLimit = m_regInfo.estateSettings.terrainLowerLimit;
- regionInfoPacket.RegionInfo.TerrainRaiseLimit = m_regInfo.estateSettings.terrainRaiseLimit;
- regionInfoPacket.RegionInfo.UseEstateSun = !m_regInfo.estateSettings.useFixedSun;
- regionInfoPacket.RegionInfo.WaterHeight = m_regInfo.estateSettings.waterHeight;
-
- remote_client.OutPacket(regionInfoPacket);
- }
-
- public void sendRegionHandshake(IClientAPI remoteClient)
- {
- remoteClient.SendRegionHandshake(m_regInfo);
- }
-
- }
-}
diff --git a/OpenSim/OpenSim.World/OpenSim.World.csproj b/OpenSim/OpenSim.World/OpenSim.World.csproj
deleted file mode 100644
index 46803d6..0000000
--- a/OpenSim/OpenSim.World/OpenSim.World.csproj
+++ /dev/null
@@ -1,204 +0,0 @@
-
-
- Local
- 8.0.50727
- 2.0
- {642A14A8-0000-0000-0000-000000000000}
- Debug
- AnyCPU
-
-
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- OpenSim.World
- JScript
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- Library
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- System.dll
- False
-
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- System.Xml.dll
- False
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- ..\..\bin\libsecondlife.dll
- False
-
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- ..\..\bin\Axiom.MathLib.dll
- False
-
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- ..\..\bin\Db4objects.Db4o.dll
- False
-
-
-
-
- OpenSim.Terrain.BasicTerrain
- {2270B8FE-0000-0000-0000-000000000000}
- {FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}
- False
-
-
- OpenSim.Framework
- {8ACA2445-0000-0000-0000-000000000000}
- {FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}
- False
-
-
- OpenSim.Framework.Console
- {A7CD0630-0000-0000-0000-000000000000}
- {FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}
- False
-
-
- OpenSim.GenericConfig.Xml
- {E88EF749-0000-0000-0000-000000000000}
- {FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}
- False
-
-
- OpenSim.Physics.Manager
- {8BE16150-0000-0000-0000-000000000000}
- {FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}
- False
-
-
- OpenSim.Servers
- {8BB20F0A-0000-0000-0000-000000000000}
- {FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}
- False
-
-
- XMLRPC
- {8E81D43C-0000-0000-0000-000000000000}
- {FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}
- False
-
-
- OpenGrid.Framework.Communications
- {683344D5-0000-0000-0000-000000000000}
- {FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}
- False
-
-
-
-
- Code
-
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- Code
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- Code
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-
-
-
-
diff --git a/OpenSim/OpenSim.World/OpenSim.World.dll.build b/OpenSim/OpenSim.World/OpenSim.World.dll.build
deleted file mode 100644
index 3fa534e..0000000
--- a/OpenSim/OpenSim.World/OpenSim.World.dll.build
+++ /dev/null
@@ -1,71 +0,0 @@
-
-
-
-
-
-
-
-
-
-
-
-
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diff --git a/OpenSim/OpenSim.World/ParcelManager.cs b/OpenSim/OpenSim.World/ParcelManager.cs
deleted file mode 100644
index 37dd24f..0000000
--- a/OpenSim/OpenSim.World/ParcelManager.cs
+++ /dev/null
@@ -1,890 +0,0 @@
-/*
-* Copyright (c) Contributors, http://www.openmetaverse.org/
-* See CONTRIBUTORS.TXT for a full list of copyright holders.
-*
-* Redistribution and use in source and binary forms, with or without
-* modification, are permitted provided that the following conditions are met:
-* * Redistributions of source code must retain the above copyright
-* notice, this list of conditions and the following disclaimer.
-* * Redistributions in binary form must reproduce the above copyright
-* notice, this list of conditions and the following disclaimer in the
-* documentation and/or other materials provided with the distribution.
-* * Neither the name of the OpenSim Project nor the
-* names of its contributors may be used to endorse or promote products
-* derived from this software without specific prior written permission.
-*
-* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
-* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
-* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
-* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
-* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
-* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
-* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
-* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
-* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-*
-*/
-using System;
-using System.Collections.Generic;
-using System.Text;
-using libsecondlife;
-using libsecondlife.Packets;
-using OpenSim.Framework.Interfaces;
-using OpenSim.Framework.Types;
-
-namespace OpenSim.Region
-{
-
-
- #region ParcelManager Class
- ///
- /// Handles Parcel objects and operations requiring information from other Parcel objects (divide, join, etc)
- ///
- public class ParcelManager : OpenSim.Framework.Interfaces.ILocalStorageParcelReceiver
- {
-
- #region Constants
- //Parcel types set with flags in ParcelOverlay.
- //Only one of these can be used.
- public const byte PARCEL_TYPE_PUBLIC = (byte)0; //Equals 00000000
- public const byte PARCEL_TYPE_OWNED_BY_OTHER = (byte)1; //Equals 00000001
- public const byte PARCEL_TYPE_OWNED_BY_GROUP = (byte)2; //Equals 00000010
- public const byte PARCEL_TYPE_OWNED_BY_REQUESTER = (byte)3; //Equals 00000011
- public const byte PARCEL_TYPE_IS_FOR_SALE = (byte)4; //Equals 00000100
- public const byte PARCEL_TYPE_IS_BEING_AUCTIONED = (byte)5; //Equals 00000101
-
-
- //Flags that when set, a border on the given side will be placed
- //NOTE: North and East is assumable by the west and south sides (if parcel to east has a west border, then I have an east border; etc)
- //This took forever to figure out -- jeesh. /blame LL for even having to send these
- public const byte PARCEL_FLAG_PROPERTY_BORDER_WEST = (byte)64; //Equals 01000000
- public const byte PARCEL_FLAG_PROPERTY_BORDER_SOUTH = (byte)128; //Equals 10000000
-
- //RequestResults (I think these are right, they seem to work):
- public const int PARCEL_RESULT_ONE_PARCEL = 0; // The request they made contained only one parcel
- public const int PARCEL_RESULT_MULTIPLE_PARCELS = 1; // The request they made contained more than one parcel
-
- //These are other constants. Yay!
- public const int START_PARCEL_LOCAL_ID = 1;
- #endregion
-
- #region Member Variables
- public Dictionary parcelList = new Dictionary();
- private int lastParcelLocalID = START_PARCEL_LOCAL_ID - 1;
- private int[,] parcelIDList = new int[64, 64];
-
- private World m_world;
- private RegionInfo m_regInfo;
-
- #endregion
-
- #region Constructors
- public ParcelManager(World world, RegionInfo reginfo)
- {
-
- m_world = world;
- m_regInfo = reginfo;
- parcelIDList.Initialize();
-
- }
- #endregion
-
- #region Member Functions
-
- #region Parcel From Storage Functions
- public void ParcelFromStorage(ParcelData data)
- {
- Parcel new_parcel = new Parcel(data.ownerID, data.isGroupOwned, m_world);
- new_parcel.parcelData = data.Copy();
- new_parcel.setParcelBitmapFromByteArray();
- addParcel(new_parcel);
-
- }
-
- public void NoParcelDataFromStorage()
- {
- resetSimParcels();
- }
- #endregion
-
- #region Parcel Add/Remove/Get/Create
- ///
- /// Creates a basic Parcel object without an owner (a zeroed key)
- ///
- ///
- public Parcel createBaseParcel()
- {
- return new Parcel(new LLUUID(), false, m_world);
- }
-
- ///
- /// Adds a parcel to the stored list and adds them to the parcelIDList to what they own
- ///
- /// The parcel being added
- public void addParcel(Parcel new_parcel)
- {
- lastParcelLocalID++;
- new_parcel.parcelData.localID = lastParcelLocalID;
- parcelList.Add(lastParcelLocalID, new_parcel.Copy());
-
-
- bool[,] parcelBitmap = new_parcel.getParcelBitmap();
- int x, y;
- for (x = 0; x < 64; x++)
- {
- for (y = 0; y < 64; y++)
- {
- if (parcelBitmap[x, y])
- {
- parcelIDList[x, y] = lastParcelLocalID;
- }
- }
- }
- parcelList[lastParcelLocalID].forceUpdateParcelInfo();
-
-
- }
- ///
- /// Removes a parcel from the list. Will not remove if local_id is still owning an area in parcelIDList
- ///
- /// Parcel.localID of the parcel to remove.
- public void removeParcel(int local_id)
- {
- int x, y;
- for (x = 0; x < 64; x++)
- {
- for (y = 0; y < 64; y++)
- {
- if (parcelIDList[x, y] == local_id)
- {
- throw new Exception("Could not remove parcel. Still being used at " + x + ", " + y);
- }
- }
- }
- m_world.localStorage.RemoveParcel(parcelList[local_id].parcelData);
- parcelList.Remove(local_id);
- }
-
- private void performFinalParcelJoin(Parcel master, Parcel slave)
- {
- int x, y;
- bool[,] parcelBitmapSlave = slave.getParcelBitmap();
- for (x = 0; x < 64; x++)
- {
- for (y = 0; y < 64; y++)
- {
- if (parcelBitmapSlave[x, y])
- {
- parcelIDList[x, y] = master.parcelData.localID;
- }
- }
- }
- removeParcel(slave.parcelData.localID);
- }
- ///
- /// Get the parcel at the specified point
- ///
- /// Value between 0 - 256 on the x axis of the point
- /// Value between 0 - 256 on the y axis of the point
- /// Parcel at the point supplied
- public Parcel getParcel(int x, int y)
- {
- if (x > 256 || y > 256 || x < 0 || y < 0)
- {
- throw new Exception("Error: Parcel not found at point " + x + ", " + y);
- }
- else
- {
- return parcelList[parcelIDList[x / 4, y / 4]];
- }
-
- }
- #endregion
-
- #region Parcel Modification
- ///
- /// Subdivides a parcel
- ///
- /// West Point
- /// South Point
- /// East Point
- /// North Point
- /// LLUUID of user who is trying to subdivide
- /// Returns true if successful
- private bool subdivide(int start_x, int start_y, int end_x, int end_y, LLUUID attempting_user_id)
- {
- //First, lets loop through the points and make sure they are all in the same parcel
- //Get the parcel at start
- Parcel startParcel = getParcel(start_x, start_y);
- if (startParcel == null) return false; //No such parcel at the beginning
-
- //Loop through the points
- try
- {
- int totalX = end_x - start_x;
- int totalY = end_y - start_y;
- int x, y;
- for (y = 0; y < totalY; y++)
- {
- for (x = 0; x < totalX; x++)
- {
- Parcel tempParcel = getParcel(start_x + x, start_y + y);
- if (tempParcel == null) return false; //No such parcel at that point
- if (tempParcel != startParcel) return false; //Subdividing over 2 parcels; no-no
- }
- }
- }
- catch (Exception e)
- {
- return false; //Exception. For now, lets skip subdivision
- }
-
- //If we are still here, then they are subdividing within one parcel
- //Check owner
- if (startParcel.parcelData.ownerID != attempting_user_id)
- {
- return false; //They cant do this!
