From 42fa7cf98902c91cb712db1a38c375aa86397328 Mon Sep 17 00:00:00 2001
From: Dahlia Trimble
Date: Fri, 29 May 2009 05:42:06 +0000
Subject: plumbing for future sculpt map caching
---
OpenSim/Framework/PrimitiveBaseShape.cs | 12 ++++++++++++
prebuild.xml | 1 +
2 files changed, 13 insertions(+)
diff --git a/OpenSim/Framework/PrimitiveBaseShape.cs b/OpenSim/Framework/PrimitiveBaseShape.cs
index 300e37c..f22b6ef 100644
--- a/OpenSim/Framework/PrimitiveBaseShape.cs
+++ b/OpenSim/Framework/PrimitiveBaseShape.cs
@@ -26,6 +26,8 @@
*/
using System;
+using System.Drawing;
+using System.Drawing.Imaging;
using System.Reflection;
using System.Xml.Serialization;
using log4net;
@@ -105,6 +107,7 @@ namespace OpenSim.Framework
[XmlIgnore] private UUID _sculptTexture = UUID.Zero;
[XmlIgnore] private byte _sculptType = (byte)0;
[XmlIgnore] private byte[] _sculptData = new byte[0];
+ [XmlIgnore] private Image _sculptBitmap = null;
// Flexi
[XmlIgnore] private int _flexiSoftness = 0;
@@ -562,6 +565,15 @@ namespace OpenSim.Framework
}
}
+ public Image SculptBitmap {
+ get {
+ return _sculptBitmap;
+ }
+ set {
+ _sculptBitmap = value;
+ }
+ }
+
public int FlexiSoftness {
get {
return _flexiSoftness;
diff --git a/prebuild.xml b/prebuild.xml
index e85bf84..51fb6e8 100644
--- a/prebuild.xml
+++ b/prebuild.xml
@@ -129,6 +129,7 @@
+
--
cgit v1.1