From 66eb537d0cedfd017fd8872fb1b60ed15d871d2b Mon Sep 17 00:00:00 2001
From: Justin Clark-Casey (justincc)
Date: Tue, 16 Aug 2011 21:56:56 +0100
Subject: relocate AttachmentTests.cs to AttachmentsModuleTests.cs
---
.../Attachments/Tests/AttachmentsModuleTests.cs | 172 +++++++++++++++++++++
.../Framework/Scenes/Tests/AttachmentTests.cs | 172 ---------------------
prebuild.xml | 1 +
3 files changed, 173 insertions(+), 172 deletions(-)
create mode 100644 OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs
delete mode 100644 OpenSim/Region/Framework/Scenes/Tests/AttachmentTests.cs
diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs
new file mode 100644
index 0000000..cc810d7
--- /dev/null
+++ b/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs
@@ -0,0 +1,172 @@
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSimulator Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+using System;
+using System.Collections.Generic;
+using System.Reflection;
+using System.Text;
+using System.Threading;
+using System.Timers;
+using Timer=System.Timers.Timer;
+using Nini.Config;
+using NUnit.Framework;
+using OpenMetaverse;
+using OpenSim.Framework;
+using OpenSim.Framework.Communications;
+using OpenSim.Region.Framework.Scenes;
+using OpenSim.Region.Framework.Interfaces;
+using OpenSim.Region.CoreModules.World.Serialiser;
+using OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation;
+using OpenSim.Tests.Common;
+using OpenSim.Tests.Common.Mock;
+
+namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests
+{
+ ///
+ /// Attachment tests
+ ///
+ [TestFixture]
+ public class AttachmentsModuleTests
+ {
+ public Scene scene, scene2;
+ public UUID agent1;
+ public static Random random;
+ public ulong region1, region2;
+ public AgentCircuitData acd1;
+ public SceneObjectGroup sog1, sog2, sog3;
+
+ [TestFixtureSetUp]
+ public void Init()
+ {
+ TestHelpers.InMethod();
+
+ scene = SceneHelpers.SetupScene("Neighbour x", UUID.Random(), 1000, 1000);
+ scene2 = SceneHelpers.SetupScene("Neighbour x+1", UUID.Random(), 1001, 1000);
+
+ ISharedRegionModule interregionComms = new LocalSimulationConnectorModule();
+ interregionComms.Initialise(new IniConfigSource());
+ interregionComms.PostInitialise();
+ SceneHelpers.SetupSceneModules(scene, new IniConfigSource(), interregionComms);
+ SceneHelpers.SetupSceneModules(scene2, new IniConfigSource(), interregionComms);
+
+ agent1 = UUID.Random();
+ random = new Random();
+ sog1 = NewSOG(UUID.Random(), scene, agent1);
+ sog2 = NewSOG(UUID.Random(), scene, agent1);
+ sog3 = NewSOG(UUID.Random(), scene, agent1);
+
+ //ulong neighbourHandle = Utils.UIntsToLong((uint)(neighbourx * Constants.RegionSize), (uint)(neighboury * Constants.RegionSize));
+ region1 = scene.RegionInfo.RegionHandle;
+ region2 = scene2.RegionInfo.RegionHandle;
+
+ SceneHelpers.AddScenePresence(scene, agent1);
+ }
+
+ [Test]
+ public void T030_TestAddAttachments()
+ {
+ TestHelpers.InMethod();
+
+ ScenePresence presence = scene.GetScenePresence(agent1);
+
+ presence.AddAttachment(sog1);
+ presence.AddAttachment(sog2);
+ presence.AddAttachment(sog3);
+
+ Assert.That(presence.HasAttachments(), Is.True);
+ Assert.That(presence.ValidateAttachments(), Is.True);
+ }
+
+ [Test]
+ public void T031_RemoveAttachments()
+ {
+ TestHelpers.InMethod();
+
+ ScenePresence presence = scene.GetScenePresence(agent1);
+ presence.RemoveAttachment(sog1);
