From a27d33cb634c78425eaa34cb5efd113e131baa51 Mon Sep 17 00:00:00 2001
From: Melanie
Date: Thu, 26 Nov 2009 12:16:42 +0000
Subject: Remove the old remoting-type interregion code for prim/script
 crossing

---
 OpenSim/Framework/IRegionCommsListener.cs          |  2 -
 OpenSim/Framework/RegionCommsListener.cs           | 25 ------
 OpenSim/Region/Framework/Scenes/Scene.cs           | 99 ----------------------
 .../Framework/Scenes/SceneCommunicationService.cs  | 72 ----------------
 4 files changed, 198 deletions(-)

diff --git a/OpenSim/Framework/IRegionCommsListener.cs b/OpenSim/Framework/IRegionCommsListener.cs
index 307c6bc..cd59c63 100644
--- a/OpenSim/Framework/IRegionCommsListener.cs
+++ b/OpenSim/Framework/IRegionCommsListener.cs
@@ -32,7 +32,6 @@ namespace OpenSim.Framework
 {
     public delegate void ExpectUserDelegate(AgentCircuitData agent);
 
-    public delegate bool ExpectPrimDelegate(UUID primID, string objData, int XMLMethod);
 
     public delegate void UpdateNeighbours(List<RegionInfo> neighbours);
 
@@ -55,7 +54,6 @@ namespace OpenSim.Framework
     public interface IRegionCommsListener
     {
         event ExpectUserDelegate OnExpectUser;
-        event ExpectPrimDelegate OnExpectPrim;
         event GenericCall2 OnExpectChildAgent;
         event AgentCrossing OnAvatarCrossingIntoRegion;
         event PrimCrossing OnPrimCrossingIntoRegion;
diff --git a/OpenSim/Framework/RegionCommsListener.cs b/OpenSim/Framework/RegionCommsListener.cs
index 90200d6..718a556 100644
--- a/OpenSim/Framework/RegionCommsListener.cs
+++ b/OpenSim/Framework/RegionCommsListener.cs
@@ -43,7 +43,6 @@ namespace OpenSim.Framework
         private ChildAgentUpdate handlerChildAgentUpdate = null; // OnChildAgentUpdate;
         private CloseAgentConnection handlerCloseAgentConnection = null; // OnCloseAgentConnection;
         private GenericCall2 handlerExpectChildAgent = null; // OnExpectChildAgent;
-        private ExpectPrimDelegate handlerExpectPrim = null; // OnExpectPrim;
         private ExpectUserDelegate handlerExpectUser = null; // OnExpectUser
         private UpdateNeighbours handlerNeighboursUpdate = null; // OnNeighboursUpdate;
         private PrimCrossing handlerPrimCrossingIntoRegion = null; // OnPrimCrossingIntoRegion;
@@ -53,7 +52,6 @@ namespace OpenSim.Framework
         #region IRegionCommsListener Members
 
         public event ExpectUserDelegate OnExpectUser;
-        public event ExpectPrimDelegate OnExpectPrim;
         public event GenericCall2 OnExpectChildAgent;
         public event AgentCrossing OnAvatarCrossingIntoRegion;
         public event PrimCrossing OnPrimCrossingIntoRegion;
@@ -95,17 +93,6 @@ namespace OpenSim.Framework
 
         }
 
-        public virtual bool TriggerExpectPrim(UUID primID, string objData, int XMLMethod)
-        {
-            handlerExpectPrim = OnExpectPrim;
-            if (handlerExpectPrim != null)
-            {
-                handlerExpectPrim(primID, objData, XMLMethod);
-                return true;
-            }
-            return false;
-        }
-
         public virtual bool TriggerChildAgentUpdate(ChildAgentDataUpdate cAgentData)
         {
             handlerChildAgentUpdate = OnChildAgentUpdate;
@@ -128,18 +115,6 @@ namespace OpenSim.Framework
             return false;
         }
 