- }
-
- //Lets create a new parcel with bitmap activated at that point (keeping the old parcels info)
- Parcel newParcel = startParcel.Copy();
- newParcel.parcelData.parcelName = "Subdivision of " + newParcel.parcelData.parcelName;
- newParcel.parcelData.globalID = LLUUID.Random();
-
- newParcel.setParcelBitmap(Parcel.getSquareParcelBitmap(start_x, start_y, end_x, end_y));
-
- //Now, lets set the subdivision area of the original to false
- int startParcelIndex = startParcel.parcelData.localID;
- parcelList[startParcelIndex].setParcelBitmap(Parcel.modifyParcelBitmapSquare(startParcel.getParcelBitmap(), start_x, start_y, end_x, end_y, false));
- parcelList[startParcelIndex].forceUpdateParcelInfo();
-
-
- //Now add the new parcel
- addParcel(newParcel);
-
-
-
-
-
- return true;
- }
- ///
- /// Join 2 parcels together
- ///
- /// x value in first parcel
- /// y value in first parcel
- /// x value in second parcel
- /// y value in second parcel
- /// LLUUID of the avatar trying to join the parcels
- /// Returns true if successful
- private bool join(int start_x, int start_y, int end_x, int end_y, LLUUID attempting_user_id)
- {
- end_x -= 4;
- end_y -= 4;
-
- //NOTE: The following only connects the parcels in each corner and not all the parcels that are within the selection box!
- //This should be fixed later -- somewhat "incomplete code" --Ming
- Parcel startParcel, endParcel;
-
- try
- {
- startParcel = getParcel(start_x, start_y);
- endParcel = getParcel(end_x, end_y);
- }
- catch (Exception e)
- {
- return false; //Error occured when trying to get the start and end parcels
- }
- if (startParcel == endParcel)
- {
- return false; //Subdivision of the same parcel is not allowed
- }
-
- //Check the parcel owners:
- if (startParcel.parcelData.ownerID != endParcel.parcelData.ownerID)
- {
- return false;
- }
- if (startParcel.parcelData.ownerID != attempting_user_id)
- {
- //TODO: Group editing stuff. Avatar owner support for now
- return false;
- }
-
- //Same owners! Lets join them
- //Merge them to startParcel
- parcelList[startParcel.parcelData.localID].setParcelBitmap(Parcel.mergeParcelBitmaps(startParcel.getParcelBitmap(), endParcel.getParcelBitmap()));
- performFinalParcelJoin(startParcel, endParcel);
-
- return true;
-
-
-
- }
- #endregion
-
- #region Parcel Updating
- ///
- /// Where we send the ParcelOverlay packet to the client
- ///
- /// The object representing the client
- public void sendParcelOverlay(IClientAPI remote_client)
- {
- const int PARCEL_BLOCKS_PER_PACKET = 1024;
- int x, y = 0;
- byte[] byteArray = new byte[PARCEL_BLOCKS_PER_PACKET];
- int byteArrayCount = 0;
- int sequenceID = 0;
- ParcelOverlayPacket packet;
-
- for (y = 0; y < 64; y++)
- {
- for (x = 0; x < 64; x++)
- {
- byte tempByte = (byte)0; //This represents the byte for the current 4x4
- Parcel currentParcelBlock = getParcel(x * 4, y * 4);
-
- if (currentParcelBlock.parcelData.ownerID == remote_client.AgentId)
- {
- //Owner Flag
- tempByte = Convert.ToByte(tempByte | PARCEL_TYPE_OWNED_BY_REQUESTER);
- }
- else if (currentParcelBlock.parcelData.salePrice > 0 && (currentParcelBlock.parcelData.authBuyerID == LLUUID.Zero || currentParcelBlock.parcelData.authBuyerID == remote_client.AgentId))
- {
- //Sale Flag
- tempByte = Convert.ToByte(tempByte | PARCEL_TYPE_IS_FOR_SALE);
- }
- else if (currentParcelBlock.parcelData.ownerID == LLUUID.Zero)
- {
- //Public Flag
- tempByte = Convert.ToByte(tempByte | PARCEL_TYPE_PUBLIC);
- }
- else
- {
- //Other Flag
- tempByte = Convert.ToByte(tempByte | PARCEL_TYPE_OWNED_BY_OTHER);
- }
-
-
- //Now for border control
- if (x == 0)
- {
- tempByte = Convert.ToByte(tempByte | PARCEL_FLAG_PROPERTY_BORDER_WEST);
- }
- else if (getParcel((x - 1) * 4, y * 4) != currentParcelBlock)
- {
- tempByte = Convert.ToByte(tempByte | PARCEL_FLAG_PROPERTY_BORDER_WEST);
- }
-
- if (y == 0)
- {
- tempByte = Convert.ToByte(tempByte | PARCEL_FLAG_PROPERTY_BORDER_SOUTH);
- }
- else if (getParcel(x * 4, (y - 1) * 4) != currentParcelBlock)
- {
- tempByte = Convert.ToByte(tempByte | PARCEL_FLAG_PROPERTY_BORDER_SOUTH);
- }
-
- byteArray[byteArrayCount] = tempByte;
- byteArrayCount++;
- if (byteArrayCount >= PARCEL_BLOCKS_PER_PACKET)
- {
- byteArrayCount = 0;
- packet = new ParcelOverlayPacket();
- packet.ParcelData.Data = byteArray;
- packet.ParcelData.SequenceID = sequenceID;
- remote_client.OutPacket((Packet)packet);
- sequenceID++;
- byteArray = new byte[PARCEL_BLOCKS_PER_PACKET];
- }
- }
- }
-
- packet = new ParcelOverlayPacket();
- packet.ParcelData.Data = byteArray;
- packet.ParcelData.SequenceID = sequenceID; //Eh?
- remote_client.OutPacket((Packet)packet);
- }
-
- public void handleParcelPropertiesRequest(int start_x, int start_y, int end_x, int end_y, int sequence_id, bool snap_selection, IClientAPI remote_client)
- {
- //Get the parcels within the bounds
- List temp = new List();
- int x, y, i;
- int inc_x = end_x - start_x;
- int inc_y = end_y - start_y;
- for (x = 0; x < inc_x; x++)
- {
- for (y = 0; y < inc_y; y++)
- {
- OpenSim.Region.Parcel currentParcel = getParcel(start_x + x, start_y + y);
- if (!temp.Contains(currentParcel))
- {
- currentParcel.forceUpdateParcelInfo();
- temp.Add(currentParcel);
- }
- }
- }
-
- int requestResult = ParcelManager.PARCEL_RESULT_ONE_PARCEL;
- if (temp.Count > 1)
- {
- requestResult = ParcelManager.PARCEL_RESULT_MULTIPLE_PARCELS;
- }
-
- for (i = 0; i < temp.Count; i++)
- {
- temp[i].sendParcelProperties(sequence_id, snap_selection, requestResult, remote_client);
- }
-
-
- sendParcelOverlay(remote_client);
- }
-
- public void handleParcelPropertiesUpdateRequest(ParcelPropertiesUpdatePacket packet, IClientAPI remote_client)
- {
- if (parcelList.ContainsKey(packet.ParcelData.LocalID))
- {
- parcelList[packet.ParcelData.LocalID].updateParcelProperties(packet, remote_client);
- }
- }
- public void handleParcelDivideRequest(int west, int south, int east, int north, IClientAPI remote_client)
- {
- subdivide(west, south, east, north, remote_client.AgentId);
- }
- public void handleParcelJoinRequest(int west, int south, int east, int north, IClientAPI remote_client)
- {
- join(west, south, east, north, remote_client.AgentId);
-
- }
- #endregion
-
- ///
- /// Resets the sim to the default parcel (full sim parcel owned by the default user)
- ///
- public void resetSimParcels()
- {
- //Remove all the parcels in the sim and add a blank, full sim parcel set to public
- parcelList.Clear();
- lastParcelLocalID = START_PARCEL_LOCAL_ID - 1;
- parcelIDList.Initialize();
-
- Parcel fullSimParcel = new Parcel(LLUUID.Zero, false, m_world);
-
- fullSimParcel.setParcelBitmap(Parcel.getSquareParcelBitmap(0, 0, 256, 256));
- fullSimParcel.parcelData.parcelName = "Your Sim Parcel";
- fullSimParcel.parcelData.parcelDesc = "";
-
- fullSimParcel.parcelData.ownerID = m_regInfo.MasterAvatarAssignedUUID;
- fullSimParcel.parcelData.salePrice = 1;
- fullSimParcel.parcelData.parcelFlags = libsecondlife.Parcel.ParcelFlags.ForSale;
- fullSimParcel.parcelData.parcelStatus = libsecondlife.Parcel.ParcelStatus.Leased;
-
- addParcel(fullSimParcel);
-
- }
- #endregion
- }
- #endregion
-
-
- #region Parcel Class
- ///
- /// Keeps track of a specific parcel's information
- ///
- public class Parcel
- {
- #region Member Variables
- public ParcelData parcelData = new ParcelData();
- public World m_world;
-
- private bool[,] parcelBitmap = new bool[64, 64];
-
- #endregion
-
-
- #region Constructors
- public Parcel(LLUUID owner_id, bool is_group_owned, World world)
- {
- m_world = world;
- parcelData.ownerID = owner_id;
- parcelData.isGroupOwned = is_group_owned;
-
- }
- #endregion
-
-
- #region Member Functions
-
- #region General Functions
- ///
- /// Checks to see if this parcel contains a point
- ///
- ///
- ///
- /// Returns true if the parcel contains the specified point
- public bool containsPoint(int x, int y)
- {
- if (x >= 0 && y >= 0 && x <= 256 && x <= 256)
- {
- return (parcelBitmap[x / 4, y / 4] == true);
- }
- else
- {
- return false;
- }
- }
-
- public Parcel Copy()
- {
- Parcel newParcel = new Parcel(this.parcelData.ownerID, this.parcelData.isGroupOwned, m_world);
-
- //Place all new variables here!
- newParcel.parcelBitmap = (bool[,])(this.parcelBitmap.Clone());
- newParcel.parcelData = parcelData.Copy();
-
- return newParcel;
- }
-
- #endregion
-
-
- #region Packet Request Handling
- ///
- /// Sends parcel properties as requested
- ///
- /// ID sent by client for them to keep track of
- /// Bool sent by client for them to use
- /// Object representing the client
- public void sendParcelProperties(int sequence_id, bool snap_selection, int request_result, IClientAPI remote_client)
- {
-
- ParcelPropertiesPacket updatePacket = new ParcelPropertiesPacket();
- updatePacket.ParcelData.AABBMax = parcelData.AABBMax;
- updatePacket.ParcelData.AABBMin = parcelData.AABBMin;
- updatePacket.ParcelData.Area = parcelData.area;
- updatePacket.ParcelData.AuctionID = parcelData.auctionID;
- updatePacket.ParcelData.AuthBuyerID = parcelData.authBuyerID; //unemplemented
-
- updatePacket.ParcelData.Bitmap = parcelData.parcelBitmapByteArray;
-
- updatePacket.ParcelData.Desc = libsecondlife.Helpers.StringToField(parcelData.parcelDesc);
- updatePacket.ParcelData.Category = (byte)parcelData.category;
- updatePacket.ParcelData.ClaimDate = parcelData.claimDate;
- updatePacket.ParcelData.ClaimPrice = parcelData.claimPrice;
- updatePacket.ParcelData.GroupID = parcelData.groupID;
- updatePacket.ParcelData.GroupPrims = parcelData.groupPrims;
- updatePacket.ParcelData.IsGroupOwned = parcelData.isGroupOwned;
- updatePacket.ParcelData.LandingType = (byte)parcelData.landingType;
- updatePacket.ParcelData.LocalID = parcelData.localID;
- updatePacket.ParcelData.MaxPrims = 1000; //unemplemented
- updatePacket.ParcelData.MediaAutoScale = parcelData.mediaAutoScale;
- updatePacket.ParcelData.MediaID = parcelData.mediaID;
- updatePacket.ParcelData.MediaURL = Helpers.StringToField(parcelData.mediaURL);
- updatePacket.ParcelData.MusicURL = Helpers.StringToField(parcelData.musicURL);
- updatePacket.ParcelData.Name = Helpers.StringToField(parcelData.parcelName);
- updatePacket.ParcelData.OtherCleanTime = 0; //unemplemented
- updatePacket.ParcelData.OtherCount = 0; //unemplemented
- updatePacket.ParcelData.OtherPrims = 0; //unemplented
- updatePacket.ParcelData.OwnerID = parcelData.ownerID;
- updatePacket.ParcelData.OwnerPrims = 0; //unemplemented
- updatePacket.ParcelData.ParcelFlags = (uint)parcelData.parcelFlags; //unemplemented
- updatePacket.ParcelData.ParcelPrimBonus = (float)1.0; //unemplemented
- updatePacket.ParcelData.PassHours = parcelData.passHours;
- updatePacket.ParcelData.PassPrice = parcelData.passPrice;
- updatePacket.ParcelData.PublicCount = 0; //unemplemented
- updatePacket.ParcelData.RegionDenyAnonymous = false; //unemplemented
- updatePacket.ParcelData.RegionDenyIdentified = false; //unemplemented
- updatePacket.ParcelData.RegionDenyTransacted = false; //unemplemented
- updatePacket.ParcelData.RegionPushOverride = true; //unemplemented
- updatePacket.ParcelData.RentPrice = 0; //??
