| Commit message (Expand) | Author | Files | Lines |
2007-03-03 | Rollback to r117 | gareth | 3 | -30/+5 |
2007-03-03 | Begun porting a (STABLE) version of MW's movement code | gareth | 3 | -5/+30 |
2007-03-03 | Lock the world so we don't cause nastiness and crashes | gareth | 1 | -2/+4 |
2007-03-03 | We have a main update loop! | gareth | 4 | -3/+15 |
2007-03-02 | Implemented logouts (so you can logout and then return later! woohoo) | gareth | 1 | -0/+12 |
2007-03-02 | Began implementing basic physics engine plugin framework | gareth | 4 | -12/+43 |
2007-03-02 | r105 somehow got put in wrong place, so replacing files | MW | 3 | -253/+138 |
2007-03-02 | A example of how the physics plugins might work | MW | 3 | -138/+253 |
2007-03-02 | * Bind to IPAddress.Any instead of a hardcoded address | jhurliman | 5 | -29/+25 |
2007-03-01 | Missed these 2 | gareth | 2 | -268/+0 |
2007-03-01 | Cleaned up legacy code (i.e deleted the old stuff) | gareth | 11 | -3703/+0 |
2007-03-01 | Lovely lovely flat island :) | gareth | 2 | -11/+11 |
2007-03-01 | Fixed small bug in Terrain Encoding | MW | 1 | -1/+1 |
2007-03-01 | Imported fixed OGS asset server | gareth | 2 | -6/+6 |
2007-03-01 | WOOHOO! Avatar/Asset loading works! | gareth | 2 | -4/+4 |
2007-03-01 | Broken asset code + ObjectUpdate FIXME | gareth | 3 | -4/+59 |
2007-02-28 | Brought in newer libsl | gareth | 1 | -0/+2 |
2007-02-28 | Half-working asset system, but avatar objectupdate stuff needs to be done by ... | gareth | 2 | -0/+58 |
2007-02-28 | Assets? | gareth | 1 | -0/+32 |
2007-02-28 | Got LayerData working, need asset management to get the avatar to display | gareth | 4 | -12/+25 |
2007-02-28 | Imported MW's terrain encoder/decoder | gareth | 1 | -0/+683 |
2007-02-27 | Brought in code from branches/gareth | gareth | 31 | -0/+5257 |