From 649f304e764784d08f8a79729f70f66972c52c56 Mon Sep 17 00:00:00 2001 From: Justin Clarke Casey Date: Fri, 11 Apr 2008 18:19:21 +0000 Subject: * Minor inventory code cleanup following on from last patch --- OpenSim/Framework/Communications/Cache/CachedUserInfo.cs | 2 +- OpenSim/Framework/Communications/IInventoryServices.cs | 4 ---- OpenSim/Region/Communications/Local/LocalInventoryService.cs | 2 -- OpenSim/Region/Communications/OGS1/OGS1InventoryService.cs | 7 ------- 4 files changed, 1 insertion(+), 14 deletions(-) diff --git a/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs b/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs index cf701cb..d97cf01 100644 --- a/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs +++ b/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs @@ -200,7 +200,7 @@ namespace OpenSim.Framework.Communications.Cache /// /// Callback invoked when an item is received from an async request to the inventory service. /// - /// FIXME: We're assuming here that items are always received after all the folders have been + /// We're assuming here that items are always received after all the folders have been /// received. /// /// diff --git a/OpenSim/Framework/Communications/IInventoryServices.cs b/OpenSim/Framework/Communications/IInventoryServices.cs index 40e7ffd..5e7f855 100644 --- a/OpenSim/Framework/Communications/IInventoryServices.cs +++ b/OpenSim/Framework/Communications/IInventoryServices.cs @@ -37,10 +37,6 @@ namespace OpenSim.Framework.Communications /// Callback used when a user's inventory is received from the inventory service /// public delegate void InventoryReceiptCallback(LLUUID userId, ICollection folders, ICollection items); - - //public delegate void InventoryFolderInfo(LLUUID userID, InventoryFolderImpl folderInfo); - - //public delegate void InventoryItemInfo(LLUUID userID, InventoryItemBase itemInfo); /// /// Defines all the operations one can perform on a user's inventory. diff --git a/OpenSim/Region/Communications/Local/LocalInventoryService.cs b/OpenSim/Region/Communications/Local/LocalInventoryService.cs index 13cb6de..e81a39f 100644 --- a/OpenSim/Region/Communications/Local/LocalInventoryService.cs +++ b/OpenSim/Region/Communications/Local/LocalInventoryService.cs @@ -52,7 +52,6 @@ namespace OpenSim.Region.Communications.Local { if (folder.ParentID == LLUUID.Zero) { - //rootFolder = RequestInventoryFolder(userID, folder, callback); rootFolder = new InventoryFolderImpl(folder); folders.Add(rootFolder); } @@ -64,7 +63,6 @@ namespace OpenSim.Region.Communications.Local { if (folder.ID != rootFolder.ID) { - //RequestInventoryFolder(userID, folder, callback); folders.Add(new InventoryFolderImpl(folder)); } } diff --git a/OpenSim/Region/Communications/OGS1/OGS1InventoryService.cs b/OpenSim/Region/Communications/OGS1/OGS1InventoryService.cs index f31127f..dc26ce2 100644 --- a/OpenSim/Region/Communications/OGS1/OGS1InventoryService.cs +++ b/OpenSim/Region/Communications/OGS1/OGS1InventoryService.cs @@ -114,7 +114,6 @@ namespace OpenSim.Region.Communications.OGS1 { rootFolder = new InventoryFolderImpl(folder); folders.Add(rootFolder); - //request.FolderCallBack(userID, newfolder); } } @@ -125,14 +124,12 @@ namespace OpenSim.Region.Communications.OGS1 if (folder.ID != rootFolder.ID) { folders.Add(new InventoryFolderImpl(folder)); - //request.FolderCallBack(userID, newfolder); } } foreach (InventoryItemBase item in response.AllItems) { items.Add(item); - //request.ItemCallBack(userID, item); } } @@ -237,14 +234,10 @@ namespace OpenSim.Region.Communications.OGS1 { public LLUUID UserID; public InventoryReceiptCallback Callback; - //public InventoryFolderInfo FolderCallBack; - //public InventoryItemInfo ItemCallBack; public InventoryRequest(LLUUID userId, InventoryReceiptCallback callback) { UserID = userId; - //FolderCallBack = folderCall; - //ItemCallBack = itemCall; Callback = callback; } } -- cgit v1.1