From 1dae36ff7bea470db02c4eecb0b4414695a4f1db Mon Sep 17 00:00:00 2001
From: dahlia
Date: Sun, 23 Aug 2015 15:31:25 -0700
Subject: Revert "update libomv managed dlls to 49a5cf05c32e - fresh clone
default settings release mode VS 2015 community edition"
This reverts commit 4f8e18e31c75c31c833833ca7582938b1bb95804.
---
bin/OpenMetaverse.Rendering.Meshmerizer.dll | Bin 20480 -> 24576 bytes
bin/OpenMetaverse.StructuredData.dll | Bin 102400 -> 102400 bytes
bin/OpenMetaverse.dll | Bin 2195456 -> 2195456 bytes
bin/OpenMetaverseTypes.XML | 303 +++++++++++-----------------
bin/OpenMetaverseTypes.dll | Bin 110592 -> 110592 bytes
5 files changed, 119 insertions(+), 184 deletions(-)
diff --git a/bin/OpenMetaverse.Rendering.Meshmerizer.dll b/bin/OpenMetaverse.Rendering.Meshmerizer.dll
index 8be398e..4f55376 100755
Binary files a/bin/OpenMetaverse.Rendering.Meshmerizer.dll and b/bin/OpenMetaverse.Rendering.Meshmerizer.dll differ
diff --git a/bin/OpenMetaverse.StructuredData.dll b/bin/OpenMetaverse.StructuredData.dll
index f015ca2..8c72174 100755
Binary files a/bin/OpenMetaverse.StructuredData.dll and b/bin/OpenMetaverse.StructuredData.dll differ
diff --git a/bin/OpenMetaverse.dll b/bin/OpenMetaverse.dll
index 983f97c..9854fe0 100755
Binary files a/bin/OpenMetaverse.dll and b/bin/OpenMetaverse.dll differ
diff --git a/bin/OpenMetaverseTypes.XML b/bin/OpenMetaverseTypes.XML
index 3da5955..a0c9135 100644
--- a/bin/OpenMetaverseTypes.XML
+++ b/bin/OpenMetaverseTypes.XML
@@ -252,7 +252,8 @@
Link to a location in world
- Collection of textures and parameters that can be worn by an avatar
+ Collection of textures and parameters that can be
+ worn by an avatar
Primitive that can contain textures, sounds,
@@ -262,7 +263,10 @@
Notecard asset
- Holds a collection of inventory items. "Category" in the Linden viewer
+ Holds a collection of inventory items
+
+
+ Root inventory folder
Linden scripting language script
@@ -274,7 +278,17 @@
Uncompressed TGA texture
- Collection of textures and shape parameters that can be worn
+ Collection of textures and shape parameters that can
+ be worn
+
+
+ Trash folder
+
+
+ Snapshot folder
+
+
+ Lost and found folder
Uncompressed sound
@@ -296,109 +310,44 @@
Simstate file
+
+ Contains landmarks for favorites
+
Asset is a link to another inventory item
Asset is a link to another inventory folder
-
- Marketplace Folder. Same as an Category but different display methods.
-
-
- Linden mesh format
-
-
-
- The different types of folder.
