From 38a800400ae8c61eef0770b8c49aa6e637478e58 Mon Sep 17 00:00:00 2001
From: MW
Date: Sun, 24 Jun 2007 15:24:02 +0000
Subject: Disabled the CheckSum Server as it seems that isn't used by viewer
1.18. Started to add support for asset uploads over CAPS (the asset is
uploaded but seems to come out corrupt). Started to cleanup/rewrite the
AssetCache. Fixed bug in MapBlock requests, where data for some regions
wasn't being sent. Renamed PrimData's Texture to TextureEntry. most likely a
few other small changes.
---
Common/OpenSim.Framework/Interfaces/IClientAPI.cs | 2 +-
Common/OpenSim.Framework/Types/PrimData.cs | 14 +-
Common/OpenSim.Servers/BaseHttpServer.cs | 20 ++-
Common/OpenSim.Servers/CheckSumServer.cs | 7 +-
OpenSim/Examples/SimpleApp/MyWorld.cs | 2 +-
OpenSim/Examples/SimpleApp/Program.cs | 4 +-
OpenSim/OpenSim.Caches/AssetCache.cs | 191 +++++++++++++--------
.../LocalBackEndServices.cs | 2 +-
OpenSim/OpenSim.Region/Caps.cs | 116 +++++++++++--
OpenSim/OpenSim.Region/OpenSim.Region.csproj | 55 +++---
OpenSim/OpenSim.Region/RegionManager.cs | 30 ++++
OpenSim/OpenSim.Region/Scenes/Primitive.cs | 4 +-
OpenSim/OpenSim.Region/Scenes/Scene.cs | 8 +-
OpenSim/OpenSim.Region/Scenes/ScenePresence.cs | 27 ++-
OpenSim/OpenSim.RegionServer/ClientView.API.cs | 10 +-
.../ClientView.AgentAssetUpload.cs | 94 ++++++++++
.../LocalStorageDb4o/Db4LocalStorage.cs | 2 +-
.../LocalStorageSQLite/SQLiteLocalStorage.cs | 2 +-
OpenSim/OpenSim/OpenSimMain.cs | 8 +-
19 files changed, 455 insertions(+), 143 deletions(-)
create mode 100644 OpenSim/OpenSim.Region/RegionManager.cs
diff --git a/Common/OpenSim.Framework/Interfaces/IClientAPI.cs b/Common/OpenSim.Framework/Interfaces/IClientAPI.cs
index ea38f06..9028d8d 100644
--- a/Common/OpenSim.Framework/Interfaces/IClientAPI.cs
+++ b/Common/OpenSim.Framework/Interfaces/IClientAPI.cs
@@ -144,7 +144,7 @@ namespace OpenSim.Framework.Interfaces
void SendTeleportCancel();
void SendTeleportLocationStart();
- void SendAvatarData(ulong regionHandle, string firstName, string lastName, LLUUID avatarID, uint avatarLocalID, LLVector3 Pos);
+ void SendAvatarData(ulong regionHandle, string firstName, string lastName, LLUUID avatarID, uint avatarLocalID, LLVector3 Pos, byte[] textureEntry);
void SendAvatarTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLVector3 velocity);
void AttachObject(uint localID, LLQuaternion rotation, byte attachPoint);
diff --git a/Common/OpenSim.Framework/Types/PrimData.cs b/Common/OpenSim.Framework/Types/PrimData.cs
index 56d41b3..f84ae3e 100644
--- a/Common/OpenSim.Framework/Types/PrimData.cs
+++ b/Common/OpenSim.Framework/Types/PrimData.cs
@@ -58,7 +58,7 @@ namespace OpenSim.Framework.Types
public sbyte PathTaperY;
public sbyte PathTwist;
public sbyte PathTwistBegin;
- public byte[] Texture;
+ public byte[] TextureEntry; // a LL textureEntry in byte[] format
public Int32 CreationDate;
public uint OwnerMask = FULL_MASK_PERMISSIONS;
@@ -105,8 +105,8 @@ namespace OpenSim.Framework.Types
this.PathTwist = (sbyte)data[i++];
this.PathTwistBegin = (sbyte)data[i++];
ushort length = (ushort)(data[i++] + (data[i++] << 8));
- this.Texture = new byte[length];
- Array.Copy(data, i, Texture, 0, length); i += length;
+ this.TextureEntry = new byte[length];
+ Array.Copy(data, i, TextureEntry, 0, length); i += length;
this.CreationDate = (Int32)(data[i++] + (data[i++] << 8) + (data[i++] << 16) + (data[i++] << 24));
this.OwnerMask = (uint)(data[i++] + (data[i++] << 8) + (data[i++] << 16) + (data[i++] << 24));
this.NextOwnerMask = (uint)(data[i++] + (data[i++] << 8) + (data[i++] << 16) + (data[i++] << 24));
@@ -123,7 +123,7 @@ namespace OpenSim.Framework.Types
public byte[] ToBytes()
{
int i = 0;
- byte[] bytes = new byte[126 + Texture.Length];
+ byte[] bytes = new byte[126 + TextureEntry.Length];
Array.Copy(OwnerID.GetBytes(), 0, bytes, i, 16); i += 16;
bytes[i++] = this.PCode;
bytes[i++] = (byte)(this.PathBegin % 256);
@@ -154,9 +154,9 @@ namespace OpenSim.Framework.Types
bytes[i++] = ((byte)this.PathTaperY);
bytes[i++] = ((byte)this.PathTwist);
bytes[i++] = ((byte)this.PathTwistBegin);
- bytes[i++] = (byte)(Texture.Length % 256);
- bytes[i++] = (byte)((Texture.Length >> 8) % 256);
- Array.Copy(Texture, 0, bytes, i, Texture.Length); i += Texture.Length;
