From 3e4b094921dddfe10f6ee5f73eb1b917381c2c30 Mon Sep 17 00:00:00 2001
From: Teravus Ovares
Date: Fri, 14 Nov 2008 14:42:00 +0000
Subject: * Implements terrain raw upload. You can now upload your .raw
terrain files using the Estate Tools. * Could this be extended in the future
to support .oar uploads too? Only time will tell!
---
OpenSim/Framework/IClientAPI.cs | 6 +
.../Region/ClientStack/LindenUDP/LLClientView.cs | 31 ++++-
.../AgentAssetTransactionsManager.cs | 2 +
.../AssetTransaction/AssetTransactionModule.cs | 9 +-
.../Modules/World/Estate/EstateManagementModule.cs | 115 ++++++++++++++++++
.../World/Estate/EstateTerrainXferHandler.cs | 129 +++++++++++++++++++++
.../Environment/Modules/World/NPC/NPCAvatar.cs | 2 +
.../Region/Examples/SimpleModule/MyNpcCharacter.cs | 2 +
8 files changed, 293 insertions(+), 3 deletions(-)
create mode 100644 OpenSim/Region/Environment/Modules/World/Estate/EstateTerrainXferHandler.cs
diff --git a/OpenSim/Framework/IClientAPI.cs b/OpenSim/Framework/IClientAPI.cs
index 240bb6c..ff2ca25 100644
--- a/OpenSim/Framework/IClientAPI.cs
+++ b/OpenSim/Framework/IClientAPI.cs
@@ -258,6 +258,8 @@ namespace OpenSim.Framework
public delegate void RequestAsset(IClientAPI remoteClient, RequestAssetArgs transferRequest);
+ public delegate void AbortXfer(IClientAPI remoteClient, ulong xferID);
+
public delegate void RezScript(IClientAPI remoteClient, InventoryItemBase item, UUID transactionID, uint localID);
public delegate void UpdateTaskInventory(
@@ -344,6 +346,7 @@ namespace OpenSim.Framework
public delegate void BakeTerrain(IClientAPI remoteClient);
+
public delegate void EstateRestartSimRequest(IClientAPI remoteClient, int secondsTilReboot);
public delegate void EstateChangeCovenantRequest(IClientAPI remoteClient, UUID newCovenantID);
@@ -614,6 +617,7 @@ namespace OpenSim.Framework
event XferReceive OnXferReceive;
event RequestXfer OnRequestXfer;
event ConfirmXfer OnConfirmXfer;
+ event AbortXfer OnAbortXfer;
event RezScript OnRezScript;
event UpdateTaskInventory OnUpdateTaskInventory;
event MoveTaskInventory OnMoveTaskItem;
@@ -655,6 +659,8 @@ namespace OpenSim.Framework
event RequestTerrain OnRequestTerrain;
+ event RequestTerrain OnUploadTerrain;
+
event ObjectIncludeInSearch OnObjectIncludeInSearch;
event UUIDNameRequest OnTeleportHomeRequest;
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
index 09e4160..bb43750 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
@@ -172,6 +172,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
private RequestXfer handlerRequestXfer; //OnRequestXfer;
private XferReceive handlerXferReceive; //OnXferReceive;
private ConfirmXfer handlerConfirmXfer; //OnConfirmXfer;
+ private AbortXfer handlerAbortXfer;
private CreateInventoryFolder handlerCreateInventoryFolder; //OnCreateNewInventoryFolder;
private UpdateInventoryFolder handlerUpdateInventoryFolder;
private MoveInventoryFolder handlerMoveInventoryFolder;
@@ -206,6 +207,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
private ParcelGodForceOwner handlerParcelGodForceOwner;
private ParcelReclaim handlerParcelReclaim;
private RequestTerrain handlerRequestTerrain;
+ private RequestTerrain handlerUploadTerrain;
private ParcelReturnObjectsRequest handlerParcelReturnObjectsRequest;
private RegionInfoRequest handlerRegionInfoRequest; //OnRegionInfoRequest;
private EstateCovenantRequest handlerEstateCovenantRequest; //OnEstateCovenantRequest;
@@ -894,6 +896,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
public event XferReceive OnXferReceive;
public event RequestXfer OnRequestXfer;
public event ConfirmXfer OnConfirmXfer;
+ public event AbortXfer OnAbortXfer;
public event RequestTerrain OnRequestTerrain;
public event RezScript OnRezScript;
public event UpdateTaskInventory OnUpdateTaskInventory;
@@ -941,6 +944,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
public event CommitEstateTerrainTextureRequest OnCommitEstateTerrainTextureRequest;