-
-
-
- None folder type
-
-
- Texture folder type
-
-
- Sound folder type
-
-
- Calling card folder type
-
-
- Landmark folder type
-
-
- Clothing folder type
-
-
- Object folder type
-
-
- Notecard folder type
-
-
- The root folder type
-
-
- LSLText folder
-
-
- Bodyparts folder
-
-
- Trash folder
-
-
- Snapshot folder
-
-
- Lost And Found folder
-
-
- Animation folder
-
-
- Gesture folder
-
-
- Favorites folder
-
-
- Ensemble beginning range
+
+ Beginning of the range reserved for ensembles
-
- Ensemble ending range
+
+ End of the range reserved for ensembles
-
- Current outfit folder
+
+ Folder containing inventory links to wearables and attachments
+ that are part of the current outfit
-
- Outfit folder
+
+ Folder containing inventory items or links to
+ inventory items of wearables and attachments
+ together make a full outfit
-
- My outfits folder
+
+ Root folder for the folders of type OutfitFolder
-
- Mesh folder
+
+ Linden mesh format
-
+
Marketplace direct delivery inbox ("Received Items")
-
+
Marketplace direct delivery outbox
-
- Basic root folder
-
-
- Marketplace listings folder
-
-
- Marketplace stock folder
-
-
- Hypergrid Suitcase folder
+
+
@@ -1122,27 +1071,6 @@
multiple writers
-
-
- Provides a node container for data in a singly linked list
-
-
-
- Pointer to the next node in list
-
-
- The data contained by the node
-
-
-
- Constructor
-
-
-
-
- Constructor
-
-
Queue head
@@ -1152,11 +1080,6 @@
Queue item count
-
- Gets the current number of items in the queue. Since this
- is a lockless collection this value should be treated as a close
- estimate
-
Constructor
@@ -1175,6 +1098,32 @@
Dequeued item if the dequeue was successful
True if an item was successfully deqeued, otherwise false
+
+ Gets the current number of items in the queue. Since this
+ is a lockless collection this value should be treated as a close
+ estimate
+
+
+
+ Provides a node container for data in a singly linked list
+
+
+
+ Pointer to the next node in list
+
+
+ The data contained by the node
+
+
+
+ Constructor
+
+
+
+
+ Constructor
+
+
Convert this matrix to euler rotations
@@ -1385,37 +1334,6 @@
Time of the last drip, in system ticks
-
-
- The parent bucket of this bucket, or null if this bucket has no
- parent. The parent bucket will limit the aggregate bandwidth of all
- of its children buckets
-
-
-
-
- Maximum burst rate in bytes per second. This is the maximum number
- of tokens that can accumulate in the bucket at any one time
-
-
-
-
- The speed limit of this bucket in bytes per second. This is the
- number of tokens that are added to the bucket per second
-
- Tokens are added to the bucket any time
- is called, at the granularity of
- the system tick interval (typically around 15-22ms)
-
-
-
- The number of bytes that can be sent at this moment. This is the
- current number of tokens in the bucket
- If this bucket has a parent bucket that does not have
- enough tokens for a request, will
- return false regardless of the content of this bucket
-
-
Default constructor
@@ -1453,36 +1371,36 @@
True if tokens were added to the bucket, otherwise false
-
+
- Operating system
+ The parent bucket of this bucket, or null if this bucket has no
+ parent. The parent bucket will limit the aggregate bandwidth of all
+ of its children buckets
-
- Unknown
-
-
- Microsoft Windows
-
-
- Microsoft Windows CE
-
-
- Linux
-
-
- Apple OSX
-
-
+
- Runtime platform
+ Maximum burst rate in bytes per second. This is the maximum number
+ of tokens that can accumulate in the bucket at any one time
-
- .NET runtime
+
+
+ The speed limit of this bucket in bytes per second. This is the
+ number of tokens that are added to the bucket per second
+
+ Tokens are added to the bucket any time
+ is called, at the granularity of
+ the system tick interval (typically around 15-22ms)
-
- Mono runtime: http://www.mono-project.com/
+
+
+ The number of bytes that can be sent at this moment. This is the
+ current number of tokens in the bucket
+ If this bucket has a parent bucket that does not have
+ enough tokens for a request, will
+ return false regardless of the content of this bucket
+
Used for converting degrees to radians
@@ -1924,20 +1842,6 @@
A string containing the AssetType name
The AssetType which matches the string name, or AssetType.Unknown if no match was found
-
-
- Takes a FolderType and returns the string representation
-
- The source
- The string version of the FolderType
-
-
-
- Translate a string name of an FolderType into the proper Type
-
- A string containing the FolderType name
- The FolderType which matches the string name, or FolderType. None if no match was found
-
Convert an InventoryType to a string
@@ -2068,6 +1972,37 @@
Converted IP address object, or null if the conversion
failed
+
+
+ Operating system
+
+
+
+ Unknown
+
+
+ Microsoft Windows
+
+
+ Microsoft Windows CE
+
+
+ Linux
+
+
+ Apple OSX
+
+
+
+ Runtime platform
+
+
+
+ .NET runtime
+
+
+ Mono runtime: http://www.mono-project.com/
+
A 128-bit Universally Unique Identifier, used throughout the Second
diff --git a/bin/OpenMetaverseTypes.dll b/bin/OpenMetaverseTypes.dll
index ad2c744..39b8f75 100755
Binary files a/bin/OpenMetaverseTypes.dll and b/bin/OpenMetaverseTypes.dll differ
--
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