+ bytes[i++] = (byte)(TextureEntry.Length % 256);
+ bytes[i++] = (byte)((TextureEntry.Length >> 8) % 256);
+ Array.Copy(TextureEntry, 0, bytes, i, TextureEntry.Length); i += TextureEntry.Length;
bytes[i++] = (byte)(this.CreationDate % 256);
bytes[i++] = (byte)((this.CreationDate >> 8) % 256);
bytes[i++] = (byte)((this.CreationDate >> 16) % 256);
diff --git a/Common/OpenSim.Servers/BaseHttpServer.cs b/Common/OpenSim.Servers/BaseHttpServer.cs
index 1071692..55826f6 100644
--- a/Common/OpenSim.Servers/BaseHttpServer.cs
+++ b/Common/OpenSim.Servers/BaseHttpServer.cs
@@ -88,6 +88,17 @@ namespace OpenSim.Servers
return false;
}
+ public bool RemoveRestHandler(string method, string path)
+ {
+ string methodKey = String.Format("{0}: {1}", method, path);
+ if (this.m_restHandlers.ContainsKey(methodKey))
+ {
+ this.m_restHandlers.Remove(methodKey);
+ return true;
+ }
+ return false;
+ }
+
public bool AddXmlRPCHandler(string method, XmlRpcMethod handler)
{
if (!this.m_rpcHandlers.ContainsKey(method))
@@ -213,7 +224,7 @@ namespace OpenSim.Servers
//Console.WriteLine(requestBody);
string responseString = "";
- //Console.WriteLine("new request " + request.ContentType);
+ Console.WriteLine("new request " + request.ContentType +" at "+ request.RawUrl);
switch (request.ContentType)
{
case "text/xml":
@@ -232,6 +243,13 @@ namespace OpenSim.Servers
response.AddHeader("Content-type", "application/xml");
break;
+ case "application/octet-stream":
+ // probably LLSD we hope, otherwise it should be ignored by the parser
+ // responseString = ParseLLSDXML(requestBody);
+ responseString = ParseREST(requestBody, request.RawUrl, request.HttpMethod);
+ response.AddHeader("Content-type", "application/xml");
+ break;
+
case "application/x-www-form-urlencoded":
// a form data POST so send to the REST parser
responseString = ParseREST(requestBody, request.RawUrl, request.HttpMethod);
diff --git a/Common/OpenSim.Servers/CheckSumServer.cs b/Common/OpenSim.Servers/CheckSumServer.cs
index 14ac11b..a359205 100644
--- a/Common/OpenSim.Servers/CheckSumServer.cs
+++ b/Common/OpenSim.Servers/CheckSumServer.cs
@@ -42,7 +42,7 @@ using OpenSim.Framework.Console;
namespace OpenSim.Servers
{
- public class CheckSumServer : UDPServerBase
+/* public class CheckSumServer : UDPServerBase
{
//protected ConsoleBase m_log;
@@ -79,7 +79,7 @@ namespace OpenSim.Servers
SecuredTemplateChecksumRequestPacket checkrequest = new SecuredTemplateChecksumRequestPacket();
checkrequest.TokenBlock.Token = checksum.TokenBlock.Token;
this.SendPacket(checkrequest, epSender);
- */
+
}
else if (packet.Type == PacketType.TemplateChecksumReply)
{
@@ -136,5 +136,6 @@ namespace OpenSim.Servers
{
this.Server.SendTo(buffer, size, flags, endp);
}
- }
+ *
+ }*/
}
\ No newline at end of file
diff --git a/OpenSim/Examples/SimpleApp/MyWorld.cs b/OpenSim/Examples/SimpleApp/MyWorld.cs
index 477d29d..01e0c59 100644
--- a/OpenSim/Examples/SimpleApp/MyWorld.cs
+++ b/OpenSim/Examples/SimpleApp/MyWorld.cs
@@ -69,7 +69,7 @@ namespace SimpleApp
{
client.SendAvatarData(m_regionInfo.RegionHandle, client.FirstName,
client.LastName, client.AgentId, 0,
- pos);
+ pos, null);
client.SendChatMessage("Welcome to My World.", 1, pos, "System", LLUUID.Zero );
};
diff --git a/OpenSim/Examples/SimpleApp/Program.cs b/OpenSim/Examples/SimpleApp/Program.cs
index ffcaa52..b56e77e 100644
--- a/OpenSim/Examples/SimpleApp/Program.cs
+++ b/OpenSim/Examples/SimpleApp/Program.cs
@@ -27,8 +27,8 @@ namespace SimpleApp
m_log = new LogBase(null, "SimpleApp", this, false);
MainLog.Instance = m_log;
- CheckSumServer checksumServer = new CheckSumServer(12036);
- checksumServer.ServerListener();
+ // CheckSumServer checksumServer = new CheckSumServer(12036);
+ // checksumServer.ServerListener();
string simAddr = "127.0.0.1";
int simPort = 9000;
diff --git a/OpenSim/OpenSim.Caches/AssetCache.cs b/OpenSim/OpenSim.Caches/AssetCache.cs
index eae0f80..44d22a9 100644
--- a/OpenSim/OpenSim.Caches/AssetCache.cs
+++ b/OpenSim/OpenSim.Caches/AssetCache.cs
@@ -38,6 +38,7 @@ using OpenSim.Framework.Utilities;
namespace OpenSim.Caches
{
+ public delegate void DownloadComplete(AssetCache.TextureSender sender);
///
/// Manages local cache of assets and their sending to viewers.
