From 9618c196c274fefda4437eff6d25c7a12e7a3ee1 Mon Sep 17 00:00:00 2001
From: Melanie
Date: Wed, 7 Oct 2009 01:44:36 +0100
Subject: Revert "Merging in diva's locking fixes"
This reverts commit 832cc685138b2244529f10b54b373c34adb4a633.
---
.../Cache/UserProfileCacheService.cs | 66 +++++++-----
OpenSim/Framework/ConfigSettings.cs | 4 +-
OpenSim/Framework/InventoryConfig.cs | 6 +-
.../Region/ClientStack/LindenUDP/LLClientView.cs | 116 +++++++++------------
.../CoreModules/Avatar/Friends/FriendsModule.cs | 42 ++++----
.../Avatar/InstantMessage/PresenceModule.cs | 11 +-
.../Inventory/Transfer/InventoryTransferModule.cs | 15 ++-
.../Scripting/EMailModules/EmailModule.cs | 37 ++++---
.../CoreModules/World/Land/LandManagementModule.cs | 8 +-
.../Scenes/AsyncSceneObjectGroupDeleter.cs | 36 +++----
OpenSim/Region/Framework/Scenes/SceneGraph.cs | 36 +++----
OpenSim/Tests/Clients/Grid/GridClient.cs | 2 +-
12 files changed, 172 insertions(+), 207 deletions(-)
diff --git a/OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs b/OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs
index b02cf5b..9e12d948 100644
--- a/OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs
+++ b/OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs
@@ -128,18 +128,24 @@ namespace OpenSim.Framework.Communications.Cache
/// null if no user details are found
public CachedUserInfo GetUserDetails(string fname, string lname)
{
- CachedUserInfo userInfo;
lock (m_userProfilesByName)
- {
+ {
+ CachedUserInfo userInfo;
+
if (m_userProfilesByName.TryGetValue(string.Format(NAME_FORMAT, fname, lname), out userInfo))
+ {
return userInfo;
+ }
+ else
+ {
+ UserProfileData userProfile = m_commsManager.UserService.GetUserProfile(fname, lname);
+
+ if (userProfile != null)
+ return AddToCaches(userProfile);
+ else
+ return null;
+ }
}
- UserProfileData userProfile = m_commsManager.UserService.GetUserProfile(fname, lname);
-
- if (userProfile != null)
- return AddToCaches(userProfile);
- else
- return null;
}
///
@@ -154,14 +160,20 @@ namespace OpenSim.Framework.Communications.Cache
return null;
lock (m_userProfilesById)
+ {
if (m_userProfilesById.ContainsKey(userID))
+ {
return m_userProfilesById[userID];
-
- UserProfileData userProfile = m_commsManager.UserService.GetUserProfile(userID);
- if (userProfile != null)
- return AddToCaches(userProfile);
- else
- return null;
+ }
+ else
+ {
+ UserProfileData userProfile = m_commsManager.UserService.GetUserProfile(userID);
+ if (userProfile != null)
+ return AddToCaches(userProfile);
+ else
+ return null;
+ }
+ }
}
///
@@ -199,10 +211,14 @@ namespace OpenSim.Framework.Communications.Cache
CachedUserInfo createdUserInfo = new CachedUserInfo(m_InventoryService, userProfile);
lock (m_userProfilesById)
+ {
m_userProfilesById[createdUserInfo.UserProfile.ID] = createdUserInfo;
-
- lock (m_userProfilesByName)
- m_userProfilesByName[createdUserInfo.UserProfile.Name] = createdUserInfo;
+
+ lock (m_userProfilesByName)
+ {
+ m_userProfilesByName[createdUserInfo.UserProfile.Name] = createdUserInfo;
+ }
+ }
return createdUserInfo;
}
@@ -214,25 +230,21 @@ namespace OpenSim.Framework.Communications.Cache
/// true if there was a profile to remove, false otherwise
protected bool RemoveFromCaches(UUID userId)
{
- CachedUserInfo userInfo = null;
lock (m_userProfilesById)
{
if (m_userProfilesById.ContainsKey(userId))
{
- userInfo = m_userProfilesById[userId];
