From 7aa216d574897005c6d54e02e3e968e42d52f502 Mon Sep 17 00:00:00 2001
From: Mike Mazur
Date: Wed, 28 Jan 2009 01:55:45 +0000
Subject: Slight cleanup of docs, removing trailing whitespace.

---
 OpenSim/Data/MySQL/MySQLAssetData.cs | 11 +++++------
 OpenSim/Framework/PluginLoader.cs    | 12 ++++++------
 2 files changed, 11 insertions(+), 12 deletions(-)

diff --git a/OpenSim/Data/MySQL/MySQLAssetData.cs b/OpenSim/Data/MySQL/MySQLAssetData.cs
index d4a7980..1e66618 100644
--- a/OpenSim/Data/MySQL/MySQLAssetData.cs
+++ b/OpenSim/Data/MySQL/MySQLAssetData.cs
@@ -45,7 +45,7 @@ namespace OpenSim.Data.MySQL
         private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
 
         private MySQLManager _dbConnection;
-        private long TicksToEpoch; 
+        private long TicksToEpoch;
 
         #region IPlugin Members
 
@@ -93,9 +93,8 @@ namespace OpenSim.Data.MySQL
         /// </list>
         /// </para>
         /// </summary>
-        /// <param name="connect">connect string</param>
-        /// <remarks>Probably DEPRECATED and shouldn't be used</remarks>
-        override public void Initialise()
+        /// <remarks>DEPRECATED and shouldn't be used</remarks>
+        public override void Initialise()
         {
             IniFile GridDataMySqlFile = new IniFile("mysql_connection.ini");
             string hostname = GridDataMySqlFile.ParseFileReadValue("hostname");
@@ -109,7 +108,7 @@ namespace OpenSim.Data.MySQL
 
         }
 
-        override public void Dispose() { }
+        public override void Dispose() { }
 
         #region IAssetProviderPlugin Members
 
@@ -257,7 +256,7 @@ namespace OpenSim.Data.MySQL
                     _dbConnection.Reconnect();
                 }
             }
-            
+
         }
 
         /// <summary>
diff --git a/OpenSim/Framework/PluginLoader.cs b/OpenSim/Framework/PluginLoader.cs
index baf9c57..15e0b9f 100644
--- a/OpenSim/Framework/PluginLoader.cs
+++ b/OpenSim/Framework/PluginLoader.cs
@@ -182,7 +182,7 @@ namespace OpenSim.Framework
                     T plugin = (T)node.CreateInstance();
                     loadedPlugins.Add(plugin);
                 }
-                
+
                 // We do Initialise() in a second loop after CreateInstance
                 // So that modules who need init before others can do it
                 // Example: Script Engine Component System needs to load its components before RegionLoader starts
@@ -349,7 +349,7 @@ namespace OpenSim.Framework
     }
 
     /// <summary>
-    /// Filters out which plugin to load based on its the plugin name or names given.  Plugin names are contained in 
+    /// Filters out which plugin to load based on its the plugin name or names given.  Plugin names are contained in
     /// their addin.xml
     /// </summary>
     public class PluginProviderFilter : IPluginFilter
@@ -365,7 +365,7 @@ namespace OpenSim.Framework
         public PluginProviderFilter(string p)
         {
             m_filters = p.Split(',');
-            
+
             for (int i = 0; i < m_filters.Length; i++)
             {
                 m_filters[i] = m_filters[i].Trim();
@@ -379,14 +379,14 @@ namespace OpenSim.Framework
         /// <returns>true if the plugin's name matched one of the filters, false otherwise.</returns>
         public bool Apply (PluginExtensionNode plugin)
         {
-            for (int i = 0; i < m_filters.Length; i++) 
+            for (int i = 0; i < m_filters.Length; i++)
             {
-                if (m_filters[i] == plugin.Provider) 
+                if (m_filters[i] == plugin.Provider)
                 {
                     return true;
                 }
             }
-            
+
             return false;
         }
     }
-- 
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