///
@@ -52,6 +53,7 @@ namespace OpenSim.Caches
public Dictionary RequestedAssets = new Dictionary(); //Assets requested from the asset server
public Dictionary RequestedTextures = new Dictionary(); //Textures requested from the asset server
+ public Dictionary SendingTextures = new Dictionary();
private IAssetServer _assetServer;
private Thread _assetCacheThread;
private LLUUID[] textureList = new LLUUID[5];
@@ -155,8 +157,10 @@ namespace OpenSim.Caches
public void AddAsset(AssetBase asset)
{
+ // Console.WriteLine("adding asset " + asset.FullID.ToStringHyphenated());
if (asset.Type == 0)
{
+ //Console.WriteLine("which is a texture");
if (!this.Textures.ContainsKey(asset.FullID))
{ //texture
TextureImage textur = new TextureImage(asset);
@@ -186,94 +190,42 @@ namespace OpenSim.Caches
return;
}
int num;
+ num = this.TextureRequests.Count;
- if (this.TextureRequests.Count < 5)
- {
- //lower than 5 so do all of them
- num = this.TextureRequests.Count;
- }
- else
- {
- num = 5;
- }
AssetRequest req;
for (int i = 0; i < num; i++)
{
req = (AssetRequest)this.TextureRequests[i];
- if (req.PacketCounter != req.NumPackets)
+ if (!this.SendingTextures.ContainsKey(req.ImageInfo.FullID))
{
- // if (req.ImageInfo.FullID == new LLUUID("00000000-0000-0000-5005-000000000005"))
- if (req.PacketCounter == 0)
+ TextureSender sender = new TextureSender(req);
+ sender.OnComplete += this.TextureSent;
+ lock (this.SendingTextures)
{
- //first time for this request so send imagedata packet
- if (req.NumPackets == 1)
- {
- //only one packet so send whole file
- ImageDataPacket im = new ImageDataPacket();
- im.ImageID.Packets = 1;
- im.ImageID.ID = req.ImageInfo.FullID;
- im.ImageID.Size = (uint)req.ImageInfo.Data.Length;
- im.ImageData.Data = req.ImageInfo.Data;
- im.ImageID.Codec = 2;
- req.RequestUser.OutPacket(im);
- req.PacketCounter++;
- //req.ImageInfo.l= time;
- //System.Console.WriteLine("sent texture: "+req.image_info.FullID);
- }
- else
- {
- //more than one packet so split file up
- ImageDataPacket im = new ImageDataPacket();
- im.ImageID.Packets = (ushort)req.NumPackets;
- im.ImageID.ID = req.ImageInfo.FullID;
- im.ImageID.Size = (uint)req.ImageInfo.Data.Length;
- im.ImageData.Data = new byte[600];
- Array.Copy(req.ImageInfo.Data, 0, im.ImageData.Data, 0, 600);
- im.ImageID.Codec = 2;
- req.RequestUser.OutPacket(im);
- req.PacketCounter++;
- //req.ImageInfo.last_used = time;
- //System.Console.WriteLine("sent first packet of texture:
- }
- }
- else
- {
- //send imagepacket
- //more than one packet so split file up
- ImagePacketPacket im = new ImagePacketPacket();
- im.ImageID.Packet = (ushort)req.PacketCounter;
- im.ImageID.ID = req.ImageInfo.FullID;
- int size = req.ImageInfo.Data.Length - 600 - 1000 * (req.PacketCounter - 1);
- if (size > 1000) size = 1000;
- im.ImageData.Data = new byte[size];
- Array.Copy(req.ImageInfo.Data, 600 + 1000 * (req.PacketCounter - 1), im.ImageData.Data, 0, size);
- req.RequestUser.OutPacket(im);
- req.PacketCounter++;
- //req.ImageInfo.last_used = time;
- //System.Console.WriteLine("sent a packet of texture: "+req.image_info.FullID);
+ this.SendingTextures.Add(req.ImageInfo.FullID, sender);
}
}
+
}
- //remove requests that have been completed
- int count = 0;
- for (int i = 0; i < num; i++)
+ this.TextureRequests.Clear();
+ }
+
+ ///
+ /// Event handler, called by a TextureSender object to say that texture has been sent
+ ///
+ ///
+ public void TextureSent(AssetCache.TextureSender sender)
+ {
+ if (this.SendingTextures.ContainsKey(sender.request.ImageInfo.FullID))
{
- if (this.TextureRequests.Count > count)
+ lock (this.SendingTextures)
{
- req = (AssetRequest)this.TextureRequests[count];
- if (req.PacketCounter == req.NumPackets)
- {
- this.TextureRequests.Remove(req);
- }
- else
- {
- count++;
- }
+ this.SendingTextures.Remove(sender.request.ImageInfo.FullID);
}
}
-
}
+
public void AssetReceived(AssetBase asset, bool IsTexture)
{
if (asset.FullID != LLUUID.Zero) // if it is set to zero then the asset wasn't found by the server
@@ -343,6 +295,7 @@ namespace OpenSim.Caches
{
LLUUID requestID = new LLUUID(transferRequest.TransferInfo.Params, 0);
//check to see if asset is in local cache, if not we need to request it from asset server.
+
if (!this.Assets.ContainsKey(requestID))
{
//not found asset
@@ -481,6 +434,7 @@ namespace OpenSim.Caches
///
public void AddTextureRequest(IClientAPI userInfo, LLUUID imageID)
{
+ //Console.WriteLine("texture request for " + imageID.ToStringHyphenated());
//check to see if texture is in local cache, if not request from asset server
if (!this.Textures.ContainsKey(imageID))
{
@@ -497,6 +451,7 @@ namespace OpenSim.Caches
return;
}
+ //Console.WriteLine("texture already in cache");
TextureImage imag = this.Textures[imageID];
AssetRequest req = new AssetRequest();
req.RequestUser = userInfo;
@@ -611,6 +566,98 @@ namespace OpenSim.Caches
Description = aBase.Description;
}
}
