From 2cd00f46b9938164b32566843bdc013abc968297 Mon Sep 17 00:00:00 2001
From: Dalien Talbot
Date: Sun, 18 Nov 2007 07:58:04 +0000
Subject: For every problem there's a solution that is simple, neat and wrong.
Looks like it has nothing to do with childregions - reverting and will try to
debug after the sleep. Sorry for the noise :)
---
OpenSim/Region/Environment/Scenes/Scene.cs | 5 +----
1 file changed, 1 insertion(+), 4 deletions(-)
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs
index b6de1fb..2c765a3 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.cs
@@ -937,10 +937,7 @@ namespace OpenSim.Region.Environment.Scenes
///
public void RequestMapBlocks(IClientAPI remoteClient, int minX, int minY, int maxX, int maxY)
{
- if(!m_scenePresences[remoteClient.AgentId].IsChildAgent)
- {
- m_sceneGridService.RequestMapBlocks(remoteClient, minX, minY, maxX, maxX);
- }
+ m_sceneGridService.RequestMapBlocks(remoteClient, minX, minY, maxX, maxX);
}
///
--
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