-        public virtual bool TriggerExpectPrimCrossing(UUID primID, Vector3 position,
-                                                      bool isPhysical)
-        {
-            handlerPrimCrossingIntoRegion = OnPrimCrossingIntoRegion;
-            if (handlerPrimCrossingIntoRegion != null)
-            {
-                handlerPrimCrossingIntoRegion(primID, position, isPhysical);
-                return true;
-            }
-            return false;
-        }
-
         public virtual bool TriggerAcknowledgeAgentCrossed(UUID agentID)
         {
             handlerAcknowledgeAgentCrossed = OnAcknowledgeAgentCrossed;
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index be1d4bf..f932659 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -2393,103 +2393,6 @@ namespace OpenSim.Region.Framework.Scenes
             return successYN;
         }
 
-        /// <summary>
-        /// Handle a scene object that is crossing into this region from another.
-        /// NOTE: Unused as of 2009-02-09. Soon to be deleted.
-        /// </summary>
-        /// <param name="regionHandle"></param>
-        /// <param name="primID"></param>
-        /// <param name="objXMLData"></param>
-        /// <param name="XMLMethod"></param>
-        /// <returns></returns>
-        public bool IncomingInterRegionPrimGroup(UUID primID, string objXMLData, int XMLMethod)
-        {
-            if (XMLMethod == 0)
-            {
-                m_log.DebugFormat("[INTERREGION]: A new prim {0} arrived from a neighbor", primID);
-                SceneObjectGroup sceneObject = m_serialiser.DeserializeGroupFromXml2(objXMLData);
-                if (sceneObject.IsAttachment)
-                    sceneObject.RootPart.ObjectFlags |= (uint)PrimFlags.Phantom;
-
-                return AddSceneObject(sceneObject);
-            }
-            else if ((XMLMethod == 100) && m_allowScriptCrossings)
-            {
-                m_log.Warn("[INTERREGION]: Prim state data arrived from a neighbor");
-
-                XmlDocument doc = new XmlDocument();
-                doc.LoadXml(objXMLData);
-
-                XmlNodeList rootL = doc.GetElementsByTagName("ScriptData");
-                if (rootL.Count == 1)
-                {
-                    XmlNode rootNode = rootL[0];
-                    if (rootNode != null)
-                    {
-                        XmlNodeList partL = rootNode.ChildNodes;
-
-                        foreach (XmlNode part in partL)
-                        {
-                            XmlNodeList nodeL = part.ChildNodes;
-
-                            switch (part.Name)
-                            {
-                            case "Assemblies":
-                                foreach (XmlNode asm in nodeL)
-                                {
-                                    string fn = asm.Attributes.GetNamedItem("Filename").Value;
-
-                                    Byte[] filedata = Convert.FromBase64String(asm.InnerText);
-                                    string path = Path.Combine("ScriptEngines", RegionInfo.RegionID.ToString());
-                                    path = Path.Combine(path, fn);
-
-                                    if (!File.Exists(path))
-                                    {
-                                        FileStream fs = File.Create(path);
-                                        fs.Write(filedata, 0, filedata.Length);
-                                        fs.Close();
-                                    }
-                                }
-                                break;
-                            case "ScriptStates":
-                                foreach (XmlNode st in nodeL)
