From 189c67db957cadfe1bb5bd8aad0c86dec1ff295b Mon Sep 17 00:00:00 2001
From: Justin Clark-Casey (justincc)
Date: Mon, 13 Feb 2012 20:43:26 +0000
Subject: On object deserialization, go back to logging errors at DEBUG level
rather than ERROR. Restore extra log message if shape processing fails.
Logging level was DEBUG before 312e145 (Fri Feb 3 2012).
312e145 also accidentally removed the 'general error' log message if any shape deserialization failed.
This commit restores it, though this has no functional impact.
---
.../External/ExternalRepresentationUtils.cs | 19 +++++++++++++------
.../Scenes/Serialization/SceneObjectSerializer.cs | 14 +++++++++-----
2 files changed, 22 insertions(+), 11 deletions(-)
diff --git a/OpenSim/Framework/Serialization/External/ExternalRepresentationUtils.cs b/OpenSim/Framework/Serialization/External/ExternalRepresentationUtils.cs
index a392af6..c56f213 100644
--- a/OpenSim/Framework/Serialization/External/ExternalRepresentationUtils.cs
+++ b/OpenSim/Framework/Serialization/External/ExternalRepresentationUtils.cs
@@ -49,15 +49,16 @@ namespace OpenSim.Framework.Serialization.External
///
/// /param>
///
- public static void ExecuteReadProcessors(
+ /// true on successful, false if there were any processing failures
+ public static bool ExecuteReadProcessors(
NodeType nodeToFill, Dictionary> processors, XmlTextReader xtr)
{
- ExecuteReadProcessors(
+ return ExecuteReadProcessors(
nodeToFill,
processors,
xtr,
(o, name, e)
- => m_log.ErrorFormat(
+ => m_log.DebugFormat(
"[ExternalRepresentationUtils]: Exception while parsing element {0}, continuing. Exception {1}{2}",
name, e.Message, e.StackTrace));
}
@@ -71,12 +72,15 @@ namespace OpenSim.Framework.Serialization.External
///
/// Action to take if there is a parsing problem. This will usually just be to log the exception
///
- public static void ExecuteReadProcessors(
+ /// true on successful, false if there were any processing failures
+ public static bool ExecuteReadProcessors(
NodeType nodeToFill,
Dictionary> processors,
XmlTextReader xtr,
Action parseExceptionAction)
{
+ bool errors = false;
+
string nodeName = string.Empty;
while (xtr.NodeType != XmlNodeType.EndElement)
{
@@ -95,6 +99,7 @@ namespace OpenSim.Framework.Serialization.External
}
catch (Exception e)
{
+ errors = true;
parseExceptionAction(nodeToFill, nodeName, e);
if (xtr.NodeType == XmlNodeType.EndElement)
@@ -107,6 +112,8 @@ namespace OpenSim.Framework.Serialization.External
xtr.ReadOuterXml(); // ignore
}
}
+
+ return errors;
}
///
@@ -140,6 +147,7 @@ namespace OpenSim.Framework.Serialization.External
UUID.TryParse(node.InnerText, out uuid);
creator = userService.GetUserAccount(scopeID, uuid);
}
+
if (node.Name == "CreatorData" && node.InnerText != null && node.InnerText != string.Empty)
hasCreatorData = true;
@@ -163,7 +171,6 @@ namespace OpenSim.Framework.Serialization.External
doc.Save(wr);
return wr.ToString();
}
-
}
}
-}
+}
\ No newline at end of file
diff --git a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs
index ab02f92..0a32214 100644
--- a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs
+++ b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs
@@ -1470,7 +1470,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
m_SOPXmlProcessors,
reader,
(o, nodeName, e)
- => m_log.ErrorFormat(
+ => m_log.DebugFormat(
"[SceneObjectSerializer]: Exception while parsing {0} in object {1} {2}: {3}{4}",
((SceneObjectPart)o).Name, ((SceneObjectPart)o).UUID, nodeName, e.Message, e.StackTrace));
@@ -1535,14 +1535,18 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
reader.ReadStartElement(name, String.Empty); // Shape
- ExternalRepresentationUtils.ExecuteReadProcessors(
+ errors = ExternalRepresentationUtils.ExecuteReadProcessors(
shape,
m_ShapeXmlProcessors,
reader,
(o, nodeName, e)
- => m_log.ErrorFormat(
- "[SceneObjectSerializer]: Exception while parsing Shape property {0}: {1}{2}",
- nodeName, e.Message, e.StackTrace));
+ =>
+ {
+ m_log.DebugFormat(
+ "[SceneObjectSerializer]: Exception while parsing Shape property {0}: {1}{2}",
+ nodeName, e.Message, e.StackTrace);
+ }
+ );
reader.ReadEndElement(); // Shape
--
cgit v1.1