+ CachedUserInfo userInfo = m_userProfilesById[userId];
m_userProfilesById.Remove(userId);
- }
- }
-
- if (userInfo != null)
- lock (m_userProfilesByName)
- {
- if (m_userProfilesByName.ContainsKey(userInfo.UserProfile.Name))
+
+ lock (m_userProfilesByName)
{
m_userProfilesByName.Remove(userInfo.UserProfile.Name);
- return true;
}
+
+ return true;
}
+ }
return false;
}
diff --git a/OpenSim/Framework/ConfigSettings.cs b/OpenSim/Framework/ConfigSettings.cs
index 32415e0..93efffa 100644
--- a/OpenSim/Framework/ConfigSettings.cs
+++ b/OpenSim/Framework/ConfigSettings.cs
@@ -168,7 +168,7 @@ namespace OpenSim.Framework
public const bool DefaultUserServerHttpSSL = false;
public const uint DefaultMessageServerHttpPort = 8006;
public const bool DefaultMessageServerHttpSSL = false;
- public const uint DefaultGridServerHttpPort = 8003;
- public const uint DefaultInventoryServerHttpPort = 8003;
+ public const uint DefaultGridServerHttpPort = 8001;
+ public const uint DefaultInventoryServerHttpPort = 8004;
}
}
diff --git a/OpenSim/Framework/InventoryConfig.cs b/OpenSim/Framework/InventoryConfig.cs
index dd207ad..f539d55 100644
--- a/OpenSim/Framework/InventoryConfig.cs
+++ b/OpenSim/Framework/InventoryConfig.cs
@@ -56,15 +56,15 @@ namespace OpenSim.Framework
m_configMember.addConfigurationOption("default_inventory_server",
ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY,
"Default Inventory Server URI (this server's external name)",
- "http://127.0.0.1:" + ConfigSettings.DefaultInventoryServerHttpPort, false);
+ "http://127.0.0.1:8004", false);
m_configMember.addConfigurationOption("default_user_server",
ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY,
"Default User Server URI",
- "http://127.0.0.1:" + ConfigSettings.DefaultUserServerHttpPort, false);
+ "http://127.0.0.1:8002", false);
m_configMember.addConfigurationOption("default_asset_server",
ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY,
"Default Asset Server URI",
- "http://127.0.0.1:" + ConfigSettings.DefaultAssetServerHttpPort, false);
+ "http://127.0.0.1:8003", false);
m_configMember.addConfigurationOption("database_provider", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
"DLL for database provider", "OpenSim.Data.MySQL.dll", false);
m_configMember.addConfigurationOption("database_connect", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
index 60dab5f..84e705a 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
@@ -3546,7 +3546,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
objectData.TextureAnim = textureanim;
}
- bool doUpdate = false;
lock (m_primFullUpdates)
{
if (m_primFullUpdates.Count == 0)
@@ -3555,10 +3554,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
m_primFullUpdates.Add(objectData);
if (m_primFullUpdates.Count >= m_primFullUpdatesPerPacket)
- doUpdate = true;
+ ProcessPrimFullUpdates(this, null);
}
- if (doUpdate)
- ProcessPrimFullUpdates(this, null);
}
void HandleQueueEmpty(ThrottleOutPacketType queue)
@@ -3579,40 +3576,35 @@ namespace OpenSim.Region.ClientStack.LindenUDP
void ProcessPrimFullUpdates(object sender, ElapsedEventArgs e)
{
- bool stopTimer = false;
lock (m_primFullUpdates)
{
if (m_primFullUpdates.Count == 0 && m_primFullUpdateTimer.Enabled)
- stopTimer = true;
- }
- if (stopTimer)
- {
- lock (m_primFullUpdateTimer)
- m_primFullUpdateTimer.Stop();
- return;
- }
+ {
+ lock (m_primFullUpdateTimer)
+ m_primFullUpdateTimer.Stop();
+
+ return;
+ }