-                                {
-                                    string id = st.Attributes.GetNamedItem("UUID").Value;
-                                    UUID uuid = new UUID(id);
-                                    XmlNode state = st.ChildNodes[0];
-
-                                    XmlDocument sdoc = new XmlDocument();
-                                    XmlNode sxmlnode = sdoc.CreateNode(
-                                            XmlNodeType.XmlDeclaration,
-                                            "", "");
-                                    sdoc.AppendChild(sxmlnode);
-
-                                    XmlNode newnode = sdoc.ImportNode(state, true);
-                                    sdoc.AppendChild(newnode);
-
-                                    string spath = Path.Combine("ScriptEngines", RegionInfo.RegionID.ToString());
-                                    spath = Path.Combine(spath, uuid.ToString());
-                                    FileStream sfs = File.Create(spath + ".state");
-                                    ASCIIEncoding enc = new ASCIIEncoding();
-                                    Byte[] buf = enc.GetBytes(sdoc.InnerXml);
-                                    sfs.Write(buf, 0, buf.Length);
-                                    sfs.Close();
-                                }
-                                break;
-                            }
-                        }
-                    }
-                }
-
-                SceneObjectPart RootPrim = GetSceneObjectPart(primID);
-                RootPrim.ParentGroup.CreateScriptInstances(0, false, DefaultScriptEngine, 1);
-
-                return true;
-            }
-
-            return true;
-        }
-
         public bool IncomingCreateObject(ISceneObject sog)
         {
             //m_log.Debug(" >>> IncomingCreateObject <<< " + ((SceneObjectGroup)sog).AbsolutePosition + " deleted? " + ((SceneObjectGroup)sog).IsDeleted);
@@ -3362,7 +3265,6 @@ namespace OpenSim.Region.Framework.Scenes
             m_sceneGridService.OnCloseAgentConnection += IncomingCloseAgent;
             //m_eventManager.OnRegionUp += OtherRegionUp;
             //m_sceneGridService.OnChildAgentUpdate += IncomingChildAgentDataUpdate;
-            m_sceneGridService.OnExpectPrim += IncomingInterRegionPrimGroup;
             //m_sceneGridService.OnRemoveKnownRegionFromAvatar += HandleRemoveKnownRegionsFromAvatar;
             m_sceneGridService.OnLogOffUser += HandleLogOffUserFromGrid;
             m_sceneGridService.KiPrimitive += SendKillObject;
@@ -3386,7 +3288,6 @@ namespace OpenSim.Region.Framework.Scenes
             m_sceneGridService.KiPrimitive -= SendKillObject;
             m_sceneGridService.OnLogOffUser -= HandleLogOffUserFromGrid;
             //m_sceneGridService.OnRemoveKnownRegionFromAvatar -= HandleRemoveKnownRegionsFromAvatar;
-            m_sceneGridService.OnExpectPrim -= IncomingInterRegionPrimGroup;
             //m_sceneGridService.OnChildAgentUpdate -= IncomingChildAgentDataUpdate;
             //m_eventManager.OnRegionUp -= OtherRegionUp;
             m_sceneGridService.OnExpectUser -= HandleNewUserConnection;
diff --git a/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs b/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs
index 76c6cab..3892769 100644
--- a/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs
@@ -85,7 +85,6 @@ namespace OpenSim.Region.Framework.Scenes
         /// <summary>
         /// A Prim will arrive shortly
         /// </summary>
-        public event ExpectPrimDelegate OnExpectPrim;
         public event CloseAgentConnection OnCloseAgentConnection;
 