public event SetRegionTerrainSettings OnSetRegionTerrainSettings;
public event BakeTerrain OnBakeTerrain;
+ public event RequestTerrain OnUploadTerrain;
public event EstateChangeInfo OnEstateChangeInfo;
public event EstateRestartSimRequest OnEstateRestartSimRequest;
public event EstateChangeCovenantRequest OnEstateChangeCovenantRequest;
@@ -4937,7 +4941,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
break;
case PacketType.TransferRequest:
//Console.WriteLine("ClientView.ProcessPackets.cs:ProcessInPacket() - Got transfer request");
+
TransferRequestPacket transfer = (TransferRequestPacket)Pack;
+ Console.WriteLine("Transfer Request: " + transfer.ToString());
// Validate inventory transfers
// Has to be done here, because AssetCache can't do it
//
@@ -5032,7 +5038,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
break;
case PacketType.AssetUploadRequest:
AssetUploadRequestPacket request = (AssetUploadRequestPacket)Pack;
- // Console.WriteLine("upload request " + Pack.ToString());
+ // Console.WriteLine("upload request " + request.ToString());
// Console.WriteLine("upload request was for assetid: " + request.AssetBlock.TransactionID.Combine(this.SecureSessionId).ToString());
UUID temp = UUID.Combine(request.AssetBlock.TransactionID, SecureSessionId);
@@ -5074,6 +5080,15 @@ namespace OpenSim.Region.ClientStack.LindenUDP
handlerConfirmXfer(this, confirmXfer.XferID.ID, confirmXfer.XferID.Packet);
}
break;
+ case PacketType.AbortXfer:
+ AbortXferPacket abortXfer = (AbortXferPacket)Pack;
+ handlerAbortXfer = OnAbortXfer;
+ if (handlerAbortXfer != null)
+ {
+ handlerAbortXfer(this, abortXfer.XferID.ID);
+ }
+
+ break;
case PacketType.CreateInventoryFolder:
CreateInventoryFolderPacket invFolder = (CreateInventoryFolderPacket)Pack;
@@ -5738,7 +5753,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
case PacketType.EstateOwnerMessage:
EstateOwnerMessagePacket messagePacket = (EstateOwnerMessagePacket)Pack;
-
+ //System.Console.WriteLine(messagePacket.ToString());
switch (Utils.BytesToString(messagePacket.MethodData.Method))
{
case "getinfo":
@@ -5978,6 +5993,18 @@ namespace OpenSim.Region.ClientStack.LindenUDP
}
}
}
+ if (Utils.BytesToString(messagePacket.ParamList[0].Parameter) == "upload filename")
+ {
+ if (messagePacket.ParamList.Length > 1)
+ {
+ handlerUploadTerrain = OnUploadTerrain;
+ if (handlerUploadTerrain != null)
+ {
+ handlerUploadTerrain(this, Utils.BytesToString(messagePacket.ParamList[1].Parameter));
+ }
+ }
+ }
+
}
diff --git a/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AgentAssetTransactionsManager.cs b/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AgentAssetTransactionsManager.cs
index be8aeea..010fcf7 100644
--- a/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AgentAssetTransactionsManager.cs
+++ b/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AgentAssetTransactionsManager.cs
@@ -180,6 +180,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction
public void HandleUDPUploadRequest(IClientAPI remoteClient, UUID assetID, UUID transaction, sbyte type,
byte[] data, bool storeLocal, bool tempFile)
{
+ //System.Console.WriteLine("HandleUDPUploadRequest - assetID: " + assetID.ToString() + " transaction: " + transaction.ToString() + " type: " + type.ToString() + " storelocal: " + storeLocal + " tempFile: " + tempFile);
if (((AssetType)type == AssetType.Texture ||
(AssetType)type == AssetType.Sound ||
(AssetType)type == AssetType.TextureTGA ||
@@ -219,6 +220,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction
///
public void HandleXfer(IClientAPI remoteClient, ulong xferID, uint packetID, byte[] data)
{
+ //System.Console.WriteLine("xferID: " + xferID + " packetID: " + packetID + " data!");
AgentAssetTransactions transactions = GetUserTransactions(remoteClient.AgentId);
transactions.HandleXfer(xferID, packetID, data);
diff --git a/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AssetTransactionModule.cs b/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AssetTransactionModule.cs