- updatePacket.ParcelData.RequestResult = request_result;
- updatePacket.ParcelData.SalePrice = parcelData.salePrice; //unemplemented
- updatePacket.ParcelData.SelectedPrims = 0; //unemeplemented
- updatePacket.ParcelData.SelfCount = 0;//unemplemented
- updatePacket.ParcelData.SequenceID = sequence_id;
- updatePacket.ParcelData.SimWideMaxPrims = 15000; //unemplemented
- updatePacket.ParcelData.SimWideTotalPrims = 0; //unemplemented
- updatePacket.ParcelData.SnapSelection = snap_selection;
- updatePacket.ParcelData.SnapshotID = parcelData.snapshotID;
- updatePacket.ParcelData.Status = (byte)parcelData.parcelStatus;
- updatePacket.ParcelData.TotalPrims = 0; //unemplemented
- updatePacket.ParcelData.UserLocation = parcelData.userLocation;
- updatePacket.ParcelData.UserLookAt = parcelData.userLookAt;
- remote_client.OutPacket((Packet)updatePacket);
- }
-
- public void updateParcelProperties(ParcelPropertiesUpdatePacket packet, IClientAPI remote_client)
- {
- if (remote_client.AgentId == parcelData.ownerID)
- {
- //Needs later group support
- parcelData.authBuyerID = packet.ParcelData.AuthBuyerID;
- parcelData.category = (libsecondlife.Parcel.ParcelCategory)packet.ParcelData.Category;
- parcelData.parcelDesc = Helpers.FieldToUTF8String(packet.ParcelData.Desc);
- parcelData.groupID = packet.ParcelData.GroupID;
- parcelData.landingType = packet.ParcelData.LandingType;
- parcelData.mediaAutoScale = packet.ParcelData.MediaAutoScale;
- parcelData.mediaID = packet.ParcelData.MediaID;
- parcelData.mediaURL = Helpers.FieldToUTF8String(packet.ParcelData.MediaURL);
- parcelData.musicURL = Helpers.FieldToUTF8String(packet.ParcelData.MusicURL);
- parcelData.parcelName = libsecondlife.Helpers.FieldToUTF8String(packet.ParcelData.Name);
- parcelData.parcelFlags = (libsecondlife.Parcel.ParcelFlags)packet.ParcelData.ParcelFlags;
- parcelData.passHours = packet.ParcelData.PassHours;
- parcelData.passPrice = packet.ParcelData.PassPrice;
- parcelData.salePrice = packet.ParcelData.SalePrice;
- parcelData.snapshotID = packet.ParcelData.SnapshotID;
- parcelData.userLocation = packet.ParcelData.UserLocation;
- parcelData.userLookAt = packet.ParcelData.UserLookAt;
-
- List avatars = m_world.RequestAvatarList();
-
- for (int i = 0; i < avatars.Count; i++)
- {
- Parcel over = m_world.parcelManager.getParcel((int)Math.Round(avatars[i].Pos.X), (int)Math.Round(avatars[i].Pos.Y));
- if (over == this)
- {
- sendParcelProperties(0, false, 0, avatars[i].ControllingClient);
- }
- }
-
- }
- }
- #endregion
-
-
- #region Update Functions
- ///
- /// Updates the AABBMin and AABBMax values after area/shape modification of parcel
- ///
- private void updateAABBAndAreaValues()
- {
- int min_x = 64;
- int min_y = 64;
- int max_x = 0;
- int max_y = 0;
- int tempArea = 0;
- int x, y;
- for (x = 0; x < 64; x++)
- {
- for (y = 0; y < 64; y++)
- {
- if (parcelBitmap[x, y] == true)
- {
- if (min_x > x) min_x = x;
- if (min_y > y) min_y = y;
- if (max_x < x) max_x = x;
- if (max_y < y) max_y = y;
- tempArea += 16; //16sqm parcel
- }
- }
- }
- parcelData.AABBMin = new LLVector3((float)(min_x * 4), (float)(min_y * 4), m_world.Terrain[(min_x * 4), (min_y * 4)]);
- parcelData.AABBMax = new LLVector3((float)(max_x * 4), (float)(max_y * 4), m_world.Terrain[(max_x * 4), (max_y * 4)]);
- parcelData.area = tempArea;
- }
-
- public void updateParcelBitmapByteArray()
- {
- parcelData.parcelBitmapByteArray = convertParcelBitmapToBytes();
- }
-
- ///
- /// Update all settings in parcel such as area, bitmap byte array, etc
- ///
- public void forceUpdateParcelInfo()
- {
- this.updateAABBAndAreaValues();
- this.updateParcelBitmapByteArray();
- }
-
- public void setParcelBitmapFromByteArray()
- {
- parcelBitmap = convertBytesToParcelBitmap();
- }
- #endregion
-
-
- #region Parcel Bitmap Functions
- ///
- /// Sets the parcel's bitmap manually
- ///
- /// 64x64 block representing where this parcel is on a map
- public void setParcelBitmap(bool[,] bitmap)
- {
- if (bitmap.GetLength(0) != 64 || bitmap.GetLength(1) != 64 || bitmap.Rank != 2)
- {
- //Throw an exception - The bitmap is not 64x64
- throw new Exception("Error: Invalid Parcel Bitmap");
- }
- else
- {
- //Valid: Lets set it
- parcelBitmap = bitmap;
- forceUpdateParcelInfo();
-
- }
- }
- ///
- /// Gets the parcels bitmap manually
- ///
- ///
- public bool[,] getParcelBitmap()
- {
- return parcelBitmap;
- }
- ///
- /// Converts the parcel bitmap to a packet friendly byte array
- ///
- ///
- private byte[] convertParcelBitmapToBytes()
- {
- byte[] tempConvertArr = new byte[512];
- byte tempByte = 0;
- int x, y, i, byteNum = 0;
- i = 0;
- for (y = 0; y < 64; y++)
- {
- for (x = 0; x < 64; x++)
- {
- tempByte = Convert.ToByte(tempByte | Convert.ToByte(parcelBitmap[x, y]) << (i++ % 8));
- if (i % 8 == 0)
- {
- tempConvertArr[byteNum] = tempByte;
- tempByte = (byte)0;
- i = 0;
- byteNum++;
- }
- }
- }
- return tempConvertArr;
- }
-
- private bool[,] convertBytesToParcelBitmap()
- {
- bool[,] tempConvertMap = new bool[64, 64];
- tempConvertMap.Initialize();
- byte tempByte = 0;
- int x = 0, y = 0, i = 0, bitNum = 0;
- for (i = 0; i < 512; i++)
- {
- tempByte = parcelData.parcelBitmapByteArray[i];
- for (bitNum = 0; bitNum < 8; bitNum++)
- {
- bool bit = Convert.ToBoolean(Convert.ToByte(tempByte >> bitNum) & (byte)1);
- tempConvertMap[x, y] = bit;
- x++;
- if (x > 63)
- {
- x = 0;
- y++;
- }
-
- }
-
- }
- return tempConvertMap;
- }
- ///
- /// Full sim parcel creation
- ///
- ///
- public static bool[,] basicFullRegionParcelBitmap()
- {
- return getSquareParcelBitmap(0, 0, 256, 256);
- }
-
- ///
- /// Used to modify the bitmap between the x and y points. Points use 64 scale
- ///
- ///
- ///
- ///
- ///
- ///
- public static bool[,] getSquareParcelBitmap(int start_x, int start_y, int end_x, int end_y)
- {
-
- bool[,] tempBitmap = new bool[64, 64];
- tempBitmap.Initialize();
-
- tempBitmap = modifyParcelBitmapSquare(tempBitmap, start_x, start_y, end_x, end_y, true);
- return tempBitmap;
- }
-
- ///
- /// Change a parcel's bitmap at within a square and set those points to a specific value
- ///
- ///
- ///
- ///
- ///
- ///
- ///
- ///
- public static bool[,] modifyParcelBitmapSquare(bool[,] parcel_bitmap, int start_x, int start_y, int end_x, int end_y, bool set_value)
- {
- if (parcel_bitmap.GetLength(0) != 64 || parcel_bitmap.GetLength(1) != 64 || parcel_bitmap.Rank != 2)
- {
- //Throw an exception - The bitmap is not 64x64
- throw new Exception("Error: Invalid Parcel Bitmap in modifyParcelBitmapSquare()");
- }
-
- int x, y;
- for (y = 0; y < 64; y++)
- {
- for (x = 0; x < 64; x++)
- {
- if (x >= start_x / 4 && x < end_x / 4
- && y >= start_y / 4 && y < end_y / 4)
- {
- parcel_bitmap[x, y] = set_value;
- }
- }
- }
- return parcel_bitmap;
- }
- ///
- /// Join the true values of 2 bitmaps together
- ///
- ///
- ///
- ///
- public static bool[,] mergeParcelBitmaps(bool[,] bitmap_base, bool[,] bitmap_add)
- {
- if (bitmap_base.GetLength(0) != 64 || bitmap_base.GetLength(1) != 64 || bitmap_base.Rank != 2)
- {
- //Throw an exception - The bitmap is not 64x64
- throw new Exception("Error: Invalid Parcel Bitmap - Bitmap_base in mergeParcelBitmaps");
- }
- if (bitmap_add.GetLength(0) != 64 || bitmap_add.GetLength(1) != 64 || bitmap_add.Rank != 2)
- {
- //Throw an exception - The bitmap is not 64x64
- throw new Exception("Error: Invalid Parcel Bitmap - Bitmap_add in mergeParcelBitmaps");
-
- }
-
- int x, y;
- for (y = 0; y < 64; y++)
- {
- for (x = 0; x < 64; x++)
- {
- if (bitmap_add[x, y])
- {
- bitmap_base[x, y] = true;
- }
- }
- }
- return bitmap_base;
- }
- #endregion
-
- #endregion
-
-
- }
- #endregion
-
-
-}
diff --git a/OpenSim/OpenSim.World/Primitive.cs b/OpenSim/OpenSim.World/Primitive.cs
deleted file mode 100644
index 1b1894b..0000000
--- a/OpenSim/OpenSim.World/Primitive.cs
+++ /dev/null
@@ -1,491 +0,0 @@
-using System;
-using System.Collections.Generic;
-using System.Text;
-using OpenSim.Region.types;
-using libsecondlife;
-using libsecondlife.Packets;
-using OpenSim.Framework.Interfaces;
-using OpenSim.Physics.Manager;
-using OpenSim.Framework.Types;
-using OpenSim.Framework.Inventory;
-
-namespace OpenSim.Region
-{
- public class Primitive : Entity
- {
- protected PrimData primData;
- //private ObjectUpdatePacket OurPacket;
- private LLVector3 positionLastFrame = new LLVector3(0, 0, 0);
