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* Well, it *appears* to compile. Initial SQLite Local Storage module (supports ↵Adam Frisby2007-04-111-0/+26
| | | | saving, deletion and update of prims, but does not yet load them.)
* Major ass changes to terrain (now uses libTerrain-BSD!) and all-round ↵Adam Frisby2007-04-111-0/+1
| | | | improvements to code quality. Terrain saving/loading may work now (running through setHeights1D and getHeights1D before DB4o) **WARNING: UNTESTED**
* Fixed "teh bug"gareth2007-04-101-516/+540
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* Deleted OpenSim.Config/SimConfigDb4o, as it hasn't been used for a while now.MW2007-04-041-26/+0
| | | | | Split World class into two partial classes
* * Script prototypelbsa712007-04-031-1/+0
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* OpenSim no longer uses OpenSim.Config.SimConfigDb4o, it now uses ↵MW2007-04-021-22/+23
| | | | OpenSim.GenericConfig.Xml (or a class implementing IGenericConfig).
* Added OpenSim.GenericConfig.Xml project, so we can swap to a more generic ↵MW2007-04-021-0/+23
| | | | configuration method, so that it is easier to load configuration data from a ogs server
* Finished adding Db4o support to user profile managergareth2007-04-021-21/+2
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* Added OpenUser.Config projectgareth2007-04-021-0/+24
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* Moved grid configuration to Db4o databasegareth2007-04-021-0/+27
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* Added new REST protocol (partially complete)gareth2007-04-021-0/+1
| | | | | | | | Made sim profiles load from DB Updated build files for grid server Added sim login
* * fixed some Framework refslbsa712007-03-311-2/+2
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* * Moved LoginServer and LocalUserProfileManager to OpenSim.Serverslbsa712007-03-291-0/+1
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* * revert the revert - begin the beguinelbsa712007-03-271-7/+9
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* * Reverting todays work. It was worth a try.lbsa712007-03-271-9/+7
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* * vaseline + duct-tape.lbsa712007-03-271-4/+4
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* * Added OpenSim.Framework ref to phys mgrlbsa712007-03-271-0/+1
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* * Introduced BaseHttpServer (doing nothing at the moment)lbsa712007-03-271-1/+2
| | | | | * Removed OpenSimRoot dependencies from SimClient and AgentAssetUpload. 2 down, 7 left to go.
* * Enabled the OpenSim.Servers projectlbsa712007-03-271-2/+2
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* * Now there's one Console class, and instead the apps responds to cmd's and ↵lbsa712007-03-271-21/+42
| | | | | | | | | | | | show's * Removed Golden Future TCP/SimChat options * Moved Ode.NET.dll to bin and changed prebuild accordingly (due to Prebuild limitations) * Normalized some namespaces * Added FxCop project * Added (temp disabled) Servers project (for great justice)
* * Hopefully it builds again...lbsa712007-03-251-5/+0
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* (no commit message)MW2007-03-251-467/+467
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* Added skeleton ODE plugingareth2007-03-251-0/+24
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* All shall become clear soon....gareth2007-03-251-1/+1
| | | | | | | Renamed SimConfig stuff, ready to abstract both it and ServerConsole yay for code reuse
* Finished adding the grid server to prebuildgareth2007-03-251-1/+25
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* Brought in the OGS user server into the main trunk (in a rather messy way)gareth2007-03-241-0/+54
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* * Added separate exe projectlbsa712007-03-241-6/+35
| | | | | * Prebuild exe is now built in /bin dir
* * Hopefully got vs2005 target to gen refs correctlylbsa712007-03-231-10/+10
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* * Fixed so vs solution builds REgionServer as OpenSim.exelbsa712007-03-221-1/+1
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* * Fixed so name of exe is OpenSim.exelbsa712007-03-221-1/+11
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* brought zircon branch into trunkgareth2007-03-221-0/+326