index 09c9aef..19d7066 100644
--- a/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AssetTransactionModule.cs
+++ b/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AssetTransactionModule.cs
@@ -43,6 +43,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction
private Scene m_scene = null;
private AgentAssetTransactionsManager m_transactionManager;
+
public AssetTransactionModule()
{
@@ -68,7 +69,13 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction
IClientAPI remoteClient, SceneObjectPart part, UUID transactionID, TaskInventoryItem item)
{
m_transactionManager.HandleTaskItemUpdateFromTransaction(remoteClient, part, transactionID, item);
- }
+ }
+
+ public void RequestXferFromClient(IClientAPI remoteClient, UUID assetID, UUID transaction, sbyte type,
+ byte[] data, bool storeLocal, bool tempFile)
+ {
+ m_transactionManager.HandleUDPUploadRequest(remoteClient, assetID, transaction, type, data, storeLocal, tempFile);
+ }
public void RemoveAgentAssetTransactions(UUID userID)
{
diff --git a/OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs b/OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs
index 52175f4..4aad3b1 100644
--- a/OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs
+++ b/OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs
@@ -45,6 +45,8 @@ namespace OpenSim.Region.Environment.Modules.World.Estate
private Scene m_scene;
+ private EstateTerrainXferHandler TerrainUploader = null;
+
#region Packet Data Responders
private void sendDetailedEstateData(IClientAPI remote_client, UUID invoice)
@@ -420,7 +422,119 @@ namespace OpenSim.Region.Environment.Modules.World.Estate
}
}
}
+ private void AbortTerrainXferHandler(IClientAPI remoteClient, ulong XferID)
+ {
+ if (TerrainUploader != null)
+ {
+ lock (TerrainUploader)
+ {
+ if (XferID == TerrainUploader.XferID)
+ {
+ remoteClient.OnXferReceive -= TerrainUploader.XferReceive;
+ remoteClient.OnAbortXfer -= AbortTerrainXferHandler;
+ TerrainUploader.TerrainUploadDone -= HandleTerrainApplication;
+
+ TerrainUploader = null;
+ remoteClient.SendAlertMessage("Terrain Upload aborted by the client");
+ }
+ }
+ }
+
+ }
+ private void HandleTerrainApplication(string filename, byte[] terrainData, IClientAPI remoteClient)
+ {
+ lock (TerrainUploader)
+ {
+ remoteClient.OnXferReceive -= TerrainUploader.XferReceive;
+ remoteClient.OnAbortXfer -= AbortTerrainXferHandler;
+ TerrainUploader.TerrainUploadDone -= HandleTerrainApplication;
+
+ TerrainUploader = null;
+ }
+ remoteClient.SendAlertMessage("Terrain Upload Complete. Loading....");
+ OpenSim.Region.Environment.Modules.World.Terrain.ITerrainModule terr = m_scene.RequestModuleInterface();
+
+ if (terr != null)
+ {
+ m_log.Warn("[CLIENT]: Got Request to Send Terrain in region " + m_scene.RegionInfo.RegionName);
+ if (System.IO.File.Exists(Util.dataDir() + "/terrain.raw"))
+ {
+ System.IO.File.Delete(Util.dataDir() + "/terrain.raw");
+ }
+ try
+ {
+ System.IO.FileStream input = new System.IO.FileStream(Util.dataDir() + "/terrain.raw", System.IO.FileMode.CreateNew);
+ input.Write(terrainData, 0, terrainData.Length);
+ input.Close();
+ }
+ catch (System.IO.IOException e)
+ {
+ m_log.ErrorFormat("[TERRAIN]: Error Saving a terrain file uploaded via the estate tools. It gave us the following error: {0}", e.ToString());
+ remoteClient.SendAlertMessage("There was an IO Exception loading your terrain. Please check free space");
+
+ return;
+ }
+ catch (System.Security.SecurityException e)
+ {
+ m_log.ErrorFormat("[TERRAIN]: Error Saving a terrain file uploaded via the estate tools. It gave us the following error: {0}", e.ToString());
+ remoteClient.SendAlertMessage("There was a security Exception loading your terrain. Please check the security on the simulator drive");
+
+ return;
+ }
+ catch (System.UnauthorizedAccessException e)
+ {
