Commit message (Collapse) | Author | Age | Files | Lines | |
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* | And it's fixed | gareth | 2007-04-30 | 1 | -123/+127 |
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* | Done some more conversion work on the asset server | gareth | 2007-04-30 | 1 | -0/+29 |
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* | updated to use lastest version of libsl but is currently broke when using SL ↵ | MW | 2007-04-25 | 1 | -0/+28 |
| | | | | viewer 1.15.02, due to big changes in the message templates. | ||||
* | Renamed the Servers directory to OpenSim.Servers | MW | 2007-04-11 | 1 | -1/+1 |
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* | Attempt to rearrange some of the directories | MW | 2007-04-11 | 1 | -12/+12 |
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* | * Introduced BaseHttpServer as base for UserHTTPServer and GridHTTPServer | lbsa71 | 2007-04-11 | 1 | -3/+5 |
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* | Changed so that a bin\ScriptEngines\ directory will be searched for ↵ | MW | 2007-04-11 | 1 | -592/+616 |
| | | | | | | | scripting Engines. Added the work in progress JVM scripting engine. | ||||
* | Added POST handler for /sims/ in the grid server | gareth | 2007-04-11 | 1 | -2/+1 |
| | | | | | | | | | Removed asset/user config in grid mode in the region server Added "create user" command in the user server console Begun buggy code to send sim details to the grid at startup Drank whole pack of red bull in one night and made stupid jokes in SVN logs and C# comments | ||||
* | * nant building again | lbsa71 | 2007-04-11 | 1 | -4/+4 |
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* | Adding BDB to prebuild, making BDB compile. | Adam Frisby | 2007-04-11 | 1 | -0/+26 |
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* | Well, it *appears* to compile. Initial SQLite Local Storage module (supports ↵ | Adam Frisby | 2007-04-11 | 1 | -0/+26 |
| | | | | saving, deletion and update of prims, but does not yet load them.) | ||||
* | Major ass changes to terrain (now uses libTerrain-BSD!) and all-round ↵ | Adam Frisby | 2007-04-11 | 1 | -0/+1 |
| | | | | improvements to code quality. Terrain saving/loading may work now (running through setHeights1D and getHeights1D before DB4o) **WARNING: UNTESTED** | ||||
* | Fixed "teh bug" | gareth | 2007-04-10 | 1 | -516/+540 |
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* | Deleted OpenSim.Config/SimConfigDb4o, as it hasn't been used for a while now. | MW | 2007-04-04 | 1 | -26/+0 |
| | | | | | Split World class into two partial classes | ||||
* | * Script prototype | lbsa71 | 2007-04-03 | 1 | -1/+0 |
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* | OpenSim no longer uses OpenSim.Config.SimConfigDb4o, it now uses ↵ | MW | 2007-04-02 | 1 | -22/+23 |
| | | | | OpenSim.GenericConfig.Xml (or a class implementing IGenericConfig). | ||||
* | Added OpenSim.GenericConfig.Xml project, so we can swap to a more generic ↵ | MW | 2007-04-02 | 1 | -0/+23 |
| | | | | configuration method, so that it is easier to load configuration data from a ogs server | ||||
* | Finished adding Db4o support to user profile manager | gareth | 2007-04-02 | 1 | -21/+2 |
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* | Added OpenUser.Config project | gareth | 2007-04-02 | 1 | -0/+24 |
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* | Moved grid configuration to Db4o database | gareth | 2007-04-02 | 1 | -0/+27 |
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* | Added new REST protocol (partially complete) | gareth | 2007-04-02 | 1 | -0/+1 |
| | | | | | | | | Made sim profiles load from DB Updated build files for grid server Added sim login | ||||
* | * fixed some Framework refs | lbsa71 | 2007-03-31 | 1 | -2/+2 |
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* | * Moved LoginServer and LocalUserProfileManager to OpenSim.Servers | lbsa71 | 2007-03-29 | 1 | -0/+1 |
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* | * revert the revert - begin the beguine | lbsa71 | 2007-03-27 | 1 | -7/+9 |
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* | * Reverting todays work. It was worth a try. | lbsa71 | 2007-03-27 | 1 | -9/+7 |
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* | * vaseline + duct-tape. | lbsa71 | 2007-03-27 | 1 | -4/+4 |
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* | * Added OpenSim.Framework ref to phys mgr | lbsa71 | 2007-03-27 | 1 | -0/+1 |
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* | * Introduced BaseHttpServer (doing nothing at the moment) | lbsa71 | 2007-03-27 | 1 | -1/+2 |
| | | | | | * Removed OpenSimRoot dependencies from SimClient and AgentAssetUpload. 2 down, 7 left to go. | ||||
* | * Enabled the OpenSim.Servers project | lbsa71 | 2007-03-27 | 1 | -2/+2 |
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* | * Now there's one Console class, and instead the apps responds to cmd's and ↵ | lbsa71 | 2007-03-27 | 1 | -21/+42 |
| | | | | | | | | | | | | show's * Removed Golden Future TCP/SimChat options * Moved Ode.NET.dll to bin and changed prebuild accordingly (due to Prebuild limitations) * Normalized some namespaces * Added FxCop project * Added (temp disabled) Servers project (for great justice) | ||||
* | * Hopefully it builds again... | lbsa71 | 2007-03-25 | 1 | -5/+0 |
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* | (no commit message) | MW | 2007-03-25 | 1 | -467/+467 |
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* | Added skeleton ODE plugin | gareth | 2007-03-25 | 1 | -0/+24 |
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* | All shall become clear soon.... | gareth | 2007-03-25 | 1 | -1/+1 |
| | | | | | | | Renamed SimConfig stuff, ready to abstract both it and ServerConsole yay for code reuse | ||||
* | Finished adding the grid server to prebuild | gareth | 2007-03-25 | 1 | -1/+25 |
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* | Brought in the OGS user server into the main trunk (in a rather messy way) | gareth | 2007-03-24 | 1 | -0/+54 |
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* | * Added separate exe project | lbsa71 | 2007-03-24 | 1 | -6/+35 |
| | | | | | * Prebuild exe is now built in /bin dir | ||||
* | * Hopefully got vs2005 target to gen refs correctly | lbsa71 | 2007-03-23 | 1 | -10/+10 |
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* | * Fixed so vs solution builds REgionServer as OpenSim.exe | lbsa71 | 2007-03-22 | 1 | -1/+1 |
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* | * Fixed so name of exe is OpenSim.exe | lbsa71 | 2007-03-22 | 1 | -1/+11 |
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* | brought zircon branch into trunk | gareth | 2007-03-22 | 1 | -0/+326 |