+
+ public class TextureSender
+ {
+ public AssetRequest request;
+ public event DownloadComplete OnComplete;
+
+ public TextureSender(AssetRequest req)
+ {
+ request = req;
+ //Console.WriteLine("creating worker thread for texture " + req.ImageInfo.FullID.ToStringHyphenated());
+ //Console.WriteLine("texture data length is " + req.ImageInfo.Data.Length);
+ // Console.WriteLine("in " + req.NumPackets + " packets");
+ ThreadPool.QueueUserWorkItem(new WaitCallback(SendTexture), new object());
+ }
+
+ public void SendTexture(Object obj)
+ {
+ //Console.WriteLine("starting to send sending texture " + request.ImageInfo.FullID.ToStringHyphenated());
+ while (request.PacketCounter != request.NumPackets)
+ {
+ SendPacket();
+ Thread.Sleep(500);
+ }
+
+ //Console.WriteLine("finished sending texture " + request.ImageInfo.FullID.ToStringHyphenated());
+ if (OnComplete != null)
+ {
+ OnComplete(this);
+ }
+ }
+
+ public void SendPacket()
+ {
+ AssetRequest req = request;
+ // Console.WriteLine("sending " + req.ImageInfo.FullID);
+
+ // if (req.ImageInfo.FullID == new LLUUID("00000000-0000-0000-5005-000000000005"))
+ if (req.PacketCounter == 0)
+ {
+ //first time for this request so send imagedata packet
+ if (req.NumPackets == 1)
+ {
+ //only one packet so send whole file
+ ImageDataPacket im = new ImageDataPacket();
+ im.ImageID.Packets = 1;
+ im.ImageID.ID = req.ImageInfo.FullID;
+ im.ImageID.Size = (uint)req.ImageInfo.Data.Length;
+ im.ImageData.Data = req.ImageInfo.Data;
+ im.ImageID.Codec = 2;
+ req.RequestUser.OutPacket(im);
+ req.PacketCounter++;
+ //req.ImageInfo.l= time;
+ //System.Console.WriteLine("sent texture: " + req.ImageInfo.FullID);
+ // Console.WriteLine("sending packet 1 for " + req.ImageInfo.FullID.ToStringHyphenated());
+ }
+ else
+ {
+ //more than one packet so split file up
+ ImageDataPacket im = new ImageDataPacket();
+ im.ImageID.Packets = (ushort)req.NumPackets;
+ im.ImageID.ID = req.ImageInfo.FullID;
+ im.ImageID.Size = (uint)req.ImageInfo.Data.Length;
+ im.ImageData.Data = new byte[600];
+ Array.Copy(req.ImageInfo.Data, 0, im.ImageData.Data, 0, 600);
+ im.ImageID.Codec = 2;
+ req.RequestUser.OutPacket(im);
+ req.PacketCounter++;
+ //req.ImageInfo.last_used = time;
+ //System.Console.WriteLine("sent first packet of texture:
+ // Console.WriteLine("sending packet 1 for " + req.ImageInfo.FullID.ToStringHyphenated());
+ }
+ }
+ else
+ {
+ //Console.WriteLine("sending packet" + req.PacketCounter + "for " + req.ImageInfo.FullID.ToStringHyphenated());
+ //send imagepacket
+ //more than one packet so split file up
+ ImagePacketPacket im = new ImagePacketPacket();
+ im.ImageID.Packet = (ushort)req.PacketCounter;
+ im.ImageID.ID = req.ImageInfo.FullID;
+ int size = req.ImageInfo.Data.Length - 600 - 1000 * (req.PacketCounter - 1);
+ if (size > 1000) size = 1000;
+ im.ImageData.Data = new byte[size];
+ Array.Copy(req.ImageInfo.Data, 600 + 1000 * (req.PacketCounter - 1), im.ImageData.Data, 0, size);
+ req.RequestUser.OutPacket(im);
+ req.PacketCounter++;
+ //req.ImageInfo.last_used = time;
+ //System.Console.WriteLine("sent a packet of texture: "+req.image_info.FullID);
+ }
+
+ }
+ }
}
}
diff --git a/OpenSim/OpenSim.LocalCommunications/LocalBackEndServices.cs b/OpenSim/OpenSim.LocalCommunications/LocalBackEndServices.cs
index ebf0fd1..4ca088b 100644
--- a/OpenSim/OpenSim.LocalCommunications/LocalBackEndServices.cs
+++ b/OpenSim/OpenSim.LocalCommunications/LocalBackEndServices.cs
@@ -122,7 +122,7 @@ namespace OpenSim.LocalCommunications
List mapBlocks = new List();
foreach(RegionInfo regInfo in this.regions.Values)
{
- if (((regInfo.RegionLocX > minX) && (regInfo.RegionLocX < maxX)) && ((regInfo.RegionLocY > minY) && (regInfo.RegionLocY < maxY)))
+ if (((regInfo.RegionLocX >= minX) && (regInfo.RegionLocX <= maxX)) && ((regInfo.RegionLocY >= minY) && (regInfo.RegionLocY <= maxY)))
{
MapBlockData map = new MapBlockData();
map.Name = regInfo.RegionName;
diff --git a/OpenSim/OpenSim.Region/Caps.cs b/OpenSim/OpenSim.Region/Caps.cs
index c86061f..5be481e 100644
--- a/OpenSim/OpenSim.Region/Caps.cs
+++ b/OpenSim/OpenSim.Region/Caps.cs
@@ -1,23 +1,34 @@
using System;
using System.Collections.Generic;
using System.Text;
+using System.IO;
using OpenSim.Servers;
+using OpenSim.Framework.Utilities;
+using OpenSim.Framework.Types;
+using OpenSim.Caches;
using libsecondlife;
namespace OpenSim.Region
{
+ public delegate void UpLoadedTexture(LLUUID assetID, LLUUID inventoryItem, byte[] data);
+
public class Caps
{
+
private string httpListenerAddress;
private uint httpListenPort;
private string capsObjectPath = "00001-";
private string requestPath = "0000/";
private string mapLayerPath = "0001/";
+ private string newInventory = "0002/";
+ private string requestTexture = "0003/";
private BaseHttpServer httpListener;
private LLUUID agentID;
+ private AssetCache assetCache;
- public Caps(BaseHttpServer httpServer, string httpListen, uint httpPort, string capsPath, LLUUID agent)