- private Dictionary m_clientThreads;
- private ulong m_regionHandle;
- private const uint FULL_MASK_PERMISSIONS = 2147483647;
- private bool physicsEnabled = false;
-
- private Dictionary inventoryItems;
-
- #region Properties
-
- public LLVector3 Scale
- {
- set
- {
- this.primData.Scale = value;
- //this.dirtyFlag = true;
- }
- get
- {
- return this.primData.Scale;
- }
- }
-
- public PhysicsActor PhysActor
- {
- set
- {
- this._physActor = value;
- }
- }
- public override LLVector3 Pos
- {
- get
- {
- return base.Pos;
- }
- set
- {
- base.Pos = value;
- }
- }
- #endregion
-
- public Primitive(Dictionary clientThreads, ulong regionHandle, World world)
- {
- m_clientThreads = clientThreads;
- m_regionHandle = regionHandle;
- m_world = world;
- inventoryItems = new Dictionary();
- }
-
- public Primitive(Dictionary clientThreads, ulong regionHandle, World world, LLUUID owner)
- {
- m_clientThreads = clientThreads;
- m_regionHandle = regionHandle;
- m_world = world;
- inventoryItems = new Dictionary();
- this.primData = new PrimData();
- this.primData.CreationDate = (Int32)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds;
- this.primData.OwnerID = owner;
- }
-
- public byte[] GetByteArray()
- {
- byte[] result = null;
- List dataArrays = new List();
- dataArrays.Add(primData.ToBytes());
- foreach (Entity child in children)
- {
- if (child is OpenSim.Region.Primitive)
- {
- dataArrays.Add(((OpenSim.Region.Primitive)child).GetByteArray());
- }
- }
- byte[] primstart = Helpers.StringToField("");
- byte[] primend = Helpers.StringToField("");
- int totalLength = primstart.Length + primend.Length;
- for (int i = 0; i < dataArrays.Count; i++)
- {
- totalLength += dataArrays[i].Length;
- }
-
- result = new byte[totalLength];
- int arraypos = 0;
- Array.Copy(primstart, 0, result, 0, primstart.Length);
- arraypos += primstart.Length;
- for (int i = 0; i < dataArrays.Count; i++)
- {
- Array.Copy(dataArrays[i], 0, result, arraypos, dataArrays[i].Length);
- arraypos += dataArrays[i].Length;
- }
- Array.Copy(primend, 0, result, arraypos, primend.Length);
-
- return result;
- }
-
- #region Overridden Methods
-
- public override void update()
- {
- LLVector3 pos2 = new LLVector3(0, 0, 0);
- }
-
- public override void BackUp()
- {
-
- }
-
- #endregion
-
- #region Packet handlers
-
- public void UpdatePosition(LLVector3 pos)
- {
-
- }
-
- public void UpdateShape(ObjectShapePacket.ObjectDataBlock addPacket)
- {
- this.primData.PathBegin = addPacket.PathBegin;
- this.primData.PathEnd = addPacket.PathEnd;
- this.primData.PathScaleX = addPacket.PathScaleX;
- this.primData.PathScaleY = addPacket.PathScaleY;
- this.primData.PathShearX = addPacket.PathShearX;
- this.primData.PathShearY = addPacket.PathShearY;
- this.primData.PathSkew = addPacket.PathSkew;
- this.primData.ProfileBegin = addPacket.ProfileBegin;
- this.primData.ProfileEnd = addPacket.ProfileEnd;
- this.primData.PathCurve = addPacket.PathCurve;
- this.primData.ProfileCurve = addPacket.ProfileCurve;
- this.primData.ProfileHollow = addPacket.ProfileHollow;
- this.primData.PathRadiusOffset = addPacket.PathRadiusOffset;
- this.primData.PathRevolutions = addPacket.PathRevolutions;
- this.primData.PathTaperX = addPacket.PathTaperX;
- this.primData.PathTaperY = addPacket.PathTaperY;
- this.primData.PathTwist = addPacket.PathTwist;
- this.primData.PathTwistBegin = addPacket.PathTwistBegin;
- }
-
- public void UpdateTexture(byte[] tex)
- {
- this.primData.Texture = tex;
- //this.dirtyFlag = true;
- }
-
- public void UpdateObjectFlags(ObjectFlagUpdatePacket pack)
- {
-
- }
-
- public void AssignToParent(Primitive prim)
- {
-
- }
-
- public void GetProperites(IClientAPI client)
- {
- ObjectPropertiesPacket proper = new ObjectPropertiesPacket();
- proper.ObjectData = new ObjectPropertiesPacket.ObjectDataBlock[1];
- proper.ObjectData[0] = new ObjectPropertiesPacket.ObjectDataBlock();
- proper.ObjectData[0].ItemID = LLUUID.Zero;
- proper.ObjectData[0].CreationDate = (ulong)this.primData.CreationDate;
- proper.ObjectData[0].CreatorID = this.primData.OwnerID;
- proper.ObjectData[0].FolderID = LLUUID.Zero;
- proper.ObjectData[0].FromTaskID = LLUUID.Zero;
- proper.ObjectData[0].GroupID = LLUUID.Zero;
- proper.ObjectData[0].InventorySerial = 0;
- proper.ObjectData[0].LastOwnerID = LLUUID.Zero;
- proper.ObjectData[0].ObjectID = this.uuid;
- proper.ObjectData[0].OwnerID = primData.OwnerID;
- proper.ObjectData[0].TouchName = new byte[0];
- proper.ObjectData[0].TextureID = new byte[0];
- proper.ObjectData[0].SitName = new byte[0];
- proper.ObjectData[0].Name = new byte[0];
- proper.ObjectData[0].Description = new byte[0];
- proper.ObjectData[0].OwnerMask = this.primData.OwnerMask;
- proper.ObjectData[0].NextOwnerMask = this.primData.NextOwnerMask;
- proper.ObjectData[0].GroupMask = this.primData.GroupMask;
- proper.ObjectData[0].EveryoneMask = this.primData.EveryoneMask;
- proper.ObjectData[0].BaseMask = this.primData.BaseMask;
-
- client.OutPacket(proper);
- }
-
- #endregion
-
- # region Inventory Methods
-
- public bool AddToInventory(InventoryItem item)
- {
- return false;
- }
-
- public InventoryItem RemoveFromInventory(LLUUID itemID)
- {
- return null;
- }
-
- public void RequestInventoryInfo(IClientAPI simClient, RequestTaskInventoryPacket packet)
- {
-
- }
-
- public void RequestXferInventory(IClientAPI simClient, ulong xferID)
- {
- //will only currently work if the total size of the inventory data array is under about 1000 bytes
- SendXferPacketPacket send = new SendXferPacketPacket();
-
- send.XferID.ID = xferID;
- send.XferID.Packet = 1 + 2147483648;
- send.DataPacket.Data = this.ConvertInventoryToBytes();
-
- simClient.OutPacket(send);
- }
-
- public byte[] ConvertInventoryToBytes()
- {
- System.Text.Encoding enc = System.Text.Encoding.ASCII;
- byte[] result = new byte[0];
- List inventoryData = new List();
- int totallength = 0;
- foreach (InventoryItem invItem in inventoryItems.Values)
- {
- byte[] data = enc.GetBytes(invItem.ExportString());
- inventoryData.Add(data);
- totallength += data.Length;
- }
- //TODO: copy arrays into the single result array
-
- return result;
- }
-
- public void CreateInventoryFromBytes(byte[] data)
- {
-
- }
-
- #endregion
-
- #region Update viewers Methods
-
- //should change these mehtods, so that outgoing packets are sent through the avatar class
- public void SendFullUpdateToClient(IClientAPI remoteClient)
- {
- LLVector3 lPos;
- if (this._physActor != null && this.physicsEnabled)
- {
- PhysicsVector pPos = this._physActor.Position;
- lPos = new LLVector3(pPos.X, pPos.Y, pPos.Z);
- }
- else
- {
- lPos = this.Pos;
- }
-
- ObjectUpdatePacket outPacket = new ObjectUpdatePacket();
- outPacket.ObjectData = new ObjectUpdatePacket.ObjectDataBlock[1];
- outPacket.ObjectData[0] = this.CreateUpdateBlock();
- byte[] pb = lPos.GetBytes();
- Array.Copy(pb, 0, outPacket.ObjectData[0].ObjectData, 0, pb.Length);
-
- remoteClient.OutPacket(outPacket);
- }
-
- public void SendFullUpdateToAllClients()
- {
-
- }
-
- public void SendTerseUpdateToClient(IClientAPI RemoteClient)
- {
-
- }
-
- public void SendTerseUpdateToALLClients()
- {
-
- }
-
- #endregion
-
- #region Create Methods
-
- public void CreateFromPacket(ObjectAddPacket addPacket, LLUUID ownerID, uint localID)
- {
- PrimData PData = new PrimData();
- this.primData = PData;
- this.primData.CreationDate = (Int32)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds;
-
- PData.OwnerID = ownerID;
- PData.PCode = addPacket.ObjectData.PCode;
- PData.PathBegin = addPacket.ObjectData.PathBegin;
- PData.PathEnd = addPacket.ObjectData.PathEnd;
- PData.PathScaleX = addPacket.ObjectData.PathScaleX;
- PData.PathScaleY = addPacket.ObjectData.PathScaleY;
- PData.PathShearX = addPacket.ObjectData.PathShearX;
- PData.PathShearY = addPacket.ObjectData.PathShearY;
- PData.PathSkew = addPacket.ObjectData.PathSkew;
- PData.ProfileBegin = addPacket.ObjectData.ProfileBegin;
- PData.ProfileEnd = addPacket.ObjectData.ProfileEnd;
- PData.Scale = addPacket.ObjectData.Scale;
- PData.PathCurve = addPacket.ObjectData.PathCurve;
- PData.ProfileCurve = addPacket.ObjectData.ProfileCurve;
- PData.ParentID = 0;
- PData.ProfileHollow = addPacket.ObjectData.ProfileHollow;
- PData.PathRadiusOffset = addPacket.ObjectData.PathRadiusOffset;
- PData.PathRevolutions = addPacket.ObjectData.PathRevolutions;
