From 05012bb0df9b109f792b83e82779d3f69fb37ecb Mon Sep 17 00:00:00 2001 From: Diva Canto Date: Mon, 5 Aug 2013 08:09:30 -0700 Subject: Group notices bug fix: use a new IM for each member of the group, otherwise the fields get messed up because the transfer is async --- OpenSim/Addons/Groups/GroupsModule.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/OpenSim/Addons/Groups/GroupsModule.cs b/OpenSim/Addons/Groups/GroupsModule.cs index da8030c..830c671 100644 --- a/OpenSim/Addons/Groups/GroupsModule.cs +++ b/OpenSim/Addons/Groups/GroupsModule.cs @@ -467,12 +467,12 @@ namespace OpenSim.Groups } // Send notice out to everyone that wants notices - // Build notice IIM - GridInstantMessage msg = CreateGroupNoticeIM(UUID.Zero, NoticeID, (byte)OpenMetaverse.InstantMessageDialog.GroupNotice); foreach (GroupMembersData member in m_groupData.GetGroupMembers(GetRequestingAgentIDStr(remoteClient), GroupID)) { if (member.AcceptNotices) { + // Build notice IIM, one of reach, because the sending may be async + GridInstantMessage msg = CreateGroupNoticeIM(UUID.Zero, NoticeID, (byte)OpenMetaverse.InstantMessageDialog.GroupNotice); msg.toAgentID = member.AgentID.Guid; OutgoingInstantMessage(msg, member.AgentID); } -- cgit v1.1