+ m_log.ErrorFormat("[TERRAIN]: Error Saving a terrain file uploaded via the estate tools. It gave us the following error: {0}", e.ToString());
+ remoteClient.SendAlertMessage("There was a security Exception loading your terrain. Please check the security on the simulator drive");
+ return;
+ }
+
+
+
+
+ try
+ {
+ terr.LoadFromFile(Util.dataDir() + "/terrain.raw");
+ remoteClient.SendAlertMessage("Your terrain was loaded. Give it a minute or two to apply");
+ }
+ catch (Exception e)
+ {
+ m_log.ErrorFormat("[TERRAIN]: Error loading a terrain file uploaded via the estate tools. It gave us the following error: {0}", e.ToString());
+ remoteClient.SendAlertMessage("There was a general error loading your terrain. Please fix the terrain file and try again");
+ }
+
+ }
+ else
+ {
+ remoteClient.SendAlertMessage("Unable to apply terrain. Cannot get an instance of the terrain module");
+ }
+
+
+
+ }
+
+ private void handleUploadTerrain(IClientAPI remote_client, string clientFileName)
+ {
+
+ if (TerrainUploader == null)
+ {
+
+ TerrainUploader = new EstateTerrainXferHandler(remote_client, clientFileName);
+ lock (TerrainUploader)
+ {
+ remote_client.OnXferReceive += TerrainUploader.XferReceive;
+ remote_client.OnAbortXfer += AbortTerrainXferHandler;
+ TerrainUploader.TerrainUploadDone += HandleTerrainApplication;
+ }
+ TerrainUploader.RequestStartXfer(remote_client);
+
+ }
+ else
+ {
+ remote_client.SendAlertMessage("Another Terrain Upload is in progress. Please wait your turn!");
+ }
+
+ }
private void handleTerrainRequest(IClientAPI remote_client, string clientFileName)
{
// Save terrain here
@@ -793,6 +907,7 @@ namespace OpenSim.Region.Environment.Modules.World.Estate
client.OnEstateTeleportOneUserHomeRequest += handleEstateTeleportOneUserHomeRequest;
client.OnEstateTeleportAllUsersHomeRequest += handleEstateTeleportAllUsersHomeRequest;
client.OnRequestTerrain += handleTerrainRequest;
+ client.OnUploadTerrain += handleUploadTerrain;
client.OnRegionInfoRequest += HandleRegionInfoRequest;
client.OnEstateCovenantRequest += HandleEstateCovenantRequest;
diff --git a/OpenSim/Region/Environment/Modules/World/Estate/EstateTerrainXferHandler.cs b/OpenSim/Region/Environment/Modules/World/Estate/EstateTerrainXferHandler.cs
new file mode 100644
index 0000000..3ee633e
--- /dev/null
+++ b/OpenSim/Region/Environment/Modules/World/Estate/EstateTerrainXferHandler.cs
@@ -0,0 +1,129 @@
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSim Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+using System;
+using System.IO;
+using System.Reflection;
+using log4net;
+using OpenMetaverse;
+using OpenSim.Framework;
+using OpenSim.Framework.Communications.Cache;
+using OpenSim.Region.Environment.Scenes;
+
+
+namespace OpenSim.Region.Environment.Modules.World.Estate
+{
+
+ public class EstateTerrainXferHandler
+ {
+ private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
+
+ private AssetBase m_asset;
+
+ public delegate void TerrainUploadComplete(string name, byte[] filedata, IClientAPI remoteClient);
+
+ public event TerrainUploadComplete TerrainUploadDone;
+
+ private string m_description = String.Empty;
+ private string m_name = String.Empty;
+ private UUID TransactionID = UUID.Zero;
+ private sbyte type = 0;
+
+ public ulong mXferID;
+ private TerrainUploadComplete handlerTerrainUploadDone;
+
+
+
+ public EstateTerrainXferHandler(IClientAPI pRemoteClient, string pClientFilename)
+ {
+
+ m_asset = new AssetBase();
+ m_asset.FullID = UUID.Zero;
+ m_asset.Type = type;
+ m_asset.Data = new byte[0];
+ m_asset.Name = pClientFilename;
+ m_asset.Description = "empty";
+ m_asset.Local = true;
+ m_asset.Temporary = true;
+
+ }
+
+ public ulong XferID
+ {
+ get { return mXferID; }
+ }
+
+ public void RequestStartXfer(IClientAPI pRemoteClient)
+ {
+ mXferID = Util.GetNextXferID();
+ pRemoteClient.SendXferRequest(mXferID, m_asset.Type, m_asset.FullID, 0, Utils.StringToBytes(m_asset.Name));
+ }
+
+ ///
+ /// Process transfer data received from the client.