- ObjectUpdatePacket outPacket =
- (ObjectUpdatePacket)PacketPool.Instance.GetPacket(
- PacketType.ObjectUpdate);
+ ObjectUpdatePacket outPacket =
+ (ObjectUpdatePacket)PacketPool.Instance.GetPacket(
+ PacketType.ObjectUpdate);
- outPacket.RegionData.RegionHandle =
- Scene.RegionInfo.RegionHandle;
- outPacket.RegionData.TimeDilation =
- (ushort)(Scene.TimeDilation * ushort.MaxValue);
+ outPacket.RegionData.RegionHandle =
+ Scene.RegionInfo.RegionHandle;
+ outPacket.RegionData.TimeDilation =
+ (ushort)(Scene.TimeDilation * ushort.MaxValue);
- int max = m_primFullUpdates.Count;
- if (max > m_primFullUpdatesPerPacket)
- max = m_primFullUpdatesPerPacket;
+ int max = m_primFullUpdates.Count;
+ if (max > m_primFullUpdatesPerPacket)
+ max = m_primFullUpdatesPerPacket;
- int count = 0;
- int size = 0;
+ int count = 0;
+ int size = 0;
- byte[] zerobuffer = new byte[1024];
- byte[] blockbuffer = new byte[1024];
+ byte[] zerobuffer = new byte[1024];
+ byte[] blockbuffer = new byte[1024];
- lock (m_primFullUpdates)
- {
for (count = 0 ; count < max ; count++)
{
int length = 0;
@@ -3636,12 +3628,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
OutPacket(outPacket, ThrottleOutPacketType.Task);
if (m_primFullUpdates.Count == 0 && m_primFullUpdateTimer.Enabled)
- stopTimer = true;
+ lock (m_primFullUpdateTimer)
+ m_primFullUpdateTimer.Stop();
}
-
- if (stopTimer)
- lock (m_primFullUpdateTimer)
- m_primFullUpdateTimer.Stop();
}
///
@@ -3660,7 +3649,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
CreatePrimImprovedBlock(localID, position, rotation,
velocity, rotationalvelocity, state);
- bool doUpdate = false;
lock (m_primTerseUpdates)
{
if (m_primTerseUpdates.Count == 0)
@@ -3669,51 +3657,43 @@ namespace OpenSim.Region.ClientStack.LindenUDP
m_primTerseUpdates.Add(objectData);
if (m_primTerseUpdates.Count >= m_primTerseUpdatesPerPacket)
- doUpdate = true;
+ ProcessPrimTerseUpdates(this, null);
}
- if (doUpdate)
- ProcessPrimTerseUpdates(this, null);
}
void ProcessPrimTerseUpdates(object sender, ElapsedEventArgs e)
{
- bool stopTimer = false;
lock (m_primTerseUpdates)
{
if (m_primTerseUpdates.Count == 0)
- stopTimer = true;
- }
- if (stopTimer)
- {
- lock (m_primTerseUpdateTimer)
- m_primTerseUpdateTimer.Stop();
+ {
+ lock (m_primTerseUpdateTimer)
+ m_primTerseUpdateTimer.Stop();
- return;
- }
+ return;
+ }
- ImprovedTerseObjectUpdatePacket outPacket =
- (ImprovedTerseObjectUpdatePacket)
- PacketPool.Instance.GetPacket(
- PacketType.ImprovedTerseObjectUpdate);
+ ImprovedTerseObjectUpdatePacket outPacket =
+ (ImprovedTerseObjectUpdatePacket)
+ PacketPool.Instance.GetPacket(
+ PacketType.ImprovedTerseObjectUpdate);
- outPacket.RegionData.RegionHandle =
- Scene.RegionInfo.RegionHandle;
- outPacket.RegionData.TimeDilation =
- (ushort)(Scene.TimeDilation * ushort.MaxValue);
+ outPacket.RegionData.RegionHandle =
+ Scene.RegionInfo.RegionHandle;
+ outPacket.RegionData.TimeDilation =
+ (ushort)(Scene.TimeDilation * ushort.MaxValue);
- int max = m_primTerseUpdates.Count;
- if (max > m_primTerseUpdatesPerPacket)
- max = m_primTerseUpdatesPerPacket;
+ int max = m_primTerseUpdates.Count;
+ if (max > m_primTerseUpdatesPerPacket)
+ max = m_primTerseUpdatesPerPacket;
- int count = 0;
- int size = 0;
+ int count = 0;
+ int size = 0;
- byte[] zerobuffer = new byte[1024];
- byte[] blockbuffer = new byte[1024];
+ byte[] zerobuffer = new byte[1024];
+ byte[] blockbuffer = new byte[1024];