+ public Caps(AssetCache assetCach, BaseHttpServer httpServer, string httpListen, uint httpPort, string capsPath, LLUUID agent)
{
+ assetCache = assetCach;
capsObjectPath = capsPath;
httpListener = httpServer;
httpListenerAddress = httpListen;
@@ -31,8 +42,9 @@ namespace OpenSim.Region
public void RegisterHandlers()
{
Console.WriteLine("registering CAPS handlers");
- httpListener.AddRestHandler("POST", "/CAPS/" +capsObjectPath+ requestPath, CapsRequest);
- httpListener.AddRestHandler("POST", "/CAPS/" +capsObjectPath+ mapLayerPath, MapLayer);
+ httpListener.AddRestHandler("POST", "/CAPS/" + capsObjectPath + requestPath, CapsRequest);
+ httpListener.AddRestHandler("POST", "/CAPS/" + capsObjectPath + mapLayerPath, MapLayer);
+ httpListener.AddRestHandler("POST", "/CAPS/" + capsObjectPath + newInventory, NewAgentInventory);
}
///
@@ -44,7 +56,7 @@ namespace OpenSim.Region
///
public string CapsRequest(string request, string path, string param)
{
- //Console.WriteLine("Caps Request " + request);
+ Console.WriteLine("Caps Request " + request);
string result = "";
@@ -57,10 +69,11 @@ namespace OpenSim.Region
///
protected string GetCapabilities()
{
- string capURLS="";
+ string capURLS = "";
- capURLS += "MapLayerhttp://" + httpListenerAddress + ":" + httpListenPort.ToString() + "/CAPS/" +capsObjectPath+ mapLayerPath + "";
-
+ capURLS += "MapLayerhttp://" + httpListenerAddress + ":" + httpListenPort.ToString() + "/CAPS/" + capsObjectPath + mapLayerPath + "";
+ capURLS += "NewFileAgentInventoryhttp://" + httpListenerAddress + ":" + httpListenPort.ToString() + "/CAPS/" + capsObjectPath + newInventory + "";
+ //capURLS += "RequestTextureDownloadhttp://" + httpListenerAddress + ":" + httpListenPort.ToString() + "/CAPS/" + capsObjectPath + requestTexture + "";
return capURLS;
}
@@ -93,15 +106,94 @@ namespace OpenSim.Region
int bottom;
LLUUID image = null;
- left = 500;
- bottom = 500;
- top = 1500;
- right = 1500;
+ left = 0;
+ bottom = 0;
+ top = 5000;
+ right = 5000;
image = new LLUUID("00000000-0000-0000-9999-000000000006");
res += "";
-
+
+ return res;
+ }
+
+ public string NewAgentInventory(string request, string path, string param)
+ {
+
+ //Console.WriteLine("received upload request:"+ request);
+ string res = "";
+ LLUUID newAsset = LLUUID.Random();
+ string uploaderPath = capsObjectPath + Util.RandomClass.Next(5000, 7000).ToString("0000");
+ AssetUploader uploader = new AssetUploader(newAsset, uploaderPath, this.httpListener);
+ httpListener.AddRestHandler("POST", "/CAPS/" + uploaderPath, uploader.uploaderCaps);
+ string uploaderURL = "http://" + httpListenerAddress + ":" + httpListenPort.ToString() + "/CAPS/" + uploaderPath;
+ Console.WriteLine("uploader url is " + uploaderURL);
+ res += "";
+ uploader.OnUpLoad += this.UploadHandler;
return res;
}
+
+ public void UploadHandler(LLUUID assetID, LLUUID inventoryItem, byte[] data)
+ {
+ // Console.WriteLine("upload handler called");
+ AssetBase asset;
+ asset = new AssetBase();
+ asset.FullID = assetID;
+ asset.Type = 0;
+ asset.InvType = 0;
+ asset.Name = "UploadedTexture" + Util.RandomClass.Next(1, 1000).ToString("000");
+ asset.Data = data;
+ this.assetCache.AddAsset(asset);
+
+ }
+
+ public class AssetUploader
+ {
+ public event UpLoadedTexture OnUpLoad;
+
+ private string uploaderPath = "";
+ private LLUUID newAssetID;
+ //private LLUUID inventoryItemID;
+ private BaseHttpServer httpListener;
+ public AssetUploader(LLUUID assetID, string path,BaseHttpServer httpServer)
+ {
+ newAssetID = assetID;
+ uploaderPath = path;
+ httpListener = httpServer;
+
+ }
+
+ public string uploaderCaps(string request, string path, string param)
+ {
+ Encoding _enc = System.Text.Encoding.UTF8;
+ byte[] data = _enc.GetBytes(request);
+ //Console.WriteLine("recieved upload " + Util.FieldToString(data));
+ LLUUID inv = LLUUID.Random();
+ string res = "";
+ res += "";
+
+ Console.WriteLine("asset " + newAssetID.ToStringHyphenated() + " , inventory item " + inv.ToStringHyphenated());
+ httpListener.RemoveRestHandler("POST", "/CAPS/"+uploaderPath);
+ if (OnUpLoad != null)
+ {
+ OnUpLoad(newAssetID, inv, data);
+ }
+
+ /*FileStream fs = File.Create("upload.jp2");
+ BinaryWriter bw = new BinaryWriter(fs);
+ bw.Write(data);
+ bw.Close();
+ fs.Close();*/
+ return res;
+ }
+ }
}
}
diff --git a/OpenSim/OpenSim.Region/OpenSim.Region.csproj b/OpenSim/OpenSim.Region/OpenSim.Region.csproj
index d18bf3f..fd583a9 100644
--- a/OpenSim/OpenSim.Region/OpenSim.Region.csproj
+++ b/OpenSim/OpenSim.Region/OpenSim.Region.csproj
@@ -1,4 +1,4 @@
-
+
Local
8.0.50727
@@ -6,7 +6,8 @@
{196916AF-0000-0000-0000-000000000000}
Debug
AnyCPU
-
+
+
OpenSim.Region
@@ -15,9 +16,11 @@
IE50
false
Library
-
+
+
OpenSim.Region
-
+
+
@@ -28,7 +31,8 @@
TRACE;DEBUG
-
+
+
True
4096
False
@@ -37,7 +41,8 @@
False
False
4
-
+
+
False
@@ -46,7 +51,8 @@
TRACE
-
+
+
False
4096
True
@@ -55,26 +61,28 @@