+ presence.RemoveAttachment(sog2);
+ presence.RemoveAttachment(sog3);
+ Assert.That(presence.HasAttachments(), Is.False);
+ }
+
+ // I'm commenting this test because scene setup NEEDS InventoryService to
+ // be non-null
+ //[Test]
+ public void T032_CrossAttachments()
+ {
+ TestHelpers.InMethod();
+
+ ScenePresence presence = scene.GetScenePresence(agent1);
+ ScenePresence presence2 = scene2.GetScenePresence(agent1);
+ presence2.AddAttachment(sog1);
+ presence2.AddAttachment(sog2);
+
+ ISharedRegionModule serialiser = new SerialiserModule();
+ SceneHelpers.SetupSceneModules(scene, new IniConfigSource(), serialiser);
+ SceneHelpers.SetupSceneModules(scene2, new IniConfigSource(), serialiser);
+
+ Assert.That(presence.HasAttachments(), Is.False, "Presence has attachments before cross");
+
+ //Assert.That(presence2.CrossAttachmentsIntoNewRegion(region1, true), Is.True, "Cross was not successful");
+ Assert.That(presence2.HasAttachments(), Is.False, "Presence2 objects were not deleted");
+ Assert.That(presence.HasAttachments(), Is.True, "Presence has not received new objects");
+ }
+
+ private SceneObjectGroup NewSOG(UUID uuid, Scene scene, UUID agent)
+ {
+ SceneObjectPart sop = new SceneObjectPart();
+ sop.Name = RandomName();
+ sop.Description = RandomName();
+ sop.Text = RandomName();
+ sop.SitName = RandomName();
+ sop.TouchName = RandomName();
+ sop.UUID = uuid;
+ sop.Shape = PrimitiveBaseShape.Default;
+ sop.Shape.State = 1;
+ sop.OwnerID = agent;
+
+ SceneObjectGroup sog = new SceneObjectGroup(sop);
+ sog.SetScene(scene);
+
+ return sog;
+ }
+
+ private static string RandomName()
+ {
+ StringBuilder name = new StringBuilder();
+ int size = random.Next(5,12);
+ char ch;
+ for (int i = 0; i < size; i++)
+ {
+ ch = Convert.ToChar(Convert.ToInt32(Math.Floor(26 * random.NextDouble() + 65))) ;
+ name.Append(ch);
+ }
+
+ return name.ToString();
+ }
+ }
+}
\ No newline at end of file
diff --git a/OpenSim/Region/Framework/Scenes/Tests/AttachmentTests.cs b/OpenSim/Region/Framework/Scenes/Tests/AttachmentTests.cs
deleted file mode 100644
index 07b30f4..0000000
--- a/OpenSim/Region/Framework/Scenes/Tests/AttachmentTests.cs
+++ /dev/null
@@ -1,172 +0,0 @@
-/*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-using System;
-using System.Collections.Generic;
-using System.Reflection;
-using System.Text;
-using System.Threading;
-using System.Timers;
-using Timer=System.Timers.Timer;
-using Nini.Config;
-using NUnit.Framework;
-using OpenMetaverse;
-using OpenSim.Framework;
-using OpenSim.Framework.Communications;
-using OpenSim.Region.Framework.Scenes;
-using OpenSim.Region.Framework.Interfaces;
-using OpenSim.Region.CoreModules.World.Serialiser;
-using OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation;
-using OpenSim.Tests.Common;
-using OpenSim.Tests.Common.Mock;
-
-namespace OpenSim.Region.Framework.Scenes.Tests
-{
- ///
- /// Attachment tests
- ///
- [TestFixture]
- public class AttachmentTests
- {
- public Scene scene, scene2;
- public UUID agent1;
- public static Random random;
- public ulong region1, region2;
- public AgentCircuitData acd1;
- public SceneObjectGroup sog1, sog2, sog3;
-
- [TestFixtureSetUp]
- public void Init()
- {
- TestHelpers.InMethod();
-
- scene = SceneHelpers.SetupScene("Neighbour x", UUID.Random(), 1000, 1000);
- scene2 = SceneHelpers.SetupScene("Neighbour x+1", UUID.Random(), 1001, 1000);
-
