From bfa22e2f52780d532db9b8a59f9751390d072c2c Mon Sep 17 00:00:00 2001
From: Melanie
Date: Sat, 25 Aug 2012 23:49:37 +0200
Subject: Make llCollisionSprite not throw anymore

---
 OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | 3 ++-
 1 file changed, 2 insertions(+), 1 deletion(-)

diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index d8ef772..5830eff 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -12818,7 +12818,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
         public void llCollisionSprite(string impact_sprite)
         {
             m_host.AddScriptLPS(1);
-            NotImplemented("llCollisionSprite");
+            // Viewer 2.0 broke this and it's likely LL has no intention
+            // of fixing it. Therefore, letting this be a NOP seems appropriate.
         }
 
         public void llGodLikeRezObject(string inventory, LSL_Vector pos)
-- 
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