From 089fd61a3b27faa2479f6b56c6d0dc1cf14774a2 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Fri, 2 Mar 2012 22:43:24 +0000 Subject: Allow a script to receive events if its root prim is in an area where it's allowed to run rather than checking its own prim. This allows scripts to run in child prims that are outside region boundaries. This is an interim patch applied from http://opensimulator.org/mantis/view.php?id=5899 though it does not resolve that bug Thanks tglion! --- OpenSim/Region/Framework/Scenes/Scene.cs | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 9bca654..f45a08c 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs @@ -4162,10 +4162,7 @@ namespace OpenSim.Region.Framework.Scenes // their scripts will actually run. // -- Leaf, Tue Aug 12 14:17:05 EDT 2008 SceneObjectPart parent = part.ParentGroup.RootPart; - if (part.ParentGroup.IsAttachment) - return ScriptDanger(parent, parent.GetWorldPosition()); - else - return ScriptDanger(part, part.GetWorldPosition()); + return ScriptDanger(parent, parent.GetWorldPosition()); } else { -- cgit v1.1 From c2c102d33e46d0ed651198e0e9b7459423516660 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Fri, 2 Mar 2012 22:52:26 +0000 Subject: Remove outdated comment about checking attachment prims in Scene.PipeEventsForScript() --- OpenSim/Region/Framework/Scenes/Scene.cs | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index f45a08c..a01b851 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs @@ -4156,11 +4156,9 @@ namespace OpenSim.Region.Framework.Scenes public bool PipeEventsForScript(uint localID) { SceneObjectPart part = GetSceneObjectPart(localID); + if (part != null) { - // Changed so that child prims of attachments return ScriptDanger for their parent, so that - // their scripts will actually run. - // -- Leaf, Tue Aug 12 14:17:05 EDT 2008 SceneObjectPart parent = part.ParentGroup.RootPart; return ScriptDanger(parent, parent.GetWorldPosition()); } -- cgit v1.1 From 98ad6ed255e1b1e55b58c633263480fb12ed3f7a Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Fri, 2 Mar 2012 23:29:35 +0000 Subject: comment out "[CAPS]: ScriptTaskInventory Request" log spam --- OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs index be699db..35cb575 100644 --- a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs +++ b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs @@ -262,7 +262,7 @@ namespace OpenSim.Region.ClientStack.Linden { try { - m_log.Debug("[CAPS]: ScriptTaskInventory Request in region: " + m_regionName); +// m_log.Debug("[CAPS]: ScriptTaskInventory Request in region: " + m_regionName); //m_log.DebugFormat("[CAPS]: request: {0}, path: {1}, param: {2}", request, path, param); Hashtable hash = (Hashtable)LLSD.LLSDDeserialize(Utils.StringToBytes(request)); -- cgit v1.1