- PData.PathTaperX = addPacket.ObjectData.PathTaperX;
- PData.PathTaperY = addPacket.ObjectData.PathTaperY;
- PData.PathTwist = addPacket.ObjectData.PathTwist;
- PData.PathTwistBegin = addPacket.ObjectData.PathTwistBegin;
- LLVector3 pos1 = addPacket.ObjectData.RayEnd;
- this.primData.FullID = this.uuid = LLUUID.Random();
- this.localid = (uint)(localID);
- this.primData.Position = this.Pos = pos1;
- }
-
- public void CreateFromBytes(byte[] data)
- {
-
- }
-
- public void CreateFromPrimData(PrimData primData)
- {
- this.CreateFromPrimData(primData, primData.Position, primData.LocalID, false);
- }
-
- public void CreateFromPrimData(PrimData primData, LLVector3 posi, uint localID, bool newprim)
- {
-
- }
-
- #endregion
-
- #region Packet Update Methods
- protected void SetDefaultPacketValues(ObjectUpdatePacket.ObjectDataBlock objdata)
- {
- objdata.PSBlock = new byte[0];
- objdata.ExtraParams = new byte[1];
- objdata.MediaURL = new byte[0];
- objdata.NameValue = new byte[0];
- objdata.Text = new byte[0];
- objdata.TextColor = new byte[4];
- objdata.JointAxisOrAnchor = new LLVector3(0, 0, 0);
- objdata.JointPivot = new LLVector3(0, 0, 0);
- objdata.Material = 3;
- objdata.TextureAnim = new byte[0];
- objdata.Sound = LLUUID.Zero;
- LLObject.TextureEntry ntex = new LLObject.TextureEntry(new LLUUID("00000000-0000-0000-5005-000000000005"));
- this.primData.Texture = objdata.TextureEntry = ntex.ToBytes();
- objdata.State = 0;
- objdata.Data = new byte[0];
-
- objdata.ObjectData = new byte[60];
- objdata.ObjectData[46] = 128;
- objdata.ObjectData[47] = 63;
- }
-
- protected void SetPacketShapeData(ObjectUpdatePacket.ObjectDataBlock objectData)
- {
- objectData.OwnerID = this.primData.OwnerID;
- objectData.PCode = this.primData.PCode;
- objectData.PathBegin = this.primData.PathBegin;
- objectData.PathEnd = this.primData.PathEnd;
- objectData.PathScaleX = this.primData.PathScaleX;
- objectData.PathScaleY = this.primData.PathScaleY;
- objectData.PathShearX = this.primData.PathShearX;
- objectData.PathShearY = this.primData.PathShearY;
- objectData.PathSkew = this.primData.PathSkew;
- objectData.ProfileBegin = this.primData.ProfileBegin;
- objectData.ProfileEnd = this.primData.ProfileEnd;
- objectData.Scale = this.primData.Scale;
- objectData.PathCurve = this.primData.PathCurve;
- objectData.ProfileCurve = this.primData.ProfileCurve;
- objectData.ParentID = this.primData.ParentID;
- objectData.ProfileHollow = this.primData.ProfileHollow;
- objectData.PathRadiusOffset = this.primData.PathRadiusOffset;
- objectData.PathRevolutions = this.primData.PathRevolutions;
- objectData.PathTaperX = this.primData.PathTaperX;
- objectData.PathTaperY = this.primData.PathTaperY;
- objectData.PathTwist = this.primData.PathTwist;
- objectData.PathTwistBegin = this.primData.PathTwistBegin;
- }
-
- #endregion
- protected ObjectUpdatePacket.ObjectDataBlock CreateUpdateBlock()
- {
- ObjectUpdatePacket.ObjectDataBlock objupdate = new ObjectUpdatePacket.ObjectDataBlock();
- this.SetDefaultPacketValues(objupdate);
- objupdate.UpdateFlags = 32 + 65536 + 131072 + 256 + 4 + 8 + 2048 + 524288 + 268435456;
- this.SetPacketShapeData(objupdate);
- byte[] pb = this.Pos.GetBytes();
- Array.Copy(pb, 0, objupdate.ObjectData, 0, pb.Length);
- return objupdate;
- }
-
- protected ImprovedTerseObjectUpdatePacket.ObjectDataBlock CreateImprovedBlock()
- {
- uint ID = this.localid;
- byte[] bytes = new byte[60];
-
- int i = 0;
- ImprovedTerseObjectUpdatePacket.ObjectDataBlock dat = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock();
- dat.TextureEntry = new byte[0];
- bytes[i++] = (byte)(ID % 256);
- bytes[i++] = (byte)((ID >> 8) % 256);
- bytes[i++] = (byte)((ID >> 16) % 256);
- bytes[i++] = (byte)((ID >> 24) % 256);
- bytes[i++] = 0;
- bytes[i++] = 0;
-
- LLVector3 lPos;
- Axiom.MathLib.Quaternion lRot;
- if (this._physActor != null && this.physicsEnabled)
- {
- PhysicsVector pPos = this._physActor.Position;
- lPos = new LLVector3(pPos.X, pPos.Y, pPos.Z);
- lRot = this._physActor.Orientation;
- }
- else
- {
- lPos = this.Pos;
- lRot = this.rotation;
- }
- byte[] pb = lPos.GetBytes();
- Array.Copy(pb, 0, bytes, i, pb.Length);
- i += 12;
- ushort ac = 32767;
-
- //vel
- bytes[i++] = (byte)(ac % 256);
- bytes[i++] = (byte)((ac >> 8) % 256);
- bytes[i++] = (byte)(ac % 256);
- bytes[i++] = (byte)((ac >> 8) % 256);
- bytes[i++] = (byte)(ac % 256);
- bytes[i++] = (byte)((ac >> 8) % 256);
-
- //accel
- bytes[i++] = (byte)(ac % 256);
- bytes[i++] = (byte)((ac >> 8) % 256);
- bytes[i++] = (byte)(ac % 256);
- bytes[i++] = (byte)((ac >> 8) % 256);
- bytes[i++] = (byte)(ac % 256);
- bytes[i++] = (byte)((ac >> 8) % 256);
-
- ushort rw, rx, ry, rz;
- rw = (ushort)(32768 * (lRot.w + 1));
- rx = (ushort)(32768 * (lRot.x + 1));
- ry = (ushort)(32768 * (lRot.y + 1));
- rz = (ushort)(32768 * (lRot.z + 1));
-
- //rot
- bytes[i++] = (byte)(rx % 256);
- bytes[i++] = (byte)((rx >> 8) % 256);
- bytes[i++] = (byte)(ry % 256);
- bytes[i++] = (byte)((ry >> 8) % 256);
- bytes[i++] = (byte)(rz % 256);
- bytes[i++] = (byte)((rz >> 8) % 256);
- bytes[i++] = (byte)(rw % 256);
- bytes[i++] = (byte)((rw >> 8) % 256);
-
- //rotation vel
- bytes[i++] = (byte)(ac % 256);
- bytes[i++] = (byte)((ac >> 8) % 256);
- bytes[i++] = (byte)(ac % 256);
- bytes[i++] = (byte)((ac >> 8) % 256);
- bytes[i++] = (byte)(ac % 256);
- bytes[i++] = (byte)((ac >> 8) % 256);
-
- dat.Data = bytes;
- return dat;
- }
- }
-}
diff --git a/OpenSim/OpenSim.World/SceneObject.cs b/OpenSim/OpenSim.World/SceneObject.cs
deleted file mode 100644
index 9ea631b..0000000
--- a/OpenSim/OpenSim.World/SceneObject.cs
+++ /dev/null
@@ -1,100 +0,0 @@
-using System;
-using System.Collections.Generic;
-using System.Text;
-using OpenSim.Region.types;
-using libsecondlife;
-using libsecondlife.Packets;
-using OpenSim.Framework.Interfaces;
-using OpenSim.Physics.Manager;
-using OpenSim.Framework.Types;
-using OpenSim.Framework.Inventory;
-
-namespace OpenSim.Region
-{
- public class SceneObject : Entity
- {
- private LLUUID rootUUID;
- private Dictionary ChildPrimitives = new Dictionary();
- private Dictionary m_clientThreads;
- private World m_world;
-
- ///
- ///
- ///
- public SceneObject()
- {
-
- }
-
- ///
- ///
- ///
- ///
- ///
- ///
- public void CreateFromPacket(ObjectAddPacket addPacket, LLUUID agentID, uint localID)
- {
- }
-
- ///
- ///
- ///
- ///
- public void CreateFromBytes(byte[] data)
- {
-
- }
-
- ///
- ///
- ///
- public override void update()
- {
-
- }
-
- ///
- ///
- ///
- public override void BackUp()
- {
-
- }
-
- ///
- ///
- ///
- ///
- public void GetProperites(IClientAPI client)
- {
- /*
- ObjectPropertiesPacket proper = new ObjectPropertiesPacket();
- proper.ObjectData = new ObjectPropertiesPacket.ObjectDataBlock[1];
- proper.ObjectData[0] = new ObjectPropertiesPacket.ObjectDataBlock();
- proper.ObjectData[0].ItemID = LLUUID.Zero;
- proper.ObjectData[0].CreationDate = (ulong)this.primData.CreationDate;
- proper.ObjectData[0].CreatorID = this.primData.OwnerID;
- proper.ObjectData[0].FolderID = LLUUID.Zero;
- proper.ObjectData[0].FromTaskID = LLUUID.Zero;
- proper.ObjectData[0].GroupID = LLUUID.Zero;
- proper.ObjectData[0].InventorySerial = 0;
- proper.ObjectData[0].LastOwnerID = LLUUID.Zero;
- proper.ObjectData[0].ObjectID = this.uuid;
- proper.ObjectData[0].OwnerID = primData.OwnerID;
- proper.ObjectData[0].TouchName = new byte[0];
- proper.ObjectData[0].TextureID = new byte[0];
- proper.ObjectData[0].SitName = new byte[0];
- proper.ObjectData[0].Name = new byte[0];
- proper.ObjectData[0].Description = new byte[0];
- proper.ObjectData[0].OwnerMask = this.primData.OwnerMask;
- proper.ObjectData[0].NextOwnerMask = this.primData.NextOwnerMask;
- proper.ObjectData[0].GroupMask = this.primData.GroupMask;
- proper.ObjectData[0].EveryoneMask = this.primData.EveryoneMask;
- proper.ObjectData[0].BaseMask = this.primData.BaseMask;
-
- client.OutPacket(proper);
- * */
- }
-
- }
-}
diff --git a/OpenSim/OpenSim.World/World.PacketHandlers.cs b/OpenSim/OpenSim.World/World.PacketHandlers.cs
deleted file mode 100644
index c88e920..0000000
--- a/OpenSim/OpenSim.World/World.PacketHandlers.cs
+++ /dev/null
@@ -1,219 +0,0 @@
-using System;
-using System.Collections.Generic;
-using System.Text;
-using libsecondlife;
-using libsecondlife.Packets;
-using OpenSim.Physics.Manager;
