From c13a99dc5cc82efac5497dab27dcb6b0d9865cea Mon Sep 17 00:00:00 2001
From: Justin Clark-Casey (justincc)
Date: Thu, 25 Oct 2012 03:26:12 +0100
Subject: Fix script error messages not showing up in viewer 3 and associated
viewers.
Viewer 3 will discard such a message if the chat message owner does not match the avatar.
We were filling the ownerID with the primID, so this never matched, hence viewer 3 did not see any script error messages.
This commit fills the ownerID in with the prim ownerID so the script owner will receive script error messages.
This does not affect viewer 1 and associated viewers which continue to process script errors as normal.
---
OpenSim/Framework/Client/IClientChat.cs | 7 ++--
OpenSim/Framework/IClientAPI.cs | 16 +++++++--
.../Region/ClientStack/Linden/UDP/LLClientView.cs | 7 ++--
.../Region/CoreModules/Avatar/Chat/ChatModule.cs | 39 +++++++++++++++-------
.../Framework/Scenes/Scene.PacketHandlers.cs | 12 +++++++
.../Server/IRCClientView.cs | 3 +-
.../Avatar/Concierge/ConciergeModule.cs | 5 +--
.../Region/OptionalModules/World/NPC/NPCAvatar.cs | 10 +++---
OpenSim/Tests/Common/Mock/TestClient.cs | 10 ++----
9 files changed, 75 insertions(+), 34 deletions(-)
diff --git a/OpenSim/Framework/Client/IClientChat.cs b/OpenSim/Framework/Client/IClientChat.cs
index 078ea9b..86b1faa 100644
--- a/OpenSim/Framework/Client/IClientChat.cs
+++ b/OpenSim/Framework/Client/IClientChat.cs
@@ -33,7 +33,8 @@ namespace OpenSim.Framework.Client
{
event ChatMessage OnChatFromClient;
- void SendChatMessage(string message, byte type, Vector3 fromPos, string fromName, UUID fromAgentID, byte source,
- byte audible);
+ void SendChatMessage(
+ string message, byte type, Vector3 fromPos, string fromName, UUID fromAgentID, UUID ownerID, byte source,
+ byte audible);
}
-}
+}
\ No newline at end of file
diff --git a/OpenSim/Framework/IClientAPI.cs b/OpenSim/Framework/IClientAPI.cs
index 9856978..87433cc 100644
--- a/OpenSim/Framework/IClientAPI.cs
+++ b/OpenSim/Framework/IClientAPI.cs
@@ -1099,8 +1099,20 @@ namespace OpenSim.Framework
void SendAnimations(UUID[] animID, int[] seqs, UUID sourceAgentId, UUID[] objectIDs);
void SendRegionHandshake(RegionInfo regionInfo, RegionHandshakeArgs args);
- void SendChatMessage(string message, byte type, Vector3 fromPos, string fromName, UUID fromAgentID, byte source,
- byte audible);
+ ///
+ /// Send chat to the viewer.