- ISharedRegionModule interregionComms = new LocalSimulationConnectorModule();
- interregionComms.Initialise(new IniConfigSource());
- interregionComms.PostInitialise();
- SceneHelpers.SetupSceneModules(scene, new IniConfigSource(), interregionComms);
- SceneHelpers.SetupSceneModules(scene2, new IniConfigSource(), interregionComms);
-
- agent1 = UUID.Random();
- random = new Random();
- sog1 = NewSOG(UUID.Random(), scene, agent1);
- sog2 = NewSOG(UUID.Random(), scene, agent1);
- sog3 = NewSOG(UUID.Random(), scene, agent1);
-
- //ulong neighbourHandle = Utils.UIntsToLong((uint)(neighbourx * Constants.RegionSize), (uint)(neighboury * Constants.RegionSize));
- region1 = scene.RegionInfo.RegionHandle;
- region2 = scene2.RegionInfo.RegionHandle;
-
- SceneHelpers.AddScenePresence(scene, agent1);
- }
-
- [Test]
- public void T030_TestAddAttachments()
- {
- TestHelpers.InMethod();
-
- ScenePresence presence = scene.GetScenePresence(agent1);
-
- presence.AddAttachment(sog1);
- presence.AddAttachment(sog2);
- presence.AddAttachment(sog3);
-
- Assert.That(presence.HasAttachments(), Is.True);
- Assert.That(presence.ValidateAttachments(), Is.True);
- }
-
- [Test]
- public void T031_RemoveAttachments()
- {
- TestHelpers.InMethod();
-
- ScenePresence presence = scene.GetScenePresence(agent1);
- presence.RemoveAttachment(sog1);
- presence.RemoveAttachment(sog2);
- presence.RemoveAttachment(sog3);
- Assert.That(presence.HasAttachments(), Is.False);
- }
-
- // I'm commenting this test because scene setup NEEDS InventoryService to
- // be non-null
- //[Test]
- public void T032_CrossAttachments()
- {
- TestHelpers.InMethod();
-
- ScenePresence presence = scene.GetScenePresence(agent1);
- ScenePresence presence2 = scene2.GetScenePresence(agent1);
- presence2.AddAttachment(sog1);
- presence2.AddAttachment(sog2);
-
- ISharedRegionModule serialiser = new SerialiserModule();
- SceneHelpers.SetupSceneModules(scene, new IniConfigSource(), serialiser);
- SceneHelpers.SetupSceneModules(scene2, new IniConfigSource(), serialiser);
-
- Assert.That(presence.HasAttachments(), Is.False, "Presence has attachments before cross");
-
- //Assert.That(presence2.CrossAttachmentsIntoNewRegion(region1, true), Is.True, "Cross was not successful");
- Assert.That(presence2.HasAttachments(), Is.False, "Presence2 objects were not deleted");
- Assert.That(presence.HasAttachments(), Is.True, "Presence has not received new objects");
- }
-
- private SceneObjectGroup NewSOG(UUID uuid, Scene scene, UUID agent)
- {
- SceneObjectPart sop = new SceneObjectPart();
- sop.Name = RandomName();
- sop.Description = RandomName();
- sop.Text = RandomName();
- sop.SitName = RandomName();
- sop.TouchName = RandomName();
- sop.UUID = uuid;
- sop.Shape = PrimitiveBaseShape.Default;
- sop.Shape.State = 1;
- sop.OwnerID = agent;
-
- SceneObjectGroup sog = new SceneObjectGroup(sop);
- sog.SetScene(scene);
-
- return sog;
- }
-
- private static string RandomName()
- {
- StringBuilder name = new StringBuilder();
- int size = random.Next(5,12);
- char ch;
- for (int i = 0; i < size; i++)
- {
- ch = Convert.ToChar(Convert.ToInt32(Math.Floor(26 * random.NextDouble() + 65))) ;
- name.Append(ch);
- }
-
- return name.ToString();
- }
- }
-}
\ No newline at end of file
diff --git a/prebuild.xml b/prebuild.xml
index 9877973..618b469 100644
--- a/prebuild.xml
+++ b/prebuild.xml
@@ -2958,6 +2958,7 @@
+
--
cgit v1.1