Commit message (Collapse) | Author | Files | Lines | ||
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2012-09-24 | more upload changes (plus untouch prebuild.xml) | UbitUmarov | 1 | -1/+0 | |
2012-09-24 | touch prebuild.xml | UbitUmarov | 1 | -0/+1 | |
2012-09-23 | Change the poll service to use a thread pool for replies to make sure the | Melanie | 1 | -0/+1 | |
event queues aren't blocked by other traffic. | |||||
2012-09-17 | fix build | UbitUmarov | 1 | -2/+2 | |
2012-09-17 | add suport funtions for mesh upload costs | UbitUmarov | 1 | -0/+1 | |
2012-09-11 | fix prebuild.xml | UbitUmarov | 1 | -1/+1 | |
2012-09-11 | Revamp the v3 inventory sending. Uses threads and some nifty mechanics to | Melanie | 1 | -0/+1 | |
leverage the Poll Service without blocking it's workers. | |||||
2012-08-06 | *** TESTTTTT ** downgrade from .net 4.0 to .net3.5 | UbitUmarov | 1 | -97/+97 | |
2012-08-02 | Add simple draw test for the VectorRenderModule | Justin Clark-Casey (justincc) | 1 | -1/+1 | |
2012-07-28 | Fix some merge issues and a functional issue in the scene manager | Melanie | 1 | -39/+2 | |
2012-07-25 | Move Watchdog and MemoryWatchdog classes into OpenSim.Framework.Monitoring ↵ | Justin Clark-Casey (justincc) | 1 | -26/+29 | |
with other monitoring code from OpenSim.Framework | |||||
2012-07-25 | Rename OpenSim.Framework.Statistics to OpenSim.Framework.Monitoring. | Justin Clark-Casey (justincc) | 1 | -24/+23 | |
This better reflects the long-term purpose of that project and matches Monitoring modules. | |||||
2012-07-25 | Add experimental "OpenSim object memory churn" statistics to output of ↵ | Justin Clark-Casey (justincc) | 1 | -0/+1 | |
region console "show stats" command This aims to capture the amount of memory that OpenSim turns over whilst operating a region. This memory is not lost - apart from leaks it is reclaimed by the garbage collector. However, the more memory that gets turned over the more work the GC has to do to reclaim it. | |||||
2012-07-23 | Fix merge issues in prebuild | Melanie | 1 | -33/+33 | |
2012-07-20 | Reorder BulletSim in prebuild.xml so OpenSim.Region.CoreModules is compiled ↵ | Robert Adams | 1 | -58/+58 | |
before BulletSim is | |||||
2012-07-20 | Remove an added but unnecessary dependency in prebuild.xml | Robert Adams | 1 | -1/+0 | |
2012-07-20 | Correct namespace of BinaryLoggingModule (a cut-and-paste error). Add a ↵ | Robert Adams | 1 | -0/+1 | |
simple, high performance logger for high frequency logging (physics sub-operations, for instance). | |||||
2012-07-11 | Fix build break for windows with missing package for IScriptEngine in ↵ | Justin Clark-Casey (justincc) | 1 | -0/+1 | |
prebuild.xml for OpenSim.Region.CoreModules.Tests.dll | |||||
2012-07-11 | Add regression TestDetachScriptedAttachmentToInventory() | Justin Clark-Casey (justincc) | 1 | -0/+1 | |
This currently only does a relatively crude check for a ScriptState node in the serialized xml | |||||
2012-07-10 | Fix recent SOP.GetSittingAvatars() to return null if there are no sitting ↵ | Justin Clark-Casey (justincc) | 1 | -0/+1 | |
avatars rather than throwing an exception. Extends sitting avatar regression tests to test new sitters information | |||||
2012-06-15 | Make the "debug http" command available for robust as well as the simulator. ↵ | Justin Clark-Casey (justincc) | 1 | -0/+1 | |
This allows one to see incoming requests as they happen. This required making everything use the common MainServer class for registering and retrieving http servers, rather than duplicate structures. | |||||
2012-06-07 | Mantis 6044 Building master currently fails. | Talun | 1 | -0/+1 | |
Add missing reference to System.Core Signed-off-by: BlueWall <jamesh@bluewallgroup.com> | |||||
2012-04-27 | Fix prebuild.xml | BlueWall | 1 | -1/+1 | |
adding a reference to a dll requires 'path="..."' | |||||
2012-04-27 | Use DotNetZip to compress OARs and IARs. | Oren Hurvitz | 1 | -0/+1 | |
DotNetZip provides much better compression than standard .NET. | |||||
2012-04-18 | Fx up estate settings | Melanie | 1 | -96/+96 | |
2012-04-03 | Eliminate race condition where many callers would check SOP.PhysicsActor != ↵ | Justin Clark-Casey (justincc) | 1 | -1/+1 | |
null then assume it was still not null in later code. Another thread could come and turn off physics for a part (null PhysicsActor) at any point. Had to turn off localCopy on warp3D CoreModules section in prebuild.xml since on current nant this copies all DLLs in bin/ which can be a very large number with compiled DLLs No obvious reason for doing that copy - nothing else does it. | |||||
2012-03-30 | Added missing dependency for MS 2008. I hope. (I don't have 2008 to test ↵ | Diva Canto | 1 | -0/+1 | |
this) mantis #5949 | |||||
2012-03-30 | Make default "show friends" console command show friends fetched from the ↵ | Justin Clark-Casey (justincc) | 1 | -0/+1 | |
friends service. There is no a --cache option which will show friends from the local cache if available. | |||||
2012-03-30 | Add simple login test with online friends. Add IFriendsModule.GrantRights() ↵ | Justin Clark-Casey (justincc) | 1 | -0/+1 | |