False
False
4
-
+
+
-
+
..\..\bin\Axiom.MathLib.dll
False
-
+
..\..\bin\Db4objects.Db4o.dll
False
-
+
..\..\bin\libsecondlife.dll
False
-
+
System.dll
False
-
+
+
System.Xml.dll
False
@@ -84,55 +92,55 @@
OpenGrid.Framework.Communications
{683344D5-0000-0000-0000-000000000000}
{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}
- False
+ False
OpenSim.Caches
{1938EB12-0000-0000-0000-000000000000}
{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}
- False
+ False
OpenSim.Framework
{8ACA2445-0000-0000-0000-000000000000}
{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}
- False
+ False
OpenSim.Framework.Console
{A7CD0630-0000-0000-0000-000000000000}
{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}
- False
+ False
OpenSim.GenericConfig.Xml
{E88EF749-0000-0000-0000-000000000000}
{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}
- False
+ False
OpenSim.Physics.Manager
{8BE16150-0000-0000-0000-000000000000}
{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}
- False
+ False
OpenSim.Servers
{8BB20F0A-0000-0000-0000-000000000000}
{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}
- False
+ False
OpenSim.Terrain.BasicTerrain
{2270B8FE-0000-0000-0000-000000000000}
{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}
- False
+ False
XMLRPC
{8E81D43C-0000-0000-0000-000000000000}
{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}
- False
+ False
@@ -145,6 +153,7 @@
Code
+
Code
@@ -204,4 +213,4 @@
-
+
\ No newline at end of file
diff --git a/OpenSim/OpenSim.Region/RegionManager.cs b/OpenSim/OpenSim.Region/RegionManager.cs
new file mode 100644
index 0000000..a317f0f
--- /dev/null
+++ b/OpenSim/OpenSim.Region/RegionManager.cs
@@ -0,0 +1,30 @@
+using System;
+using System.Collections.Generic;
+using System.Text;
+using OpenGrid.Framework.Communications;
+using OpenSim.Framework;
+using OpenSim.Framework.Types;
+using OpenSim.Servers;
+
+namespace OpenSim.Region
+{
+ public class RegionManager //needs renaming , but first we need to rename the namespace
+ {
+ protected AuthenticateSessionsBase authenticateHandler;
+ protected RegionCommsListener regionCommsHost;
+ protected CommunicationsManager commsManager;
+ protected List capsHandlers = new List();
+ protected BaseHttpServer httpListener;
+
+ protected Scenes.Scene m_Scene;
+
+ public ParcelManager parcelManager;
+ public EstateManager estateManager;
+
+ public RegionManager()
+ {
+
+ }
+
+ }
+}
diff --git a/OpenSim/OpenSim.Region/Scenes/Primitive.cs b/OpenSim/OpenSim.Region/Scenes/Primitive.cs
index 8192bf0..62f401c 100644
--- a/OpenSim/OpenSim.Region/Scenes/Primitive.cs
+++ b/OpenSim/OpenSim.Region/Scenes/Primitive.cs
@@ -273,7 +273,7 @@ namespace OpenSim.Region.Scenes
///
public void UpdateTexture(byte[] tex)
{
- this.primData.Texture = tex;
+ this.primData.TextureEntry = tex;
}
///
@@ -411,7 +411,7 @@ namespace OpenSim.Region.Scenes
lPos = this.Pos;
}
- remoteClient.SendPrimitiveToClient(this.m_regionHandle, 64096, this.LocalId, this.primData, lPos, new LLUUID("00000000-0000-1000-5005-000000000018"));
+ remoteClient.SendPrimitiveToClient(this.m_regionHandle, 64096, this.LocalId, this.primData, lPos, new LLUUID("00000000-0000-0000-9999-000000000005"));
}
///
diff --git a/OpenSim/OpenSim.Region/Scenes/Scene.cs b/OpenSim/OpenSim.Region/Scenes/Scene.cs
index 07f1d70..07b1ee4 100644
--- a/OpenSim/OpenSim.Region/Scenes/Scene.cs
+++ b/OpenSim/OpenSim.Region/Scenes/Scene.cs
@@ -730,7 +730,7 @@ namespace OpenSim.Region.Scenes
if (agent.CapsPath != "")
{
//Console.WriteLine("new user, so creating caps handler for it");
- Caps cap = new Caps(httpListener, this.m_regInfo.IPListenAddr, 9000, agent.CapsPath, agent.AgentID);
+ Caps cap = new Caps(this.assetCache, httpListener, this.m_regInfo.IPListenAddr, 9000, agent.CapsPath, agent.AgentID);
cap.RegisterHandlers();
this.capsHandlers.Add(cap);
}
@@ -795,7 +795,7 @@ namespace OpenSim.Region.Scenes
{
List mapBlocks;
mapBlocks = this.commsManager.GridServer.RequestNeighbourMapBlocks(minX, minY, maxX, maxY);
-
+ Console.WriteLine("number of mapblocks " + mapBlocks.Count +" in "+ minX +" , " + minY + " , "+ maxX + " , "+ maxY);
remoteClient.SendMapBlock(mapBlocks);
}
@@ -843,9 +843,9 @@ namespace OpenSim.Region.Scenes
///
///
///
- public void InformNeighbourOfCrossing(ulong regionhandle, LLUUID agentID, LLVector3 position)
+ public bool InformNeighbourOfCrossing(ulong regionhandle, LLUUID agentID, LLVector3 position)
{
- this.commsManager.InterRegion.ExpectAvatarCrossing(regionhandle, agentID, position);
+ return this.commsManager.InterRegion.ExpectAvatarCrossing(regionhandle, agentID, position);
}
#endregion
diff --git a/OpenSim/OpenSim.Region/Scenes/ScenePresence.cs b/OpenSim/OpenSim.Region/Scenes/ScenePresence.cs
index 1255606..fe82130 100644
--- a/OpenSim/OpenSim.Region/Scenes/ScenePresence.cs
+++ b/OpenSim/OpenSim.Region/Scenes/ScenePresence.cs
@@ -43,6 +43,7 @@ namespace OpenSim.Region.Scenes
{
