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2007-03-03Rollback to r117gareth3-30/+5
2007-03-03Begun porting a (STABLE) version of MW's movement codegareth3-5/+30
2007-03-03Lock the world so we don't cause nastiness and crashesgareth1-2/+4
2007-03-03We have a main update loop!gareth4-3/+15
2007-03-02Implemented logouts (so you can logout and then return later! woohoo)gareth1-0/+12
2007-03-02Began implementing basic physics engine plugin frameworkgareth4-12/+43
2007-03-02r105 somehow got put in wrong place, so replacing filesMW3-253/+138
2007-03-02A example of how the physics plugins might workMW3-138/+253
2007-03-02* Bind to IPAddress.Any instead of a hardcoded addressjhurliman5-29/+25
* Allow login if a connection can't be made to the grid auth server (instead of crashing) * Brought the MSVC project file and solution up to speed * Added a default VersionInfo.cs to allow compiling with MSVC * Removed unnecessary .suo file
2007-03-01Missed these 2gareth2-268/+0
2007-03-01Cleaned up legacy code (i.e deleted the old stuff)gareth11-3703/+0
2007-03-01Lovely lovely flat island :)gareth2-11/+11
2007-03-01Fixed small bug in Terrain EncodingMW1-1/+1
2007-03-01Imported fixed OGS asset servergareth2-6/+6
Fiddled with terrain data
2007-03-01WOOHOO! Avatar/Asset loading works!gareth2-4/+4
2007-03-01Broken asset code + ObjectUpdate FIXMEgareth3-4/+59
2007-02-28Brought in newer libslgareth1-0/+2
2007-02-28Half-working asset system, but avatar objectupdate stuff needs to be done by ↵gareth2-0/+58
a non-Gareth
2007-02-28Assets?gareth1-0/+32
2007-02-28Got LayerData working, need asset management to get the avatar to displaygareth4-12/+25
2007-02-28Imported MW's terrain encoder/decodergareth1-0/+683
2007-02-27Brought in code from branches/garethgareth31-0/+5257