- lock (m_primTerseUpdates)
- {
- for (count = 0; count < max; count++)
+ for (count = 0 ; count < max ; count++)
{
int length = 0;
m_primTerseUpdates[count].ToBytes(blockbuffer, ref length);
@@ -3738,11 +3718,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
OutPacket(outPacket, ThrottleOutPacketType.Task);
if (m_primTerseUpdates.Count == 0)
- stopTimer = true;
+ lock (m_primTerseUpdateTimer)
+ m_primTerseUpdateTimer.Stop();
}
- if (stopTimer)
- lock (m_primTerseUpdateTimer)
- m_primTerseUpdateTimer.Stop();
}
public void FlushPrimUpdates()
diff --git a/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs b/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs
index 4abad81..fc7d63a 100644
--- a/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs
@@ -442,46 +442,42 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
private ScenePresence GetRootPresenceFromAgentID(UUID AgentID)
{
- List scenes = null;
- lock (m_scenes)
- scenes = new List(m_scenes.Values);
-
ScenePresence returnAgent = null;
- ScenePresence queryagent = null;
- foreach (Scene scene in scenes)
+ lock (m_scenes)
{
- queryagent = scene.GetScenePresence(AgentID);
- if (queryagent != null)
+ ScenePresence queryagent = null;
+ foreach (Scene scene in m_scenes.Values)
{
- if (!queryagent.IsChildAgent)
+ queryagent = scene.GetScenePresence(AgentID);
+ if (queryagent != null)
{
- returnAgent = queryagent;
- break;
+ if (!queryagent.IsChildAgent)
+ {
+ returnAgent = queryagent;
+ break;
+ }
}
}
}
-
return returnAgent;
}
private ScenePresence GetAnyPresenceFromAgentID(UUID AgentID)
{
- List scenes = null;
- lock (m_scenes)
- scenes = new List(m_scenes.Values);
-
ScenePresence returnAgent = null;
- ScenePresence queryagent = null;
- foreach (Scene scene in m_scenes.Values)
+ lock (m_scenes)
{
- queryagent = scene.GetScenePresence(AgentID);
- if (queryagent != null)
+ ScenePresence queryagent = null;
+ foreach (Scene scene in m_scenes.Values)
{
- returnAgent = queryagent;
- break;
+ queryagent = scene.GetScenePresence(AgentID);
+ if (queryagent != null)
+ {
+ returnAgent = queryagent;
+ break;
+ }
}
}
-
return returnAgent;
}
diff --git a/OpenSim/Region/CoreModules/Avatar/InstantMessage/PresenceModule.cs b/OpenSim/Region/CoreModules/Avatar/InstantMessage/PresenceModule.cs
index 42dd7ff..ad05bab 100644
--- a/OpenSim/Region/CoreModules/Avatar/InstantMessage/PresenceModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/InstantMessage/PresenceModule.cs
@@ -290,14 +290,13 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
// get the agent. This should work every time, as we just got a packet from it
ScenePresence agent = null;
- List scenes = null;
lock (m_Scenes)
- scenes = new List(m_Scenes);
-
- foreach (Scene scene in scenes)
{
- agent = scene.GetScenePresence(agentID);
- if (agent != null) break;
+ foreach (Scene scene in m_Scenes)
+ {
+ agent = scene.GetScenePresence(agentID);
+ if (agent != null) break;
+ }
}
// just to be paranoid...
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs
index e6e0483..d9a021f 100644
--- a/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs
@@ -111,17 +111,16 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer
private Scene FindClientScene(UUID agentId)
{
- List scenes = null;
lock (m_Scenelist)
- scenes = new List(m_Scenelist);
-
- foreach (Scene scene in scenes)
{
- ScenePresence presence = scene.GetScenePresence(agentId);
- if (presence != null)