-using OpenSim.Framework.Interfaces;
-using OpenSim.Framework.Types;
-using OpenSim.Framework.Inventory;
-using OpenSim.Framework.Utilities;
-
-namespace OpenSim.Region
-{
- public partial class World
- {
- ///
- ///
- ///
- ///
- ///
- ///
- public void ModifyTerrain(byte action, float north, float west)
- {
- switch (action)
- {
- case 1:
- // raise terrain
- Terrain.raise(north, west, 10.0, 0.001);
- RegenerateTerrain(true, (int)north, (int)west);
- break;
- case 2:
- //lower terrain
- Terrain.lower(north, west, 10.0, 0.001);
- RegenerateTerrain(true, (int)north, (int)west);
- break;
- }
- return;
- }
-
- ///
- ///
- ///
- ///
- ///
- ///
- ///
- ///
- public void SimChat(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID)
- {
- Console.WriteLine("Chat message");
- Avatar avatar = null;
- foreach (IClientAPI client in m_clientThreads.Values)
- {
- int dis = -1000;
- if (this.Avatars.ContainsKey(client.AgentId))
- {
-
- avatar = this.Avatars[client.AgentId];
- // int dis = Util.fast_distance2d((int)(client.ClientAvatar.Pos.X - simClient.ClientAvatar.Pos.X), (int)(client.ClientAvatar.Pos.Y - simClient.ClientAvatar.Pos.Y));
- dis= (int)avatar.Pos.GetDistanceTo(fromPos);
- Console.WriteLine("found avatar at " +dis);
-
- }
-
- switch (type)
- {
- case 0: // Whisper
- if ((dis < 10) && (dis > -10))
- {
- //should change so the message is sent through the avatar rather than direct to the ClientView
- client.SendChatMessage(message, type, fromPos, fromName, fromAgentID);
- }
- break;
- case 1: // Say
- if ((dis < 30) && (dis > -30))
- {
- Console.WriteLine("sending chat");
- client.SendChatMessage(message, type, fromPos, fromName, fromAgentID);
- }
- break;
- case 2: // Shout
- if ((dis < 100) && (dis > -100))
- {
- client.SendChatMessage(message, type, fromPos, fromName, fromAgentID);
- }
- break;
-
- case 0xff: // Broadcast
- client.SendChatMessage(message, type, fromPos, fromName, fromAgentID);
- break;
- }
-
- }
- }
-
- ///
- ///
- ///
- ///
- ///
- public void RezObject(AssetBase primAsset, LLVector3 pos)
- {
-
- }
-
- ///
- ///
- ///
- ///
- ///
- public void DeRezObject(Packet packet, IClientAPI simClient)
- {
-
- }
-
- ///
- ///
- ///
- ///
- public void SendAvatarsToClient(IClientAPI remoteClient)
- {
-
- }
-
- ///
- ///
- ///
- ///
- ///
- public void LinkObjects(uint parentPrim, List childPrims)
- {
-
-
- }
-
- ///
- ///
- ///
- ///
- ///
- public void UpdatePrimShape(uint primLocalID, ObjectShapePacket.ObjectDataBlock shapeBlock)
- {
-
- }
-
- ///
- ///
- ///
- ///
- ///
- public void SelectPrim(uint primLocalID, IClientAPI remoteClient)
- {
-
- }
-
- ///
- ///
- ///
- ///
- ///
- ///
- public void UpdatePrimFlags(uint localID, Packet packet, IClientAPI remoteClient)
- {
-
- }
-
- ///
- ///
- ///
- ///
- ///
- ///
- public void UpdatePrimTexture(uint localID, byte[] texture, IClientAPI remoteClient)
- {
-
- }
-
- ///
- ///
- ///
- ///
- ///
- ///
- public void UpdatePrimPosition(uint localID, LLVector3 pos, IClientAPI remoteClient)
- {
-
- }
-
- ///
- ///
- ///
- ///
- ///
- ///
- public void UpdatePrimRotation(uint localID, LLQuaternion rot, IClientAPI remoteClient)
- {
-
- }
-
- ///
- ///
- ///
- ///
- ///
- ///
- public void UpdatePrimScale(uint localID, LLVector3 scale, IClientAPI remoteClient)
- {
- }
-
- ///
- /// Sends prims to a client
- ///
- /// Client to send to
- public void GetInitialPrims(IClientAPI RemoteClient)
- {
-
- }
- }
-}
diff --git a/OpenSim/OpenSim.World/World.Scripting.cs b/OpenSim/OpenSim.World/World.Scripting.cs
deleted file mode 100644
index 49a0fce..0000000
--- a/OpenSim/OpenSim.World/World.Scripting.cs
+++ /dev/null
@@ -1,157 +0,0 @@
-using System;
-using System.Collections.Generic;
-using System.Text;
-using System.IO;
-using System.Reflection;
-using OpenSim.Framework;
-using OpenSim.Framework.Interfaces;
-using OpenSim.Framework.Types;
-using libsecondlife;
-
-namespace OpenSim.Region
-{
- public partial class World
- {
- private Dictionary scriptEngines = new Dictionary();
-
- ///
- ///
- ///
- private void LoadScriptEngines()
- {
- this.LoadScriptPlugins();
- }
-
- ///
- ///
- ///
- public void LoadScriptPlugins()
- {
- string path = Path.Combine(System.AppDomain.CurrentDomain.BaseDirectory, "ScriptEngines");
- string[] pluginFiles = Directory.GetFiles(path, "*.dll");
-
-
- for (int i = 0; i < pluginFiles.Length; i++)
- {
- this.AddPlugin(pluginFiles[i]);
- }
- }
-
- ///
- ///
- ///
- ///
- private void AddPlugin(string FileName)
- {
- Assembly pluginAssembly = Assembly.LoadFrom(FileName);
-
- foreach (Type pluginType in pluginAssembly.GetTypes())
- {
- if (pluginType.IsPublic)
- {
- if (!pluginType.IsAbstract)
- {
- Type typeInterface = pluginType.GetInterface("IScriptEngine", true);
-
- if (typeInterface != null)
- {
- IScriptEngine plug = (IScriptEngine)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString()));
- plug.Init(this);
- this.scriptEngines.Add(plug.GetName(), plug);
-
- }
-
- typeInterface = null;
- }
- }
- }
-
- pluginAssembly = null;
- }
-
- ///
- ///
- ///
- ///
- ///
- ///
- ///
- public void LoadScript(string scriptType, string scriptName, string script, Entity ent)
- {
- if(this.scriptEngines.ContainsKey(scriptType))
- {
- this.scriptEngines[scriptType].LoadScript(script, scriptName, ent.localid);
- }
- }
-
- #region IScriptAPI Methods
-
- ///
- ///
- ///
- ///
- ///
- public OSVector3 GetEntityPosition(uint localID)
- {
- OSVector3 res = new OSVector3();
- // Console.WriteLine("script- getting entity " + localID + " position");
- foreach (Entity entity in this.Entities.Values)
- {
- if (entity.localid == localID)
- {
- res.X = entity.Pos.X;
- res.Y = entity.Pos.Y;
- res.Z = entity.Pos.Z;
- }
- }
- return res;
- }
-
- ///
- ///
- ///
- ///
- ///
- ///
- ///
- public void SetEntityPosition(uint localID, float x , float y, float z)
- {
- foreach (Entity entity in this.Entities.Values)
- {
- if (entity.localid == localID && entity is Primitive)
- {
- LLVector3 pos = entity.Pos;
- pos.X = x;
- pos.Y = y;
- Primitive prim = entity as Primitive;
- // Of course, we really should have asked the physEngine if this is possible, and if not, returned false.
- //prim.UpdatePosition(pos);
- // Console.WriteLine("script- setting entity " + localID + " positon");
- }
- }
-
- }
-
- ///
- ///
- ///
- ///
- public uint GetRandomAvatarID()
- {
- //Console.WriteLine("script- getting random avatar id");
- uint res = 0;
- foreach (Entity entity in this.Entities.Values)
- {
- if (entity is Avatar)
- {
- res = entity.localid;
- }
- }
- return res;
- }
-
- #endregion
-
-
- }
-}
diff --git a/OpenSim/OpenSim.World/World.cs b/OpenSim/OpenSim.World/World.cs
deleted file mode 100644
index c5c554d..0000000
--- a/OpenSim/OpenSim.World/World.cs
+++ /dev/null
@@ -1,634 +0,0 @@
-using System;
-using libsecondlife;
-using libsecondlife.Packets;
-using System.Collections.Generic;
-using System.Text;
-using System.Reflection;
-using System.IO;
-using System.Threading;
-using System.Timers;
-using OpenSim.Physics.Manager;
-using OpenSim.Framework.Interfaces;
-using OpenSim.Framework.Types;
-using OpenSim.Framework.Inventory;
-using OpenSim.Framework;
-using OpenSim.Region.Scripting;
-using OpenSim.Terrain;
-using OpenGrid.Framework.Communications;
-using OpenSim.Region.Estate;
-
-
-namespace OpenSim.Region
-{
- public partial class World : WorldBase, ILocalStorageReceiver, IScriptAPI
- {
- protected System.Timers.Timer m_heartbeatTimer = new System.Timers.Timer();
- protected Dictionary Avatars;
- protected Dictionary Prims;
- private PhysicsScene phyScene;
- private float timeStep = 0.1f;
- public ILocalStorage localStorage;
- private Random Rand = new Random();
- private uint _primCount = 702000;
- private int storageCount;
- private Dictionary m_scriptHandlers;
- private Dictionary m_scripts;
- private Mutex updateLock;
- public string m_datastore;
- protected AuthenticateSessionsBase authenticateHandler;
- protected RegionCommsHostBase regionCommsHost;
- protected RegionServerCommsManager commsManager;
-
- public ParcelManager parcelManager;
- public EstateManager estateManager;
-
- #region Properties
- ///
- ///
- ///
- public PhysicsScene PhysScene
- {
- set
- {
- this.phyScene = value;
- }
- get
- {
- return (this.phyScene);
- }
- }
-
- #endregion
-
- #region Constructors
- ///
- /// Creates a new World class, and a region to go with it.