         /// <summary>
@@ -116,7 +115,6 @@ namespace OpenSim.Region.Framework.Scenes
 
         private AgentCrossing handlerAvatarCrossingIntoRegion = null; // OnAvatarCrossingIntoRegion;
         private ExpectUserDelegate handlerExpectUser = null; // OnExpectUser;
-        private ExpectPrimDelegate handlerExpectPrim = null; // OnExpectPrim;
         private CloseAgentConnection handlerCloseAgentConnection = null; // OnCloseAgentConnection;
         private PrimCrossing handlerPrimCrossingIntoRegion = null; // OnPrimCrossingIntoRegion;
         //private RegionUp handlerRegionUp = null; // OnRegionUp;
@@ -147,30 +145,6 @@ namespace OpenSim.Region.Framework.Scenes
         /// <exception cref="System.Exception">Thrown if region registration fails.</exception>
         public void RegisterRegion(IInterregionCommsOut comms_out, RegionInfo regionInfos)
         {
-            //m_interregionCommsOut = comms_out;
-
-            //m_regionInfo = regionInfos;
-            //m_commsProvider.GridService.gdebugRegionName = regionInfos.RegionName;
-            //regionCommsHost = m_commsProvider.GridService.RegisterRegion(m_regionInfo);
-
-            //if (regionCommsHost != null)
-            //{
-            //    //m_log.Info("[INTER]: " + debugRegionName + ": SceneCommunicationService: registered with gridservice and got" + regionCommsHost.ToString());
-
-            //    regionCommsHost.debugRegionName = regionInfos.RegionName;
-            //    regionCommsHost.OnExpectPrim += IncomingPrimCrossing;
-            //    regionCommsHost.OnExpectUser += NewUserConnection;
-            //    regionCommsHost.OnAvatarCrossingIntoRegion += AgentCrossing;
-            //    regionCommsHost.OnCloseAgentConnection += CloseConnection;
-            //    regionCommsHost.OnRegionUp += newRegionUp;
-            //    regionCommsHost.OnChildAgentUpdate += ChildAgentUpdate;
-            //    regionCommsHost.OnLogOffUser += GridLogOffUser;
-            //    regionCommsHost.OnGetLandData += FetchLandData;
-            //}
-            //else
-            //{
-            //    //m_log.Info("[INTER]: " + debugRegionName + ": SceneCommunicationService: registered with gridservice and got null");
-            //}
         }
 
         /// <summary>
@@ -179,31 +153,6 @@ namespace OpenSim.Region.Framework.Scenes
         /// </summary>
         public void Close()
         {
-
-            //if (regionCommsHost != null)
-            //{
-            //    regionCommsHost.OnLogOffUser -= GridLogOffUser;
-            //    regionCommsHost.OnChildAgentUpdate -= ChildAgentUpdate;
-            //    regionCommsHost.OnRegionUp -= newRegionUp;
-            //    regionCommsHost.OnExpectUser -= NewUserConnection;
-            //    regionCommsHost.OnExpectPrim -= IncomingPrimCrossing;
-            //    regionCommsHost.OnAvatarCrossingIntoRegion -= AgentCrossing;
-            //    regionCommsHost.OnCloseAgentConnection -= CloseConnection;
-            //    regionCommsHost.OnGetLandData -= FetchLandData;
-                
-            //    try
-            //    {
-            //        m_commsProvider.GridService.DeregisterRegion(m_regionInfo);
-            //    }
-            //    catch (Exception e)
-            //    {
-            //        m_log.ErrorFormat(
-            //            "[GRID]: Deregistration of region {0} from the grid failed - {1}.  Continuing", 
-            //            m_regionInfo.RegionName, e);
-            //    }
-                
-            //    regionCommsHost = null;
-            //}
         }
 
         #region CommsManager Event handlers
@@ -263,27 +212,6 @@ namespace OpenSim.Region.Framework.Scenes
             }
         }
 
-        /// <summary>
-        /// We have a new prim from a neighbor
-        /// </summary>
-        /// <param name="primID">unique ID for the primative</param>
-        /// <param name="objXMLData">XML2 encoded data of the primative</param>
-        /// <param name="XMLMethod">An Int that represents the version of the XMLMethod</param>
-        /// <returns>True if the prim was accepted, false if it was not</returns>
-        protected bool IncomingPrimCrossing(UUID primID, String objXMLData, int XMLMethod)
-        {
-            handlerExpectPrim = OnExpectPrim;
-            if (handlerExpectPrim != null)
-            {
-                return handlerExpectPrim(primID, objXMLData, XMLMethod);
-            }
-            else
-            {
-                return false;
-            }
-
-        }
-
         protected void PrimCrossing(UUID primID, Vector3 position, bool isPhysical)
         {
             handlerPrimCrossingIntoRegion = OnPrimCrossingIntoRegion;
-- 
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