+ foreach (Scene scene in m_Scenelist)
{
- if (!presence.IsChildAgent)
- return scene;
+ ScenePresence presence = scene.GetScenePresence(agentId);
+ if (presence != null)
+ {
+ if (!presence.IsChildAgent)
+ return scene;
+ }
}
}
return null;
diff --git a/OpenSim/Region/CoreModules/Scripting/EMailModules/EmailModule.cs b/OpenSim/Region/CoreModules/Scripting/EMailModules/EmailModule.cs
index f9f01fe..83f004d 100644
--- a/OpenSim/Region/CoreModules/Scripting/EMailModules/EmailModule.cs
+++ b/OpenSim/Region/CoreModules/Scripting/EMailModules/EmailModule.cs
@@ -198,20 +198,19 @@ namespace OpenSim.Region.CoreModules.Scripting.EmailModules
private SceneObjectPart findPrim(UUID objectID, out string ObjectRegionName)
{
- List scenes = null;
lock (m_Scenes)
- scenes = new List(m_Scenes.Values);
-
- foreach (Scene s in scenes)
{
- SceneObjectPart part = s.GetSceneObjectPart(objectID);
- if (part != null)
+ foreach (Scene s in m_Scenes.Values)
{
- ObjectRegionName = s.RegionInfo.RegionName;
- uint localX = (s.RegionInfo.RegionLocX * (int)Constants.RegionSize);
- uint localY = (s.RegionInfo.RegionLocY * (int)Constants.RegionSize);
- ObjectRegionName = ObjectRegionName + " (" + localX + ", " + localY + ")";
- return part;
+ SceneObjectPart part = s.GetSceneObjectPart(objectID);
+ if (part != null)
+ {
+ ObjectRegionName = s.RegionInfo.RegionName;
+ uint localX = (s.RegionInfo.RegionLocX * (int)Constants.RegionSize);
+ uint localY = (s.RegionInfo.RegionLocY * (int)Constants.RegionSize);
+ ObjectRegionName = ObjectRegionName + " (" + localX + ", " + localY + ")";
+ return part;
+ }
}
}
ObjectRegionName = string.Empty;
@@ -364,7 +363,6 @@ namespace OpenSim.Region.CoreModules.Scripting.EmailModules
public Email GetNextEmail(UUID objectID, string sender, string subject)
{
List queue = null;
- List removal = new List();
lock (m_LastGetEmailCall)
{
@@ -377,6 +375,7 @@ namespace OpenSim.Region.CoreModules.Scripting.EmailModules
// Hopefully this isn't too time consuming. If it is, we can always push it into a worker thread.
DateTime now = DateTime.Now;
+ List removal = new List();
foreach (UUID uuid in m_LastGetEmailCall.Keys)
{
if ((now - m_LastGetEmailCall[uuid]) > m_QueueTimeout)
@@ -384,15 +383,15 @@ namespace OpenSim.Region.CoreModules.Scripting.EmailModules
removal.Add(uuid);
}
}
- }
- foreach (UUID remove in removal)
- {
- lock (m_LastGetEmailCall)
+ foreach (UUID remove in removal)
+ {
m_LastGetEmailCall.Remove(remove);
-
- lock (m_MailQueues)
- m_MailQueues.Remove(remove);
+ lock (m_MailQueues)
+ {
+ m_MailQueues.Remove(remove);
+ }
+ }
}
lock (m_MailQueues)
diff --git a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
index 0fed1bd..d2b5cb1 100644
--- a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
+++ b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
@@ -187,16 +187,14 @@ namespace OpenSim.Region.CoreModules.World.Land
LandData newData = data.Copy();
newData.LocalID = local_id;
- ILandObject land = null;
lock (m_landList)
{
if (m_landList.ContainsKey(local_id))
{
m_landList[local_id].LandData = newData;
- land = m_landList[local_id];
+ m_scene.EventManager.TriggerLandObjectUpdated((uint)local_id, m_landList[local_id]);
}
}
- m_scene.EventManager.TriggerLandObjectUpdated((uint)local_id, land);
}
public bool AllowedForcefulBans
@@ -506,7 +504,6 @@ namespace OpenSim.Region.CoreModules.World.Land
/// Land.localID of the peice of land to remove.
