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My fork of OpenSim for IG and DG, called SledjChisl.
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world
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World.cs
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2007-03-04
Fixed up bugs from patch in PREV:
gareth
1
-11
/
+14
Slow movement of avatar FIXED Constant TerseObjectUpdates FIXED Moving out of sim FIXED
2007-03-04
Merged makomk's patch as per bug #61
gareth
1
-1
/
+11
Rescued my brain ready to implement animations and proper velocity encoding
2007-03-03
Lock the world so we don't cause nastiness and crashes
gareth
1
-2
/
+4
2007-03-03
We have a main update loop!
gareth
1
-2
/
+6
2007-03-02
Began implementing basic physics engine plugin framework
gareth
1
-5
/
+13
2007-03-02
r105 somehow got put in wrong place, so replacing files
MW
1
-28
/
+2
2007-03-02
A example of how the physics plugins might work
MW
1
-2
/
+28
2007-03-01
Lovely lovely flat island :)
gareth
1
-7
/
+7
2007-03-01
Imported fixed OGS asset server
gareth
1
-1
/
+1
Fiddled with terrain data
2007-03-01
Broken asset code + ObjectUpdate FIXME
gareth
1
-1
/
+1
2007-02-28
Got LayerData working, need asset management to get the avatar to display
gareth
1
-8
/
+18
2007-02-27
Brought in code from branches/gareth
gareth
1
-0
/
+57