- ///
- /// Dictionary to contain client threads
- /// Region Handle for this region
- /// Region Name for this region
- public World(Dictionary clientThreads, RegionInfo regInfo, AuthenticateSessionsBase authen, RegionServerCommsManager commsMan)
- {
- try
- {
- updateLock = new Mutex(false);
- this.authenticateHandler = authen;
- this.commsManager = commsMan;
- m_clientThreads = clientThreads;
- m_regInfo = regInfo;
- m_regionHandle = m_regInfo.RegionHandle;
- m_regionName = m_regInfo.RegionName;
- this.m_datastore = m_regInfo.DataStore;
- this.RegisterRegionWithComms();
-
- parcelManager = new ParcelManager(this, this.m_regInfo);
- estateManager = new EstateManager(this, this.m_regInfo);
-
- m_scriptHandlers = new Dictionary();
- m_scripts = new Dictionary();
-
- OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs - creating new entitities instance");
- Entities = new Dictionary();
- Avatars = new Dictionary();
- Prims = new Dictionary();
-
- OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs - creating LandMap");
- TerrainManager = new TerrainManager(new SecondLife());
- Terrain = new TerrainEngine();
- Avatar.SetupTemplate("avatar-texture.dat");
-
- Avatar.LoadAnims();
-
- //this.SetDefaultScripts();
- //this.LoadScriptEngines();
-
-
- }
- catch (Exception e)
- {
- OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.CRITICAL, "World.cs: Constructor failed with exception " + e.ToString());
- }
- }
- #endregion
-
- ///
- ///
- ///
- public void StartTimer()
- {
- m_heartbeatTimer.Enabled = true;
- m_heartbeatTimer.Interval = 100;
- m_heartbeatTimer.Elapsed += new ElapsedEventHandler(this.Heartbeat);
- }
-
-
- #region Update Methods
-
-
- ///
- /// Performs per-frame updates regularly
- ///
- ///
- ///
- void Heartbeat(object sender, System.EventArgs e)
- {
- this.Update();
- }
-
- ///
- /// Performs per-frame updates on the world, this should be the central world loop
- ///
- public override void Update()
- {
- updateLock.WaitOne();
- try
- {
- if (this.phyScene.IsThreaded)
- {
- this.phyScene.GetResults();
-
- }
-
- foreach (libsecondlife.LLUUID UUID in Entities.Keys)
- {
- Entities[UUID].addForces();
- }
-
- lock (this.m_syncRoot)
- {
- this.phyScene.Simulate(timeStep);
- }
-
- foreach (libsecondlife.LLUUID UUID in Entities.Keys)
- {
- Entities[UUID].update();
- }
-
- foreach (ScriptHandler scriptHandler in m_scriptHandlers.Values)
- {
- scriptHandler.OnFrame();
- }
- foreach (IScriptEngine scripteng in this.scriptEngines.Values)
- {
- scripteng.OnFrame();
- }
- //backup world data
- this.storageCount++;
- if (storageCount > 1200) //set to how often you want to backup
- {
- this.Backup();
- storageCount = 0;
- }
- }
- catch (Exception e)
- {
- OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "World.cs: Update() - Failed with exception " + e.ToString());
- }
- updateLock.ReleaseMutex();
- }
-
- ///
- ///
- ///
- ///
- public bool Backup()
- {
- try
- {
- // Terrain backup routines
- if (Terrain.tainted > 0)
- {
- Terrain.tainted = 0;
- OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs: Backup() - Terrain tainted, saving.");
- localStorage.SaveMap(Terrain.getHeights1D());
- OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs: Backup() - Terrain saved, informing Physics.");
- lock (this.m_syncRoot)
- {
- phyScene.SetTerrain(Terrain.getHeights1D());
- }
- }
-
- // Primitive backup routines
- OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs: Backup() - Backing up Primitives");
- foreach (libsecondlife.LLUUID UUID in Entities.Keys)
- {
- Entities[UUID].BackUp();
- }
-
- //Parcel backup routines
- ParcelData[] parcels = new ParcelData[parcelManager.parcelList.Count];
- int i = 0;
- foreach (OpenSim.Region.Parcel parcel in parcelManager.parcelList.Values)
- {
- parcels[i] = parcel.parcelData;
- i++;
- }
- localStorage.SaveParcels(parcels);
-
- // Backup successful
- return true;
- }
- catch (Exception e)
- {
- // Backup failed
- OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, "World.cs: Backup() - Backup Failed with exception " + e.ToString());
- return false;
- }
- }
- #endregion
-
- #region Setup Methods
- ///
- /// Loads a new storage subsystem from a named library
- ///
- /// Storage Library
- /// Successful or not
- public bool LoadStorageDLL(string dllName)
- {
- try
- {
- Assembly pluginAssembly = Assembly.LoadFrom(dllName);
- ILocalStorage store = null;
-
- foreach (Type pluginType in pluginAssembly.GetTypes())
- {
- if (pluginType.IsPublic)
- {
- if (!pluginType.IsAbstract)
- {
- Type typeInterface = pluginType.GetInterface("ILocalStorage", true);
-
- if (typeInterface != null)
- {
- ILocalStorage plug = (ILocalStorage)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString()));
- store = plug;
-
- store.Initialise(this.m_datastore);
- break;
- }
-
- typeInterface = null;
- }
- }
- }
- pluginAssembly = null;
- this.localStorage = store;
- return (store == null);
- }
- catch (Exception e)
- {
- OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "World.cs: LoadStorageDLL() - Failed with exception " + e.ToString());
- return false;
- }
- }
-
- #endregion
-
-
- #region Regenerate Terrain
-
- ///
- /// Rebuilds the terrain using a procedural algorithm
- ///
- public void RegenerateTerrain()
- {
- try
- {
- Terrain.hills();
-
- lock (this.m_syncRoot)
- {
- this.phyScene.SetTerrain(Terrain.getHeights1D());
- }
- this.localStorage.SaveMap(this.Terrain.getHeights1D());
-
- foreach (IClientAPI client in m_clientThreads.Values)
- {
- this.SendLayerData(client);
- }
-
- foreach (libsecondlife.LLUUID UUID in Entities.Keys)
- {
- Entities[UUID].LandRenegerated();
- }
- }
- catch (Exception e)
- {
- OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "World.cs: RegenerateTerrain() - Failed with exception " + e.ToString());
- }
- }
-
- ///
- /// Rebuilds the terrain using a 2D float array
- ///
- /// 256,256 float array containing heights
- public void RegenerateTerrain(float[,] newMap)
- {
- try
- {
- this.Terrain.setHeights2D(newMap);
- lock (this.m_syncRoot)
- {
- this.phyScene.SetTerrain(this.Terrain.getHeights1D());
- }
- this.localStorage.SaveMap(this.Terrain.getHeights1D());
-
- foreach (IClientAPI client in m_clientThreads.Values)
- {
- this.SendLayerData(client);
- }
-
- foreach (libsecondlife.LLUUID UUID in Entities.Keys)
- {
- Entities[UUID].LandRenegerated();
- }
- }
- catch (Exception e)
- {
- OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "World.cs: RegenerateTerrain() - Failed with exception " + e.ToString());
- }
- }
-
- ///
- /// Rebuilds the terrain assuming changes occured at a specified point[?]
- ///
- /// ???
- /// ???
- /// ???
- public void RegenerateTerrain(bool changes, int pointx, int pointy)
- {
- try
- {
- if (changes)
- {
- /* Dont save here, rely on tainting system instead */
-
- foreach (IClientAPI client in m_clientThreads.Values)
- {
- this.SendLayerData(pointx, pointy, client);
- }
- }
- }
- catch (Exception e)
- {
- OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "World.cs: RegenerateTerrain() - Failed with exception " + e.ToString());
- }
- }
-
- #endregion
-
- #region Load Terrain
- ///
- /// Loads the World heightmap
- ///
- public override void LoadWorldMap()
- {
- try
- {
- float[] map = this.localStorage.LoadWorld();
- if (map == null)
- {
- Console.WriteLine("creating new terrain");
- this.Terrain.hills();
-
- this.localStorage.SaveMap(this.Terrain.getHeights1D());
- }
- else
- {
- this.Terrain.setHeights1D(map);
- }
- }
- catch (Exception e)
- {
- OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "World.cs: LoadWorldMap() - Failed with exception " + e.ToString());
- }
- }
- #endregion
-
- #region Primitives Methods
-
-
- ///
- /// Loads the World's objects
- ///
- public void LoadPrimsFromStorage()
- {
- try
- {
- OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs: LoadPrimsFromStorage() - Loading primitives");
- this.localStorage.LoadPrimitives(this);
- }
- catch (Exception e)
- {
- OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "World.cs: LoadPrimsFromStorage() - Failed with exception " + e.ToString());
- }
- }
-
- ///
- /// Loads a specific object from storage
- ///
- /// The object to load
- public void PrimFromStorage(PrimData prim)
- {
-
- }
-
- ///
- ///
- ///
- ///
- ///
- public void AddNewPrim(Packet addPacket, IClientAPI agentClient)
- {
- AddNewPrim((ObjectAddPacket)addPacket, agentClient.AgentId);
- }
-
- ///
- ///
- ///
- ///
- ///
- public void AddNewPrim(ObjectAddPacket addPacket, LLUUID ownerID)
- {
-
- }
-
- #endregion
-
- #region Add/Remove Avatar Methods
-
- ///
- ///
- ///
- ///
- ///
- public override void AddNewAvatar(IClientAPI remoteClient, LLUUID agentID, bool child)
- {
- remoteClient.OnRegionHandShakeReply += new GenericCall(this.SendLayerData);
- //remoteClient.OnRequestWearables += new GenericCall(this.GetInitialPrims);
- remoteClient.OnChatFromViewer += new ChatFromViewer(this.SimChat);
- remoteClient.OnRequestWearables += new GenericCall(this.InformClientOfNeighbours);
-
- Avatar newAvatar = null;
- try
- {
- OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs:AddViewerAgent() - Creating new avatar for remote viewer agent");
- newAvatar = new Avatar(remoteClient, this, m_clientThreads, this.m_regInfo);
- OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs:AddViewerAgent() - Adding new avatar to world");
- OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs:AddViewerAgent() - Starting RegionHandshake ");
-
- //newAvatar.SendRegionHandshake();
- this.estateManager.sendRegionHandshake(remoteClient);
-
- PhysicsVector pVec = new PhysicsVector(newAvatar.Pos.X, newAvatar.Pos.Y, newAvatar.Pos.Z);
- lock (this.m_syncRoot)
- {
- newAvatar.PhysActor = this.phyScene.AddAvatar(pVec);
- }
-
- lock (Entities)
- {
- if (!Entities.ContainsKey(agentID))
- {
- this.Entities.Add(agentID, newAvatar);
- }
- else
- {
- Entities[agentID] = newAvatar;
- }
- }
- lock (Avatars)
- {
- if (Avatars.ContainsKey(agentID))
- {
- Avatars[agentID] = newAvatar;
- }
- else
- {
- this.Avatars.Add(agentID, newAvatar);
- }
- }
- }
- catch (Exception e)
- {
- OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "World.cs: AddViewerAgent() - Failed with exception " + e.ToString());
- }
- return;
- }
-
- ///
- ///
- ///
- protected void InformClientOfNeighbours(IClientAPI remoteClient)
- {
- // Console.WriteLine("informing client of neighbouring regions");
- List neighbours = this.commsManager.RequestNeighbours(this.m_regInfo);
-
- //Console.WriteLine("we have " + neighbours.Count + " neighbouring regions");
- if (neighbours != null)
- {
- for (int i = 0; i < neighbours.Count; i++)
- {
- // Console.WriteLine("sending neighbours data");
- AgentCircuitData agent = remoteClient.RequestClientInfo();
- agent.BaseFolder = LLUUID.Zero;
- agent.InventoryFolder = LLUUID.Zero;
- agent.startpos = new LLVector3(128, 128, 70);
- this.commsManager.InformNeighbourOfChildAgent(neighbours[i].RegionHandle, agent);
- remoteClient.InformClientOfNeighbour(neighbours[i].RegionHandle, System.Net.IPAddress.Parse(neighbours[i].IPListenAddr), (ushort)neighbours[i].IPListenPort);
- }
- }
- }
-
- ///
- ///
- ///
- ///
- public override void RemoveAvatar(LLUUID agentID)
- {
- return;
- }
- #endregion
-
- #region Request Avatars List Methods
- //The idea is to have a group of method that return a list of avatars meeting some requirement
- // ie it could be all Avatars within a certain range of the calling prim/avatar.
-
- ///
- /// Request a List of all Avatars in this World
- ///
- ///
- public List RequestAvatarList()
- {
- List result = new List();
-
- foreach (Avatar avatar in Avatars.Values)
- {
- result.Add(avatar);
- }
-
- return result;
- }
- #endregion
-
- #region ShutDown
- ///
- /// Tidy before shutdown
- ///
- public override void Close()
- {
- try
- {
- this.localStorage.ShutDown();
- }
- catch (Exception e)
- {
- OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, "World.cs: Close() - Failed with exception " + e.ToString());
- }
- }
- #endregion
-
- #region RegionCommsHost
-
- ///
- ///
- ///
- public void RegisterRegionWithComms()
- {
- this.regionCommsHost = this.commsManager.RegisterRegion(this.m_regInfo);
- if (this.regionCommsHost != null)
- {
- this.regionCommsHost.OnExpectUser += new ExpectUserDelegate(this.NewUserConnection);
- }
- }
-
- ///
- ///
- ///
- ///
- ///
- public void NewUserConnection(ulong regionHandle, AgentCircuitData agent)
- {
- // Console.WriteLine("World.cs - add new user connection");
- //should just check that its meant for this region
- if (regionHandle == this.m_regInfo.RegionHandle)
- {
- this.authenticateHandler.AddNewCircuit(agent.circuitcode, agent);
- }
- }
-
- #endregion
-
- ///
- ///
- ///
- ///
- ///
- ///
- public override void SendLayerData(int px, int py, IClientAPI RemoteClient)
- {
- RemoteClient.SendLayerData( Terrain.getHeights1D() );
- }
- }
-}
diff --git a/OpenSim/OpenSim.World/WorldBase.cs b/OpenSim/OpenSim.World/WorldBase.cs
deleted file mode 100644
index 727d1e8..0000000
--- a/OpenSim/OpenSim.World/WorldBase.cs
+++ /dev/null
@@ -1,111 +0,0 @@
-using System;
-using libsecondlife;
-using libsecondlife.Packets;
-using System.Collections.Generic;
-using System.Text;
-using System.Reflection;
-using System.IO;
-using System.Threading;
-using OpenSim.Physics.Manager;
-using OpenSim.Framework.Interfaces;
-using OpenSim.Framework.Types;
-using OpenSim.Framework.Inventory;
-using OpenSim.Region.Scripting;
-using OpenSim.Terrain;
-
-namespace OpenSim.Region
-{
- public abstract class WorldBase : IWorld
- {
- public Dictionary Entities;
- protected Dictionary m_clientThreads;
- protected ulong m_regionHandle;
- protected string m_regionName;
- protected RegionInfo m_regInfo;
-
- public TerrainEngine Terrain; //TODO: Replace TerrainManager with this.