public void removeLandObject(int local_id)
{
- UUID id = UUID.Zero;
lock (m_landList)
{
for (int x = 0; x < 64; x++)
@@ -523,10 +520,9 @@ namespace OpenSim.Region.CoreModules.World.Land
}
}
- id = m_landList[local_id].LandData.GlobalID;
+ m_scene.EventManager.TriggerLandObjectRemoved(m_landList[local_id].LandData.GlobalID);
m_landList.Remove(local_id);
}
- m_scene.EventManager.TriggerLandObjectRemoved(id);
}
private void performFinalLandJoin(ILandObject master, ILandObject slave)
diff --git a/OpenSim/Region/Framework/Scenes/AsyncSceneObjectGroupDeleter.cs b/OpenSim/Region/Framework/Scenes/AsyncSceneObjectGroupDeleter.cs
index df9473d..5b571c7 100644
--- a/OpenSim/Region/Framework/Scenes/AsyncSceneObjectGroupDeleter.cs
+++ b/OpenSim/Region/Framework/Scenes/AsyncSceneObjectGroupDeleter.cs
@@ -122,13 +122,12 @@ namespace OpenSim.Region.Framework.Scenes
public bool InventoryDeQueueAndDelete()
{
DeleteToInventoryHolder x = null;
- int left = 0;
try
{
lock (m_inventoryDeletes)
{
- left = m_inventoryDeletes.Count;
+ int left = m_inventoryDeletes.Count;
if (left > 0)
{
x = m_inventoryDeletes.Dequeue();
@@ -137,26 +136,23 @@ namespace OpenSim.Region.Framework.Scenes
m_inventoryDeletes.Enqueue(x);
return true;
}
- }
- }
- if (left > 0)
- {
- m_log.DebugFormat(
- "[SCENE]: Sending object to user's inventory, {0} item(s) remaining.", left);
-
- try
- {
- m_scene.DeleteToInventory(x.action, x.folderID, x.objectGroup, x.remoteClient);
- if (x.permissionToDelete)
- m_scene.DeleteSceneObject(x.objectGroup, false);
- }
- catch (Exception e)
- {
- m_log.DebugFormat("Exception background sending object: " + e);
+ m_log.DebugFormat(
+ "[SCENE]: Sending object to user's inventory, {0} item(s) remaining.", left);
+
+ try
+ {
+ m_scene.DeleteToInventory(x.action, x.folderID, x.objectGroup, x.remoteClient);
+ if (x.permissionToDelete)
+ m_scene.DeleteSceneObject(x.objectGroup, false);
+ }
+ catch (Exception e)
+ {
+ m_log.DebugFormat("Exception background sending object: " + e);
+ }
+
+ return true;
}
-
- return true;
}
}
catch (Exception e)
diff --git a/OpenSim/Region/Framework/Scenes/SceneGraph.cs b/OpenSim/Region/Framework/Scenes/SceneGraph.cs
index 20b3b5c..54ac792 100644
--- a/OpenSim/Region/Framework/Scenes/SceneGraph.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneGraph.cs
@@ -297,44 +297,34 @@ namespace OpenSim.Region.Framework.Scenes
sceneObject.AttachToScene(m_parentScene);
- List parts = null;
- bool found = false;
lock (sceneObject)
{
if (!Entities.ContainsKey(sceneObject.UUID))
{
- found = true;
Entities.Add(sceneObject);
m_numPrim += sceneObject.Children.Count;
if (attachToBackup)
sceneObject.AttachToBackup();
- parts = new List(sceneObject.Children.Values);
-
- }
- }
-
- if (found)
- {
- lock (m_dictionary_lock)
- {
- SceneObjectGroupsByFullID[sceneObject.UUID] = sceneObject;
- SceneObjectGroupsByLocalID[sceneObject.LocalId] = sceneObject;
- foreach (SceneObjectPart part in parts)
+ if (OnObjectCreate != null)
+ OnObjectCreate(sceneObject);
+
+ lock (m_dictionary_lock)
{
- SceneObjectGroupsByFullID[part.UUID] = sceneObject;
- SceneObjectGroupsByLocalID[part.LocalId] = sceneObject;
+ SceneObjectGroupsByFullID[sceneObject.UUID] = sceneObject;
+ SceneObjectGroupsByLocalID[sceneObject.LocalId] = sceneObject;
+ foreach (SceneObjectPart part in sceneObject.Children.Values)
+ {
+ SceneObjectGroupsByFullID[part.UUID] = sceneObject;
+ SceneObjectGroupsByLocalID[part.LocalId] = sceneObject;
+ }
}
- }
- if (OnObjectCreate != null)
- OnObjectCreate(sceneObject);
-
- return true;
+ return true;
+ }
}
-
return false;
}
diff --git a/OpenSim/Tests/Clients/Grid/GridClient.cs b/OpenSim/Tests/Clients/Grid/GridClient.cs
index 23d8593..8798c5e 100644
--- a/OpenSim/Tests/Clients/Grid/GridClient.cs
+++ b/OpenSim/Tests/Clients/Grid/GridClient.cs
@@ -55,7 +55,7 @@ namespace OpenSim.Tests.Clients.GridClient
new PatternLayout("%date [%thread] %-5level %logger [%property{NDC}] - %message%newline");
log4net.Config.BasicConfigurator.Configure(consoleAppender);
- string serverURI = "http://127.0.0.1:" + ConfigSettings.DefaultGridServerHttpPort;
+ string serverURI = "http://127.0.0.1:8001";
GridServicesConnector m_Connector = new GridServicesConnector(serverURI);
GridRegion r1 = CreateRegion("Test Region 1", 1000, 1000);
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cgit v1.1