From aec3b58a5775b70de278c950f300a0f7e6787ec2 Mon Sep 17 00:00:00 2001
From: Justin Clark-Casey (justincc)
Date: Mon, 18 Jul 2011 02:06:06 +0100
Subject: use standard sdk stack in terrain model rather than
OpenSim.Framework.UndoStack.
remove OpenSim.Framework.UndoStack
---
OpenSim/Framework/UndoStack.cs | 152 ---------------------
.../CoreModules/World/Terrain/TerrainModule.cs | 2 +-
2 files changed, 1 insertion(+), 153 deletions(-)
delete mode 100644 OpenSim/Framework/UndoStack.cs
diff --git a/OpenSim/Framework/UndoStack.cs b/OpenSim/Framework/UndoStack.cs
deleted file mode 100644
index 8f8849d..0000000
--- a/OpenSim/Framework/UndoStack.cs
+++ /dev/null
@@ -1,152 +0,0 @@
-/*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-using System;
-
-namespace OpenSim.Framework
-{
- ///
- /// Undo stack. Deletes entries beyond a certain capacity
- ///
- ///
- [Serializable]
- public class UndoStack
- {
- private int m_new = 1;
- private int m_old = 0;
- private T[] m_Undos;
-
- public UndoStack(int capacity)
- {
- m_Undos = new T[capacity + 1];
- }
-
- ///
- /// Is the stack full?
- ///
- public bool IsFull
- {
- get
- {
- // If the old and new pointers are in the same place then all stack slots are occupied.
- return m_new == m_old;
- }
- }
-
- ///
- /// Capacity of the stack.
- ///
- public int Capacity
- {
- get { return m_Undos.Length - 1; }
- }
-
- ///
- /// Return the number of undos on the stack.
- ///
- public int Count
- {
- get
- {
- int count = m_new - m_old - 1;
-
- if (count < 0)
- count += m_Undos.Length;
-
- return count;
- }
- }
-
- ///
- /// Push a new undo onto the stack.
- ///
- ///
- public void Push(T item)
- {
- if (IsFull)
- {
- m_old++;
-
- if (m_old >= m_Undos.Length)
- m_old -= m_Undos.Length;
- }
-
- if (++m_new >= m_Undos.Length)
- m_new -= m_Undos.Length;
-
- m_Undos[m_new] = item;
- }
-
- ///
- /// Pop and item from the top of the undo stack.
- ///
- ///
- public T Pop()
- {
- if (Count > 0)
- {
- T deleted = m_Undos[m_new];
- m_Undos[m_new--] = default(T);
-
- if (m_new < 0)
- m_new += m_Undos.Length;
-
- return deleted;
- }
- else
- {
- throw new InvalidOperationException("Cannot pop from empty stack");
- }
- }
-
- ///
- /// Peek at the undo on the top of the stack.
- ///
- ///
- public T Peek()
- {
- return m_Undos[m_new];
- }
-
- ///
- /// Clear the stack.
- ///
- public void Clear()
- {
- if (Count > 0)
- {
- for (int i = 0; i < m_Undos.Length; i++)
- {
- m_Undos[i] = default(T);
- }
-
- m_new = 1;
- m_old = 0;
- }
- }
- }
-}
diff --git a/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs b/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs
index 9c7b2fa..c832520 100644
--- a/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs
+++ b/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs
@@ -84,7 +84,7 @@ namespace OpenSim.Region.CoreModules.World.Terrain
private ITerrainChannel m_revert;
private Scene m_scene;
private volatile bool m_tainted;
- private readonly UndoStack m_undo = new UndoStack(5);
+ private readonly Stack m_undo = new Stack(5);
#region ICommandableModule Members
--
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