for granting rights via a module call. Rename IFriendsModule.GetFriendPerms() -> GetRightsGrantedByFriend() to be more self-documenting and consistent with friends module terminology. Add some method doc. | |||||
2012-03-20 | Update prebuild | Melanie | 1 | -24/+27 | |
2012-03-17 | added a new UbitMeshing module so i can mess it... | UbitUmarov | 1 | -0/+31 | |
2012-03-08 | Change "help" to display categories/module list then "help ↵ | Justin Clark-Casey (justincc) | 1 | -0/+1 | |
<category/module>" to display commands in a category. This is to deal with the hundred lines of command splurge when one previously typed "help" Modelled somewhat on the mysql console One can still type help <command> to get per command help at any point. Categories capitalized to avoid conflict with the all-lowercase commands (except for commander system, as of yet). Does not affect command parsing or any other aspects of the console apart from the help system. Backwards compatible with existing modules. | |||||
2012-03-06 | Switch to sha256 from sha1 in order to avoid future asset hash collisions. | Justin Clark-Casey (justincc) | 1 | -1/+2 | |
Some successful collision attacks have been carried out on sha1 with speculation that more are possible. http://en.wikipedia.org/wiki/Cryptographic_hash_function#Cryptographic_hash_algorithms No successful attacks have been shown on sha256, which makes it less likely that anybody will be able to engineer an asset hash collision in the future. Tradeoff is more storage required for hashes, and more cpu to hash, though this is neglible compared to db operations and network access. | |||||
2012-02-21 | Remove PhysXPlugin and wrappers. | Justin Clark-Casey (justincc) | 1 | -25/+0 | |
In over 4 years this never progressed beyond an unimplemented stub. This doesn't mean that it can't come back if someone is interested in implementing PhysX support. | |||||
2012-02-19 | Fix merge issues in prebuild | Melanie | 1 | -1/+5 | |
2012-02-11 | revert project name to OpenSim and not Careminster | UbitUmarov | 1 | -1/+1 | |
2012-02-09 | Fix another Torture test build break on Windows. | Justin Clark-Casey (justincc) | 1 | -0/+1 | |
2012-02-09 | Add NPC torture tests for 100, 1000 and 2000 create and delete NPC calls. | Justin Clark-Casey (justincc) | 1 | -0/+3 | |
2012-02-08 | changes needed to compile UbitODE, also changes project name to ↵ | UbitUmarov | 1 | -2/+33 | |
"Careminter". untested on linux | |||||
2012-02-07 | Add missing reference to prebuild.xml for torture tests | Robert Adams | 1 | -0/+1 | |
2012-02-07 | Add TestCompileAndStart100Scripts() torture test. | Justin Clark-Casey (justincc) | 1 | -0/+2 | |
2012-02-03 | Change SceneObjectSerializer to use common ↵ | Justin Clark-Casey (justincc) | 1 | -0/+1 | |
ExternalRepresentationUtils.ExecuteReadProcessors() methods. Adds ability to submit a customized exception message to match logging. | |||||
2012-02-03 | Refactor common deserialization processor code to generic method ↵ | Justin Clark-Casey (justincc) | 1 | -0/+1 | |
ExternalRepresentationUtils.ExecuteReadProcessors() | |||||
2012-01-31 | Add torture tests to test adding 10,000, 100,000 and 200,000 single prim ↵ | Justin Clark-Casey (justincc) | 1 | -1/+33 | |
scene objects. These can be run using the "nant torture" target. They are not part of "nant test" due to their long-run future nature. Such tests are designed to do some testing of extreme situations and give some feedback on memory usage, etc. However, data can be inconsistent due to different machine circumstances and virtual machine actions. This area is under development. | |||||
2012-01-19 | Add basic request and send image regression tests for LLImageManager | Justin Clark-Casey (justincc) | 1 | -0/+2 | |
2011-12-24 | HG: more / love for Xmas | Diva Canto | 1 | -0/+1 | |
2011-12-05 | Add test for not found response from GetTexture cap handler. | Justin Clark-Casey (justincc) | 1 | -0/+50 | |
Add OpenSim.Region.Capabilities.Handlers.Tests.dll into test suite | |||||
2011-12-05 | Implement IOSHttpRequest and IOSHttpResponse http interfaces and use instead ↵ | Justin Clark-Casey (justincc) | 1 | -1/+4 | |
of OSHttpRequest/OSHttpResponse. This is required for the substitution of different HTTP servers or the newer HttpServer.dll without having to commit to a particular implementation. This is also required to write regression tests that involve the HTTP layer. If you need to recompile, all you need to do is replace OSHttpRequest/OSHttpResponse references with IOSHttpRequest/IOSHttpResponse. | |||||
2011-12-03 | Add beginning of ScenePresenceAgentTests.TestCreateChildScenePresence() | Justin Clark-Casey (justincc) | 1 | -0/+1 | |
This required an option to be added to NullRegionData via ConnectionString for it to act as a non-static instance, so that regression tests (which only load this class once) don't get hopeless confused and complex to compensate. Normal standalone operation unaffected. | |||||
2011-11-17 | Fix Windows build break | justincc | 1 | -0/+3 | |