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* Add OpenSim & Simple inventory storage plugins and Null metrics plugin.Mike Mazur2009-02-161-0/+1
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* - added Simple AssetInventoryServer plugin (asset storage only)Mike Mazur2009-02-161-0/+32
| | | | | | | - removed OpenSim storage and frontend classes in Extensions dir - put OpenSim plugins in OpenSim.Grid.AssetInventoryServer.Plugins.OpenSim namespace
* - implement and load NullMetrics module in AssetInventoryServerMike Mazur2009-02-161-0/+23
| | | | | - update AssetBase de/serialization in AssetInventoryServer
* - IAssetProviderPlugin was changed to IAssetDataPluginMike Mazur2009-02-161-0/+1
| | | | | - Use OpenSim.Data.DataPluginFactory to load data plugins
* Rename NewAssetServer AssetInventoryServer and fully qualify withMike Mazur2009-02-161-5/+5
| | | | | OpenSim.Grid.AssetInventoryServer.
* - add OpenSim.Grid.AssetServer.Plugins.OpenSim as a dependency for ↵Mike Mazur2009-02-161-2/+32
| | | | | | | | OpenSim.Data.*.addin.xml - remove OpenSim.Grid.NewAssetServer.exe from bin/OpenSim.Data.addin.xml - add prebuild.xml section for OpenSim.Grid.AssetServer.Plugins.OpenSim.dll
* - add section to prebuild.xml for buildingMike Mazur2009-02-161-0/+95
| | | | | OpenSim.Grid.NewAssetServer.exe
* * Add missing OpenSIm.Framework.Communications ref for Wdinwos buildsJustin Clarke Casey2009-02-121-1/+2
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* * Added XEngine tests and gathered other ScriptEngineSean Dague2009-02-121-27/+20
| | | | | | | Tests together From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
* * Reinstate texture tests, eliminating duplicate ↵Justin Clarke Casey2009-02-101-56/+1
| | | | OpenSim.Region.CoreModules.Tests
* this is step 2 of 2 of the OpenSim.Region.Environment refactor.Dr Scofield2009-02-101-110/+104
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | NOTHING has been deleted or moved off to forge at this point. what has happened is that OpenSim.Region.Environment.Modules has been split in two: - OpenSim.Region.CoreModules: all those modules that are either directly or indirectly referenced from other OpenSim packages, or that provide functionality that the OpenSim developer community considers core functionality: CoreModules/Agent/AssetTransaction CoreModules/Agent/Capabilities CoreModules/Agent/TextureDownload CoreModules/Agent/TextureSender CoreModules/Agent/TextureSender/Tests CoreModules/Agent/Xfer CoreModules/Avatar/AvatarFactory CoreModules/Avatar/Chat/ChatModule CoreModules/Avatar/Combat CoreModules/Avatar/Currency/SampleMoney CoreModules/Avatar/Dialog CoreModules/Avatar/Friends CoreModules/Avatar/Gestures CoreModules/Avatar/Groups CoreModules/Avatar/InstantMessage CoreModules/Avatar/Inventory CoreModules/Avatar/Inventory/Archiver CoreModules/Avatar/Inventory/Transfer CoreModules/Avatar/Lure CoreModules/Avatar/ObjectCaps CoreModules/Avatar/Profiles CoreModules/Communications/Local CoreModules/Communications/REST CoreModules/Framework/EventQueue CoreModules/Framework/InterfaceCommander CoreModules/Hypergrid CoreModules/InterGrid CoreModules/Scripting/DynamicTexture CoreModules/Scripting/EMailModules CoreModules/Scripting/HttpRequest CoreModules/Scripting/LoadImageURL CoreModules/Scripting/VectorRender CoreModules/Scripting/WorldComm CoreModules/Scripting/XMLRPC CoreModules/World/Archiver CoreModules/World/Archiver/Tests CoreModules/World/Estate CoreModules/World/Land CoreModules/World/Permissions CoreModules/World/Serialiser CoreModules/World/Sound CoreModules/World/Sun CoreModules/World/Terrain CoreModules/World/Terrain/DefaultEffects CoreModules/World/Terrain/DefaultEffects/bin CoreModules/World/Terrain/DefaultEffects/bin/Debug CoreModules/World/Terrain/Effects CoreModules/World/Terrain/FileLoaders CoreModules/World/Terrain/FloodBrushes CoreModules/World/Terrain/PaintBrushes CoreModules/World/Terrain/Tests CoreModules/World/Vegetation CoreModules/World/Wind CoreModules/World/WorldMap - OpenSim.Region.OptionalModules: all those modules that are not core modules: OptionalModules/Avatar/Chat/IRC-stuff OptionalModules/Avatar/Concierge OptionalModules/Avatar/Voice/AsterixVoice OptionalModules/Avatar/Voice/SIPVoice OptionalModules/ContentManagementSystem OptionalModules/Grid/Interregion OptionalModules/Python OptionalModules/SvnSerialiser OptionalModules/World/NPC OptionalModules/World/TreePopulator
* * Reinstate tests that are now in CoreModulesJustin Clarke Casey2009-02-091-1/+57
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* starting phase 2 of the OpenSim.Region.Environment commit: relocatingDr Scofield2009-02-091-0/+48
| | | | | | OpenSim.Region.Environment.Modules.Agent en bloc to OpenSim.Region.CoreModules
* Thank you kindly, TLaukkan (Tommil) for a patch that:Charles Krinke2009-02-071-0/+7
| | | | | | | Created nunit test for LSL API and example test for llAngleBetween which was marked untested in wiki. Run new test succesfully with NUnitGUI and nant build.
