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login and move between regions in the same instance. Moving to regions in a different instance of opensim still needs implementing (working on it now).
Also trying to look at the map in grid mode will crash the server.
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be sure to specify projects in the right order.
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*Added simulator_data_request XMLRPC method to request data from the grid server about a sim instead of faking its login
*Login is progressing, now just getting an XML error (http://pastebin.com/942515) -- if you can fix this, throw MingChen in IRC a Private Message
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* Hid NullPhysicsScene for great justice
* Fixed broken Grid build
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* Updated SimpleApp with various introduced dependencies
* Extracted ScenePrescence creation in Scene
* removed try-catchall from UserManagerBase (that actually hid a bug)
* Refactored RegionInfo
* handle is calculated
* it will explode upon accessing x,y,ip,port,externalip if not explicitly initialized
* Removed superfluous 'ref' keywords
* Removed a shitload of 'catch Exception e' that causes build warnings
* Lots of small refactorings, renames et c
* Ignored some bins
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*Added support for getting user profile information from remote grid server (untested)
*Updated prebuild.xml
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* Added support for new scripting engines
** Javascript
** J# (Java on .NET)
** C#
* Added license headers to things.
* Updated prebuild for the above
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*Some folder renaming to follow project Name
*Updated prebuild.xml
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*Added OpenSim.Region.Caps
*Updated prebuild.xml and ran prebuild
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*NameSpaceChanges branch now fully compiles!
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prebuild.xml though
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*Removed .user, .suo, and unneccessary files in /bin/Physics/
*OpenSim.sln should compile with nant and on windows now
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a few more classes for CAPS LLSD types.
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Added some more events to IClientAPI (OnGrapObject , OnGrapUpdate, OnDeGrapObject).
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To allow people to login without creating accounts first in sandbox mode anytime a login request is received without a matching account already being in the database, a new account will be made. (also in sandbox mode, passwords aren't currently used).
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Added ThirdPartyLicenses folder containing the licenses for the various third party libraries we use.
Plus some other small changes.
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* Deleted SimpleApp2 as it's getting wonkier and wonkier by the minute
* Added avatar handling to SimpleApp, still don't have any avatar out on the playing field
* Removed some warnings
* Went from IWorld to Scene
*
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* made them work (yay!)
* some cleanup
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that in the OpenSim solution.
Included OpenGrid.Framework.Data in the OpenSim solution (and OpenGrid.Framework.Data.DB4O).
Changed OpenSim.LocalCommunications.LocalUserServices so that it inherits from the UserManagement Base class. (still not finished implementing the CustomiseResponse() method)
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be used by the map. Note: Currently each region generates a new image every time they start; even if the terrain is read from the database. And also they don't update it when the terrain changes.
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* fixed build errors
* still not working though...
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* Made them build
* They don't work though, gotta have a look see at that later.
* ignored a shitload of bins
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within the current region).
Now need to add teleporting between regions and use of the dynamic texture for the terrain.
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* Rebuilt project files
* ignored some bins
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to Backup yet and it might be the cause of a memory leak.
Deleted EmbeddedJVM scripting engine, not being used. "If" we ever decide to use it then it can be re-added.
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*Updated prebuild.xml
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(OpenSim.Framework came before OpenSim.Framework.Console, so was causing a problem as OpenSim.Framework references OpenSim.Framework.Console).
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to please!
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* Removed GridInterface reference from AssetServer
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