+ ///
+ ///
+ ///
+ ///
+ ///
+ ///
+ ///
+ ///
+ ///
+ void SendChatMessage(
+ string message, byte type, Vector3 fromPos, string fromName, UUID fromAgentID, UUID ownerID, byte source,
+ byte audible);
void SendInstantMessage(GridInstantMessage im);
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
index 7427c59..8e5a6d2 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
@@ -817,8 +817,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
OutPacket(mov, ThrottleOutPacketType.Unknown);
}
- public void SendChatMessage(string message, byte type, Vector3 fromPos, string fromName,
- UUID fromAgentID, byte source, byte audible)
+ public void SendChatMessage(
+ string message, byte type, Vector3 fromPos, string fromName,
+ UUID fromAgentID, UUID ownerID, byte source, byte audible)
{
ChatFromSimulatorPacket reply = (ChatFromSimulatorPacket)PacketPool.Instance.GetPacket(PacketType.ChatFromSimulator);
reply.ChatData.Audible = audible;
@@ -827,7 +828,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
reply.ChatData.SourceType = source;
reply.ChatData.Position = fromPos;
reply.ChatData.FromName = Util.StringToBytes256(fromName);
- reply.ChatData.OwnerID = fromAgentID;
+ reply.ChatData.OwnerID = ownerID;
reply.ChatData.SourceID = fromAgentID;
OutPacket(reply, ThrottleOutPacketType.Task);
diff --git a/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs b/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs
index e4452fb..ddf92c3 100644
--- a/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs
@@ -186,6 +186,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat
{
string fromName = c.From;
UUID fromID = UUID.Zero;
+ UUID ownerID = UUID.Zero;
UUID targetID = c.TargetUUID;
string message = c.Message;
IScene scene = c.Scene;
@@ -208,12 +209,16 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat
fromPos = avatar.AbsolutePosition;
fromName = avatar.Name;
fromID = c.Sender.AgentId;
+ ownerID = c.Sender.AgentId;
break;
case ChatSourceType.Object:
fromID = c.SenderUUID;
+ if (c.SenderObject != null && c.SenderObject is SceneObjectPart)
+ ownerID = ((SceneObjectPart)c.SenderObject).OwnerID;
+
break;
}
@@ -236,7 +241,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat
s.ForEachRootScenePresence(
delegate(ScenePresence presence)
{
- if (TrySendChatMessage(presence, fromPos, regionPos, fromID, fromName, c.Type, message, sourceType, false))
+ if (TrySendChatMessage(
+ presence, fromPos, regionPos, fromID, ownerID, fromName, c.Type, message, sourceType, false))
receiverIDs.Add(presence.UUID);
}
);
@@ -248,8 +254,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat
ScenePresence presence = s.GetScenePresence(targetID);
if (presence != null && !presence.IsChildAgent)
{
- if (TrySendChatMessage(presence, fromPos, regionPos, fromID, fromName, ChatTypeEnum.Say, message, sourceType, true))
- receiverIDs.Add(presence.UUID);
+ if (TrySendChatMessage(
+ presence, fromPos, regionPos, fromID, ownerID, fromName, ChatTypeEnum.Say, message, sourceType, true))
+ receiverIDs.Add(presence.UUID);
}
}
}
@@ -305,9 +312,11 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat
(null != c.SenderObject) &&
(((SceneObjectPart)c.SenderObject).OwnerID != client.AgentId))
return;
-
- client.SendChatMessage(c.Message, (byte)cType, CenterOfRegion, fromName, fromID,
- (byte)sourceType, (byte)ChatAudibleLevel.Fully);
+
+ client.SendChatMessage(
+ c.Message, (byte)cType, CenterOfRegion, fromName, fromID, fromID,
+ (byte)sourceType, (byte)ChatAudibleLevel.Fully);
+
receiverIDs.Add(client.AgentId);
});
@@ -322,15 +331,20 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat
///
/// /param>
///
+ ///
+ /// Owner of the message. For at least some messages from objects, this has to be correctly filled with the owner's UUID.
+ /// This is the case for script error messages in viewer 3 since LLViewer change EXT-7762
+ ///
///
///
///
///
/// true if the message was sent to the receiver, false if it was not sent due to failing a
/// precondition
- protected virtual bool TrySendChatMessage(ScenePresence presence, Vector3 fromPos, Vector3 regionPos,
- UUID fromAgentID, string fromName, ChatTypeEnum type,
- string message, ChatSourceType src, bool ignoreDistance)
+ protected virtual bool TrySendChatMessage(
+ ScenePresence presence, Vector3 fromPos, Vector3 regionPos,
+ UUID fromAgentID, UUID ownerID, string fromName, ChatTypeEnum type,
+ string message, ChatSourceType src, bool ignoreDistance)
{
// don't send stuff to child agents
if (presence.IsChildAgent) return false;
@@ -353,10 +367,11 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat
}
// TODO: should change so the message is sent through the avatar rather than direct to the ClientView
- presence.ControllingClient.SendChatMessage(message, (byte) type, fromPos, fromName,
- fromAgentID, (byte)src, (byte)ChatAudibleLevel.Fully);
+ presence.ControllingClient.SendChatMessage(
+ message, (byte) type, fromPos, fromName,
+ fromAgentID, ownerID, (byte)src, (byte)ChatAudibleLevel.Fully);
return true;
}
}
-}
+}
\ No newline at end of file
diff --git a/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs b/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs
index 99bf72a..df43271 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs
@@ -38,6 +38,18 @@ namespace OpenSim.Region.Framework.Scenes
{
public partial class Scene
{
+ ///
+ /// Send chat to listeners.