public static bool PhysicsEngineFlying = false;
public static AvatarAnimations Animations;
+ public static byte[] DefaultTexture;
public string firstname;
public string lastname;
public IClientAPI ControllingClient;
@@ -324,7 +325,7 @@ namespace OpenSim.Region.Scenes
///
public void SendFullUpdateToOtherClient(ScenePresence remoteAvatar)
{
- remoteAvatar.ControllingClient.SendAvatarData(m_regionInfo.RegionHandle, this.firstname, this.lastname, this.uuid, this.LocalId, this.Pos);
+ remoteAvatar.ControllingClient.SendAvatarData(m_regionInfo.RegionHandle, this.firstname, this.lastname, this.uuid, this.LocalId, this.Pos, DefaultTexture);
}
///
@@ -332,7 +333,7 @@ namespace OpenSim.Region.Scenes
///
public void SendInitialData()
{
- this.ControllingClient.SendAvatarData(m_regionInfo.RegionHandle, this.firstname, this.lastname, this.uuid, this.LocalId, this.Pos);
+ this.ControllingClient.SendAvatarData(m_regionInfo.RegionHandle, this.firstname, this.lastname, this.uuid, this.LocalId, this.Pos, DefaultTexture);
if (this.newAvatar)
{
this.m_world.InformClientOfNeighbours(this.ControllingClient);
@@ -439,10 +440,12 @@ namespace OpenSim.Region.Scenes
RegionInfo neighbourRegion = this.m_world.RequestNeighbouringRegionInfo(neighbourHandle);
if (neighbourRegion != null)
{
- this.m_world.InformNeighbourOfCrossing(neighbourHandle, this.ControllingClient.AgentId, newpos);
- this.MakeChildAgent();
- this.ControllingClient.CrossRegion(neighbourHandle, newpos, vel, System.Net.IPAddress.Parse(neighbourRegion.IPListenAddr), (ushort)neighbourRegion.IPListenPort);
-
+ bool res = this.m_world.InformNeighbourOfCrossing(neighbourHandle, this.ControllingClient.AgentId, newpos);
+ if (res)
+ {
+ this.MakeChildAgent();
+ this.ControllingClient.CrossRegion(neighbourHandle, newpos, vel, System.Net.IPAddress.Parse(neighbourRegion.IPListenAddr), (ushort)neighbourRegion.IPListenPort);
+ }
}
}
#endregion
@@ -481,6 +484,18 @@ namespace OpenSim.Region.Scenes
}
}
+ public static void LoadTextureFile(string name)
+ {
+ FileInfo fInfo = new FileInfo(name);
+ long numBytes = fInfo.Length;
+ FileStream fStream = new FileStream(name, FileMode.Open, FileAccess.Read);
+ BinaryReader br = new BinaryReader(fStream);
+ byte[] data1 = br.ReadBytes((int)numBytes);
+ br.Close();
+ fStream.Close();
+ DefaultTexture = data1;
+ }
+
public class NewForce
{
public float X;
diff --git a/OpenSim/OpenSim.RegionServer/ClientView.API.cs b/OpenSim/OpenSim.RegionServer/ClientView.API.cs
index 1a03216..ca473e3 100644
--- a/OpenSim/OpenSim.RegionServer/ClientView.API.cs
+++ b/OpenSim/OpenSim.RegionServer/ClientView.API.cs
@@ -491,7 +491,7 @@ namespace OpenSim
///
///
///
- public void SendAvatarData(ulong regionHandle, string firstName, string lastName, LLUUID avatarID, uint avatarLocalID, LLVector3 Pos)
+ public void SendAvatarData(ulong regionHandle, string firstName, string lastName, LLUUID avatarID, uint avatarLocalID, LLVector3 Pos, byte[] textureEntry)
{
System.Text.Encoding _enc = System.Text.Encoding.ASCII;
//send a objectupdate packet with information about the clients avatar
@@ -500,7 +500,7 @@ namespace OpenSim
objupdate.RegionData.RegionHandle = regionHandle;
objupdate.RegionData.TimeDilation = 64096;
objupdate.ObjectData = new libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock[1];
- objupdate.ObjectData[0] = this.CreateDefaultAvatarPacket();
+ objupdate.ObjectData[0] = this.CreateDefaultAvatarPacket(textureEntry);
//give this avatar object a local id and assign the user a name
objupdate.ObjectData[0].ID = avatarLocalID;
@@ -859,7 +859,7 @@ namespace OpenSim
///
///
///
- protected ObjectUpdatePacket.ObjectDataBlock CreateDefaultAvatarPacket()
+ protected ObjectUpdatePacket.ObjectDataBlock CreateDefaultAvatarPacket(byte[] textureEntry)
{
libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock objdata = new ObjectUpdatePacket.ObjectDataBlock(); // new libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock(data1, ref i);
@@ -873,6 +873,10 @@ namespace OpenSim
objdata.OwnerID = LLUUID.Zero;
objdata.Scale = new LLVector3(1, 1, 1);
objdata.PCode = 47;
+ if (textureEntry != null)
+ {
+ objdata.TextureEntry = textureEntry;
+ }
System.Text.Encoding enc = System.Text.Encoding.ASCII;
libsecondlife.LLVector3 pos = new LLVector3(objdata.ObjectData, 16);
pos.X = 100f;
diff --git a/OpenSim/OpenSim.RegionServer/ClientView.AgentAssetUpload.cs b/OpenSim/OpenSim.RegionServer/ClientView.AgentAssetUpload.cs
index 31749d8..1b01f24 100644
--- a/OpenSim/OpenSim.RegionServer/ClientView.AgentAssetUpload.cs
+++ b/OpenSim/OpenSim.RegionServer/ClientView.AgentAssetUpload.cs
@@ -30,6 +30,7 @@ using System.Collections.Generic;
using System.Text;
using OpenSim.Assets;
using OpenSim.Framework.Types;
+using OpenSim.Framework.Interfaces;
using OpenSim.Framework.Utilities;
using OpenSim.Caches;
using libsecondlife;
@@ -258,6 +259,99 @@ namespace OpenSim
}
}
+
+ //new class , not currently used.