* * Removed superflous (and circular) ref to OpenSim.Region.Frameworklbsa712009-02-061-1/+0
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* killing OpenSim.Data.Base ref once moreDr Scofield2009-02-061-1/+0
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* dropping ref to OpenSim.Grid (another survivor thx to the refactoring by-pass)Dr Scofield2009-02-061-1/+0
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* * reinstate OpenSim/Region/Framework/Scenes/TestsJustin Clarke Casey2009-02-061-0/+56
| | | | | | * should bring us back up to 240 tests
* removing bad references to OpenSim.Data stuff that got deleted earlierDr Scofield2009-02-061-15/+0
| | | | | | this week but seems to have survive on the refactoring by-pass.
* * Add missing Region.Framework reference in ApplicationPlugins.LoadRegionsJustin Clarke Casey2009-02-061-0/+1
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* This changeset is the step 1 of 2 in refactoringDr Scofield2009-02-061-50/+86
| | | | | | | | | | | | | | | | | | | | OpenSim.Region.Environment into a "framework" part and a modules only part. This first changeset refactors OpenSim.Region.Environment.Scenes, OpenSim.Region.Environment.Interfaces, and OpenSim.Region.Interfaces into OpenSim.Region.Framework.{Interfaces,Scenes} leaving only region modules in OpenSim.Region.Environment. The next step will be to move region modules up from OpenSim.Region.Environment.Modules to OpenSim.Region.CoreModules and then sort out which modules are really core modules and which should move out to forge. I've been very careful to NOT BREAK anything. i hope i've succeeded. as this is the work of a whole week i hope i managed to keep track with the applied patches of the last week --- could any of you that did check in stuff have a look at whether it survived? thx!
* Embed OpenSim.Data.addin.xml as a resource into OpenSim.Data.dll.Mike Mazur2009-02-031-0/+1
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* - move OpenSim/Framework/IInventoryData.cs toMike Mazur2009-02-031-0/+1
| | | | | | OpenSim/Data/IInventoryData.cs - trim trailing whitespace
* - move IAssetDataPlugin from OpenSim/Framework/IAssetProvider.cs toMike Mazur2009-02-031-4/+6
| | | | | | OpenSim/Data/IAssetData.cs - remove some trailing whitespace
* * Removed the unused Data.Base Frameworklbsa712009-02-021-107/+0
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* Removing ThirdParty/3Di from prebuild.xml.Mike Mazur2009-01-281-68/+0
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* Thank you kindly, TLaukkan (Tommil) for a patch that:Charles Krinke2009-01-231-0/+2
| | | | | | | | | | | | | * Added Npgsql.dll and Mono.Security.dll which are NpgsqlDriver dlls. * Added missing field to schema creation scripts: PathTaperY. * Added schema creation scripts for PostgreSQL. * Added unit test classes for PostgreSQL. * Added schema creation script folder to NHibernate project in prebuild.xml * Added Npgsql.dll to NHibernate test project dependencies in prebuild.xml * Ensured that build works with both nant and Visual Studio. * Executed build unit tests with nant and NHibernate unit tests with NUnitGUI - Couple of region tests fail due to double precission float rounding errors need to sort out how these are handles in unit tests and if higher precission numeric field needs to be used in Postgresql.