- protected libsecondlife.TerrainManager TerrainManager; // To be referenced via TerrainEngine
- protected object m_syncRoot = new object();
- private uint m_nextLocalId = 8880000;
-
- #region Update Methods
- ///
- /// Normally called once every frame/tick to let the world preform anything required (like running the physics simulation)
- ///
- public abstract void Update();
-
- #endregion
-
- #region Terrain Methods
-
- ///
- /// Loads the World heightmap
- ///
- public abstract void LoadWorldMap();
-
- ///
- /// Send the region heightmap to the client
- ///
- /// Client to send to
- public virtual void SendLayerData(IClientAPI RemoteClient)
- {
- RemoteClient.SendLayerData(Terrain.getHeights1D());
- }
-
- ///
- /// Sends a specified patch to a client
- ///
- /// Patch coordinate (x) 0..16
- /// Patch coordinate (y) 0..16
- /// The client to send to
- public abstract void SendLayerData(int px, int py, IClientAPI RemoteClient);
-
- #endregion
-
- #region Add/Remove Agent/Avatar
- ///
- ///
- ///
- ///
- ///
- ///
- public abstract void AddNewAvatar(IClientAPI remoteClient, LLUUID agentID, bool child);
-
- ///
- ///
- ///
- ///
- public abstract void RemoveAvatar(LLUUID agentID);
-
- #endregion
-
- ///
- ///
- ///
- ///
- public virtual RegionInfo RegionInfo
- {
- get { return null; }
- }
-
- public object SyncRoot
- {
- get { return m_syncRoot; }
- }
-
- public uint NextLocalId
- {
- get { return m_nextLocalId++; }
- }
-
- #region Shutdown
- ///
- /// Tidy before shutdown
- ///
- public abstract void Close();
-
- #endregion
-
-
- }
-}
diff --git a/OpenSim/OpenSim.World/scripting/IScriptContext.cs b/OpenSim/OpenSim.World/scripting/IScriptContext.cs
deleted file mode 100644
index 3dc7dab..0000000
--- a/OpenSim/OpenSim.World/scripting/IScriptContext.cs
+++ /dev/null
@@ -1,13 +0,0 @@
-using System;
-using System.Collections.Generic;
-using System.Text;
-using libsecondlife;
-
-namespace OpenSim.Region.Scripting
-{
- public interface IScriptContext
- {
- IScriptEntity Entity { get; }
- bool TryGetRandomAvatar(out IScriptReadonlyEntity avatar);
- }
-}
diff --git a/OpenSim/OpenSim.World/scripting/IScriptEntity.cs b/OpenSim/OpenSim.World/scripting/IScriptEntity.cs
deleted file mode 100644
index abb789f..0000000
--- a/OpenSim/OpenSim.World/scripting/IScriptEntity.cs
+++ /dev/null
@@ -1,19 +0,0 @@
-using System;
-using System.Collections.Generic;
-using System.Text;
-using libsecondlife;
-
-namespace OpenSim.Region.Scripting
-{
- public interface IScriptReadonlyEntity
- {
- LLVector3 Pos { get; }
- string Name { get; }
- }
-
- public interface IScriptEntity
- {
- LLVector3 Pos { get; set; }
- string Name { get; }
- }
-}
diff --git a/OpenSim/OpenSim.World/scripting/IScriptHandler.cs b/OpenSim/OpenSim.World/scripting/IScriptHandler.cs
deleted file mode 100644
index 6644649..0000000
--- a/OpenSim/OpenSim.World/scripting/IScriptHandler.cs
+++ /dev/null
@@ -1,98 +0,0 @@
-using System;
-using System.Collections.Generic;
-using System.Text;
-using libsecondlife;
-using OpenSim.Physics.Manager;
-using OpenSim.Region;
-using Avatar=OpenSim.Region.Avatar;
-using Primitive = OpenSim.Region.Primitive;
-
-namespace OpenSim.Region.Scripting
-{
- public delegate void ScriptEventHandler(IScriptContext context);
-
- public class ScriptHandler : IScriptContext, IScriptEntity, IScriptReadonlyEntity
- {
- private World m_world;
- private Script m_script;
- private Entity m_entity;
-
- public LLUUID ScriptId
- {
- get
- {
- return m_script.ScriptId;
- }
- }
-
- public void OnFrame()
- {
- m_script.OnFrame(this);
- }
-
- public ScriptHandler(Script script, Entity entity, World world)
- {
- m_script = script;
- m_entity = entity;
- m_world = world;
- }
-
- #region IScriptContext Members
-
- IScriptEntity IScriptContext.Entity
- {
- get
- {
- return this;
- }
- }
-
- bool IScriptContext.TryGetRandomAvatar(out IScriptReadonlyEntity avatar)
- {
- foreach (Entity entity in m_world.Entities.Values )
- {
- if( entity is Avatar )
- {
- avatar = entity;
- return true;
- }
- }
-
- avatar = null;
- return false;
- }
-
- #endregion
-
- #region IScriptEntity and IScriptReadonlyEntity Members
-
- public string Name
- {
- get
- {
- return m_entity.Name;
- }
- }
-
- public LLVector3 Pos
- {
- get
- {
- return m_entity.Pos;
- }
-
- set
- {
- if (m_entity is Primitive)
- {
- Primitive prim = m_entity as Primitive;
- // Of course, we really should have asked the physEngine if this is possible, and if not, returned false.
- // prim.UpdatePosition( value );
- }
- }
- }
-
- #endregion
- }
-
-}
diff --git a/OpenSim/OpenSim.World/scripting/Script.cs b/OpenSim/OpenSim.World/scripting/Script.cs
deleted file mode 100644
index c0c2c0c..0000000
--- a/OpenSim/OpenSim.World/scripting/Script.cs
+++ /dev/null
@@ -1,26 +0,0 @@
-using System;
-using System.Collections.Generic;
-using System.Text;
-using libsecondlife;
-
-namespace OpenSim.Region.Scripting
-{
- public class Script
- {
- private LLUUID m_scriptId;
- public virtual LLUUID ScriptId
- {
- get
- {
- return m_scriptId;
- }
- }
-
- public Script( LLUUID scriptId )
- {
- m_scriptId = scriptId;
- }
-
- public ScriptEventHandler OnFrame;
- }
-}
diff --git a/OpenSim/OpenSim.World/scripting/ScriptFactory.cs b/OpenSim/OpenSim.World/scripting/ScriptFactory.cs
deleted file mode 100644
index 6f2e5f0..0000000
--- a/OpenSim/OpenSim.World/scripting/ScriptFactory.cs
+++ /dev/null
@@ -1,8 +0,0 @@
-using System;
-using System.Collections.Generic;
-using System.Text;
-
-namespace OpenSim.Region.Scripting
-{
- public delegate Script ScriptFactory();
-}
diff --git a/OpenSim/OpenSim.World/scripting/Scripts/FollowRandomAvatar.cs b/OpenSim/OpenSim.World/scripting/Scripts/FollowRandomAvatar.cs
deleted file mode 100644
index 9c0146b..0000000
--- a/OpenSim/OpenSim.World/scripting/Scripts/FollowRandomAvatar.cs
+++ /dev/null
@@ -1,37 +0,0 @@
-using System;
-using System.Collections.Generic;
-using System.Text;
-using libsecondlife;
-
-namespace OpenSim.Region.Scripting
-{
- public class FollowRandomAvatar : Script
- {
- public FollowRandomAvatar()
- : base(LLUUID.Random())
- {
- OnFrame += MyOnFrame;
- }
-
- private void MyOnFrame(IScriptContext context)
- {
- LLVector3 pos = context.Entity.Pos;
-
- IScriptReadonlyEntity avatar;
-
- if (context.TryGetRandomAvatar(out avatar))
- {
- LLVector3 avatarPos = avatar.Pos;
-
- float x = pos.X + ((float)avatarPos.X.CompareTo(pos.X)) / 2;
- float y = pos.Y + ((float)avatarPos.Y.CompareTo(pos.Y)) / 2;
-
- LLVector3 newPos = new LLVector3(x, y, pos.Z);
-
- context.Entity.Pos = newPos;
- }
- }
- }
-
-
-}
diff --git a/OpenSim/OpenSim.World/types/Mesh.cs b/OpenSim/OpenSim.World/types/Mesh.cs
deleted file mode 100644
index ccc55eb..0000000
--- a/OpenSim/OpenSim.World/types/Mesh.cs
+++ /dev/null
@@ -1,41 +0,0 @@
-using System;
-using System.Collections.Generic;
-using System.Text;
-
-namespace OpenSim.Region.types
-{
- // TODO: This will need some performance tuning no doubt.
- public class Mesh
- {
- public List mesh;
-
- ///
- ///
- ///
- public Mesh()
- {
- mesh = new List();
- }
-
- ///
- ///
- ///
- ///
- public void AddTri(Triangle tri)
- {
- mesh.Add(tri);
- }
-
- ///
- ///
- ///
- ///
- ///
- ///
- public static Mesh operator +(Mesh a, Mesh b)
- {
- a.mesh.AddRange(b.mesh);
- return a;
- }
- }
-}
diff --git a/OpenSim/OpenSim.World/types/Triangle.cs b/OpenSim/OpenSim.World/types/Triangle.cs
deleted file mode 100644
index 488cc21..0000000
--- a/OpenSim/OpenSim.World/types/Triangle.cs
+++ /dev/null
@@ -1,37 +0,0 @@
-using System;
-using System.Collections.Generic;
-using System.Text;
-using Axiom.MathLib;
-
-namespace OpenSim.Region.types
-{
- public class Triangle
- {
- Vector3 a;
- Vector3 b;
- Vector3 c;
-
- ///
- ///
- ///
- public Triangle()
- {
- a = new Vector3();
- b = new Vector3();
- c = new Vector3();
- }
-
- ///
- ///
- ///
- ///
- ///
- ///
- public Triangle(Vector3 A, Vector3 B, Vector3 C)
- {
- a = A;
- b = B;
- c = C;
- }
- }
-}
diff --git a/OpenSim/OpenSim/OpenSim.csproj b/OpenSim/OpenSim/OpenSim.csproj
index b5897aa..2308c99 100644
--- a/OpenSim/OpenSim/OpenSim.csproj
+++ b/OpenSim/OpenSim/OpenSim.csproj
@@ -110,7 +110,7 @@
{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}
False
-
+
OpenSim.Region
{196916AF-0000-0000-0000-000000000000}
{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}
diff --git a/prebuild.xml b/prebuild.xml
index 62e1229..b878263 100644
--- a/prebuild.xml
+++ b/prebuild.xml
@@ -470,7 +470,7 @@
-
+
../../bin/
--
cgit v1.1