+ public class AssetXferUploader
+ {
+ private IClientAPI ourClient;
+
+ public bool UploadComplete = false;
+
+ public bool AddToInventory;
+ public LLUUID InventFolder = LLUUID.Zero;
+
+ public uint XferID;
+ public AssetBase Asset;
+ public LLUUID TransactionID = LLUUID.Zero;
+
+
+ public AssetXferUploader(IClientAPI remoteClient, LLUUID assetID, LLUUID transaction, sbyte type, byte[] data)
+ {
+ ourClient = remoteClient;
+ Asset = new AssetBase();
+ Asset.FullID = assetID;
+ Asset.InvType = type;
+ Asset.Type = type;
+ Asset.Data = data;
+ Asset.Name = "blank";
+ Asset.Description = "empty";
+ TransactionID = transaction;
+
+ if (Asset.Data.Length > 2)
+ {
+ this.SendCompleteMessage();
+ }
+ else
+ {
+ this.ReqestStartXfer();
+ }
+ }
+
+ protected void SendCompleteMessage()
+ {
+ UploadComplete = true;
+ AssetUploadCompletePacket response = new AssetUploadCompletePacket();
+ response.AssetBlock.Type = Asset.Type;
+ response.AssetBlock.Success = true;
+ response.AssetBlock.UUID = Asset.FullID;
+ this.ourClient.OutPacket(response);
+
+ //TODO trigger event
+ }
+
+ protected void ReqestStartXfer()
+ {
+ UploadComplete = false;
+ XferID = Util.GetNextXferID();
+ RequestXferPacket xfer = new RequestXferPacket();
+ xfer.XferID.ID = XferID;
+ xfer.XferID.VFileType = Asset.Type;
+ xfer.XferID.VFileID = Asset.FullID;
+ xfer.XferID.FilePath = 0;
+ xfer.XferID.Filename = new byte[0];
+ this.ourClient.OutPacket(xfer);
+ }
+
+ public void HandleXferPacket(uint xferID, uint packetID, byte[] data)
+ {
+ if (XferID == xferID)
+ {
+ if (Asset.Data.Length > 1)
+ {
+ byte[] newArray = new byte[Asset.Data.Length + data.Length];
+ Array.Copy(Asset.Data, 0, newArray, 0, Asset.Data.Length);
+ Array.Copy(data, 0, newArray, Asset.Data.Length, data.Length);
+ Asset.Data = newArray;
+ }
+ else
+ {
+ byte[] newArray = new byte[data.Length - 4];
+ Array.Copy(data, 4, newArray, 0, data.Length - 4);
+ Asset.Data = newArray;
+ }
+
+ ConfirmXferPacketPacket confirmXfer = new ConfirmXferPacketPacket();
+ confirmXfer.XferID.ID = xferID;
+ confirmXfer.XferID.Packet = packetID;
+ this.ourClient.OutPacket(confirmXfer);
+
+ if ((packetID & 2147483648) != 0)
+ {
+ this.SendCompleteMessage();
+ }
+ }
+ }
+ }
}
}
}
diff --git a/OpenSim/OpenSim.Storage/LocalStorageDb4o/Db4LocalStorage.cs b/OpenSim/OpenSim.Storage/LocalStorageDb4o/Db4LocalStorage.cs
index a6c2872..8e6b04d 100644
--- a/OpenSim/OpenSim.Storage/LocalStorageDb4o/Db4LocalStorage.cs
+++ b/OpenSim/OpenSim.Storage/LocalStorageDb4o/Db4LocalStorage.cs
@@ -97,7 +97,7 @@ namespace OpenSim.Storage.LocalStorageDb4o
found.ProfileHollow = prim.ProfileHollow;
found.Position = prim.Position;
found.Rotation = prim.Rotation;
- found.Texture = prim.Texture;
+ found.TextureEntry = prim.TextureEntry;
db.Set(found);
db.Commit();
}
diff --git a/OpenSim/OpenSim.Storage/LocalStorageSQLite/SQLiteLocalStorage.cs b/OpenSim/OpenSim.Storage/LocalStorageSQLite/SQLiteLocalStorage.cs
index fa1abc8..8a7893e 100644
--- a/OpenSim/OpenSim.Storage/LocalStorageSQLite/SQLiteLocalStorage.cs
+++ b/OpenSim/OpenSim.Storage/LocalStorageSQLite/SQLiteLocalStorage.cs
@@ -97,7 +97,7 @@ namespace OpenSim.Storage.LocalStorageSQLite
sql += "\"" + prim.PathTaperY.ToString() + "\",";
sql += "\"" + prim.PathTwist.ToString() + "\",";
sql += "\"" + prim.PathTwistBegin.ToString() + "\",";
- sql += "\"" + prim.Texture.ToString() + "\",";
+ sql += "\"" + prim.TextureEntry.ToString() + "\",";
sql += "\"" + prim.CreationDate.ToString() + "\",";
sql += "\"" + prim.OwnerMask.ToString() + "\",";
sql += "\"" + prim.NextOwnerMask.ToString() + "\",";
diff --git a/OpenSim/OpenSim/OpenSimMain.cs b/OpenSim/OpenSim/OpenSimMain.cs
index 66cc2ba..4e2f599 100644
--- a/OpenSim/OpenSim/OpenSimMain.cs
+++ b/OpenSim/OpenSim/OpenSimMain.cs
@@ -60,7 +60,7 @@ namespace OpenSim
public class OpenSimMain : RegionApplicationBase, conscmd_callback
{
- private CheckSumServer checkServer;
+ // private CheckSumServer checkServer;
protected CommunicationsManager commsManager;
private bool m_silent;
@@ -97,6 +97,8 @@ namespace OpenSim
m_log.Verbose( "Main.cs:Startup() - Loading configuration");
this.serversData.InitConfig(this.m_sandbox, this.localConfig);
this.localConfig.Close();//for now we can close it as no other classes read from it , but this should change
+
+ ScenePresence.LoadTextureFile("avatar-texture.dat");
ClientView.TerrainManager = new TerrainManager(new SecondLife());
@@ -104,8 +106,8 @@ namespace OpenSim
if (m_sandbox)
{
this.SetupLocalGridServers();
- this.checkServer = new CheckSumServer(12036);
- this.checkServer.ServerListener();
+ // this.checkServer = new CheckSumServer(12036);
+ // this.checkServer.ServerListener();
sandboxCommunications = new CommunicationsLocal(this.serversData.DefaultHomeLocX, this.serversData.DefaultHomeLocY);
this.commsManager = sandboxCommunications;
}
--
cgit v1.1