From 04a50b47bfe2b10dfaad9fd67c2247ae40e97d84 Mon Sep 17 00:00:00 2001
From: UbitUmarov
Date: Thu, 4 May 2017 12:35:42 +0100
Subject: the new options i add where actually bad idea, they would make the
compatibility issue ethernal. Removed and extended the ugly date hack to
group share outwards propagation, until a better way is found at least
---
OpenSim/Region/Framework/Scenes/Scene.cs | 12 ------------
.../Region/Framework/Scenes/SceneObjectGroup.Inventory.cs | 7 +++----
2 files changed, 3 insertions(+), 16 deletions(-)
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 205a321..e709d6c 100755
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -239,16 +239,6 @@ namespace OpenSim.Region.Framework.Scenes
public bool LegacySitOffsets = true;
///
- /// set false to not propagare group rights outwards as legacy did
- ///
- public bool PropagateGroupShareOutwards = true;
-
- ///
- /// set false to not propagare Everyone rights outwards as legacy did
- ///
- public bool PropagateAnyOneOutwards = true;
-
- ///
/// Can avatars cross from and to this region?
///
public bool AllowAvatarCrossing { get; set; }
@@ -990,8 +980,6 @@ namespace OpenSim.Region.Framework.Scenes
// old versions compatibility
LegacySitOffsets = startupConfig.GetBoolean("LegacySitOffsets", LegacySitOffsets);
- PropagateGroupShareOutwards = startupConfig.GetBoolean("PropagateGroupShareOutwards", PropagateGroupShareOutwards);
- PropagateAnyOneOutwards = startupConfig.GetBoolean("PropagateAnyOneOutwards", PropagateAnyOneOutwards);
if (m_defaultDrawDistance > m_maxDrawDistance)
m_defaultDrawDistance = m_maxDrawDistance;
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.Inventory.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.Inventory.cs
index 6bb92f4..f778367 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.Inventory.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.Inventory.cs
@@ -350,9 +350,8 @@ namespace OpenSim.Region.Framework.Scenes
uint everyone = rootEveryonePerms;
bool needUpdate = false;
- bool propGroupOut = Scene.PropagateGroupShareOutwards;
// date is time of writing april 30th 2017
- bool propAnyOut = Scene.PropagateAnyOneOutwards & (RootPart.CreationDate == 0 || RootPart.CreationDate > 1493574994);
+ bool newobj = (RootPart.CreationDate == 0 || RootPart.CreationDate > 1493574994);
SceneObjectPart[] parts = m_parts.GetArray();
for (int i = 0; i < parts.Length; i++)
{
@@ -363,9 +362,9 @@ namespace OpenSim.Region.Framework.Scenes
owner &= part.AggregatedInnerOwnerPerms;
group &= part.AggregatedInnerGroupPerms;
- if(propGroupOut)
+ if(newobj)
group &= part.AggregatedInnerGroupPerms;
- if(propAnyOut)
+ if(newobj)
everyone &= part.AggregatedInnerEveryonePerms;
}
// recover modify and move
--
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