From 82ad9d4e04867b23b4c824c4eca7402bf476f0b7 Mon Sep 17 00:00:00 2001
From: Justin Clark-Casey (justincc)
Date: Mon, 16 Jan 2012 22:58:58 +0000
Subject: Remove monocov and other obsolete nant build targets.
monocov was a code coverage attempt 3 years ago which no longer works.
other removed targets have been commented out or unused for a very long time
---
.nant/local.include | 186 ---------------------
OpenSim/Framework/IClientAPI.cs | 8 +
.../Region/ClientStack/Linden/UDP/LLClientView.cs | 15 +-
OpenSim/Region/Framework/Scenes/ScenePresence.cs | 2 +-
bin/OpenSim.exe.config | 2 +-
5 files changed, 20 insertions(+), 193 deletions(-)
diff --git a/.nant/local.include b/.nant/local.include
index a9ba17d..0c23e50 100644
--- a/.nant/local.include
+++ b/.nant/local.include
@@ -38,52 +38,8 @@
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@@ -275,15 +121,12 @@
if="${int::parse(hasnunit2)==0}" />
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@@ -356,36 +199,7 @@
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diff --git a/OpenSim/Framework/IClientAPI.cs b/OpenSim/Framework/IClientAPI.cs
index 258b3eb..29a69c3 100644
--- a/OpenSim/Framework/IClientAPI.cs
+++ b/OpenSim/Framework/IClientAPI.cs
@@ -1074,7 +1074,15 @@ namespace OpenSim.Framework
void SendWindData(Vector2[] windSpeeds);
void SendCloudData(float[] cloudCover);
+ ///
+ /// Sent when an agent completes its movement into a region.
+ ///
+ ///
+ /// This packet marks completion of the arrival of a root avatar in a region, whether through login, region
+ /// crossing or direct teleport.
+ ///
void MoveAgentIntoRegion(RegionInfo regInfo, Vector3 pos, Vector3 look);
+
void InformClientOfNeighbour(ulong neighbourHandle, IPEndPoint neighbourExternalEndPoint);
///
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
index 1e72aa2..2553b3a 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
@@ -762,9 +762,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
OutPacket(handshake, ThrottleOutPacketType.Task);
}
- ///
- ///
- ///
public void MoveAgentIntoRegion(RegionInfo regInfo, Vector3 pos, Vector3 look)
{
AgentMovementCompletePacket mov = (AgentMovementCompletePacket)PacketPool.Instance.GetPacket(PacketType.AgentMovementComplete);
@@ -3480,6 +3477,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP
public void SendAppearance(UUID agentID, byte[] visualParams, byte[] textureEntry)
{
+ m_log.DebugFormat(
+ "[LLCLIENTVIEW]: Sending avatar appearance for {0} with {1} bytes to {2} {3}",
+ agentID, textureEntry.Length, Name, AgentId);
+
AvatarAppearancePacket avp = (AvatarAppearancePacket)PacketPool.Instance.GetPacket(PacketType.AvatarAppearance);
// TODO: don't create new blocks if recycling an old packet
avp.VisualParam = new AvatarAppearancePacket.VisualParamBlock[218];
@@ -3501,7 +3502,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
public void SendAnimations(UUID[] animations, int[] seqs, UUID sourceAgentId, UUID[] objectIDs)
{
- //m_log.DebugFormat("[CLIENT]: Sending animations to {0}", Name);
+// m_log.DebugFormat("[LLCLIENTVIEW]: Sending animations for {0} to {1}", sourceAgentId, Name);
AvatarAnimationPacket ani = (AvatarAnimationPacket)PacketPool.Instance.GetPacket(PacketType.AvatarAnimation);
// TODO: don't create new blocks if recycling an old packet
@@ -3536,6 +3537,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP
///
public void SendAvatarDataImmediate(ISceneEntity avatar)
{
+ m_log.DebugFormat(
+ "[LLCLIENTVIEW]: Sending immediate object update for avatar {0} {1} to {2} {3}",
+ avatar.Name, avatar.UUID, Name, AgentId);
+
ScenePresence presence = avatar as ScenePresence;
if (presence == null)
return;
@@ -3545,7 +3550,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
objupdate.RegionData.RegionHandle = presence.RegionHandle;
objupdate.RegionData.TimeDilation = ushort.MaxValue;
-
+
objupdate.ObjectData = new ObjectUpdatePacket.ObjectDataBlock[1];
objupdate.ObjectData[0] = CreateAvatarUpdateBlock(presence);
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index 3c9bde8..230cf91 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -1212,7 +1212,7 @@ namespace OpenSim.Region.Framework.Scenes
m_callbackURI = null;
}
- //m_log.DebugFormat("[SCENE PRESENCE] Completed movement");
+ m_log.DebugFormat("[SCENE PRESENCE] Completed movement");
ControllingClient.MoveAgentIntoRegion(m_scene.RegionInfo, AbsolutePosition, look);
ValidateAndSendAppearanceAndAgentData();
diff --git a/bin/OpenSim.exe.config b/bin/OpenSim.exe.config
index 4a49fc5..40b18a7 100755
--- a/bin/OpenSim.exe.config
+++ b/bin/OpenSim.exe.config
@@ -12,7 +12,7 @@
-
+
--
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