+ ///
+ ///
+ ///
+ ///
+ public void XferReceive(IClientAPI remoteClient, ulong xferID, uint packetID, byte[] data)
+ {
+ if (mXferID == xferID)
+ {
+ if (m_asset.Data.Length > 1)
+ {
+ byte[] destinationArray = new byte[m_asset.Data.Length + data.Length];
+ Array.Copy(m_asset.Data, 0, destinationArray, 0, m_asset.Data.Length);
+ Array.Copy(data, 0, destinationArray, m_asset.Data.Length, data.Length);
+ m_asset.Data = destinationArray;
+ }
+ else
+ {
+ byte[] buffer2 = new byte[data.Length - 4];
+ Array.Copy(data, 4, buffer2, 0, data.Length - 4);
+ m_asset.Data = buffer2;
+ }
+
+ remoteClient.SendConfirmXfer(xferID, packetID);
+
+ if ((packetID & 0x80000000) != 0)
+ {
+ SendCompleteMessage(remoteClient);
+
+ }
+ }
+ }
+
+ public void SendCompleteMessage(IClientAPI remoteClient)
+ {
+ handlerTerrainUploadDone = TerrainUploadDone;
+ if (handlerTerrainUploadDone != null)
+ {
+ handlerTerrainUploadDone(m_asset.Name,m_asset.Data, remoteClient);
+ }
+ }
+ }
+}
diff --git a/OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs b/OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs
index ba73a31..de0a41a 100644
--- a/OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs
+++ b/OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs
@@ -243,6 +243,7 @@ namespace OpenSim.Region.Environment.Modules.World.NPC
public event UDPAssetUploadRequest OnAssetUploadRequest;
public event XferReceive OnXferReceive;
public event RequestXfer OnRequestXfer;
+ public event AbortXfer OnAbortXfer;
public event ConfirmXfer OnConfirmXfer;
public event RezScript OnRezScript;
public event UpdateTaskInventory OnUpdateTaskInventory;
@@ -269,6 +270,7 @@ namespace OpenSim.Region.Environment.Modules.World.NPC
public event RegionInfoRequest OnRegionInfoRequest;
public event EstateCovenantRequest OnEstateCovenantRequest;
public event RequestTerrain OnRequestTerrain;
+ public event RequestTerrain OnUploadTerrain;
public event ObjectDuplicateOnRay OnObjectDuplicateOnRay;
public event FriendActionDelegate OnApproveFriendRequest;
diff --git a/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs
index 8317fcc..761d2aa 100644
--- a/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs
+++ b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs
@@ -137,9 +137,11 @@ namespace OpenSim.Region.Examples.SimpleModule
public event MoveInventoryItem OnMoveInventoryItem;
public event UDPAssetUploadRequest OnAssetUploadRequest;
public event RequestTerrain OnRequestTerrain;
+ public event RequestTerrain OnUploadTerrain;
public event XferReceive OnXferReceive;
public event RequestXfer OnRequestXfer;
public event ConfirmXfer OnConfirmXfer;
+ public event AbortXfer OnAbortXfer;
public event RezScript OnRezScript;
public event UpdateTaskInventory OnUpdateTaskInventory;
public event MoveTaskInventory OnMoveTaskItem;
--
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