+ ///
+ ///
+ /// /param>
+ ///
+ ///
+ ///
+ ///
+ ///
+ ///
+ ///
protected void SimChat(byte[] message, ChatTypeEnum type, int channel, Vector3 fromPos, string fromName,
UUID fromID, UUID targetID, bool fromAgent, bool broadcast)
{
diff --git a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs
index e93bd7c..781539a 100644
--- a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs
+++ b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs
@@ -954,7 +954,8 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server
}
- public void SendChatMessage(string message, byte type, Vector3 fromPos, string fromName, UUID fromAgentID, byte source, byte audible)
+ public void SendChatMessage(
+ string message, byte type, Vector3 fromPos, string fromName, UUID fromAgentID, UUID ownerID, byte source, byte audible)
{
if (audible > 0 && message.Length > 0)
IRC_SendChannelPrivmsg(fromName, message);
diff --git a/OpenSim/Region/OptionalModules/Avatar/Concierge/ConciergeModule.cs b/OpenSim/Region/OptionalModules/Avatar/Concierge/ConciergeModule.cs
index e22618d..5c3be29 100644
--- a/OpenSim/Region/OptionalModules/Avatar/Concierge/ConciergeModule.cs
+++ b/OpenSim/Region/OptionalModules/Avatar/Concierge/ConciergeModule.cs
@@ -546,8 +546,9 @@ namespace OpenSim.Region.OptionalModules.Avatar.Concierge
c.SenderUUID = UUID.Zero;
c.Scene = agent.Scene;
- agent.ControllingClient.SendChatMessage(msg, (byte) ChatTypeEnum.Say, PosOfGod, m_whoami, UUID.Zero,
- (byte)ChatSourceType.Object, (byte)ChatAudibleLevel.Fully);
+ agent.ControllingClient.SendChatMessage(
+ msg, (byte) ChatTypeEnum.Say, PosOfGod, m_whoami, UUID.Zero, UUID.Zero,
+ (byte)ChatSourceType.Object, (byte)ChatAudibleLevel.Fully);
}
private static void checkStringParameters(XmlRpcRequest request, string[] param)
diff --git a/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs b/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs
index ffd4222..5ea2bcd 100644
--- a/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs
+++ b/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs
@@ -603,13 +603,15 @@ namespace OpenSim.Region.OptionalModules.World.NPC
{
}
- public virtual void SendChatMessage(string message, byte type, Vector3 fromPos, string fromName,
- UUID fromAgentID, byte source, byte audible)
+ public virtual void SendChatMessage(
+ string message, byte type, Vector3 fromPos, string fromName,
+ UUID fromAgentID, UUID ownerID, byte source, byte audible)
{
}
- public virtual void SendChatMessage(byte[] message, byte type, Vector3 fromPos, string fromName,
- UUID fromAgentID, byte source, byte audible)
+ public virtual void SendChatMessage(
+ byte[] message, byte type, Vector3 fromPos, string fromName,
+ UUID fromAgentID, UUID ownerID, byte source, byte audible)
{
}
diff --git a/OpenSim/Tests/Common/Mock/TestClient.cs b/OpenSim/Tests/Common/Mock/TestClient.cs
index bb8b935..dde37ab 100644
--- a/OpenSim/Tests/Common/Mock/TestClient.cs
+++ b/OpenSim/Tests/Common/Mock/TestClient.cs
@@ -528,13 +528,9 @@ namespace OpenSim.Tests.Common.Mock
{
}
- public virtual void SendChatMessage(string message, byte type, Vector3 fromPos, string fromName,
- UUID fromAgentID, byte source, byte audible)
- {
- }
-
- public virtual void SendChatMessage(byte[] message, byte type, Vector3 fromPos, string fromName,
- UUID fromAgentID, byte source, byte audible)
+ public virtual void SendChatMessage(
+ string message, byte type, Vector3 fromPos, string fromName,
+ UUID fromAgentID, UUID ownerID, byte source, byte audible)
{
}
--
cgit v1.1