* * refactor: move scene setup code into common test code assemblyJustin Clarke Casey2009-01-231-0/+1
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* add event queue code for sending group IM for future group supportDahlia Trimble2009-01-231-0/+1
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* * Progressive texture patch + PriorityQueue put into the LLClient namespace.Teravus Ovares2009-01-191-0/+1
| | | | | * Updates LibOMV to r2362
* * Rig up enough infrastructure to actually perform a successful 'standalone' ↵Justin Clarke Casey2009-01-161-0/+1
| | | | | | | | | teleport unit test with checks that the scene presence disappeared from sceneA and appeared in sceneB * However, I'm not convinced that the actual process in the test completely reflects reality, and a lot of stuff had to be rigged up (which should get resolved over time)
* * minor: Future archiver test stubJustin Clarke Casey2009-01-161-0/+1
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* * Fixed breaking VS2008 build. Added missing Statistics referencelbsa712009-01-131-0/+1
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* * Apply http://opensimulator.org/mantis/view.php?id=2965Justin Clarke Casey2009-01-121-0/+1
| | | | | | | * Adds first version of MsSql2005Dialect support for NHibernate * Thanks mpallari
* Thank you kindly, Tlaukkan (Tommil) for a patch that:Charles Krinke2009-01-111-0/+1
| | | | | | | | | | | | | | | Fixed all NHibernate unit tests by implementing missing persistency methods, tables, columns and fixing bugs in the existing implementation. Two minor changes to classes outside NHibernate module: Added Scene instantiation for SceneObjectGroup in OpenSim.Data.Tests.BasicRegionTest as this was required by the NHibernate persistency. In the process added also mock constructor to Scene which only populates RegionInfo in the scene which is used by ScenePart.RegionUUID. NHibernate module is still in experimental state and has not been tested at opensim region or ugaim runtime configuration. Adding unit tests to build is not yet advisable nor using NHibernate module in any production setup.
* * minor: Put in stub LLPacketHandler testing codeJustin Clarke Casey2009-01-091-0/+1
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* * Establish placeholder for future TextureSender testsJustin Clarke Casey2009-01-081-0/+1
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* * add the required System.xml reference as wellJustin Clarke Casey2009-01-051-0/+1
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* * Add prereqs and usings required by the Windows compilerJustin Clarke Casey2009-01-051-0/+1
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* fixes mantis #2950Justin Clarke Casey2009-01-051-1/+42
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* * Extend stub to test the successful login of a user on the local login serviceJustin Clarke Casey2009-01-051-0/+1
| | | | | | * Test does not do authentication
* * Updates the sim stats module. Cleans out some of the rot.Teravus Ovares2009-01-031-0/+48
| | | | | | | * Adds a prototype web stats module which is disabled by default. It's functional with one report right now, however, the database structure may change, so I don't recommend enabling this to keep actual stats right now. I'll let you know when it's safe. * Adds Prototype for ajaxy web content * removed a warning or two.
* * Add System.Xml to LindenUDP.Tests project for Windows buildsJustin Clarke Casey2009-01-021-0/+1
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* * Add Nini reference to Communications.OGS1Justin Clarke Casey2009-01-021-1/+2
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* Fix another build error on MonoDevelopHomer Horwitz2009-01-021-2/+2
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* Get build working on MonoDevelop again.Homer Horwitz2009-01-021-1/+1
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* Merged the InterregionData that Melanie had placed there onto the existing ↵diva2008-12-291-0/+1
| | | | ChildAgentDataUpdate. This commit involves a change in prebuild.xml, because ChildAgentDataUpdate uses OpenMetaverse.StructuredData. Still no use of this data structure, though. Crossing my fingers that this partial commit will compile ok...
* * ReCommit the OpenID patch with a few less dependencies.Teravus Ovares2008-12-201-0/+2
| | | | | | * Removes all references to ASP.NET (System.Web.UI,*) * Removes all references to System.Web.Mobile
* Revert OpenId until we can come to grips with the mono 2 requirementCharles Krinke2008-12-201-2/+0
| | | | | for System.Web.Mobile
* Mantis#2816. Thank you kindly, JHurliman for the beginnings of Charles Krinke2008-12-191-0/+2
| | | | | OpenID support in OpenSim for the UserServer.